Java Code Examples for net.minecraft.entity.player.EntityPlayer#isInWater()

The following examples show how to use net.minecraft.entity.player.EntityPlayer#isInWater() . These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: GokiStats   File: DataHelper.java    License: MIT License 6 votes vote down vote up
public static float getDamageDealt(EntityPlayer player, Entity target, DamageSource source) {
    float damage = (float) player.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
    float bonusDamage = 0.0F;
    boolean targetIsLiving = target instanceof EntityLivingBase;
    boolean critical;
    ItemStack stack = player.getHeldItemMainhand();
    if (targetIsLiving) {
        bonusDamage = EnchantmentHelper.getModifierForCreature(stack, ((EntityLivingBase) target).getCreatureAttribute());
    }
    if ((damage > 0.0F) || (bonusDamage > 0.0F)) {
        critical = (player.fallDistance > 0.0F) && (!player.onGround) && (!player.isOnLadder()) && (!player.isInWater()) && (!player.isPotionActive(Potion.getPotionFromResourceLocation("blindness"))) && (player.getRidingEntity() == null) && (targetIsLiving);
        if ((critical) && (damage > 0.0F)) {
            damage *= 1.5F;
        }
        damage += bonusDamage;
    }
    return damage;
}
 
Example 2
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
    if (world.isRemote) {
        boolean isJumping = Minecraft.getMinecraft().gameSettings.keyBindJump.isPressed();
        boolean isHoldingJump = Minecraft.getMinecraft().gameSettings.keyBindJump.getIsKeyPressed();
        boolean isSneaking = Minecraft.getMinecraft().gameSettings.keyBindSneak.getIsKeyPressed();

        if (isJumping) player.motionY = 0.5;

        if (isHoldingJump && !player.onGround && player.motionY < 0 && !player.capabilities.isCreativeMode)
            player.motionY *= 0.5;

        if (player.isInWater() && !player.capabilities.isCreativeMode) player.motionY = -0.6;

        if ((player.worldObj.isRaining() || player.worldObj.isThundering()) && !player.capabilities.isCreativeMode)
            player.motionY = -0.3;

        if (isSneaking && !player.onGround) player.motionY = -0.6;

    }
    if (player.fallDistance > 0.0F) player.fallDistance = 0;
}
 
Example 3
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
    if (world.isRemote) {
        boolean isJumping = Minecraft.getMinecraft().gameSettings.keyBindJump.isPressed();
        boolean isHoldingJump = Minecraft.getMinecraft().gameSettings.keyBindJump.getIsKeyPressed();
        boolean isSneaking = Minecraft.getMinecraft().gameSettings.keyBindSneak.getIsKeyPressed();

        if (isJumping) player.motionY = 0.25;

        if (isHoldingJump && !player.onGround && player.motionY < 0 && !player.capabilities.isCreativeMode)
            player.motionY *= 0.9;

        if (player.isInWater() && !player.capabilities.isCreativeMode) player.motionY = -0.6;

        if ((player.worldObj.isRaining() || player.worldObj.isThundering()) && !player.capabilities.isCreativeMode)
            player.motionY = -0.3;

        if (isSneaking && !player.onGround) player.motionY = -0.6;
    }
    if (player.fallDistance > 0.0F) player.fallDistance = 0;
}
 
Example 4
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
    if (world.isRemote) {
        boolean isJumping = Minecraft.getMinecraft().gameSettings.keyBindJump.isPressed();
        boolean isHoldingJump = Minecraft.getMinecraft().gameSettings.keyBindJump.getIsKeyPressed();
        boolean isSneaking = Minecraft.getMinecraft().gameSettings.keyBindSneak.getIsKeyPressed();

        if (isJumping) player.motionY = 0.7;

        if (isHoldingJump && !player.onGround && player.motionY < 0 && !player.capabilities.isCreativeMode)
            player.motionY *= 0.3;

        if (player.isInWater() && !player.capabilities.isCreativeMode) player.motionY = -0.4;

        if ((player.worldObj.isRaining() || player.worldObj.isThundering()) && !player.capabilities.isCreativeMode)
            player.motionY = -0.2;

        if (isSneaking && !player.onGround) player.motionY = -0.6;
    }
    if (player.fallDistance > 0.0F) player.fallDistance = 0;
}
 
Example 5
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
    if (world.isRemote) {
        boolean isJumping = Minecraft.getMinecraft().gameSettings.keyBindJump.isPressed();
        boolean isHoldingJump = Minecraft.getMinecraft().gameSettings.keyBindJump.getIsKeyPressed();
        boolean isSneaking = Minecraft.getMinecraft().gameSettings.keyBindSneak.getIsKeyPressed();

        if (isJumping) player.motionY = 0.85;

        if (isHoldingJump && !player.onGround && player.motionY < 0 && !player.capabilities.isCreativeMode)
            player.motionY *= 0.3;

        if (player.isInWater() && !player.capabilities.isCreativeMode) player.motionY = -0.1;

        if ((player.worldObj.isRaining() || player.worldObj.isThundering()) && !player.capabilities.isCreativeMode)
            player.motionY = -0.05;

        if (isSneaking && isHoldingJump) player.motionY = 0;

        if (isSneaking && !player.onGround && !isHoldingJump) player.motionY = -0.6;
    }
    if (player.fallDistance > 0.0F) player.fallDistance = 0;
}
 
Example 6
private boolean isLiquidCollisionEnabled(EntityPlayer player)
{
	if(player == null)
		return false;
	
	if(player.isSneaking()
		&& GameSettings.isKeyDown(mc.gameSettings.keyBindSneak))
		return false;
	
	if(player.isInWater() || player.fallDistance > 3)
		return false;
	
	return true;
}
 
Example 7
@Override
protected Entity findPlayerToAttack()
{
    if ((worldObj.difficultySetting > 0) && (getEdad() >= 100) && (getType() == 10))
    {
        EntityPlayer entityplayer = worldObj.getClosestVulnerablePlayerToEntity(this, 16D);
        if ((entityplayer != null) && entityplayer.isInWater() && !getIsTamed()) { return entityplayer; }
        if (rand.nextInt(30) == 0)
        {
            EntityLiving entityliving = FindTarget(this, 16D);
            if ((entityliving != null) && entityliving.isInWater()) { return entityliving; }
        }
    }
    return null;
}
 
Example 8
@Override
protected Entity findPlayerToAttack()
{
    if ((worldObj.difficultySetting > 0) && (getEdad() >= 100))
    {
        EntityPlayer entityplayer = worldObj.getClosestVulnerablePlayerToEntity(this, 16D);
        if ((entityplayer != null) && entityplayer.isInWater() && !getIsTamed()) { return entityplayer; }
        if (rand.nextInt(30) == 0)
        {
            EntityLiving entityliving = FindTarget(this, 16D);
            if ((entityliving != null) && entityliving.isInWater()) { return entityliving; }
        }
    }
    return null;
}
 
Example 9
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {

	if (player.isInWater()) {

	}

	// Minecraft.getMinecraft().thePlayer.movementInput =

	effectPlayer(player, MobEffects.SLOWNESS, 2);

	// effectPlayer(player, MobEffects.jump, -2);

	if (player.isSwingInProgress) {
		player.addExhaustion(0.025f);
	}
}
 
Example 10
@Override
public void onLivingUpdate()
{
    /*if (rand.nextInt(200)==0)
    {
        switchany = !switchany;
    }*/

    super.onLivingUpdate();
    if (!worldObj.isRemote)
    {
        if (!getIsAdult() && (rand.nextInt(50) == 0))
        {
            setEdad(getEdad() + 1);
            if ((getType() == 1 && getEdad() >= 180) || (getType() > 1 && getEdad() >= 90))
            {
                setAdult(true);
            }
        }

        poisoncounter++;
        if (poisoncounter > 100)
        {
            attacking = false;
        }

        if (getType() > 1 && poisoncounter > 250 && (worldObj.difficultySetting > 0))
        {

            EntityPlayer entityplayertarget = worldObj.getClosestPlayer(posX, posY, posZ, 2D);
            {
                if (entityplayertarget != null && entityplayertarget.isInWater())
                {
                	if (entityplayertarget.ridingEntity != null && entityplayertarget.ridingEntity instanceof EntityBoat)
                	{
                		//don't poison players on boats
                	}else
                	{
                		MoCreatures.poisonPlayer(entityplayertarget);
                        entityplayertarget.addPotionEffect(new PotionEffect(Potion.poison.id, 120, 0));
                        poisoncounter = 0;
                        attacking = true;
                	}
                    
                }

            }
        }
    }

    //tempRotation = prevRenderYawOffset;
    //float percentChangeRotation = (prevRenderYawOffset - renderYawOffset)

}
 
Example 11
@Override
public void onLivingUpdate()
{
    
    if (rand.nextInt(2) == 0)
    {
        pulsingSize += 0.01F;

    }
    
    if (pulsingSize > 0.4F)
    {
        pulsingSize = 0.0F;
    }
    super.onLivingUpdate();
    if (MoCreatures.isServer())
    {
        
        if(rand.nextInt(200) == 0)
        {
            setGlowing(!worldObj.isDaytime()); 
        }
        
        
        if (!getIsAdult() && (rand.nextInt(200) == 0))
        {
            setEdad(getEdad() + 1);
            if (getEdad() >= 100)
            {
                setAdult(true);
            }
        }

        poisoncounter++;
        

        if (poisoncounter > 250 && (worldObj.difficultySetting > 0))
        {

            EntityPlayer entityplayertarget = worldObj.getClosestPlayer(posX, posY, posZ, 2D);
            {
                if (entityplayertarget != null && entityplayertarget.isInWater())
                {
                	if (entityplayertarget.ridingEntity != null && entityplayertarget.ridingEntity instanceof EntityBoat)
                	{
                		//don't poison players on boats
                	}else
                	{
                    MoCreatures.poisonPlayer(entityplayertarget);
                    entityplayertarget.addPotionEffect(new PotionEffect(Potion.poison.id, 120, 0));
                    poisoncounter = 0;
                	}
                    //attacking = true;
                }

            }
        }

        
        
    }
}