Python matplotlib._qhull.delaunay() Examples
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code examples of matplotlib._qhull.delaunay().
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Example #1
Source File: triangulation.py From Mastering-Elasticsearch-7.0 with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): from matplotlib import _qhull self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or self.x.ndim != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32, order='C') if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=bool) if self.mask.shape != (self.triangles.shape[0],): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #2
Source File: triangulation.py From neural-network-animation with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or len(self.x.shape) != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32) if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=np.bool) if (len(self.mask.shape) != 1 or self.mask.shape[0] != self.triangles.shape[0]): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #3
Source File: triangulation.py From GraphicDesignPatternByPython with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or self.x.ndim != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32, order='C') if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=bool) if self.mask.shape != (self.triangles.shape[0],): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #4
Source File: triangulation.py From python3_ios with BSD 3-Clause "New" or "Revised" License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or self.x.ndim != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32, order='C') if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=bool) if self.mask.shape != (self.triangles.shape[0],): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #5
Source File: triangulation.py From ImageFusion with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or len(self.x.shape) != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32) if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=np.bool) if (len(self.mask.shape) != 1 or self.mask.shape[0] != self.triangles.shape[0]): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #6
Source File: triangulation.py From coffeegrindsize with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or self.x.ndim != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32, order='C') if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=bool) if self.mask.shape != (self.triangles.shape[0],): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #7
Source File: triangulation.py From CogAlg with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): from matplotlib import _qhull self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or self.x.ndim != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32, order='C') if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=bool) if self.mask.shape != (self.triangles.shape[0],): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None
Example #8
Source File: triangulation.py From twitter-stock-recommendation with MIT License | 5 votes |
def __init__(self, x, y, triangles=None, mask=None): self.x = np.asarray(x, dtype=np.float64) self.y = np.asarray(y, dtype=np.float64) if self.x.shape != self.y.shape or self.x.ndim != 1: raise ValueError("x and y must be equal-length 1-D arrays") self.mask = None self._edges = None self._neighbors = None self.is_delaunay = False if triangles is None: # No triangulation specified, so use matplotlib._qhull to obtain # Delaunay triangulation. self.triangles, self._neighbors = _qhull.delaunay(x, y) self.is_delaunay = True else: # Triangulation specified. Copy, since we may correct triangle # orientation. self.triangles = np.array(triangles, dtype=np.int32, order='C') if self.triangles.ndim != 2 or self.triangles.shape[1] != 3: raise ValueError('triangles must be a (?,3) array') if self.triangles.max() >= len(self.x): raise ValueError('triangles max element is out of bounds') if self.triangles.min() < 0: raise ValueError('triangles min element is out of bounds') if mask is not None: self.mask = np.asarray(mask, dtype=bool) if self.mask.shape != (self.triangles.shape[0],): raise ValueError('mask array must have same length as ' 'triangles array') # Underlying C++ object is not created until first needed. self._cpp_triangulation = None # Default TriFinder not created until needed. self._trifinder = None