Java Code Examples for net.minecraft.entity.player.EntityPlayer#isInvisible()

The following examples show how to use net.minecraft.entity.player.EntityPlayer#isInvisible() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
@Override
public boolean loadOrRender(EntityPlayer player) {
    for (PotionEffect effect : player.getActivePotionEffects()) {
        if (effect.getPotionID() == 14) return false;
    }

    if (!renderFromTeam(player) || player.riddenByEntity != null) {
        return false;
    }

    int renderDistance = Levelhead.getInstance().getDisplayManager().getMasterConfig().getRenderDistance();
    int min = Math.min(64 * 64, renderDistance * renderDistance);
    return !(player.getDistanceSqToEntity(Minecraft.getMinecraft().thePlayer) > min) &&
        (!player.hasCustomName() || !player.getCustomNameTag().isEmpty()) &&
        !player.getDisplayName().toString().isEmpty() &&
        existedMoreThan5Seconds.contains(player.getUniqueID()) &&
        !player.getDisplayName().getFormattedText().contains(ChatColor.COLOR_CHAR + "k") &&
        !player.isInvisible() &&
        !player.isInvisibleToPlayer(Minecraft.getMinecraft().thePlayer) &&
        !player.isSneaking();
}
 
Example 2
@SubscribeEvent
public void onPlayerRender(RenderPlayerEvent.Post event) {
	EntityPlayer player = event.getEntityPlayer();
	float delta = event.getPartialRenderTick();
	if (ClientConfigValues.renderCape && !player.isInvisible() && !VanishTracker.isVanished(player) && !player.isElytraFlying() && !player.isPlayerSleeping() && delta != 1) {
		RenderCape cape = getCape(player);
		if (cape.isPresent(player)) {
			cape.render(
					player,
					player.posX - cape.posX - TileEntityRendererDispatcher.staticPlayerX,
					player.posY - cape.posY - TileEntityRendererDispatcher.staticPlayerY,
					player.posZ - cape.posZ - TileEntityRendererDispatcher.staticPlayerZ,
					delta
			);
		}
	}
}
 
Example 3
@InvokeEvent
public void onRenderPlayer(RenderPlayerEvent event) {
    if (CosmeticsUtil.shouldHide(EnumPurchaseType.WING_COSMETIC)) return;
    EntityPlayer player = event.getEntity();
    if (wingsCosmetic.isPurchasedBy(event.getEntity().getUniqueID()) && !player.isInvisible()) {
        HyperiumPurchase packageIfReady = PurchaseApi.getInstance().getPackageIfReady(event.getEntity().getUniqueID());
        if (packageIfReady == null || packageIfReady.getCachedSettings().isWingsDisabled()) return;
        renderWings(player, event.getPartialTicks(), event.getX(), event.getY(), event.getZ());
    }
}
 
Example 4
@InvokeEvent
public void onRenderPlayer(RenderPlayerEvent event) {
    if (CosmeticsUtil.shouldHide(EnumPurchaseType.DRAGON_HEAD)) return;
    EntityPlayer entity = event.getEntity();
    if (dragonCosmetic.isPurchasedBy(entity.getUniqueID()) && !entity.isInvisible()) {
        HyperiumPurchase packageIfReady = PurchaseApi.getInstance().getPackageIfReady(event.getEntity().getUniqueID());
        if (packageIfReady == null || packageIfReady.getCachedSettings().isDragonHeadDisabled()) return;

        GlStateManager.pushMatrix();
        GlStateManager.translate(event.getX(), event.getY(), event.getZ());
        renderHead(event.getEntity(), event.getPartialTicks());
        GlStateManager.popMatrix();
    }

}
 
Example 5
private boolean isAttackable(Entity e) {
    if (e == null) {
        return false;
    }
    if (e instanceof EntityPlayer) {
        EntityPlayer p2 = (EntityPlayer) e;
        return !p2.isDead && !p2.isInvisible() && Wrapper.INSTANCE.player().getDistanceToEntity(p2) <= this.range && Wrapper.INSTANCE.player().canEntityBeSeen(p2) && p2 != Wrapper.INSTANCE.player();
    }
    return false;
}
 
Example 6
Source Project: YouTubeModdingTutorial   File: GuardAIFollow.java    License: MIT License 5 votes vote down vote up
@Override
public boolean shouldExecute() {
    List<EntityPlayer> list = this.entity.world.getEntitiesWithinAABB(EntityPlayer.class, this.entity.getEntityBoundingBox().grow((double) this.areaSize));

    for (EntityPlayer player : list) {
        if (!player.isInvisible()) {
            this.followingPlayer = player;
            return true;
        }
    }

    return false;
}
 
Example 7
@Nullable
protected EntityPlayer getClosestVulnerablePlayer(double x, double y, double z, double distance)
{
    double closest = -1.0d;
    EntityPlayer player = null;
    List<EntityPlayer> players = this.getEntityWorld().getPlayers(EntityPlayer.class, EntitySelectors.NOT_SPECTATING);

    for (EntityPlayer playerTmp : players)
    {
        if (playerTmp.capabilities.disableDamage == false && playerTmp.isEntityAlive() && this.isPlayerHoldingSummonItem(playerTmp) == false)
        {
            double distTmp = playerTmp.getDistanceSq(x, y, z);
            double distSight =playerTmp.isSneaking() ? distance * 0.8d : distance;

            if (playerTmp.isInvisible())
            {
                float f = playerTmp.getArmorVisibility();

                if (f < 0.1f)
                {
                    f = 0.1f;
                }

                distSight *= (0.7d * f);
            }

            if ((distance < 0.0d || distTmp < (distSight * distSight)) && (closest == -1.0d || distTmp < closest))
            {
                closest = distTmp;
                player = playerTmp;
            }
        }
    }

    return player;
}