three#FileLoader TypeScript Examples

The following examples show how to use three#FileLoader. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: UIPackage.ts    From FairyGUI-threejs with MIT License 5 votes vote down vote up
public static loadPackage(resKey: string, onProgress?: (event: ProgressEvent) => void): Promise<UIPackage> {
        return new Promise<UIPackage>(resolve => {
            let pkg: UIPackage = _instById[resKey];
            if (pkg) {
                resolve(pkg);
                return;
            }

            let url: string = resKey;
            if (!resKey.endsWith("." + UIConfig.packageFileExtension)) {
                url += "." + UIConfig.packageFileExtension;
            }

            var loader = new FileLoader();
            loader.setResponseType("arraybuffer");
            loader.load(url, asset => {
                pkg = new UIPackage();
                pkg._resKey = resKey;
                pkg.loadPackage(new ByteBuffer(<ArrayBuffer>asset));
                let promises = [];
                let cnt: number = pkg._items.length;
                for (var i: number = 0; i < cnt; i++) {
                    var pi: PackageItem = pkg._items[i];
                    if (pi.type == PackageItemType.Atlas) {
                        promises.push(loadTexture(pi, onProgress));
                    }
                    else if (pi.type == PackageItemType.Sound) {
                        promises.push(loadSound(pi, onProgress));
                    }
                }

                let resolve2 = () => {
                    _instById[pkg.id] = pkg;
                    _instByName[pkg.name] = pkg;
                    _instById[pkg._resKey] = pkg;

                    resolve(pkg);
                };

                if (promises.length > 0)
                    Promise.all(promises).then(resolve2);
                else
                    resolve2();
            });
        });
    }