Java Code Examples for net.minecraft.init.Blocks.sponge()

The following are Jave code examples for showing how to use sponge() of the net.minecraft.init.Blocks class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: connor41-etfuturum2   File: OceanMonument.java   View Source Code Vote up 6 votes
public static void generateFile(World world, int x, int y, int z, String path) {
	try {
		BufferedWriter bw = new BufferedWriter(new FileWriter(new File(path)));

		for (int i = 0; i < 58; i++)
			for (int j = 0; j < 31 - 9; j++)
				for (int k = 0; k < 58; k++) {
					Block b = world.getBlock(x + i, y + j, z + k);
					int meta = world.getBlockMetadata(x + i, y + j, z + k);

					String s = "(" + i + ", " + j + ", " + k + ") - ";
					if (b == ModBlocks.prismarine)
						s += meta;
					else if (b == ModBlocks.sea_lantern)
						s += 3;
					else if (b == Blocks.gold_block)
						s += 4;
					else if (b == Blocks.sponge)
						s += 5;
					else if (b == Blocks.stained_glass)
						s += 6;
					else
						s = null;

					if (s != null) {
						bw.write(s);
						bw.newLine();
					}
				}

		bw.close();
	} catch (IOException e) {
		e.printStackTrace();
	}
}
 
Example 2
Project: connor41-etfuturum2   File: OceanMonument.java   View Source Code Vote up 4 votes
public static void buildTemple(World world, int x, int y, int z) {
	if (world.isRemote)
		return;

	for (Entry<WorldCoord, Integer> entry : OceanMonument.getMap().entrySet()) {
		WorldCoord pos = entry.getKey();
		int value = entry.getValue();

		Block block = null;
		int meta = 0;
		switch (value) {
			case 0:
			case 1:
			case 2:
				block = ModBlocks.prismarine;
				meta = value;
				break;
			case 3:
				block = ModBlocks.sea_lantern;
				break;
			case 4:
				block = Blocks.gold_block;
				break;
			case 5:
				block = EtFuturum.enableSponge ? ModBlocks.sponge : Blocks.sponge;
				meta = 1;
				break;
			case 6:
				block = Blocks.water;
				break;
		}

		if (block != null)
			world.setBlock(pos.x + x, pos.y + y, pos.z + z, block, meta, 2);
	}

	for (int i = 0; i < 7; i++) {
		generatePillar(world, x + 5 * i + 4 * i, y, z, ModBlocks.prismarine, 1);
		generatePillar(world, x, y, z + 5 * i + 4 * i, ModBlocks.prismarine, 1);
		generatePillar(world, x + 54, y, z + 5 * i + 4 * i, ModBlocks.prismarine, 1);
		if (i != 3)
			generatePillar(world, x + 5 * i + 4 * i, y, z + 54, ModBlocks.prismarine, 1);
	}
}