Java Code Examples for cn.nukkit.level.format.generic.BaseFullChunk#setBlockSkyLight()

The following examples show how to use cn.nukkit.level.format.generic.BaseFullChunk#setBlockSkyLight() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: NukkitQueue.java    From FastAsyncWorldedit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void setFullbright(BaseFullChunk sections) {
    for (int y = 0; y < 256; y++) {
        for (int z = 0; z < 16; z++) {
            for (int x = 0; x < 16; x++) {
                sections.setBlockSkyLight(x, y, z, 15);
            }
        }
    }
}
 
Example 2
Source File: NukkitQueue.java    From FastAsyncWorldedit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean removeSectionLighting(BaseFullChunk section, int layer, boolean hasSky) {
    int minY = layer << 4;
    int maxY = minY + 15;
    for (int y = minY; y < maxY; y++) {
        for (int z = 0; z < 16; z++) {
            for (int x = 0; x < 16; x++) {
                section.setBlockSkyLight(x, y, z, 0);
                section.setBlockLight(x, y, z, 0);
            }
        }
    }
    return true;
}
 
Example 3
Source File: NukkitQueue.java    From FastAsyncWorldedit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean removeLighting(BaseFullChunk sections, RelightMode mode, boolean hasSky) {
    for (int y = 0; y < 256; y++) {
        for (int z = 0; z < 16; z++) {
            for (int x = 0; x < 16; x++) {
                sections.setBlockSkyLight(x, y, z, 0);
                sections.setBlockLight(x, y, z, 0);
            }
        }
    }
    return true;
}
 
Example 4
Source File: NukkitQueue.java    From FastAsyncWorldedit with GNU General Public License v3.0 4 votes vote down vote up
@Override
public void setSkyLight(BaseFullChunk chunkSection, int x, int y, int z, int value) {
    chunkSection.setBlockSkyLight(x & 15, y, z & 15, value);
}