Java Code Examples for net.minecraft.init.Blocks#SAPLING

The following examples show how to use net.minecraft.init.Blocks#SAPLING . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may want to check out the right sidebar which shows the related API usage.
Example 1
Source Project: TFC2   File: BlockGrass.java    License: GNU General Public License v3.0 6 votes vote down vote up
@Override
public boolean canSustainPlant(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing direction, IPlantable plantable)
{
	IBlockState plant = plantable.getPlant(world, pos.offset(direction));
	net.minecraftforge.common.EnumPlantType plantType = plantable.getPlantType(world, pos.offset(direction));

	if(plant.getBlock() == Blocks.SAPLING)
		return false;//This may break some cross mod compatability but for now its needed to prevent vanilla and some pam trees from generating

	if(plantType == EnumPlantType.Plains)
		return true;

	if(plant.getBlock() == TFCBlocks.VegDesert)
		return true;
	return false;
}
 
Example 2
@Override
public ItemStack getLootItem(Random rand, int level) {
	
	if(rand.nextInt(20) == 0) return new ItemStack(Items.CARROT, 1);
	if(rand.nextInt(20) == 0) return new ItemStack(Items.POTATO, 1);

	switch(rand.nextInt(8)){
	case 0: return new ItemStack(Items.WHEAT_SEEDS, rand.nextInt(8) + 1);
	case 1: return new ItemStack(Items.PUMPKIN_SEEDS, rand.nextInt(8) + 1);
	case 2: return new ItemStack(Items.MELON_SEEDS, rand.nextInt(8) + 1);		
	case 3: return new ItemStack(Items.WHEAT, rand.nextInt(8) + 1);
	case 4: return new ItemStack(Blocks.TORCH, 10 + rand.nextInt(10));
	case 5: return new ItemStack(Items.PAPER, rand.nextInt(8) + 1);
	case 6:	return new ItemStack(Items.BOOK, rand.nextInt(4) + 1);
	case 7:	return new ItemStack(Blocks.SAPLING, rand.nextInt(4) + 1, rand.nextInt(4));
	default: return new ItemStack(Items.STICK, 1);
	}
}
 
Example 3
/**
 * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel
 * @param stack
 * @return
 */
private static int getItemBurnTime(ItemStack stack)
{
    if (stack.isEmpty())
    {
        return 0;
    }

    int burnTime = ForgeEventFactory.getItemBurnTime(stack) * COOKTIME_DEFAULT * 3 / 400;

    if (burnTime >= 0)
    {
        return burnTime;
    }

    Item item = stack.getItem();

    if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR)
    {
        Block block = Block.getBlockFromItem(item);
        if (block.getDefaultState().getMaterial() == Material.WOOD) { return COOKTIME_DEFAULT * 225 / 100; }
        if (block == Blocks.COAL_BLOCK) { return COOKTIME_DEFAULT * 120; }
        if (block == Blocks.WOODEN_SLAB) { return COOKTIME_DEFAULT * 45 / 40; }
        if (block == Blocks.SAPLING) return COOKTIME_DEFAULT * 3 / 4;
    }
    else
    {
        if (item == Items.COAL) return COOKTIME_DEFAULT * 12;
        if (item == Items.BLAZE_ROD) return COOKTIME_DEFAULT * 18;

        if (item == Items.LAVA_BUCKET) return COOKTIME_DEFAULT * 150;
        if (item == Items.STICK) return COOKTIME_DEFAULT * 3 / 4;
        if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return COOKTIME_DEFAULT * 15 / 10;
        if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return COOKTIME_DEFAULT * 15 / 10;
        if (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD")) return COOKTIME_DEFAULT * 15 / 10;

        // Ender Furnace custom fuels
        if (item == Items.BLAZE_POWDER) return COOKTIME_DEFAULT * 9;
        if (item == Items.ENDER_PEARL) { return COOKTIME_DEFAULT * 8; }
        if (item == Items.ENDER_EYE) { return COOKTIME_DEFAULT * 17; }
    }

    return 0;
}