org.newdawn.slick.util.ResourceLoader Java Examples
The following examples show how to use
org.newdawn.slick.util.ResourceLoader.
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Example #1
Source File: SoundTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer) */ public void init(GameContainer container) throws SlickException { SoundStore.get().setMaxSources(32); myContainer = container; sound = new Sound("testdata/restart.ogg"); charlie = new Sound("testdata/cbrown01.wav"); try { engine = AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream("testdata/engine.wav")); } catch (IOException e) { throw new SlickException("Failed to load engine", e); } music = musica = new Music("testdata/SMB-X.XM"); //music = musica = new Music("testdata/theme.ogg", true); musicb = new Music("testdata/kirby.ogg", true); burp = new Sound("testdata/burp.aif"); music.play(); }
Example #2
Source File: SoundController.java From opsu-dance with GNU General Public License v3.0 | 6 votes |
/** * Loads and returns a Clip from a resource. * @param ref the resource name * @param isMP3 true if MP3, false if WAV * @return the loaded and opened clip */ private static MultiClip loadClip(String ref, boolean isMP3) { try { URL url = ResourceLoader.getResource(ref); // check for 0 length files InputStream in = url.openStream(); if (in.available() == 0) { in.close(); return new MultiClip(ref, null); } in.close(); AudioInputStream audioIn = AudioSystem.getAudioInputStream(url); return loadClip(ref, audioIn, isMP3); } catch (Exception e) { softErr(e, "Failed to load clip %s", ref); return null; } }
Example #3
Source File: SoundController.java From opsu-dance with GNU General Public License v3.0 | 6 votes |
/** * Returns the sound file name, with extension, by first looking through * the skins directory and then the default resource locations. * @param filename the base file name * @return the full file name, or null if no file found */ private static String getSoundFileName(String filename) { String wav = String.format("%s.wav", filename), mp3 = String.format("%s.mp3", filename); File skinDir = SkinService.skin.getDirectory(); if (skinDir != null) { File skinWAV = new File(skinDir, wav), skinMP3 = new File(skinDir, mp3); if (skinWAV.isFile()) return skinWAV.getAbsolutePath(); if (skinMP3.isFile()) return skinMP3.getAbsolutePath(); } if (ResourceLoader.resourceExists(wav)) return wav; if (ResourceLoader.resourceExists(mp3)) return mp3; return null; }
Example #4
Source File: Fonts.java From opsu-dance with GNU General Public License v3.0 | 6 votes |
/** * Initializes all fonts. * @throws SlickException if ASCII glyphs could not be loaded * @throws FontFormatException if any font stream data does not contain the required font tables * @throws IOException if a font stream cannot be completely read */ public static void init() throws SlickException, FontFormatException, IOException { float fontBase = 12f * GameImage.getUIscale(); Font javaFont = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Constants.FONT_NAME)); Font font = javaFont.deriveFont(Font.PLAIN, (int) (fontBase * 4 / 3)); DEFAULT = new UnicodeFont(font); BOLD = new UnicodeFont(font.deriveFont(Font.BOLD)); XLARGE = new UnicodeFont(font.deriveFont(fontBase * 3)); LARGE = new UnicodeFont(font.deriveFont(fontBase * 2)); MEDIUM = new UnicodeFont(font.deriveFont(fontBase * 3 / 2)); MEDIUMBOLD = new UnicodeFont(font.deriveFont(Font.BOLD, fontBase * 3 / 2)); SMALL = new UnicodeFont(font.deriveFont(fontBase)); SMALLBOLD = new UnicodeFont(font.deriveFont(Font.BOLD, fontBase)); ColorEffect colorEffect = new ColorEffect(); loadFont(DEFAULT, colorEffect); loadFont(BOLD, colorEffect); loadFont(XLARGE, colorEffect); loadFont(LARGE, colorEffect); loadFont(MEDIUM, colorEffect); loadFont(MEDIUMBOLD, colorEffect); loadFont(SMALL, colorEffect); loadFont(SMALLBOLD, colorEffect); }
Example #5
Source File: FEResources.java From FEMultiplayer with GNU General Public License v3.0 | 6 votes |
public static void loadResources() { try { //Load bitmap fonts loadBitmapFonts(); // Textures textures.put("whoops", new AnimationData("res/whoops.png")); loadTextures(); //load audio audio.put("miss", AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream("res/sfx/miss.wav"))); } catch (IOException e) { int max = GL11.glGetInteger(GL11.GL_MAX_TEXTURE_SIZE); System.out.println(max); e.printStackTrace(); } System.gc(); }
Example #6
Source File: FEResources.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 6 votes |
/** * Load resources. */ public static void loadResources() { try { //Load bitmap fonts loadBitmapFonts(); // Textures textures.put("whoops", new AnimationData("res/whoops.png")); loadTextures(); //load audio audio.put("miss", AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream("res/sfx/miss.wav"))); } catch (IOException e) { int max = GL11.glGetInteger(GL11.GL_MAX_TEXTURE_SIZE); System.out.println(max); e.printStackTrace(); } System.gc(); }
Example #7
Source File: FEResources.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 6 votes |
/** * Gets the texture data. * * @param string the string * @return the texture data */ public static AnimationData getTextureData(String string) { AnimationData t = textures.get(string); if(t != null) { return t; } else { //try to get it, in case we forgot System.err.println("Warn: " + string + " not explicitly defined"); for(String loc: searchFolders){ if(ResourceLoader.resourceExists("res/" + loc + "/" + string + ".png")){ AnimationData txt = new AnimationData("res/" + loc + "/" + string + ".png"); textures.put(string, txt); return txt; } } return textures.get("whoops"); } }
Example #8
Source File: FEResources.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 6 votes |
/** * Gets the audio. * * @param name the name * @return the audio */ public static Audio getAudio(String name) { Audio a = audio.get(name); if(a == null) { // System.err.println("Warn: " + name + " not explicitly defined"); try{ Audio b = AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream("res/sfx/"+name+".wav")); audio.put(name, b); return b; } catch (Exception e){ return null; } } else { return a; } }
Example #9
Source File: Options.java From opsu with GNU General Public License v3.0 | 6 votes |
/** * Loads the skin given by the current skin directory. * If the directory is invalid, the default skin will be loaded. */ public static void loadSkin() { File skinDir = getSkinDir(); if (skinDir == null) // invalid skin name skinName = Skin.DEFAULT_SKIN_NAME; // set skin and modify resource locations ResourceLoader.removeAllResourceLocations(); if (skinDir == null) skin = new Skin(null); else { // load the skin skin = SkinLoader.loadSkin(skinDir); ResourceLoader.addResourceLocation(new FileSystemLocation(skinDir)); } ResourceLoader.addResourceLocation(new ClasspathLocation()); ResourceLoader.addResourceLocation(new FileSystemLocation(new File("."))); ResourceLoader.addResourceLocation(new FileSystemLocation(new File("./res/"))); }
Example #10
Source File: SoundController.java From opsu with GNU General Public License v3.0 | 6 votes |
/** * Returns the sound file name, with extension, by first looking through * the skins directory and then the default resource locations. * @param filename the base file name * @return the full file name, or null if no file found */ private static String getSoundFileName(String filename) { String wav = String.format("%s.wav", filename), mp3 = String.format("%s.mp3", filename); File skinDir = Options.getSkin().getDirectory(); if (skinDir != null) { File skinWAV = new File(skinDir, wav), skinMP3 = new File(skinDir, mp3); if (skinWAV.isFile()) return skinWAV.getAbsolutePath(); if (skinMP3.isFile()) return skinMP3.getAbsolutePath(); } if (ResourceLoader.resourceExists(wav)) return wav; if (ResourceLoader.resourceExists(mp3)) return mp3; return null; }
Example #11
Source File: FEResources.java From FEMultiplayer with GNU General Public License v3.0 | 6 votes |
public static AnimationData getTextureData(String string) { AnimationData t = textures.get(string); if(t != null) { return t; } else { //try to get it, in case we forgot System.err.println("Warn: " + string + " not explicitly defined"); for(String loc: searchFolders){ if(ResourceLoader.resourceExists("res/" + loc + "/" + string + ".png")){ AnimationData txt = new AnimationData("res/" + loc + "/" + string + ".png"); textures.put(string, txt); return txt; } } return textures.get("whoops"); } }
Example #12
Source File: FEResources.java From FEMultiplayer with GNU General Public License v3.0 | 6 votes |
public static Audio getAudio(String name) { Audio a = audio.get(name); if(a == null) { // System.err.println("Warn: " + name + " not explicitly defined"); try{ Audio b = AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream("res/sfx/"+name+".wav")); audio.put(name, b); return b; } catch (Exception e){ return null; } } else { return a; } }
Example #13
Source File: PackedSpriteSheet.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * Load the definition file and parse each of the sections * * @param def The location of the definitions file * @param trans The color to be treated as transparent * @throws SlickException Indicates a failure to read or parse the definitions file * or referenced image. */ private void loadDefinition(String def, Color trans) throws SlickException { BufferedReader reader = new BufferedReader(new InputStreamReader(ResourceLoader.getResourceAsStream(def))); try { image = new Image(basePath+reader.readLine(), false, filter, trans); while (reader.ready()) { if (reader.readLine() == null) { break; } Section sect = new Section(reader); sections.put(sect.name, sect); if (reader.readLine() == null) { break; } } } catch (Exception e) { Log.error(e); throw new SlickException("Failed to process definitions file - invalid format?", e); } }
Example #14
Source File: XMLPackedSheet.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * Create a new XML packed sheet from the XML output by the slick tool * * @param imageRef The reference to the image * @param xmlRef The reference to the XML * @throws SlickException Indicates a failure to parse the XML or read the image */ public XMLPackedSheet(String imageRef, String xmlRef) throws SlickException { image = new Image(imageRef, false, Image.FILTER_NEAREST); try { DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder(); Document doc = builder.parse(ResourceLoader.getResourceAsStream(xmlRef)); NodeList list = doc.getElementsByTagName("sprite"); for (int i=0;i<list.getLength();i++) { Element element = (Element) list.item(i); String name = element.getAttribute("name"); int x = Integer.parseInt(element.getAttribute("x")); int y = Integer.parseInt(element.getAttribute("y")); int width = Integer.parseInt(element.getAttribute("width")); int height = Integer.parseInt(element.getAttribute("height")); sprites.put(name, image.getSubImage(x,y,width,height)); } } catch (Exception e) { throw new SlickException("Failed to parse sprite sheet XML", e); } }
Example #15
Source File: SkinService.java From opsu-dance with GNU General Public License v3.0 | 5 votes |
/** * Loads the skin given by the current skin directory. * If the directory is invalid, the default skin will be loaded. */ public void loadSkin() { File skinDir = getCurrentSkinDirectory(); if (skinDir == null) { // invalid skin name usedSkinName = Skin.DEFAULT_SKIN_NAME; } // create available skins list File[] dirs = SkinLoader.getSkinDirectories(config.skinRootDir); availableSkinDirectories = new String[dirs.length + 1]; availableSkinDirectories[0] = Skin.DEFAULT_SKIN_NAME; for (int i = 0; i < dirs.length; i++) { availableSkinDirectories[i + 1] = dirs[i].getName(); } if (this.lastSkinLocation != null) { ResourceLoader.removeResourceLocation(this.lastSkinLocation); this.lastSkinLocation = null; } if (skinDir == null) { skin = new Skin(null); return; } // load the skin skin = SkinLoader.loadSkin(skinDir); this.lastSkinLocation = new FileSystemLocation(skinDir); ResourceLoader.addPrimaryResourceLocation(this.lastSkinLocation); }
Example #16
Source File: FEMultiplayer.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 5 votes |
public void init(int width, int height, String name) { super.init(width, height, name); Player p1 = new Player("Player", (byte) 0); localPlayer = p1; ByteBuffer icon16, icon32; icon16 = icon32 = null; try { icon16 = ByteBuffer.wrap(TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/gui/icon16.png")).getTextureData()); icon32 = ByteBuffer.wrap(TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/gui/icon32.png")).getTextureData()); } catch (IOException e) { e.printStackTrace(); } Display.setIcon(new ByteBuffer[]{icon16, icon32}); FEResources.loadResources(); FEResources.loadBitmapFonts(); WeaponFactory.loadWeapons(); UnitFactory.loadUnits(); p1.getParty().setColor(Party.TEAM_BLUE); /* OpenGL final setup */ glEnable(GL_LINE_SMOOTH); UnitFactory.getUnit("Lyn"); connect = new ConnectStage(); setCurrentStage(new TitleStage()); SoundTrack.loop("main"); }
Example #17
Source File: BitmapFont.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public BitmapFont(String texName) { try { texture = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/fonts/"+texName+".png")); } catch (IOException e) { e.printStackTrace(); } glyphs = new HashMap<Character, Glyph>(); }
Example #18
Source File: Tileset.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public Tileset(String path, int tileWidth, int tileHeight) { try { tileset = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream(path)); System.out.println("Loaded: "+path); } catch (IOException e) { e.printStackTrace(); } this.tileWidth = tileWidth; this.tileHeight = tileHeight; width = tileset.getImageWidth(); height = tileset.getImageHeight(); }
Example #19
Source File: GameContainer.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Get the build number of slick * * @return The build number of slick */ public static int getBuildVersion() { try { Properties props = new Properties(); props.load(ResourceLoader.getResourceAsStream("version")); int build = Integer.parseInt(props.getProperty("build")); Log.info("Slick Build #"+build); return build; } catch (Exception e) { Log.error("Unable to determine Slick build number"); return -1; } }
Example #20
Source File: CursorLoader.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Get a cursor based on a image reference on the classpath * * @param ref The reference to the image to be loaded * @param x The x-coordinate of the cursor hotspot (left -> right) * @param y The y-coordinate of the cursor hotspot (bottom -> top) * @return The create cursor * @throws IOException Indicates a failure to load the image * @throws LWJGLException Indicates a failure to create the hardware cursor */ public Cursor getCursor(String ref,int x,int y) throws IOException, LWJGLException { LoadableImageData imageData = null; imageData = ImageDataFactory.getImageDataFor(ref); imageData.configureEdging(false); ByteBuffer buf = imageData.loadImage(ResourceLoader.getResourceAsStream(ref), true, true, null); for (int i=0;i<buf.limit();i+=4) { byte red = buf.get(i); byte green = buf.get(i+1); byte blue = buf.get(i+2); byte alpha = buf.get(i+3); buf.put(i+2, red); buf.put(i+1, green); buf.put(i, blue); buf.put(i+3, alpha); } try { int yspot = imageData.getHeight() - y - 1; if (yspot < 0) { yspot = 0; } return new Cursor(imageData.getTexWidth(), imageData.getTexHeight(), x, yspot, 1, buf.asIntBuffer(), null); } catch (Throwable e) { Log.info("Chances are you cursor is too small for this platform"); throw new LWJGLException(e); } }
Example #21
Source File: SoundURLTest.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer) */ public void init(GameContainer container) throws SlickException { sound = new Sound(ResourceLoader.getResource("testdata/restart.ogg")); charlie = new Sound(ResourceLoader.getResource("testdata/cbrown01.wav")); engine = new Sound(ResourceLoader.getResource("testdata/engine.wav")); //music = musica = new Music("testdata/SMB-X.XM"); music = musica = new Music(ResourceLoader.getResource("testdata/restart.ogg"), false); musicb = new Music(ResourceLoader.getResource("testdata/kirby.ogg"), false); burp = new Sound(ResourceLoader.getResource("testdata/burp.aif")); }
Example #22
Source File: BigImage.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Create a new big image by loading it from the specified reference * * @param ref The reference to the image to load * @param filter The image filter to apply (@see #Image.FILTER_NEAREST) * @param tileSize The maximum size of the tiles to use to build the bigger image * @throws SlickException Indicates we were unable to locate the resource */ private void build(String ref, int filter, int tileSize) throws SlickException { try { final LoadableImageData data = ImageDataFactory.getImageDataFor(ref); final ByteBuffer imageBuffer = data.loadImage(ResourceLoader.getResourceAsStream(ref), false, null); build(data, imageBuffer, filter, tileSize); } catch (IOException e) { throw new SlickException("Failed to load: "+ref, e); } }
Example #23
Source File: MiscUtils.java From opsu-dance with GNU General Public License v3.0 | 5 votes |
@Override public Properties get() { Properties props = new Properties(); try { props.load(ResourceLoader.getResourceAsStream(Constants.VERSION_FILE)); } catch (IOException e) { Log.error("Could not read version file", e); } return props; }
Example #24
Source File: FEResources.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public static void loadBitmapFonts() { Scanner in = new Scanner(ResourceLoader.getResourceAsStream("res/fonts/fonts.txt")); while(in.hasNextLine()) { String line = in.nextLine(); if(line.startsWith("#")) continue; if(line.startsWith("define")) { String name = line.split(":")[1]; String texName = in.nextLine(); char[] chars = in.nextLine().toCharArray(); int height = Integer.parseInt(in.nextLine()); int spacing = Integer.parseInt(in.nextLine()); char[] widths = in.nextLine().toCharArray(); BitmapFont font = new BitmapFont(texName); font.setHeight(height); font.setSpacing(spacing); int pos = 0; for(int i=0; i<chars.length; i++) { int width = Integer.parseInt(widths[i]+""); font.put(chars[i], pos, width); pos += width; } bitmapFonts.put(name, font); System.out.println(name+"(bitmap font) loaded"); } } in.close(); }
Example #25
Source File: SoundTrack.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public static void restart(){ if(!enabled) return; try { Audio a = AudioLoader.getStreamingAudio("OGG", ResourceLoader.getResource("res/music/"+current+".ogg")); a.playAsMusic(1, 1, true); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }
Example #26
Source File: SoundTrack.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public static void loop(String name){ if(!enabled) return; if(name.equals(current)) return; try { current = name; Audio a = AudioLoader.getStreamingAudio("OGG", ResourceLoader.getResource("res/music/"+name+".ogg")); a.playAsMusic(1, 1, true); } catch (IOException e) { e.printStackTrace(); } }
Example #27
Source File: FEMultiplayer.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public void init(int width, int height, String name) { super.init(width, height, name); Player p1 = new Player("Player", (byte) 0); localPlayer = p1; ByteBuffer icon16, icon32; icon16 = icon32 = null; try { icon16 = ByteBuffer.wrap(TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/gui/icon16.png")).getTextureData()); icon32 = ByteBuffer.wrap(TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/gui/icon32.png")).getTextureData()); } catch (IOException e) { e.printStackTrace(); } Display.setIcon(new ByteBuffer[]{icon16, icon32}); FEResources.loadResources(); FEResources.loadBitmapFonts(); WeaponFactory.loadWeapons(); UnitFactory.loadUnits(); p1.getParty().setColor(Party.TEAM_BLUE); /* OpenGL final setup */ glEnable(GL_LINE_SMOOTH); UnitFactory.getUnit("Lyn"); connect = new ConnectStage(); setCurrentStage(new TitleStage()); messages = new CopyOnWriteArrayList<Message>(); SoundTrack.loop("main_theme"); }
Example #28
Source File: MusicController.java From opsu with GNU General Public License v3.0 | 5 votes |
/** * Plays an audio file at the preview position. * If the audio file is already playing, then nothing will happen. * @param beatmap the beatmap to play * @param loop whether or not to loop the track * @param preview whether to start at the preview time (true) or beginning (false) */ public static void play(final Beatmap beatmap, final boolean loop, final boolean preview) { // new track: load and play if (lastBeatmap == null || !beatmap.audioFilename.equals(lastBeatmap.audioFilename)) { final File audioFile = beatmap.audioFilename; if (!audioFile.isFile() && !ResourceLoader.resourceExists(audioFile.getPath())) { UI.getNotificationManager().sendBarNotification(String.format("Could not find track '%s'.", audioFile.getName())); return; } reset(); Utils.gc(false); switch (BeatmapParser.getExtension(beatmap.audioFilename.getName())) { case "ogg": case "mp3": trackLoader = new Thread() { @Override public void run() { loadTrack(audioFile, (preview) ? beatmap.previewTime : 0, loop); } }; trackLoader.start(); break; default: break; } } // new track position: play at position else if (beatmap.previewTime != lastBeatmap.previewTime) playAt(beatmap.previewTime, loop); lastBeatmap = beatmap; }
Example #29
Source File: Fonts.java From opsu with GNU General Public License v3.0 | 5 votes |
/** * Initializes all fonts. * @throws SlickException if ASCII glyphs could not be loaded * @throws FontFormatException if any font stream data does not contain the required font tables * @throws IOException if a font stream cannot be completely read */ public static void init() throws SlickException, FontFormatException, IOException { float fontBase = 12f * GameImage.getUIscale(); Font javaFontMain = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_MAIN)); Font javaFontBold = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_BOLD)); Font javaFontCJK = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_CJK)); Font fontMain = javaFontMain.deriveFont(Font.PLAIN, (int) (fontBase * 4 / 3)); Font fontBold = javaFontBold.deriveFont(Font.PLAIN, (int) (fontBase * 4 / 3)); Font fontCJK = javaFontCJK.deriveFont(Font.PLAIN, (int) (fontBase * 4 / 3)); DEFAULT = new UnicodeFont(fontMain); BOLD = new UnicodeFont(fontBold.deriveFont(Font.BOLD)); XLARGE = new UnicodeFont(fontMain.deriveFont(fontBase * 3)); LARGE = new UnicodeFont(fontMain.deriveFont(fontBase * 2)); MEDIUM = new UnicodeFont(fontMain.deriveFont(fontBase * 3 / 2)); MEDIUMBOLD = new UnicodeFont(fontBold.deriveFont(Font.BOLD, fontBase * 3 / 2)); SMALL = new UnicodeFont(fontMain.deriveFont(fontBase)); SMALLBOLD = new UnicodeFont(fontBold.deriveFont(Font.BOLD, fontBase)); ColorEffect colorEffect = new ColorEffect(); loadFont(DEFAULT, colorEffect, new UnicodeFont(fontCJK)); loadFont(BOLD, colorEffect, new UnicodeFont(fontCJK.deriveFont(Font.BOLD))); loadFont(XLARGE, colorEffect, new UnicodeFont(fontCJK.deriveFont(fontBase * 3))); loadFont(LARGE, colorEffect, new UnicodeFont(fontCJK.deriveFont(fontBase * 2))); loadFont(MEDIUM, colorEffect, new UnicodeFont(fontCJK.deriveFont(fontBase * 3 / 2))); loadFont(MEDIUMBOLD, colorEffect, new UnicodeFont(fontCJK.deriveFont(Font.BOLD, fontBase * 3 / 2))); loadFont(SMALL, colorEffect, new UnicodeFont(fontCJK.deriveFont(fontBase))); loadFont(SMALLBOLD, colorEffect, new UnicodeFont(fontCJK.deriveFont(Font.BOLD, fontBase))); }
Example #30
Source File: AnimationData.java From FEMultiplayer with GNU General Public License v3.0 | 5 votes |
public Texture getTexture() { try { Texture t = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream(path)); System.out.println("Loaded "+path); return t; } catch (IOException e) { System.err.println("Texture not found: "+path); e.printStackTrace(); return null; } }