Java Code Examples for org.bukkit.event.player.PlayerPickupItemEvent#isCancelled()

The following examples show how to use org.bukkit.event.player.PlayerPickupItemEvent#isCancelled() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: EntityNewArrow.java    From Carbon-2 with GNU Lesser General Public License v3.0 6 votes vote down vote up
@Override
public void d(final EntityHuman entityhuman) {
    if (!this.world.isClientSide && this.inGround && (this.shake <= 0)) {
        boolean pickup = (this.fromPlayer == 1) || ((this.fromPlayer == 2) && entityhuman.abilities.canInstantlyBuild);

        ItemStack itemstack = this.getItemStack();
        if ((this.fromPlayer == 1) && !entityhuman.inventory.pickup(itemstack)) {
            pickup = false;
        }

        final EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
        final PlayerPickupItemEvent event = new PlayerPickupItemEvent((Player) entityhuman.getBukkitEntity(), new CraftItem(this.world.getServer(), this, item), 0);
        this.world.getServer().getPluginManager().callEvent(event);
        if (event.isCancelled()) {
            return;
        }

        if (pickup) {
            this.makeSound("random.pop", 0.2F, (((this.random.nextFloat() - this.random.nextFloat()) * 0.7F) + 1.0F) * 2.0F);
            entityhuman.receive(this, 1);
            this.die();
        }
    }
}
 
Example 2
Source File: EntityNewArrow.java    From Carbon-2 with GNU Lesser General Public License v3.0 6 votes vote down vote up
@Override
public void d(final EntityHuman entityhuman) {
    if (!this.world.isClientSide && this.inGround && (this.shake <= 0)) {
        boolean pickup = (this.fromPlayer == 1) || ((this.fromPlayer == 2) && entityhuman.abilities.canInstantlyBuild);

        ItemStack itemstack = this.getItemStack();
        if ((this.fromPlayer == 1) && !entityhuman.inventory.pickup(itemstack)) {
            pickup = false;
        }

        final EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
        final PlayerPickupItemEvent event = new PlayerPickupItemEvent((Player) entityhuman.getBukkitEntity(), new CraftItem(this.world.getServer(), this, item), 0);
        this.world.getServer().getPluginManager().callEvent(event);
        if (event.isCancelled()) {
            return;
        }

        if (pickup) {
            this.makeSound("random.pop", 0.2F, (((this.random.nextFloat() - this.random.nextFloat()) * 0.7F) + 1.0F) * 2.0F);
            entityhuman.receive(this, 1);
            this.die();
        }
    }
}
 
Example 3
Source File: ToolRepair.java    From CardinalPGM with MIT License 6 votes vote down vote up
@EventHandler
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
    if (!event.isCancelled()) {
        ItemStack item1 = event.getItem().getItemStack();
        if (materials.contains(item1.getType()) && event.getPlayer().getInventory().contains(item1.getType())) {
            for (ItemStack item2 : event.getPlayer().getInventory().getContents()) {
                if (item2 != null && Items.toMaxDurability(item1).equals(Items.toMaxDurability(item2))) {
                    event.setCancelled(true);
                    event.getItem().remove();
                    event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.ENTITY_ITEM_PICKUP, 0.1F, 1);
                    int result = item2.getDurability() - (item1.getType().getMaxDurability() - item1.getDurability());
                    item2.setDurability((short) (result < 0 ? 0 : result));
                    break;
                }
            }
        }
    }
}
 
Example 4
Source File: ItemTransferListener.java    From ProjectAres with GNU Affero General Public License v3.0 5 votes vote down vote up
@EventHandler
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
    // When this event is fired, the ItemStack in the Item being picked up is temporarily
    // set to the amount that will actually be picked up, while the difference from the
    // actual amount in the stack is available from getRemaining(). When the event returns,
    // the original amount is restored to the stack, meaning that we can't change the amount
    // from inside the event, so instead we replace the entire stack.

    int initialQuantity = event.getItem().getItemStack().getAmount();
    PlayerItemTransferEvent transferEvent = new PlayerItemTransferEvent(
        event, ItemTransferEvent.Type.PICKUP, event.getPlayer(),
        Optional.empty(),
        Optional.of(new InventorySlot<>(event.getPlayer().getInventory())),
        event.getItem().getItemStack(), event.getItem(),
        initialQuantity, event.getPlayer().getOpenInventory().getCursor()
    );

    this.callEvent(transferEvent);

    int quantity = Math.min(transferEvent.getQuantity(), initialQuantity);

    if(!event.isCancelled() && quantity < initialQuantity) {
        event.setCancelled(true);
        if(quantity > 0) {
            ItemStack stack = event.getItem().getItemStack().clone();
            stack.setAmount(stack.getAmount() - quantity);
            event.getItem().setItemStack(stack);

            stack = stack.clone();
            stack.setAmount(quantity);
            event.getPlayer().getInventory().addItem(stack);
            event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.ENTITY_ITEM_PICKUP, 1, 1);
        }
    }
}
 
Example 5
Source File: PlayerPickupItem.java    From AdditionsAPI with MIT License 5 votes vote down vote up
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
	if (event.isCancelled())
		return;

	ItemStack item = event.getItem().getItemStack();
	if (!AdditionsAPI.isCustomItem(item))
		return;
	CustomItemStack cStack = new CustomItemStack(item);

	Bukkit.getPluginManager().callEvent(new PlayerPickupCustomItemEvent(event, cStack));
}
 
Example 6
Source File: ItemTransferListener.java    From PGM with GNU Affero General Public License v3.0 4 votes vote down vote up
@EventHandler
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
  // When this event is fired, the ItemStack in the Item being picked up is temporarily
  // set to the amount that will actually be picked up, while the difference from the
  // actual amount in the stack is available from getRemaining(). When the event returns,
  // the original amount is restored to the stack, meaning that we can't change the amount
  // from inside the event, so instead we replace the entire stack.

  int initialQuantity = event.getItem().getItemStack().getAmount();
  PlayerItemTransferEvent transferEvent =
      new PlayerItemTransferEvent(
          event,
          ItemTransferEvent.Type.PICKUP,
          event.getPlayer(),
          null,
          null,
          event.getPlayer().getInventory(),
          null,
          event.getItem().getItemStack(),
          event.getItem(),
          initialQuantity,
          event.getPlayer().getOpenInventory().getCursor());

  this.callEvent(transferEvent);

  int quantity = Math.min(transferEvent.getQuantity(), initialQuantity);

  if (!event.isCancelled() && quantity < initialQuantity) {
    event.setCancelled(true);
    if (quantity > 0) {
      ItemStack stack = event.getItem().getItemStack().clone();
      stack.setAmount(stack.getAmount() - quantity);
      event.getItem().setItemStack(stack);

      stack = stack.clone();
      stack.setAmount(quantity);
      event.getPlayer().getInventory().addItem(stack);
      event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.ITEM_PICKUP, 1, 1);
    }
  }
}