Java Code Examples for net.minecraft.entity.player.EntityPlayer#setAir()
The following examples show how to use
net.minecraft.entity.player.EntityPlayer#setAir() .
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Example 1
Source File: ArmorLogicRebreather.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { IElectricItem electricItem = itemStack.getCapability(GregtechCapabilities.CAPABILITY_ELECTRIC_ITEM, null); if (electricItem.getCharge() >= energyUsagePerTick) { if (player.isInsideOfMaterial(Material.WATER) && world.isRemote && world.getTotalWorldTime() % 20 == 0L) { Vec3d pos = player.getPositionVector().add(new Vec3d(0.0, player.getEyeHeight(), 0.0)); Particle particle = new ParticleBubble.Factory().createParticle(0, world, pos.x, pos.y, pos.z, 0.0, 0.0, 0.0); particle.setMaxAge(Integer.MAX_VALUE); Minecraft.getMinecraft().effectRenderer.addEffect(particle); } if (player.isInsideOfMaterial(Material.WATER) && !player.isPotionActive(MobEffects.WATER_BREATHING)) { if (player.getAir() < 300 && drainActivationEnergy(electricItem)) { player.setAir(Math.min(player.getAir() + 1, 300)); } } } }
Example 2
Source File: TileEntityAerialInterface.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
@Override public void updateEntity(){ if(!worldObj.isRemote && updateNeighbours) { updateNeighbours = false; updateNeighbours(); } if(!worldObj.isRemote) { if(getPressure(ForgeDirection.UNKNOWN) > PneumaticValues.MIN_PRESSURE_AERIAL_INTERFACE && isConnectedToPlayer) { if(energyRF != null) tickRF(); addAir(-PneumaticValues.USAGE_AERIAL_INTERFACE, ForgeDirection.UNKNOWN); if(worldObj.getTotalWorldTime() % 40 == 0) dispenserUpgradeInserted = getUpgrades(ItemMachineUpgrade.UPGRADE_DISPENSER_DAMAGE) > 0; if(worldObj.getTotalWorldTime() % 20 == 0) { EntityPlayer player = getPlayer(); if(player != null && player.getAir() <= 280) { player.setAir(player.getAir() + 20); addAir(-4000, null); } } } if(worldObj.getTotalWorldTime() % 20 == 0) getPlayerInventory(); } if(oldRedstoneStatus != shouldEmitRedstone()) { oldRedstoneStatus = shouldEmitRedstone(); updateNeighbours = true; } super.updateEntity(); }
Example 3
Source File: ItemQuantumGoggles.java From Electro-Magic-Tools with GNU General Public License v3.0 | 4 votes |
@SuppressWarnings({"rawtypes", "unchecked"}) @Override public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { int refill = player.getAir(); if (ElectricItem.manager.canUse(itemStack, 1000) && refill < 100) { player.setAir(refill + 200); ElectricItem.manager.use(itemStack, 1000, null); } Iterator i$ = (new LinkedList(player.getActivePotionEffects())).iterator(); do { if (!i$.hasNext()) { break; } { PotionEffect effect = (PotionEffect) i$.next(); int id = effect.getPotionID(); Integer cost = (Integer) potionCost.get(Integer.valueOf(id)); if (cost != null) { cost = Integer.valueOf(cost.intValue() * (effect.getAmplifier() + 1)); if (ElectricItem.manager.canUse(itemStack, cost.intValue())) { ElectricItem.manager.use(itemStack, cost.intValue(), null); ItemStack milk = (new ItemStack(Items.milk_bucket)); player.curePotionEffects(milk); } } } } while (true); if (ConfigHandler.nightVisionOff == false) { if (ElectricItem.manager.canUse(itemStack, 1 / 1000)) { int x = MathHelper.floor_double(player.posX); int z = MathHelper.floor_double(player.posZ); int y = MathHelper.floor_double(player.posY); int lightlevel = player.worldObj.getBlockLightValue(x, y, z); if (lightlevel >= 0) player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 300, -3)); ElectricItem.manager.use(itemStack, 1 / 1000, player); } else { player.addPotionEffect(new PotionEffect(Potion.blindness.id, 300, 0, true)); } } }