Java Code Examples for net.minecraft.init.Blocks#STONE

The following examples show how to use net.minecraft.init.Blocks#STONE . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may want to check out the right sidebar which shows the related API usage.
Example 1
Source Project: TofuCraftReload   File: MapGenTofuCaves.java    License: MIT License 6 votes vote down vote up
protected boolean canReplaceBlock(IBlockState p_175793_1_, IBlockState p_175793_2_) {
    if (p_175793_1_.getBlock() == Blocks.STONE) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.DIRT) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.GRASS) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.HARDENED_CLAY) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.STAINED_HARDENED_CLAY) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.SANDSTONE) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.RED_SANDSTONE) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.MYCELIUM) {
        return true;
    } else if (p_175793_1_.getBlock() == Blocks.SNOW_LAYER) {
        return true;
    } else {
        return (/*p_175793_1_.getBlock() == TcBlocks.tofuMinced || */p_175793_1_.getBlock() == Blocks.GRAVEL)
                && p_175793_2_.getMaterial() != Material.WATER;

    }
}
 
Example 2
@Override
public ItemStack getTabIconItem() {
    if (iconSupplier == null) {
        GTLog.logger.error("Icon supplier was null for CreativeTab " + getTabLabel());
        return new ItemStack(Blocks.STONE);
    }

    ItemStack stack = iconSupplier.get();
    if (stack == null) {
        GTLog.logger.error("Icon supplier return null for CreativeTab " + getTabLabel());
        return new ItemStack(Blocks.STONE);
    }

    if (stack == ItemStack.EMPTY) {
        GTLog.logger.error("Icon built from iconSupplied is EMPTY for CreativeTab " + getTabLabel());
        return new ItemStack(Blocks.STONE);
    }

    return stack;
}
 
Example 3
Source Project: AdvancedRocketry   File: CustomizableOreGen.java    License: MIT License 6 votes vote down vote up
public boolean apply(IBlockState p_apply_1_)
{
	if (p_apply_1_ != null) {
		if(p_apply_1_.getBlock() == Blocks.STONE)
		{
			BlockStone.EnumType blockstone$enumtype = (BlockStone.EnumType)p_apply_1_.getValue(BlockStone.VARIANT);
			return blockstone$enumtype.isNatural();
		} 
		else if(p_apply_1_.getBlock() == state.getBlock())
		{
			return true;
		}
	}
	
	return false;
}
 
Example 4
Source Project: AdvancedRocketry   File: MapGenRavineExt.java    License: MIT License 6 votes vote down vote up
protected void digBlock(ChunkPrimer data, int x, int y, int z, int chunkX, int chunkZ, boolean foundTop)
{
    net.minecraft.world.biome.Biome biome = world.getBiome(new BlockPos(x + chunkX * 16, 0, z + chunkZ * 16));
    IBlockState state = data.getBlockState(x, y, z);
    IBlockState top = isExceptionBiome(biome) ? Blocks.GRASS.getDefaultState() : biome.topBlock;
    IBlockState filler = isExceptionBiome(biome) ? Blocks.DIRT.getDefaultState() : biome.fillerBlock;

    if (state.getBlock() == Blocks.STONE || state.getBlock() == top.getBlock() || state.getBlock() == filler.getBlock() || (fillerBlock != null && state.getBlock() == fillerBlock.getBlock()))
    {
        if (y - 1 < 10)
        {
            data.setBlockState(x, y, z, FLOWING_LAVA);
        }
        else
        {
            data.setBlockState(x, y, z, AIR);

            if (foundTop && data.getBlockState(x, y - 1, z).getBlock() == filler.getBlock())
            {
                data.setBlockState(x, y - 1, z, top.getBlock().getDefaultState());
            }
        }
    }
}
 
Example 5
private static ItemStack getItemStackForIngredient(CountableIngredient ingredient) {
    ItemStack[] matchingStacks = ingredient.getIngredient().getMatchingStacks();
    if (matchingStacks.length == 0) {
        GTLog.logger.error("Ingredient " + ingredient.getIngredient() + " doesn't have matching stacks to display!");
    }
    ItemStack itemStack = matchingStacks.length == 0 ? new ItemStack(Blocks.STONE) : matchingStacks[0];
    return GTUtility.copyAmount(ingredient.getCount(), itemStack);
}
 
Example 6
public static ItemStack getFacadeStack(ItemStack itemStack) {
    ItemStack unsafeStack = getFacadeStackUnsafe(itemStack);
    if (unsafeStack == null) {
        return new ItemStack(Blocks.STONE);
    }
    return unsafeStack;
}
 
Example 7
public boolean apply(IBlockState state) {
	if (state != null && state.getBlock() == Blocks.STONE) {
		BlockStone.EnumType type = (BlockStone.EnumType) state.getValue(BlockStone.VARIANT);
		return type.isNatural();
	} else {
		return false;
	}
}
 
Example 8
Source Project: AdvancedRocketry   File: EntityItemAbducted.java    License: MIT License 5 votes vote down vote up
/**
 * Returns the ItemStack corresponding to the Entity (Note: if no item exists, will log an error but still return an
 * ItemStack containing Block.stone)
 */
public ItemStack getEntityItem()
{
    ItemStack itemstack = (ItemStack)(this.getDataManager().get(ITEM));

    if (itemstack == null)
    {
        return new ItemStack(Blocks.STONE);
    }
    else
    {
        return itemstack;
    }
}
 
Example 9
@Override
public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) {
	int i = worldIn.getSeaLevel();
	IBlockState iblockstate = this.topBlock;
	IBlockState iblockstate1 = this.fillerBlock;
	int j = -1;
	int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D);
	int l = x & 15;
	int i1 = z & 15;
	BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

	for (int j1 = 255; j1 >= 0; --j1) {
		if (j1 <= rand.nextInt(5)) {
			chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK);
		} else {
			IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l);

			if (iblockstate2.getMaterial() == Material.AIR) {
				j = -1;
			} else if (iblockstate2.getBlock() == Blocks.STONE) {
				if (j == -1) {
					if (k <= 0) {
						iblockstate = AIR;
						iblockstate1 = STONE;
					} else if (j1 >= i - 4 && j1 <= i + 1) {
						iblockstate = this.topBlock;
						iblockstate1 = this.fillerBlock;
					}

					if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) {
						if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) {
							iblockstate = ICE;
						} else {
							iblockstate = WATER;
						}
					}

					j = k;

					if (j1 >= i - 1) {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate);
					} else if (j1 < i - 7 - k) {
						iblockstate = AIR;
						iblockstate1 = STONE;
						chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL);
					} else {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);
					}
				} else if (j > 0) {
					--j;
					chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);

					if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE;
					}

					if (j == 0 && iblockstate == redRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate = redRock;
					}

					if (j == 0 && iblockstate1 == redRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = redRock;
					}
				}
			}
		}
	}
}
 
Example 10
@Override
public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) {
	int i = worldIn.getSeaLevel();
	IBlockState iblockstate = this.topBlock;
	IBlockState iblockstate1 = this.fillerBlock;
	int j = -1;
	int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D);
	int l = x & 15;
	int i1 = z & 15;
	BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

	for (int j1 = 255; j1 >= 0; --j1) {
		if (j1 <= rand.nextInt(5)) {
			chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK);
		} else {
			IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l);

			if (iblockstate2.getMaterial() == Material.AIR) {
				j = -1;
			} else if (iblockstate2.getBlock() == Blocks.STONE) {
				if (j == -1) {
					if (k <= 0) {
						iblockstate = AIR;
						iblockstate1 = STONE;
					} else if (j1 >= i - 4 && j1 <= i + 1) {
						iblockstate = this.topBlock;
						iblockstate1 = this.fillerBlock;
					}

					if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) {
						if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) {
							iblockstate = ICE;
						} else {
							iblockstate = WATER;
						}
					}

					j = k;

					if (j1 >= i - 1) {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate);
					} else if (j1 < i - 7 - k) {
						iblockstate = AIR;
						iblockstate1 = STONE;
						chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL);
					} else {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);
					}
				} else if (j > 0) {
					--j;
					chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);

					if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE;
					}

					if (j == 0 && iblockstate == blueRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate = blueRock;
					}

					if (j == 0 && iblockstate1 == blueRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = blueRock;
					}
				}
			}
		}
	}
}
 
Example 11
public WorldGenPatch(IBlockState state, int size) {
    this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE);
}
 
Example 12
public WorldGenSurfacePatch(IBlockState state, int size) {
	this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE);
}
 
Example 13
Source Project: Traverse-Legacy-1-12-2   File: BiomeCanyon.java    License: MIT License 4 votes vote down vote up
@Override
public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) {
	int i = worldIn.getSeaLevel();
	IBlockState iblockstate = this.topBlock;
	IBlockState iblockstate1 = this.fillerBlock;
	int j = -1;
	int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D);
	int l = x & 15;
	int i1 = z & 15;
	BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

	for (int j1 = 255; j1 >= 0; --j1) {
		if (j1 <= rand.nextInt(5)) {
			chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK);
		} else {
			IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l);

			if (iblockstate2.getMaterial() == Material.AIR) {
				j = -1;
			} else if (iblockstate2.getBlock() == Blocks.STONE) {
				if (j == -1) {
					if (k <= 0) {
						iblockstate = AIR;
						iblockstate1 = STONE;
					} else if (j1 >= i - 4 && j1 <= i + 1) {
						iblockstate = this.topBlock;
						iblockstate1 = this.fillerBlock;
					}

					if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) {
						if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) {
							iblockstate = ICE;
						} else {
							iblockstate = WATER;
						}
					}

					j = k;

					if (j1 >= i - 1) {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate);
					} else if (j1 < i - 7 - k) {
						iblockstate = AIR;
						iblockstate1 = STONE;
						chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL);
					} else {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);
					}
				} else if (j > 0) {
					--j;
					chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);

					if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE;
					}

					if (j == 0 && iblockstate == redRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate = redRock;
					}

					if (j == 0 && iblockstate1 == redRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = redRock;
					}
				}
			}
		}
	}
}
 
Example 14
Source Project: Traverse-Legacy-1-12-2   File: BiomeCragCliffs.java    License: MIT License 4 votes vote down vote up
@Override
public void genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal) {
	int i = worldIn.getSeaLevel();
	IBlockState iblockstate = this.topBlock;
	IBlockState iblockstate1 = this.fillerBlock;
	int j = -1;
	int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D);
	int l = x & 15;
	int i1 = z & 15;
	BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();

	for (int j1 = 255; j1 >= 0; --j1) {
		if (j1 <= rand.nextInt(5)) {
			chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK);
		} else {
			IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l);

			if (iblockstate2.getMaterial() == Material.AIR) {
				j = -1;
			} else if (iblockstate2.getBlock() == Blocks.STONE) {
				if (j == -1) {
					if (k <= 0) {
						iblockstate = AIR;
						iblockstate1 = STONE;
					} else if (j1 >= i - 4 && j1 <= i + 1) {
						iblockstate = this.topBlock;
						iblockstate1 = this.fillerBlock;
					}

					if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) {
						if (this.getTemperature(blockpos$mutableblockpos.setPos(x, j1, z)) < 0.15F) {
							iblockstate = ICE;
						} else {
							iblockstate = WATER;
						}
					}

					j = k;

					if (j1 >= i - 1) {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate);
					} else if (j1 < i - 7 - k) {
						iblockstate = AIR;
						iblockstate1 = STONE;
						chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL);
					} else {
						chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);
					}
				} else if (j > 0) {
					--j;
					chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);

					if (j == 0 && iblockstate1.getBlock() == Blocks.SAND && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = iblockstate1.getValue(BlockSand.VARIANT) == BlockSand.EnumType.RED_SAND ? RED_SANDSTONE : SANDSTONE;
					}

					if (j == 0 && iblockstate == blueRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate = blueRock;
					}

					if (j == 0 && iblockstate1 == blueRock && k > 1) {
						j = rand.nextInt(4) + Math.max(0, j1 - 63);
						iblockstate1 = blueRock;
					}
				}
			}
		}
	}
}
 
Example 15
Source Project: Traverse-Legacy-1-12-2   File: WorldGenPatch.java    License: MIT License 4 votes vote down vote up
public WorldGenPatch(IBlockState state, int size) {
    this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE);
}
 
Example 16
public WorldGenSurfacePatch(IBlockState state, int size) {
	this(state, size, Blocks.DIRT, Blocks.GRASS, Blocks.STONE);
}
 
Example 17
Source Project: Logistics-Pipes-2   File: LPWorldGen.java    License: MIT License 4 votes vote down vote up
public static OreGen addOreGen(String name, IBlockState state, int maxVeinSize, int minY, int maxY, int chunkOccurence, int weight) {
	OreGen gen = new OreGen(name, state, maxVeinSize, Blocks.STONE, minY, maxY, chunkOccurence, weight);
	generators.add(gen);
	return gen;
}
 
Example 18
Source Project: TFC2   File: Core.java    License: GNU General Public License v3.0 4 votes vote down vote up
public static boolean isTerrain(IBlockState state)
{
	return isSoil(state) || isSand(state) || isStone(state) || isGravel(state)|| state.getBlock() == Blocks.STONE;
}
 
Example 19
protected void generateTerrain(ChunkPrimer chunkprimer, int chunkX, int chunkZ)
{
	Point p;
	Center closestCenter = null;
	double[] dts = new double[] {0,0};
	double dist = 0;
	double loc = 0;

	int maxHeightOfChunk = 255;

	for(int x = 0; x < 16; x++)
	{
		for(int z = 0; z < 16; z++)
		{
			p = new Point(x, z);
			closestCenter = this.getHex(p);


			int hexElev = 0;
			if(!closestCenter.hasAttribute(Attribute.River) && !closestCenter.hasMarker(Marker.Coast) && !closestCenter.hasMarker(Marker.CoastWater) && !closestCenter.hasAttribute(Attribute.Lake))
			{
				//hexElev = convertElevation(getSmoothHeightHex(closestCenter, p));
				hexElev = convertElevation(getSmoothHeightHex(closestCenter, p)) + (int)Math.ceil(turbMap.GetValue(worldX+p.x, worldZ+p.y));
			}
			else if(closestCenter.hasMarker(Marker.CoastWater))
			{
				hexElev = convertElevation(closestCenter.getElevation()) + getBeachTurb(closestCenter, p, 2);
			}
			else 
			{
				hexElev = convertElevation(getSmoothHeightHex(closestCenter, p));
			}
			int scanElev = hexElev;

			if(closestCenter.biome == BiomeType.LAKE || closestCenter.biome == BiomeType.LAKESHORE)
			{
				LakeAttribute attrib = (LakeAttribute) closestCenter.getAttribute(Attribute.Lake);
				scanElev = convertElevation(attrib.getLakeElev());
			}

			if(closestCenter.hasMarker(Marker.Ocean))
			{
				Vector<Center> nearCenters = getCentersNear(p, 9);
				boolean onlyOcean = true;
				for(Center c : nearCenters)
				{
					if(!c.hasMarker(Marker.Ocean))
					{
						onlyOcean = false;
					}
				}

				if(onlyOcean)
					hexElev = convertElevation(getSmoothHeightHex(closestCenter, p, 9));
			}

			if(closestCenter.hasMarker(Marker.Spire))
			{
				Random r = new Random(closestCenter.index);
				double heightMult = r.nextDouble();
				double spireElev = closestCenter.getElevation() + (1-closestCenter.getElevation())*(0.5+heightMult*0.3);
				double diff = spireElev - closestCenter.getElevation();
				double rad = 20;
				dist = closestCenter.point.plus(-5+r.nextInt(11), -5+r.nextInt(11)).distance(p.plus(new Point(worldX, worldZ).toIslandCoord()));
				dist /= 20;
				dist = 1-dist;

				if(dist > 0.95)
					dist = 0.95;

				hexElev = convertElevation(getSmoothHeightHex(closestCenter, p) + (diff*(Math.pow(dist, 5))));
				scanElev = hexElev;
			}


			maxHeightOfChunk = Math.max(maxHeightOfChunk, scanElev);
			elevationMap[z << 4 | x] = hexElev;
			for(int y = Math.min(Math.max(scanElev, Global.SEALEVEL), 255); y >= 0; y--)
			{
				Block b = Blocks.AIR;
				if(y < hexElev)
				{
					b = Blocks.STONE;
				}
				else if(y < Global.SEALEVEL || (closestCenter.hasAttribute(Attribute.Lake) && y < scanElev))
				{
					b = Blocks.WATER;
				}

				if(y <= hexElev * 0.2)
					b = Blocks.BEDROCK;

				chunkprimer.setBlockState(x, y, z, b.getDefaultState());
			}
		}
	}
}