Python gym.envs.classic_control.rendering.make_capsule() Examples

The following are 7 code examples of gym.envs.classic_control.rendering.make_capsule(). You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may also want to check out all available functions/classes of the module gym.envs.classic_control.rendering , or try the search function .
Example #1
Source File: pendulum.py    From DRL_DeliveryDuel with MIT License 6 votes vote down vote up
def render(self, mode='human'):

        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(500,500)
            self.viewer.set_bounds(-2.2,2.2,-2.2,2.2)
            rod = rendering.make_capsule(1, .2)
            rod.set_color(.8, .3, .3)
            self.pole_transform = rendering.Transform()
            rod.add_attr(self.pole_transform)
            self.viewer.add_geom(rod)
            axle = rendering.make_circle(.05)
            axle.set_color(0,0,0)
            self.viewer.add_geom(axle)
            fname = path.join(path.dirname(__file__), "assets/clockwise.png")
            self.img = rendering.Image(fname, 1., 1.)
            self.imgtrans = rendering.Transform()
            self.img.add_attr(self.imgtrans)

        self.viewer.add_onetime(self.img)
        self.pole_transform.set_rotation(self.state[0] + np.pi/2)
        if self.last_u:
            self.imgtrans.scale = (-self.last_u/2, np.abs(self.last_u)/2)

        return self.viewer.render(return_rgb_array = mode=='rgb_array') 
Example #2
Source File: env.py    From autodrome with MIT License 6 votes vote down vote up
def _render_human(self):
        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(600, 600)
            self.viewer.set_bounds(-220, +220, -220, +220)

            truck = rendering.make_capsule(8, 4)
            truck.set_color(0.0, 0.0, 0.0)
            self.truck_transform = rendering.Transform()
            truck.add_attr(self.truck_transform)
            self.viewer.add_geom(truck)

            for node in self.policeman.map['nodes'].values():
                circle = rendering.make_circle(2)
                circle.set_color(0.6, 0.6, 0.6)
                dot_transform = rendering.Transform((node['position']['x'], -node['position']['z']))
                circle.add_attr(dot_transform)
                self.viewer.add_geom(circle)

        position, orientation = self.data.worldPlacement.position, self.data.worldPlacement.orientation
        self.truck_transform.set_rotation(orientation.heading * math.pi * 2 - math.pi / 2)
        self.truck_transform.set_translation(position.x, -position.z)
        return self.viewer.render() 
Example #3
Source File: pendulum.py    From ia-course with MIT License 6 votes vote down vote up
def render(self, mode='human'):

        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(500,500)
            self.viewer.set_bounds(-2.2,2.2,-2.2,2.2)
            rod = rendering.make_capsule(1, .2)
            rod.set_color(.8, .3, .3)
            self.pole_transform = rendering.Transform()
            rod.add_attr(self.pole_transform)
            self.viewer.add_geom(rod)
            axle = rendering.make_circle(.05)
            axle.set_color(0,0,0)
            self.viewer.add_geom(axle)
            fname = path.join(path.dirname(__file__), "assets/clockwise.png")
            self.img = rendering.Image(fname, 1., 1.)
            self.imgtrans = rendering.Transform()
            self.img.add_attr(self.imgtrans)

        self.viewer.add_onetime(self.img)
        self.pole_transform.set_rotation(self.state[0] + np.pi/2)
        if self.last_u:
            self.imgtrans.scale = (-self.last_u/2, np.abs(self.last_u)/2)

        return self.viewer.render(return_rgb_array = mode=='rgb_array') 
Example #4
Source File: env.py    From machina with MIT License 6 votes vote down vote up
def render(self, mode='human'):

        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(500, 500)
            self.viewer.set_bounds(-2.2, 2.2, -2.2, 2.2)
            rod = rendering.make_capsule(1, .2)
            rod.set_color(.8, .3, .3)
            self.pole_transform = rendering.Transform()
            rod.add_attr(self.pole_transform)
            self.viewer.add_geom(rod)
            axle = rendering.make_circle(.05)
            axle.set_color(0, 0, 0)
            self.viewer.add_geom(axle)
            fname = path.join(path.dirname(__file__), "assets/clockwise.png")
            self.img = rendering.Image(fname, 1., 1.)
            self.imgtrans = rendering.Transform()
            self.img.add_attr(self.imgtrans)

        self.viewer.add_onetime(self.img)
        self.pole_transform.set_rotation(self.state[0] + np.pi/2)
        if self.last_u:
            self.imgtrans.scale = (-self.last_u/2, np.abs(self.last_u)/2)

        return self.viewer.render(return_rgb_array=mode == 'rgb_array') 
Example #5
Source File: pendulum.py    From DQN-DDPG_Stock_Trading with MIT License 6 votes vote down vote up
def render(self, mode='human'):

        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(500,500)
            self.viewer.set_bounds(-2.2,2.2,-2.2,2.2)
            rod = rendering.make_capsule(1, .2)
            rod.set_color(.8, .3, .3)
            self.pole_transform = rendering.Transform()
            rod.add_attr(self.pole_transform)
            self.viewer.add_geom(rod)
            axle = rendering.make_circle(.05)
            axle.set_color(0,0,0)
            self.viewer.add_geom(axle)
            fname = path.join(path.dirname(__file__), "assets/clockwise.png")
            self.img = rendering.Image(fname, 1., 1.)
            self.imgtrans = rendering.Transform()
            self.img.add_attr(self.imgtrans)

        self.viewer.add_onetime(self.img)
        self.pole_transform.set_rotation(self.state[0] + np.pi/2)
        if self.last_u:
            self.imgtrans.scale = (-self.last_u/2, np.abs(self.last_u)/2)

        return self.viewer.render(return_rgb_array = mode=='rgb_array') 
Example #6
Source File: pendulum.py    From Hierarchical-Actor-Critic-HAC-PyTorch with MIT License 6 votes vote down vote up
def render(self, mode='human'):

        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(500,500)
            self.viewer.set_bounds(-2.2,2.2,-2.2,2.2)
            rod = rendering.make_capsule(1, .2)
            rod.set_color(.8, .3, .3)
            self.pole_transform = rendering.Transform()
            rod.add_attr(self.pole_transform)
            self.viewer.add_geom(rod)
            axle = rendering.make_circle(.05)
            axle.set_color(0,0,0)
            self.viewer.add_geom(axle)
            fname = path.join(path.dirname(__file__), "assets/clockwise.png")
            self.img = rendering.Image(fname, 1., 1.)
            self.imgtrans = rendering.Transform()
            self.img.add_attr(self.imgtrans)

        self.viewer.add_onetime(self.img)
        self.pole_transform.set_rotation(self.state[0] + np.pi/2)
        if self.last_u:
            self.imgtrans.scale = (-self.last_u/2, np.abs(self.last_u)/2)

        return self.viewer.render(return_rgb_array = mode=='rgb_array') 
Example #7
Source File: pendulum.py    From Hierarchical-Actor-Critic-HAC-PyTorch with MIT License 4 votes vote down vote up
def render_goal(self, goal, end_goal, mode='human'):

        if self.viewer is None:
            from gym.envs.classic_control import rendering
            self.viewer = rendering.Viewer(500,500)
            self.viewer.set_bounds(-2.2,2.2,-2.2,2.2)
            
            rod = rendering.make_capsule(1, .2)
            rod.set_color(.8, .3, .3)
            self.pole_transform = rendering.Transform()
            rod.add_attr(self.pole_transform)
            self.viewer.add_geom(rod)
                   
            ################ goal ################
            rod1 = rendering.make_goal_circ(1, .1)
            rod1.set_color(.8, .8, .3)
            self.pole_transform1 = rendering.Transform()
            rod1.add_attr(self.pole_transform1)
            self.viewer.add_geom(rod1)
            ######################################
            
            ############## End Goal ##############
            rod2 = rendering.make_goal_circ(1, .1)
            rod2.set_color(.3, .3, .8)
            self.pole_transform2 = rendering.Transform()
            rod2.add_attr(self.pole_transform2)
            self.viewer.add_geom(rod2)
            ######################################
            
            axle = rendering.make_circle(.05)
            axle.set_color(0,0,0)
            self.viewer.add_geom(axle)
            fname = path.join(path.dirname(__file__), "assets/clockwise.png")
            self.img = rendering.Image(fname, 1., 1.)
            self.imgtrans = rendering.Transform()
            self.img.add_attr(self.imgtrans)

   #     self.viewer.add_onetime(self.img)
        self.pole_transform.set_rotation(self.state[0] + np.pi/2)
        
        self.pole_transform1.set_rotation(goal[0] + np.pi/2)
        
        self.pole_transform2.set_rotation(end_goal[0] + np.pi/2)
        
        if self.last_u:
            self.imgtrans.scale = (-self.last_u/2, np.abs(self.last_u)/2)

        return self.viewer.render(return_rgb_array = mode=='rgb_array')