Java Code Examples for net.minecraft.entity.ai.EntityAIMate

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Example 1
Project: DecompiledMinecraft   File: EntityRabbit.java   View source code 6 votes vote down vote up
public EntityRabbit(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    this.jumpHelper = new EntityRabbit.RabbitJumpHelper(this);
    this.moveHelper = new EntityRabbit.RabbitMoveHelper(this);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.navigator.setHeightRequirement(2.5F);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityRabbit.AIPanic(this, 1.33D));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Item.getItemFromBlock(Blocks.yellow_flower), false));
    this.tasks.addTask(3, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(5, new EntityRabbit.AIRaidFarm(this));
    this.tasks.addTask(5, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.aiAvoidWolves = new EntityRabbit.AIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D);
    this.tasks.addTask(4, this.aiAvoidWolves);
    this.setMovementSpeed(0.0D);
}
 
Example 2
Project: DecompiledMinecraft   File: EntityHorse.java   View source code 6 votes vote down vote up
public EntityHorse(World worldIn)
{
    super(worldIn);
    this.setSize(1.4F, 1.6F);
    this.isImmuneToFire = false;
    this.setChested(false);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
    this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.initHorseChest();
}
 
Example 3
Project: DecompiledMinecraft   File: EntitySheep.java   View source code 6 votes vote down vote up
public EntitySheep(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 1.3F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(5, this.entityAIEatGrass);
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
    this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
 
Example 4
Project: DecompiledMinecraft   File: EntityPig.java   View source code 6 votes vote down vote up
public EntityPig(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 0.9F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
    this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
    this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
}
 
Example 5
Project: DecompiledMinecraft   File: EntityOcelot.java   View source code 6 votes vote down vote up
public EntityOcelot(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null));
}
 
Example 6
Project: DecompiledMinecraft   File: EntityRabbit.java   View source code 6 votes vote down vote up
public EntityRabbit(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    this.jumpHelper = new EntityRabbit.RabbitJumpHelper(this);
    this.moveHelper = new EntityRabbit.RabbitMoveHelper(this);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.navigator.setHeightRequirement(2.5F);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityRabbit.AIPanic(this, 1.33D));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Item.getItemFromBlock(Blocks.yellow_flower), false));
    this.tasks.addTask(3, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(5, new EntityRabbit.AIRaidFarm(this));
    this.tasks.addTask(5, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.aiAvoidWolves = new EntityRabbit.AIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D);
    this.tasks.addTask(4, this.aiAvoidWolves);
    this.setMovementSpeed(0.0D);
}
 
Example 7
Project: DecompiledMinecraft   File: EntityHorse.java   View source code 6 votes vote down vote up
public EntityHorse(World worldIn)
{
    super(worldIn);
    this.setSize(1.4F, 1.6F);
    this.isImmuneToFire = false;
    this.setChested(false);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
    this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.initHorseChest();
}
 
Example 8
Project: DecompiledMinecraft   File: EntitySheep.java   View source code 6 votes vote down vote up
public EntitySheep(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 1.3F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(5, this.entityAIEatGrass);
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
    this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
 
Example 9
Project: DecompiledMinecraft   File: EntityPig.java   View source code 6 votes vote down vote up
public EntityPig(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 0.9F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
    this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
    this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
}
 
Example 10
Project: DecompiledMinecraft   File: EntityOcelot.java   View source code 6 votes vote down vote up
public EntityOcelot(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null));
}
 
Example 11
Project: BaseClient   File: EntityRabbit.java   View source code 6 votes vote down vote up
public EntityRabbit(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    this.jumpHelper = new EntityRabbit.RabbitJumpHelper(this);
    this.moveHelper = new EntityRabbit.RabbitMoveHelper(this);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.navigator.setHeightRequirement(2.5F);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityRabbit.AIPanic(this, 1.33D));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Item.getItemFromBlock(Blocks.yellow_flower), false));
    this.tasks.addTask(3, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(5, new EntityRabbit.AIRaidFarm(this));
    this.tasks.addTask(5, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.aiAvoidWolves = new EntityRabbit.AIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D);
    this.tasks.addTask(4, this.aiAvoidWolves);
    this.setMovementSpeed(0.0D);
}
 
Example 12
Project: BaseClient   File: EntityHorse.java   View source code 6 votes vote down vote up
public EntityHorse(World worldIn)
{
    super(worldIn);
    this.setSize(1.4F, 1.6F);
    this.isImmuneToFire = false;
    this.setChested(false);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
    this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.initHorseChest();
}
 
Example 13
Project: BaseClient   File: EntitySheep.java   View source code 6 votes vote down vote up
public EntitySheep(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 1.3F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(5, this.entityAIEatGrass);
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
    this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
 
Example 14
Project: BaseClient   File: EntityPig.java   View source code 6 votes vote down vote up
public EntityPig(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 0.9F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
    this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
    this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
}
 
Example 15
Project: BaseClient   File: EntityOcelot.java   View source code 6 votes vote down vote up
public EntityOcelot(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null));
}
 
Example 16
Project: BaseClient   File: EntityRabbit.java   View source code 6 votes vote down vote up
public EntityRabbit(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    this.jumpHelper = new EntityRabbit.RabbitJumpHelper(this);
    this.moveHelper = new EntityRabbit.RabbitMoveHelper(this);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.navigator.setHeightRequirement(2.5F);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityRabbit.AIPanic(this, 1.33D));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Items.golden_carrot, false));
    this.tasks.addTask(2, new EntityAITempt(this, 1.0D, Item.getItemFromBlock(Blocks.yellow_flower), false));
    this.tasks.addTask(3, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(5, new EntityRabbit.AIRaidFarm(this));
    this.tasks.addTask(5, new EntityAIWander(this, 0.6D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.aiAvoidWolves = new EntityRabbit.AIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D);
    this.tasks.addTask(4, this.aiAvoidWolves);
    this.setMovementSpeed(0.0D);
}
 
Example 17
Project: BaseClient   File: EntityHorse.java   View source code 6 votes vote down vote up
public EntityHorse(World worldIn)
{
    super(worldIn);
    this.setSize(1.4F, 1.6F);
    this.isImmuneToFire = false;
    this.setChested(false);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
    this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.initHorseChest();
}
 
Example 18
Project: BaseClient   File: EntitySheep.java   View source code 6 votes vote down vote up
public EntitySheep(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 1.3F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(5, this.entityAIEatGrass);
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
    this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
 
Example 19
Project: BaseClient   File: EntityPig.java   View source code 6 votes vote down vote up
public EntityPig(World worldIn)
{
    super(worldIn);
    this.setSize(0.9F, 0.9F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
    this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
    this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
    this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
}
 
Example 20
Project: BaseClient   File: EntityOcelot.java   View source code 6 votes vote down vote up
public EntityOcelot(World worldIn)
{
    super(worldIn);
    this.setSize(0.6F, 0.7F);
    ((PathNavigateGround)this.getNavigator()).setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null));
}
 
Example 21
Project: connor41-etfuturum2   File: EntityRabbit.java   View source code 6 votes vote down vote up
public EntityRabbit(World world) {
	super(world);
	moveType = EntityRabbit.EnumMoveType.HOP;
	carrotTicks = 0;
	setSize(0.4F, 0.5F);
	ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitJumpHelper(this), "jumpHelper", "field_70767_i");
	ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitMoveHelper(), "moveHelper", "field_70765_h");
	getNavigator().setAvoidsWater(true);
	//		navigator.func_179678_a(2.5F);
	tasks.addTask(1, new EntityAISwimming(this));
	tasks.addTask(1, new EntityRabbit.AIPanic(1.33D));
	tasks.addTask(2, new EntityAIMate(this, 0.8D));
	tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.carrot, false));
	tasks.addTask(5, new EntityRabbit.AIRaidFarm());
	tasks.addTask(5, new EntityAIWander(this, 0.6D));
	tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
	tasks.addTask(4, new EntityAIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D));
	tasks.addTask(4, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.33D));
	setMovementSpeed(0.0D);
}
 
Example 22
Project: Backmemed   File: EntityWolf.java   View source code 6 votes vote down vote up
protected void initEntityAI()
{
    this.aiSit = new EntityAISit(this);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, new EntityWolf.AIAvoidEntity(this, EntityLlama.class, 24.0F, 1.5D, 1.5D));
    this.tasks.addTask(4, new EntityAILeapAtTarget(this, 0.4F));
    this.tasks.addTask(5, new EntityAIAttackMelee(this, 1.0D, true));
    this.tasks.addTask(6, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
    this.tasks.addTask(7, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(8, new EntityAIWanderAvoidWater(this, 1.0D));
    this.tasks.addTask(9, new EntityAIBeg(this, 8.0F));
    this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
    this.tasks.addTask(10, new EntityAILookIdle(this));
    this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
    this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
    this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
    this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>()
    {
        public boolean apply(@Nullable Entity p_apply_1_)
        {
            return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit;
        }
    }));
    this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, AbstractSkeleton.class, false));
}
 
Example 23
Project: Backmemed   File: EntityOcelot.java   View source code 6 votes vote down vote up
protected void initEntityAI()
{
    this.aiSit = new EntityAISit(this);
    this.aiTempt = new EntityAITempt(this, 0.6D, Items.FISH, true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt);
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWanderAvoidWater(this, 0.8D, 1.0000001E-5F));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null));
}
 
Example 24
Project: CustomWorldGen   File: EntityWolf.java   View source code 6 votes vote down vote up
protected void initEntityAI()
{
    this.aiSit = new EntityAISit(this);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
    this.tasks.addTask(4, new EntityAIAttackMelee(this, 1.0D, true));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
    this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
    this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
    this.tasks.addTask(9, new EntityAILookIdle(this));
    this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
    this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
    this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
    this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntityAnimal.class, false, new Predicate<Entity>()
    {
        public boolean apply(@Nullable Entity p_apply_1_)
        {
            return p_apply_1_ instanceof EntitySheep || p_apply_1_ instanceof EntityRabbit;
        }
    }));
    this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, EntitySkeleton.class, false));
}
 
Example 25
Project: CustomWorldGen   File: EntityOcelot.java   View source code 6 votes vote down vote up
protected void initEntityAI()
{
    this.aiSit = new EntityAISit(this);
    this.aiTempt = new EntityAITempt(this, 0.6D, Items.FISH, true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt);
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIOcelotSit(this, 0.8D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, false, (Predicate)null));
}
 
Example 26
Project: MidgarCrusade   File: EntitySlave.java   View source code 6 votes vote down vote up
public EntitySlave(World p_i1688_1_)
{
    super(p_i1688_1_);
    this.setSize(0.8F, 1.6F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.diamond, true));
    this.tasks.addTask(4, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(5, new EntityAIAvoidEntity(this, EntityCreeper.class, 16.0F, 0.8D, 1.33D));
    this.tasks.addTask(6, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(7, new EntityAIOcelotAttack(this));
    this.tasks.addTask(8, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(9, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityMob.class, 750, false));
    this.setType(this.rand.nextInt(4));
    this.setRandomStuff();
}
 
Example 27
Project: MidgarCrusade   File: EntityStymph.java   View source code 6 votes vote down vote up
public EntityStymph(World w)
{
    super(w);
    this.setSize(0.6F, 1.4F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, ItemRegister.BERRY_RED, true));
    this.tasks.addTask(4, new EntityAIAvoidEntity(this, EntityCow.class, 16.0F, 0.8D, 1.33D));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntitySnowCube.class, 750, false));
    this.setTameSkin(this.worldObj.rand.nextInt(3));
}
 
Example 28
Project: Tannery   File: Elk.java   View source code 6 votes vote down vote up
public Elk(World worldIn)
{
	super(worldIn);
	this.setSize(1.8F, 2.5F);
	((PathNavigateGround) this.getNavigator()).func_179690_a(true);
	this.tasks.addTask(0, new EntityAISwimming(this));
	this.tasks.addTask(1, new EntityAIPanic(this, 2.0D));
	this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
	this.tasks.addTask(3,
			new EntityAITempt(this, 1.25D, Item.getItemFromBlock(Blocks.grass), false));
	this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D));
	this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
	this.tasks.addTask(5, new EntityAIEatGrass(this));
	this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
	this.tasks.addTask(7, new EntityAILookIdle(this));

}
 
Example 29
Project: Tannery   File: ElkBaby.java   View source code 6 votes vote down vote up
public ElkBaby(World worldIn)
{
	super(worldIn);
	this.setSize(1.8F, 2.5F);
	((PathNavigateGround) this.getNavigator()).func_179690_a(true);
	this.tasks.addTask(0, new EntityAISwimming(this));
	this.tasks.addTask(1, new EntityAIPanic(this, 2.0D));
	this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
	this.tasks.addTask(3,
			new EntityAITempt(this, 1.25D, Item.getItemFromBlock(Blocks.grass), false));
	this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D));
	this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
	this.tasks.addTask(5, new EntityAIEatGrass(this));
	this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
	this.tasks.addTask(7, new EntityAILookIdle(this));

}
 
Example 30
Project: ARKCraft   File: EntityDodo.java   View source code 6 votes vote down vote up
public EntityDodo(World worldIn)
	{
		super(worldIn);
		this.setSize(0.4F, 0.7F);
		this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;

		this.invDodo = new InventoryDino("Items", true, 9);

		this.tasks.taskEntries.clear();
		int p = 0;
		this.tasks.addTask(++p, new EntityAISwimming(this));
		this.tasks.addTask(++p, this.aiSit);
		this.tasks.addTask(++p, new EntityAIPanic(this, 1.4D));
		this.tasks.addTask(++p, new EntityAIMate(this, 1.0D));
		this.tasks.addTask(++p, new EntityAITempt(this, 1.0D, ARKCraftItems.narcoBerry, false));
		this.tasks.addTask(++p, new EntityAIFollowParent(this, 1.1D));
		this.tasks.addTask(++p, new EntityAIWander(this, 1.0D));
		this.tasks.addTask(++p, new EntityAIFollowOwner(this, 1.0D, 8.0F, 5.0F));
		this.tasks.addTask(++p, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
		// Replace Idle task with one that blinks eyes
		this.tasks.addTask(++p, new EntityDodoAILookIdle(this));

//		this.riddenByEntity = null;
	}
 
Example 31
Project: PopularMMOS-EpicProportions-Mod   File: EntityPopo.java   View source code 6 votes vote down vote up
public EntityPopo(World p_i1691_1_)
{
    super(p_i1691_1_);
    this.setSize(0.9F, 1.3F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(5, this.field_146087_bs);
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.field_90016_e.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
    this.field_90016_e.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
    this.hasCustomNameTag();
    this.setCustomNameTag("Popo");
}
 
Example 32
Project: PopularMMOS-EpicProportions-Mod   File: EntityLuckyChicken.java   View source code 6 votes vote down vote up
public EntityLuckyChicken(World p_i1682_1_)
{
    super(p_i1682_1_);
    this.setSize(0.3F, 0.7F);
    this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.wheat_seeds, false));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(7, new EntityAILookIdle(this));
    this.hasCustomNameTag();
    this.setCustomNameTag("Lucky Chicken");
}
 
Example 33
Project: PopularMMOS-EpicProportions-Mod   File: EntityKitty.java   View source code 6 votes vote down vote up
public EntityKitty(World p_i1688_1_)
{
    super(p_i1688_1_);
    this.setSize(0.6F, 0.8F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, this.aiTempt = new EntityAITempt(this, 0.6D, Items.fish, true));
    //this.tasks.addTask(4, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.33D));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 5.0F));
    this.tasks.addTask(6, new EntityAIKittySit(this, 1.33D));
    this.tasks.addTask(7, new EntityAILeapAtTarget(this, 0.3F));
    this.tasks.addTask(8, new EntityAIOcelotAttack(this));
    this.tasks.addTask(9, new EntityAIMate(this, 0.8D));
    this.tasks.addTask(10, new EntityAIWander(this, 0.8D));
    this.tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
    this.targetTasks.addTask(1, new EntityAITargetNonTamed(this, EntityChicken.class, 750, false));
    this.hasCustomNameTag();
    this.setCustomNameTag("Kitty");
}
 
Example 34
Project: demomod   File: DemoEntityTameable.java   View source code 6 votes vote down vote up
public DemoEntityTameable(World worldIn) {
	super(worldIn);
	this.setSize(0.6F, 0.8F);
	((PathNavigateGround) this.getNavigator()).func_179690_a(true);
	this.tasks.addTask(1, new EntityAISwimming(this));
	this.tasks.addTask(2, this.aiSit);
	this.tasks.addTask(3, new EntityAILeapAtTarget(this, Config.entityTameableAILeapAtTargetHeight));
	this.tasks.addTask(4, new EntityAIAttackOnCollide(this, Config.entityTameableAIAttackOnCollideSpeed, true));
	this.tasks.addTask(5, new EntityAIFollowOwner(this, Config.entityTameableAIFollowOwnerSpeed,
			Config.entityTameableAIFollowOwnerMaxDistance, Config.entityTameableAIFollowOwnerMinDistance));
	this.tasks.addTask(6, new EntityAIMate(this, Config.entityTameableAIMateMoveSpeed));
	this.tasks.addTask(7, new EntityAIWander(this, Config.entityTameableAIWanderSpeed));
	this.tasks.addTask(8, new DemoEntityAIBeg(this, Config.entityTameableAIBegDistance));
	this.tasks.addTask(9,
			new EntityAIWatchClosest(this, EntityPlayer.class, Config.entityTameableAIWatchClosestDistance));
	this.tasks.addTask(9, new EntityAILookIdle(this));
	this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
	this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
	this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true, new Class[0]));
	this.targetTasks.addTask(5, new EntityAINearestAttackableTarget(this, DemoEntityHostile.class, false));
	this.setTamed(false);
}
 
Example 35
Project: amunra   File: EntityPorcodon.java   View source code 6 votes vote down vote up
public EntityPorcodon(World curWorld) {
    super(curWorld);

    this.setSize(0.9F, 0.9F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
    // this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
    this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
    //this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
    // this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
    this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));

    dropItem = ARItems.baseItem.getItemStack("porcodonMeat", 1);

}
 
Example 36
Project: Et-Futurum   File: EntityRabbit.java   View source code 6 votes vote down vote up
public EntityRabbit(World world) {
	super(world);
	moveType = EntityRabbit.EnumMoveType.HOP;
	carrotTicks = 0;
	setSize(0.4F, 0.5F);
	ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitJumpHelper(this), "jumpHelper", "field_70767_i");
	ReflectionHelper.setPrivateValue(EntityLiving.class, this, new EntityRabbit.RabbitMoveHelper(), "moveHelper", "field_70765_h");
	getNavigator().setAvoidsWater(true);
	//		navigator.func_179678_a(2.5F);
	tasks.addTask(1, new EntityAISwimming(this));
	tasks.addTask(1, new EntityRabbit.AIPanic(1.33D));
	tasks.addTask(2, new EntityAIMate(this, 0.8D));
	tasks.addTask(3, new EntityAITempt(this, 1.0D, Items.carrot, false));
	tasks.addTask(5, new EntityRabbit.AIRaidFarm());
	tasks.addTask(5, new EntityAIWander(this, 0.6D));
	tasks.addTask(11, new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
	tasks.addTask(4, new EntityAIAvoidEntity(this, EntityWolf.class, 16.0F, 1.33D, 1.33D));
	tasks.addTask(4, new EntityAIAvoidEntity(this, EntityPlayer.class, 16.0F, 0.8D, 1.33D));
	setMovementSpeed(0.0D);
}
 
Example 37
Project: ARKCraft-Code   File: EntityBrontosaurus.java   View source code 6 votes vote down vote up
public EntityBrontosaurus(World w)
{
	super(w);
	this.setSize(5.5F, 4.5F);
	((PathNavigateGround) this.getNavigator()).func_179690_a(true);
	this.tasks.taskEntries.clear();
	int p = 0;
	this.tasks.addTask(++p, new EntityAISwimming(this));
	this.tasks.addTask(++p, new EntityAIWander(this, 1.0D));
	this.tasks.addTask(++p, new EntityAILookIdle(this));
	this.tasks.addTask(++p, new EntityAIMate(this, 1.0D));
	this.tasks.addTask(++p, new EntityAITempt(this, 1.0D, ARKCraftItems.narcoBerry, false));
	this.tasks.addTask(++p, new EntityAIFollowParent(this, 1.1D));
	this.tasks.addTask(++p, new EntityAIWander(this, 1.0D));
	this.tasks.addTask(++p, new EntityAIFollowOwner(this, 1.0D, 8.0F, 5.0F));
	this.tasks.addTask(++p, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
}
 
Example 38
Project: It-s-About-Time-Minecraft-Mod   File: EntityIatWolf.java   View source code 6 votes vote down vote up
public EntityIatWolf(World world) {
	super(world);

	this.getNavigator().setAvoidsWater(true);
	this.tasks.addTask(1, new EntityAISwimming(this));
	this.tasks.addTask(2, aiSit);        
	this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
	this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
	this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
	this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
	this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
	this.tasks.addTask(11, new EntityAILookIdle(this));
	this.targetTasks.addTask(1, new EntityAIOwnerHurtTarget(this));
	this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
	this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
	this.setTamed(false);
}
 
Example 39
Project: Resilience-Client-Source   File: EntityHorse.java   View source code 6 votes vote down vote up
public EntityHorse(World par1World)
{
    super(par1World);
    this.setSize(1.4F, 1.6F);
    this.isImmuneToFire = false;
    this.setChested(false);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(0, new EntityAISwimming(this));
    this.tasks.addTask(1, new EntityAIPanic(this, 1.2D));
    this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D));
    this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D));
    this.tasks.addTask(6, new EntityAIWander(this, 0.7D));
    this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    this.tasks.addTask(8, new EntityAILookIdle(this));
    this.func_110226_cD();
}
 
Example 40
Project: Resilience-Client-Source   File: EntityWolf.java   View source code 6 votes vote down vote up
public EntityWolf(World par1World)
{
    super(par1World);
    this.setSize(0.6F, 0.8F);
    this.getNavigator().setAvoidsWater(true);
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(2, this.aiSit);
    this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
    this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
    this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
    this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
    this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
    this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
    this.tasks.addTask(9, new EntityAILookIdle(this));
    this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
    this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
    this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
    this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
    this.setTamed(false);
}