Java Code Examples for net.minecraft.entity.player.EntityPlayer#setAir()

The following examples show how to use net.minecraft.entity.player.EntityPlayer#setAir() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may want to check out the right sidebar which shows the related API usage.
Example 1
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {
    IElectricItem electricItem = itemStack.getCapability(GregtechCapabilities.CAPABILITY_ELECTRIC_ITEM, null);
    if (electricItem.getCharge() >= energyUsagePerTick) {
        if (player.isInsideOfMaterial(Material.WATER) && world.isRemote && world.getTotalWorldTime() % 20 == 0L) {
            Vec3d pos = player.getPositionVector().add(new Vec3d(0.0, player.getEyeHeight(), 0.0));
            Particle particle = new ParticleBubble.Factory().createParticle(0, world, pos.x, pos.y, pos.z, 0.0, 0.0, 0.0);
            particle.setMaxAge(Integer.MAX_VALUE);
            Minecraft.getMinecraft().effectRenderer.addEffect(particle);
        }
        if (player.isInsideOfMaterial(Material.WATER) && !player.isPotionActive(MobEffects.WATER_BREATHING)) {
            if (player.getAir() < 300 && drainActivationEnergy(electricItem)) {
                player.setAir(Math.min(player.getAir() + 1, 300));
            }
        }
    }
}
 
Example 2
@Override
public void updateEntity(){
    if(!worldObj.isRemote && updateNeighbours) {
        updateNeighbours = false;
        updateNeighbours();
    }
    if(!worldObj.isRemote) {
        if(getPressure(ForgeDirection.UNKNOWN) > PneumaticValues.MIN_PRESSURE_AERIAL_INTERFACE && isConnectedToPlayer) {
            if(energyRF != null) tickRF();
            addAir(-PneumaticValues.USAGE_AERIAL_INTERFACE, ForgeDirection.UNKNOWN);
            if(worldObj.getTotalWorldTime() % 40 == 0) dispenserUpgradeInserted = getUpgrades(ItemMachineUpgrade.UPGRADE_DISPENSER_DAMAGE) > 0;
            if(worldObj.getTotalWorldTime() % 20 == 0) {
                EntityPlayer player = getPlayer();
                if(player != null && player.getAir() <= 280) {
                    player.setAir(player.getAir() + 20);
                    addAir(-4000, null);
                }
            }
        }
        if(worldObj.getTotalWorldTime() % 20 == 0) getPlayerInventory();
    }

    if(oldRedstoneStatus != shouldEmitRedstone()) {
        oldRedstoneStatus = shouldEmitRedstone();
        updateNeighbours = true;
    }

    super.updateEntity();

}
 
Example 3
@SuppressWarnings({"rawtypes", "unchecked"})
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {
    int refill = player.getAir();
    if (ElectricItem.manager.canUse(itemStack, 1000) && refill < 100) {
        player.setAir(refill + 200);
        ElectricItem.manager.use(itemStack, 1000, null);
    }

    Iterator i$ = (new LinkedList(player.getActivePotionEffects())).iterator();
    do {
        if (!i$.hasNext()) {
            break;
        }
        {
            PotionEffect effect = (PotionEffect) i$.next();
            int id = effect.getPotionID();
            Integer cost = (Integer) potionCost.get(Integer.valueOf(id));
            if (cost != null) {
                cost = Integer.valueOf(cost.intValue() * (effect.getAmplifier() + 1));
                if (ElectricItem.manager.canUse(itemStack, cost.intValue())) {
                    ElectricItem.manager.use(itemStack, cost.intValue(), null);
                    ItemStack milk = (new ItemStack(Items.milk_bucket));
                    player.curePotionEffects(milk);
                }
            }
        }
    } while (true);

    if (ConfigHandler.nightVisionOff == false) {
        if (ElectricItem.manager.canUse(itemStack, 1 / 1000)) {
            int x = MathHelper.floor_double(player.posX);
            int z = MathHelper.floor_double(player.posZ);
            int y = MathHelper.floor_double(player.posY);
            int lightlevel = player.worldObj.getBlockLightValue(x, y, z);
            if (lightlevel >= 0)
                player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 300, -3));
            ElectricItem.manager.use(itemStack, 1 / 1000, player);
        } else {
            player.addPotionEffect(new PotionEffect(Potion.blindness.id, 300, 0, true));
        }
    }
}