Java Code Examples for net.minecraft.init.Blocks.end_stone()
The following are Jave code examples for showing how to use
end_stone() of the
net.minecraft.init.Blocks
class.
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Example 1
Project: connor41-etfuturum2 File: ChorusFlower.java View Source Code | 6 votes |
public static boolean canPlantStay(World world, int x, int y, int z) { Block block = world.getBlock(x, y - 1, z); if (block != ModBlocks.chorus_plant && block != Blocks.end_stone) { if (block.isAir(world, x, y - 1, z)) { int adjecentCount = 0; for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) { Block adjecentBlock = world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ); if (adjecentBlock == ModBlocks.chorus_plant) adjecentCount++; else if (!adjecentBlock.isAir(world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ)) return false; } return adjecentCount == 1; } else return false; } else return true; }
Example 2
Project: DecompiledMinecraft File: EntityDragon.java View Source Code | 4 votes |
/** * Destroys all blocks that aren't associated with 'The End' inside the given bounding box. */ private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_) { int i = MathHelper.floor_double(p_70972_1_.minX); int j = MathHelper.floor_double(p_70972_1_.minY); int k = MathHelper.floor_double(p_70972_1_.minZ); int l = MathHelper.floor_double(p_70972_1_.maxX); int i1 = MathHelper.floor_double(p_70972_1_.maxY); int j1 = MathHelper.floor_double(p_70972_1_.maxZ); boolean flag = false; boolean flag1 = false; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = j; l1 <= i1; ++l1) { for (int i2 = k; i2 <= j1; ++i2) { BlockPos blockpos = new BlockPos(k1, l1, i2); Block block = this.worldObj.getBlockState(blockpos).getBlock(); if (block.getMaterial() != Material.air) { if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing")) { flag1 = this.worldObj.setBlockToAir(blockpos) || flag1; } else { flag = true; } } } } } if (flag1) { double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat(); double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat(); double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat(); this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } return flag; }
Example 3
Project: DecompiledMinecraft File: EntityDragon.java View Source Code | 4 votes |
/** * Destroys all blocks that aren't associated with 'The End' inside the given bounding box. */ private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_) { int i = MathHelper.floor_double(p_70972_1_.minX); int j = MathHelper.floor_double(p_70972_1_.minY); int k = MathHelper.floor_double(p_70972_1_.minZ); int l = MathHelper.floor_double(p_70972_1_.maxX); int i1 = MathHelper.floor_double(p_70972_1_.maxY); int j1 = MathHelper.floor_double(p_70972_1_.maxZ); boolean flag = false; boolean flag1 = false; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = j; l1 <= i1; ++l1) { for (int i2 = k; i2 <= j1; ++i2) { BlockPos blockpos = new BlockPos(k1, l1, i2); Block block = this.worldObj.getBlockState(blockpos).getBlock(); if (block.getMaterial() != Material.air) { if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing")) { flag1 = this.worldObj.setBlockToAir(blockpos) || flag1; } else { flag = true; } } } } } if (flag1) { double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat(); double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat(); double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat(); this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } return flag; }
Example 4
Project: BaseClient File: EntityDragon.java View Source Code | 4 votes |
/** * Destroys all blocks that aren't associated with 'The End' inside the given bounding box. */ private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_) { int i = MathHelper.floor_double(p_70972_1_.minX); int j = MathHelper.floor_double(p_70972_1_.minY); int k = MathHelper.floor_double(p_70972_1_.minZ); int l = MathHelper.floor_double(p_70972_1_.maxX); int i1 = MathHelper.floor_double(p_70972_1_.maxY); int j1 = MathHelper.floor_double(p_70972_1_.maxZ); boolean flag = false; boolean flag1 = false; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = j; l1 <= i1; ++l1) { for (int i2 = k; i2 <= j1; ++i2) { BlockPos blockpos = new BlockPos(k1, l1, i2); Block block = this.worldObj.getBlockState(blockpos).getBlock(); if (block.getMaterial() != Material.air) { if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing")) { flag1 = this.worldObj.setBlockToAir(blockpos) || flag1; } else { flag = true; } } } } } if (flag1) { double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat(); double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat(); double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat(); this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } return flag; }
Example 5
Project: BaseClient File: EntityDragon.java View Source Code | 4 votes |
/** * Destroys all blocks that aren't associated with 'The End' inside the given bounding box. */ private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_) { int i = MathHelper.floor_double(p_70972_1_.minX); int j = MathHelper.floor_double(p_70972_1_.minY); int k = MathHelper.floor_double(p_70972_1_.minZ); int l = MathHelper.floor_double(p_70972_1_.maxX); int i1 = MathHelper.floor_double(p_70972_1_.maxY); int j1 = MathHelper.floor_double(p_70972_1_.maxZ); boolean flag = false; boolean flag1 = false; for (int k1 = i; k1 <= l; ++k1) { for (int l1 = j; l1 <= i1; ++l1) { for (int i2 = k; i2 <= j1; ++i2) { BlockPos blockpos = new BlockPos(k1, l1, i2); Block block = this.worldObj.getBlockState(blockpos).getBlock(); if (block.getMaterial() != Material.air) { if (block != Blocks.barrier && block != Blocks.obsidian && block != Blocks.end_stone && block != Blocks.bedrock && block != Blocks.command_block && this.worldObj.getGameRules().getBoolean("mobGriefing")) { flag1 = this.worldObj.setBlockToAir(blockpos) || flag1; } else { flag = true; } } } } } if (flag1) { double d0 = p_70972_1_.minX + (p_70972_1_.maxX - p_70972_1_.minX) * (double)this.rand.nextFloat(); double d1 = p_70972_1_.minY + (p_70972_1_.maxY - p_70972_1_.minY) * (double)this.rand.nextFloat(); double d2 = p_70972_1_.minZ + (p_70972_1_.maxZ - p_70972_1_.minZ) * (double)this.rand.nextFloat(); this.worldObj.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } return flag; }
Example 6
Project: connor41-etfuturum2 File: ChorusFlower.java View Source Code | 4 votes |
@Override public void updateTick(World world, int x, int y, int z, Random rand) { if (world.isRemote) return; int meta = world.getBlockMetadata(x, y, z); if (meta >= 5) return; if (!canBlockStay(world, x, y, z)) world.func_147480_a(x, y, z, true); else if (world.isAirBlock(x, y + 1, z)) { boolean canGrowUp = false; boolean isSegmentOnEndstone = false; Block lowerBlock = world.getBlock(x, y - 1, z); if (lowerBlock == Blocks.end_stone) canGrowUp = true; else if (lowerBlock == ModBlocks.chorus_plant) { int par8 = 1; int height; for (height = 0; height < 4; height++) { Block b = world.getBlock(x, y - (par8 + 1), z); if (b != ModBlocks.chorus_plant) { if (b == Blocks.end_stone) isSegmentOnEndstone = true; break; } par8++; } height = 4; if (isSegmentOnEndstone) height++; if (par8 < 2 || rand.nextInt(height) >= par8) canGrowUp = true; } else if (lowerBlock.isAir(world, x, y - 1, z)) canGrowUp = true; if (canGrowUp && isSpaceAroundFree(world, x, y + 1, z, ForgeDirection.DOWN) && world.isAirBlock(x, y + 2, z)) { world.setBlock(x, y, z, ModBlocks.chorus_plant); world.setBlock(x, y + 1, z, this, meta, 3); } else if (meta < 4) { int tries = rand.nextInt(4); boolean grew = false; if (isSegmentOnEndstone) tries++; for (int i = 0; i < tries; i++) { ForgeDirection dir = ForgeDirection.VALID_DIRECTIONS[rand.nextInt(ForgeDirection.VALID_DIRECTIONS.length)]; int xx = x + dir.offsetX; int yy = y + dir.offsetY; int zz = z + dir.offsetZ; if (world.isAirBlock(xx, yy, zz) && isSpaceAroundFree(world, xx, yy, zz, dir.getOpposite())) { world.setBlock(xx, yy, zz, this, meta + 1, 3); grew = true; } } if (grew) world.setBlock(x, y, z, ModBlocks.chorus_plant, 0, 3); else world.setBlock(x, y, z, this, 5, 3); } else if (meta == 4) world.setBlock(x, y, z, this, 5, 3); } }