Java Code Examples for net.minecraft.util.math.MathHelper#abs()

The following examples show how to use net.minecraft.util.math.MathHelper#abs() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: DistanceCalculator.java    From fabric-carpet with MIT License 6 votes vote down vote up
public static List<BaseText> findDistanceBetweenTwoPoints(Vec3d pos1, Vec3d pos2)
{
    double dx = MathHelper.abs((float)pos1.x-(float)pos2.x);
    double dy = MathHelper.abs((float)pos1.y-(float)pos2.y);
    double dz = MathHelper.abs((float)pos1.z-(float)pos2.z);
    double manhattan = dx+dy+dz;
    double spherical = MathHelper.sqrt(dx*dx + dy*dy + dz*dz);
    double cylindrical = MathHelper.sqrt(dx*dx + dz*dz);
    List<BaseText> res = new ArrayList<>();
    res.add(Messenger.c("w Distance between ",
            Messenger.tp("c",pos1),"w  and ",
            Messenger.tp("c",pos2),"w :"));
    res.add(Messenger.c("w  - Spherical: ", String.format("wb %.2f", spherical)));
    res.add(Messenger.c("w  - Cylindrical: ", String.format("wb %.2f", cylindrical)));
    res.add(Messenger.c("w  - Manhattan: ", String.format("wb %.1f", manhattan)));
    return res;
}
 
Example 2
Source File: RenderCyberlimbHand.java    From Cyberware with MIT License 6 votes vote down vote up
private void transformEatFirstPerson(float p_187454_1_, EnumHandSide p_187454_2_, ItemStack p_187454_3_)
{
	float f = (float)this.mc.thePlayer.getItemInUseCount() - p_187454_1_ + 1.0F;
	float f1 = f / (float)p_187454_3_.getMaxItemUseDuration();

	if (f1 < 0.8F)
	{
		float f2 = MathHelper.abs(MathHelper.cos(f / 4.0F * (float)Math.PI) * 0.1F);
		GlStateManager.translate(0.0F, f2, 0.0F);
	}

	float f3 = 1.0F - (float)Math.pow((double)f1, 27.0D);
	int i = p_187454_2_ == EnumHandSide.RIGHT ? 1 : -1;
	GlStateManager.translate(f3 * 0.6F * (float)i, f3 * -0.5F, f3 * 0.0F);
	GlStateManager.rotate((float)i * f3 * 90.0F, 0.0F, 1.0F, 0.0F);
	GlStateManager.rotate(f3 * 10.0F, 1.0F, 0.0F, 0.0F);
	GlStateManager.rotate((float)i * f3 * 30.0F, 0.0F, 0.0F, 1.0F);
}
 
Example 3
Source File: WorldGenBigSakura.java    From Sakura_mod with MIT License 5 votes vote down vote up
/**
   * Returns the absolute greatest distance in the BlockPos object.
   */
  private int getGreatestDistance(BlockPos posIn)
  {
      int i = MathHelper.abs(posIn.getX());
      int j = MathHelper.abs(posIn.getY());
      int k = MathHelper.abs(posIn.getZ());

      if (k > i && k > j)
      {
          return k;
      }
return j > i ? j : i;
  }
 
Example 4
Source File: WorldGenBigMaple.java    From Sakura_mod with MIT License 5 votes vote down vote up
/**
   * Returns the absolute greatest distance in the BlockPos object.
   */
  private int getGreatestDistance(BlockPos posIn)
  {
      int i = MathHelper.abs(posIn.getX());
      int j = MathHelper.abs(posIn.getY());
      int k = MathHelper.abs(posIn.getZ());

      if (k > i && k > j)
      {
          return k;
      }
return j > i ? j : i;
  }
 
Example 5
Source File: PLUtil.java    From Production-Line with MIT License 5 votes vote down vote up
public static EnumFacing getFacingFromEntity(BlockPos pos, EntityLivingBase entity) {
    if (MathHelper.abs((float)entity.posX - (float)pos.getX()) < 2.0F && MathHelper.abs((float)entity.posZ - (float)pos.getZ()) < 2.0F) {
        double d0 = entity.posY + (double)entity.getEyeHeight();

        if (d0 - (double)pos.getY() > 2.0D) {
            return EnumFacing.UP;
        }

        if ((double)pos.getY() - d0 > 0.0D) {
            return EnumFacing.DOWN;
        }
    }

    return entity.getHorizontalFacing().getOpposite();
}
 
Example 6
Source File: BlockUtils.java    From OpenModsLib with MIT License 5 votes vote down vote up
public static EnumFacing get3dOrientation(EntityLivingBase entity, BlockPos pos) {
	if (MathHelper.abs((float)entity.posX - pos.getX()) < 2.0F && MathHelper.abs((float)entity.posZ - pos.getZ()) < 2.0F) {
		final double entityEyes = entity.posY + entity.getEyeHeight();
		if (entityEyes - pos.getY() > 2.0D) return EnumFacing.DOWN;
		if (pos.getY() - entityEyes > 0.0D) return EnumFacing.UP;
	}

	return entity.getHorizontalFacing();
}
 
Example 7
Source File: SandboxTitleScreen.java    From Sandbox with GNU Lesser General Public License v3.0 4 votes vote down vote up
public void render(int int_1, int int_2, float float_1) {
    if (this.backgroundFadeStart == 0L && this.doBackgroundFade) {
        this.backgroundFadeStart = Util.getMeasuringTimeMs();
    }

    float float_2 = this.doBackgroundFade ? (float) (Util.getMeasuringTimeMs() - this.backgroundFadeStart) / 1000.0F : 1.0F;
    fill(0, 0, this.width, this.height, -1);
    this.backgroundRenderer.render(float_1, MathHelper.clamp(float_2, 0.0F, 1.0F));
    int int_4 = this.width / 2 - 137;
    this.minecraft.getTextureManager().bindTexture(PANORAMA_OVERLAY);
    GlStateManager.enableBlend();
    GlStateManager.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA.value, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA.value);
    GlStateManager.color4f(1.0F, 1.0F, 1.0F, this.doBackgroundFade ? (float) MathHelper.ceil(MathHelper.clamp(float_2, 0.0F, 1.0F)) : 1.0F);
    blit(0, 0, this.width, this.height, 0.0F, 0.0F, 16, 128, 16, 128);
    float float_3 = this.doBackgroundFade ? MathHelper.clamp(float_2 - 1.0F, 0.0F, 1.0F) : 1.0F;
    int int_6 = MathHelper.ceil(float_3 * 255.0F) << 24;
    if ((int_6 & -67108864) != 0) {
        this.minecraft.getTextureManager().bindTexture(MINECRAFT_TITLE_TEXTURE);
        GlStateManager.color4f(1.0F, 1.0F, 1.0F, float_3);
        if (this.field_17776) {
            this.blit(int_4 + 0, 30, 0, 0, 99, 44);
            this.blit(int_4 + 99, 30, 129, 0, 27, 44);
            this.blit(int_4 + 99 + 26, 30, 126, 0, 3, 44);
            this.blit(int_4 + 99 + 26 + 3, 30, 99, 0, 26, 44);
            this.blit(int_4 + 155, 30, 0, 45, 155, 44);
        } else {
            this.blit(int_4 + 0, 30, 0, 0, 155, 44);
            this.blit(int_4 + 155, 30, 0, 45, 155, 44);
        }

        this.minecraft.getTextureManager().bindTexture(EDITION_TITLE_TEXTURE);
        blit(int_4 + 88, 67, 0.0F, 0.0F, 98, 14, 128, 16);
        if (this.splashText != null) {
            GlStateManager.pushMatrix();
            GlStateManager.translatef((float) (this.width / 2 + 90), 70.0F, 0.0F);
            GlStateManager.rotatef(-20.0F, 0.0F, 0.0F, 1.0F);
            float float_4 = 1.8F - MathHelper.abs(MathHelper.sin((float) (Util.getMeasuringTimeMs() % 1000L) / 1000.0F * 6.2831855F) * 0.1F);
            float_4 = float_4 * 100.0F / (float) (this.font.getStringWidth(this.splashText) + 32);
            GlStateManager.scalef(float_4, float_4, float_4);
            this.drawCenteredString(this.font, this.splashText, 0, -8, 16776960 | int_6);
            GlStateManager.popMatrix();
        }

        String string_1 = "Minecraft " + SharedConstants.getGameVersion().getName();
        if (this.minecraft.isDemo()) {
            string_1 = string_1 + " Demo";
        } else {
            string_1 = string_1 + ("release".equalsIgnoreCase(this.minecraft.getVersionType()) ? "" : "/" + this.minecraft.getVersionType());
        }

        this.drawString(this.font, string_1, 2, this.height - 10, 16777215 | int_6);
        this.drawString(this.font, "Copyright Mojang AB. Do not distribute!", this.copyrightTextX, this.height - 10, 16777215 | int_6);
        if (int_1 > this.copyrightTextX && int_1 < this.copyrightTextX + this.copyrightTextWidth && int_2 > this.height - 10 && int_2 < this.height) {
            fill(this.copyrightTextX, this.height - 1, this.copyrightTextX + this.copyrightTextWidth, this.height, 16777215 | int_6);
        }

        if (this.warning != null) {
            this.warning.render(int_6);
        }

        Iterator var11 = this.buttons.iterator();

        while (var11.hasNext()) {
            AbstractButtonWidget abstractButtonWidget_1 = (AbstractButtonWidget) var11.next();
            abstractButtonWidget_1.setAlpha(float_3);
        }

        super.render(int_1, int_2, float_1);

    }
}
 
Example 8
Source File: TorikkiIceSpike.java    From Wizardry with GNU Lesser General Public License v3.0 4 votes vote down vote up
public boolean generate(World worldIn, Random rand, BlockPos position) {
    while (worldIn.isAirBlock(position) && position.getY() > 2) {
        position = position.down();
    }

    if (worldIn.getBlockState(position).getBlock() != Blocks.SNOW) {
        return false;
    } else {
        position = position.up(rand.nextInt(4));
        int i = rand.nextInt(4) + 7;
        int j = i / 4 + rand.nextInt(2);

        if (j > 1 && rand.nextInt(60) == 0) {
            position = position.up(10 + rand.nextInt(30));
        }

        for (int k = 0; k < i; ++k) {
            float f = (1.0F - (float) k / (float) i) * (float) j;
            int l = MathHelper.ceil(f);

            for (int i1 = -l; i1 <= l; ++i1) {
                float f1 = (float) MathHelper.abs(i1) - 0.25F;

                for (int j1 = -l; j1 <= l; ++j1) {
                    float f2 = (float) MathHelper.abs(j1) - 0.25F;

                    if ((i1 == 0 && j1 == 0 || f1 * f1 + f2 * f2 <= f * f) && (i1 != -l && i1 != l && j1 != -l && j1 != l || rand.nextFloat() <= 0.75F)) {
                        IBlockState iblockstate = worldIn.getBlockState(position.add(i1, k, j1));
                        Block block = iblockstate.getBlock();

                        if (iblockstate.getBlock().isAir(iblockstate, worldIn, position.add(i1, k, j1)) || block == Blocks.DIRT || block == Blocks.SNOW || block == Blocks.ICE) {
                            this.setBlockAndNotifyAdequately(worldIn, position.add(i1, k, j1), Blocks.PACKED_ICE.getDefaultState());
                        }

                        if (k != 0 && l > 1) {
                            iblockstate = worldIn.getBlockState(position.add(i1, -k, j1));
                            block = iblockstate.getBlock();

                            if (iblockstate.getBlock().isAir(iblockstate, worldIn, position.add(i1, -k, j1)) || block == Blocks.DIRT || block == Blocks.SNOW || block == Blocks.ICE) {
                                this.setBlockAndNotifyAdequately(worldIn, position.add(i1, -k, j1), Blocks.PACKED_ICE.getDefaultState());
                            }
                        }
                    }
                }
            }
        }

        int k1 = j - 1;

        if (k1 < 0) {
            k1 = 0;
        } else if (k1 > 1) {
            k1 = 1;
        }

        for (int l1 = -k1; l1 <= k1; ++l1) {
            for (int i2 = -k1; i2 <= k1; ++i2) {
                BlockPos blockpos = position.add(l1, -1, i2);
                int j2 = 50;

                if (Math.abs(l1) == 1 && Math.abs(i2) == 1) {
                    j2 = rand.nextInt(5);
                }

                while (blockpos.getY() > 50) {
                    IBlockState iblockstate1 = worldIn.getBlockState(blockpos);
                    Block block1 = iblockstate1.getBlock();

                    if (!iblockstate1.getBlock().isAir(iblockstate1, worldIn, blockpos) && block1 != Blocks.DIRT && block1 != Blocks.SNOW && block1 != Blocks.ICE && block1 != Blocks.PACKED_ICE) {
                        break;
                    }

                    this.setBlockAndNotifyAdequately(worldIn, blockpos, Blocks.PACKED_ICE.getDefaultState());
                    blockpos = blockpos.down();
                    --j2;

                    if (j2 <= 0) {
                        blockpos = blockpos.down(rand.nextInt(5) + 1);
                        j2 = rand.nextInt(5);
                    }
                }
            }
        }

        return true;
    }
}