Java Code Examples for net.minecraft.init.Items#GOLDEN_SWORD
The following examples show how to use
net.minecraft.init.Items#GOLDEN_SWORD .
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Example 1
Source File: RecipeJam.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@Override public boolean matches(@Nonnull InventoryCrafting inv, @Nonnull World worldIn) { boolean foundJar = false; boolean foundSword = false; for (int i = 0; i < inv.getSizeInventory(); i++) { ItemStack stack = inv.getStackInSlot(i); if (stack.getItem() == ModItems.JAR_ITEM) { if (stack.getItemDamage() == 2) foundJar = true; } else if (stack.getItem() == Items.GOLDEN_SWORD) foundSword = true; } return foundJar && foundSword; }
Example 2
Source File: RecipeJam.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@Nonnull @Override public NonNullList<ItemStack> getRemainingItems(@Nonnull InventoryCrafting inv) { NonNullList<ItemStack> remainingItems = ForgeHooks.defaultRecipeGetRemainingItems(inv); ItemStack sword; for (int i = 0; i < inv.getSizeInventory(); i++) { ItemStack stack = inv.getStackInSlot(i); if (stack.getItem() == Items.GOLDEN_SWORD) { sword = stack.copy(); sword.setItemDamage(sword.getItemDamage() + 1); if (sword.getItemDamage() > sword.getMaxDamage()) sword = null; if (sword != null) { remainingItems.set(i, sword); } break; } } return remainingItems; }
Example 3
Source File: QuestKillMobs.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
@Override public List<ItemStack> complete(QuestData quest, List<ItemStack> items) { if (!quest.getCompleted()) { return null; } Province province = loadProvince(quest.getPlayer().world, quest.getPlayer().getPosition()); if (province == null || province.id == null || !province.id.equals(quest.getProvinceId())) { return null; } PlayerCivilizationCapability playerCiv = PlayerCivilizationCapabilityImpl.get(quest.getPlayer()); playerCiv.adjustReputation(quest.getCiv(), new DataWrapper().setData(quest).getRewardRep()); if (playerCiv.getReputation(province.civilization) > 100 && quest.getPlayer().world.rand.nextInt(10) > 8) { ItemStack sword = new ItemStack(Items.GOLDEN_SWORD); sword.setStackDisplayName("Golden Sword of " + province.name); items.add(sword); } List<ItemStack> rewards = getRewardItems(quest); if (rewards != null) { items.addAll(rewards); } return items; }
Example 4
Source File: QuestEnemyEncampment.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void addGoldenSword(QuestData data, List<ItemStack> in) { ItemStack sword = new ItemStack(Items.GOLDEN_SWORD); sword.addEnchantment(Enchantment.getEnchantmentByID(16), 5); sword.addEnchantment(Enchantment.getEnchantmentByID(21), 3); Province inProvince = PlayerCivilizationCapabilityImpl.get(data.getPlayer()).getInCivilization(); if (inProvince.id.equals(data.getProvinceId())) { // TODO lang sword.setStackDisplayName("Golden Sword of " + inProvince.name); } in.add(sword); }
Example 5
Source File: ItemWeapon.java From minecraft-roguelike with GNU General Public License v3.0 | 5 votes |
private static ItemStack getSwordByQuality(Quality quality){ switch (quality) { case DIAMOND: return new ItemStack(Items.DIAMOND_SWORD); case GOLD: return new ItemStack(Items.GOLDEN_SWORD); case IRON: return new ItemStack(Items.IRON_SWORD); case STONE: return new ItemStack(Items.STONE_SWORD); default: return new ItemStack(Items.WOODEN_SWORD); } }