Java Code Examples for net.minecraft.init.Blocks#STAINED_HARDENED_CLAY

The following examples show how to use net.minecraft.init.Blocks#STAINED_HARDENED_CLAY . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: MapGenTofuCaves.java    From TofuCraftReload with MIT License 6 votes vote down vote up
protected boolean canReplaceBlock(IBlockState p_175793_1_, IBlockState p_175793_2_) {
    if (p_175793_1_.getBlock() == Blocks.STONE) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.DIRT) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.GRASS) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.HARDENED_CLAY) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.STAINED_HARDENED_CLAY) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.SANDSTONE) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.RED_SANDSTONE) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.MYCELIUM) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.SNOW_LAYER) {
        return true;
    } else {
        return (/*p_175793_1_.getBlock() == TcBlocks.tofuMinced || */p_175793_1_.getBlock() == Blocks.GRAVEL)
                && p_175793_2_.getMaterial() != Material.WATER;

    }
}
 
Example 2
Source File: BlockTraverseDeadGrass.java    From CommunityMod with GNU Lesser General Public License v2.1 4 votes vote down vote up
public boolean canSustainBush(IBlockState state) {
    return state.getBlock() == getBlock("red_rock") || state.getBlock() == Blocks.SAND || state.getBlock() == Blocks.HARDENED_CLAY || state.getBlock() == Blocks.STAINED_HARDENED_CLAY;
}
 
Example 3
Source File: BlockTraverseDeadGrass.java    From Traverse-Legacy-1-12-2 with MIT License 4 votes vote down vote up
public boolean canSustainBush(IBlockState state) {
    return state.getBlock() == getBlock("red_rock") || state.getBlock() == Blocks.SAND || state.getBlock() == Blocks.HARDENED_CLAY || state.getBlock() == Blocks.STAINED_HARDENED_CLAY;
}