Java Code Examples for net.minecraft.entity.player.EntityPlayer.getInventoryEnderChest()

The following are Jave code examples for showing how to use getInventoryEnderChest() of the net.minecraft.entity.player.EntityPlayer class. You can vote up the examples you like. Your votes will be used in our system to get more good examples.
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Example 1
Project: DecompiledMinecraft   File: BlockEnderChest.java   View Source Code Vote up 5 votes
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
    InventoryEnderChest inventoryenderchest = playerIn.getInventoryEnderChest();
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
    {
        if (worldIn.getBlockState(pos.up()).getBlock().isNormalCube())
        {
            return true;
        }
        else if (worldIn.isRemote)
        {
            return true;
        }
        else
        {
            inventoryenderchest.setChestTileEntity((TileEntityEnderChest)tileentity);
            playerIn.displayGUIChest(inventoryenderchest);
            playerIn.triggerAchievement(StatList.field_181738_V);
            return true;
        }
    }
    else
    {
        return true;
    }
}
 
Example 2
Project: DecompiledMinecraft   File: BlockEnderChest.java   View Source Code Vote up 5 votes
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
    InventoryEnderChest inventoryenderchest = playerIn.getInventoryEnderChest();
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
    {
        if (worldIn.getBlockState(pos.up()).getBlock().isNormalCube())
        {
            return true;
        }
        else if (worldIn.isRemote)
        {
            return true;
        }
        else
        {
            inventoryenderchest.setChestTileEntity((TileEntityEnderChest)tileentity);
            playerIn.displayGUIChest(inventoryenderchest);
            playerIn.triggerAchievement(StatList.field_181738_V);
            return true;
        }
    }
    else
    {
        return true;
    }
}
 
Example 3
Project: BaseClient   File: BlockEnderChest.java   View Source Code Vote up 5 votes
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
    InventoryEnderChest inventoryenderchest = playerIn.getInventoryEnderChest();
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
    {
        if (worldIn.getBlockState(pos.up()).getBlock().isNormalCube())
        {
            return true;
        }
        else if (worldIn.isRemote)
        {
            return true;
        }
        else
        {
            inventoryenderchest.setChestTileEntity((TileEntityEnderChest)tileentity);
            playerIn.displayGUIChest(inventoryenderchest);
            playerIn.triggerAchievement(StatList.field_181738_V);
            return true;
        }
    }
    else
    {
        return true;
    }
}
 
Example 4
Project: BaseClient   File: BlockEnderChest.java   View Source Code Vote up 5 votes
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
    InventoryEnderChest inventoryenderchest = playerIn.getInventoryEnderChest();
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
    {
        if (worldIn.getBlockState(pos.up()).getBlock().isNormalCube())
        {
            return true;
        }
        else if (worldIn.isRemote)
        {
            return true;
        }
        else
        {
            inventoryenderchest.setChestTileEntity((TileEntityEnderChest)tileentity);
            playerIn.displayGUIChest(inventoryenderchest);
            playerIn.triggerAchievement(StatList.field_181738_V);
            return true;
        }
    }
    else
    {
        return true;
    }
}
 
Example 5
Project: Backmemed   File: BlockEnderChest.java   View Source Code Vote up 5 votes
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
{
    InventoryEnderChest inventoryenderchest = playerIn.getInventoryEnderChest();
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
    {
        if (worldIn.getBlockState(pos.up()).isNormalCube())
        {
            return true;
        }
        else if (worldIn.isRemote)
        {
            return true;
        }
        else
        {
            inventoryenderchest.setChestTileEntity((TileEntityEnderChest)tileentity);
            playerIn.displayGUIChest(inventoryenderchest);
            playerIn.addStat(StatList.ENDERCHEST_OPENED);
            return true;
        }
    }
    else
    {
        return true;
    }
}
 
Example 6
Project: CustomWorldGen   File: BlockEnderChest.java   View Source Code Vote up 5 votes
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
    InventoryEnderChest inventoryenderchest = playerIn.getInventoryEnderChest();
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (inventoryenderchest != null && tileentity instanceof TileEntityEnderChest)
    {
        if (worldIn.getBlockState(pos.up()).isNormalCube())
        {
            return true;
        }
        else if (worldIn.isRemote)
        {
            return true;
        }
        else
        {
            inventoryenderchest.setChestTileEntity((TileEntityEnderChest)tileentity);
            playerIn.displayGUIChest(inventoryenderchest);
            playerIn.addStat(StatList.ENDERCHEST_OPENED);
            return true;
        }
    }
    else
    {
        return true;
    }
}