Java Code Examples for sun.java2d.SurfaceData#flush()

The following examples show how to use sun.java2d.SurfaceData#flush() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: CWarningWindow.java    From openjdk-jdk8u with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 2
Source File: VolatileSurfaceManager.java    From jdk8u-jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 3
Source File: CWarningWindow.java    From openjdk-jdk9 with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 4
Source File: VolatileSurfaceManager.java    From jdk8u-dev-jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 5
Source File: VolatileSurfaceManager.java    From Bytecoder with Apache License 2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 6
Source File: CWarningWindow.java    From openjdk-jdk8u-backup with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 7
Source File: VolatileSurfaceManager.java    From openjdk-jdk8u-backup with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 8
Source File: VolatileSurfaceManager.java    From openjdk-8-source with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 9
Source File: VolatileSurfaceManager.java    From openjdk-jdk8u with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 10
Source File: CWarningWindow.java    From jdk8u-jdk with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 11
Source File: CWarningWindow.java    From jdk8u60 with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 12
Source File: CWarningWindow.java    From hottub with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 13
Source File: VolatileSurfaceManager.java    From jdk8u_jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Releases any associated hardware memory for this image by
 * calling flush on sdAccel.  This method forces a lostSurface
 * situation so any future operations on the image will need to
 * revalidate the image first.
 */
public void flush() {
    lostSurface = true;
    SurfaceData oldSD = sdAccel;
    sdAccel = null;
    if (oldSD != null) {
        oldSD.flush();
    }
}
 
Example 14
Source File: CWarningWindow.java    From dragonwell8_jdk with GNU General Public License v2.0 5 votes vote down vote up
private void replaceSurface() {
    SurfaceData oldData = contentView.getSurfaceData();

    replaceSurfaceData();

    if (oldData != null && oldData != contentView.getSurfaceData()) {
        oldData.flush();
    }
}
 
Example 15
Source File: WComponentPeer.java    From openjdk-8 with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Multi-buffer version of replaceSurfaceData.  This version is called
 * by createBuffers(), which needs to acquire the same locks in the same
 * order, but also needs to perform additional functions inside the
 * locks.
 */
public void replaceSurfaceData(int newNumBackBuffers,
                               BufferCapabilities caps)
{
    SurfaceData oldData = null;
    VolatileImage oldBB = null;
    synchronized(((Component)target).getTreeLock()) {
        synchronized(this) {
            if (pData == 0) {
                return;
            }
            numBackBuffers = newNumBackBuffers;
            ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
            oldData = surfaceData;
            mgr.dropScreenSurface(oldData);
            createScreenSurface(true);
            if (oldData != null) {
                oldData.invalidate();
            }

            oldBB = backBuffer;
            if (numBackBuffers > 0) {
                // set the caps first, they're used when creating the bb
                backBufferCaps = caps;
                Win32GraphicsConfig gc =
                    (Win32GraphicsConfig)getGraphicsConfiguration();
                backBuffer = gc.createBackBuffer(this);
            } else if (backBuffer != null) {
                backBufferCaps = null;
                backBuffer = null;
            }
        }
    }
    // it would be better to do this before we create new ones,
    // but then we'd run into deadlock issues
    if (oldData != null) {
        oldData.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
    if (oldBB != null) {
        oldBB.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
}
 
Example 16
Source File: WComponentPeer.java    From TencentKona-8 with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Multi-buffer version of replaceSurfaceData.  This version is called
 * by createBuffers(), which needs to acquire the same locks in the same
 * order, but also needs to perform additional functions inside the
 * locks.
 */
public void replaceSurfaceData(int newNumBackBuffers,
                               BufferCapabilities caps)
{
    SurfaceData oldData = null;
    VolatileImage oldBB = null;
    synchronized(((Component)target).getTreeLock()) {
        synchronized(this) {
            if (pData == 0) {
                return;
            }
            numBackBuffers = newNumBackBuffers;
            ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
            oldData = surfaceData;
            mgr.dropScreenSurface(oldData);
            createScreenSurface(true);
            if (oldData != null) {
                oldData.invalidate();
            }

            oldBB = backBuffer;
            if (numBackBuffers > 0) {
                // set the caps first, they're used when creating the bb
                backBufferCaps = caps;
                Win32GraphicsConfig gc =
                    (Win32GraphicsConfig)getGraphicsConfiguration();
                backBuffer = gc.createBackBuffer(this);
            } else if (backBuffer != null) {
                backBufferCaps = null;
                backBuffer = null;
            }
        }
    }
    // it would be better to do this before we create new ones,
    // but then we'd run into deadlock issues
    if (oldData != null) {
        oldData.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
    if (oldBB != null) {
        oldBB.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
}
 
Example 17
Source File: WComponentPeer.java    From openjdk-jdk8u-backup with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Multi-buffer version of replaceSurfaceData.  This version is called
 * by createBuffers(), which needs to acquire the same locks in the same
 * order, but also needs to perform additional functions inside the
 * locks.
 */
public void replaceSurfaceData(int newNumBackBuffers,
                               BufferCapabilities caps)
{
    SurfaceData oldData = null;
    VolatileImage oldBB = null;
    synchronized(((Component)target).getTreeLock()) {
        synchronized(this) {
            if (pData == 0) {
                return;
            }
            numBackBuffers = newNumBackBuffers;
            ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
            oldData = surfaceData;
            mgr.dropScreenSurface(oldData);
            createScreenSurface(true);
            if (oldData != null) {
                oldData.invalidate();
            }

            oldBB = backBuffer;
            if (numBackBuffers > 0) {
                // set the caps first, they're used when creating the bb
                backBufferCaps = caps;
                Win32GraphicsConfig gc =
                    (Win32GraphicsConfig)getGraphicsConfiguration();
                backBuffer = gc.createBackBuffer(this);
            } else if (backBuffer != null) {
                backBufferCaps = null;
                backBuffer = null;
            }
        }
    }
    // it would be better to do this before we create new ones,
    // but then we'd run into deadlock issues
    if (oldData != null) {
        oldData.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
    if (oldBB != null) {
        oldBB.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
}
 
Example 18
Source File: WComponentPeer.java    From openjdk-8-source with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Multi-buffer version of replaceSurfaceData.  This version is called
 * by createBuffers(), which needs to acquire the same locks in the same
 * order, but also needs to perform additional functions inside the
 * locks.
 */
public void replaceSurfaceData(int newNumBackBuffers,
                               BufferCapabilities caps)
{
    SurfaceData oldData = null;
    VolatileImage oldBB = null;
    synchronized(((Component)target).getTreeLock()) {
        synchronized(this) {
            if (pData == 0) {
                return;
            }
            numBackBuffers = newNumBackBuffers;
            ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
            oldData = surfaceData;
            mgr.dropScreenSurface(oldData);
            createScreenSurface(true);
            if (oldData != null) {
                oldData.invalidate();
            }

            oldBB = backBuffer;
            if (numBackBuffers > 0) {
                // set the caps first, they're used when creating the bb
                backBufferCaps = caps;
                Win32GraphicsConfig gc =
                    (Win32GraphicsConfig)getGraphicsConfiguration();
                backBuffer = gc.createBackBuffer(this);
            } else if (backBuffer != null) {
                backBufferCaps = null;
                backBuffer = null;
            }
        }
    }
    // it would be better to do this before we create new ones,
    // but then we'd run into deadlock issues
    if (oldData != null) {
        oldData.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
    if (oldBB != null) {
        oldBB.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
}
 
Example 19
Source File: WComponentPeer.java    From jdk8u-dev-jdk with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Multi-buffer version of replaceSurfaceData.  This version is called
 * by createBuffers(), which needs to acquire the same locks in the same
 * order, but also needs to perform additional functions inside the
 * locks.
 */
public void replaceSurfaceData(int newNumBackBuffers,
                               BufferCapabilities caps)
{
    SurfaceData oldData = null;
    VolatileImage oldBB = null;
    synchronized(((Component)target).getTreeLock()) {
        synchronized(this) {
            if (pData == 0) {
                return;
            }
            numBackBuffers = newNumBackBuffers;
            ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
            oldData = surfaceData;
            mgr.dropScreenSurface(oldData);
            createScreenSurface(true);
            if (oldData != null) {
                oldData.invalidate();
            }

            oldBB = backBuffer;
            if (numBackBuffers > 0) {
                // set the caps first, they're used when creating the bb
                backBufferCaps = caps;
                Win32GraphicsConfig gc =
                    (Win32GraphicsConfig)getGraphicsConfiguration();
                backBuffer = gc.createBackBuffer(this);
            } else if (backBuffer != null) {
                backBufferCaps = null;
                backBuffer = null;
            }
        }
    }
    // it would be better to do this before we create new ones,
    // but then we'd run into deadlock issues
    if (oldData != null) {
        oldData.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
    if (oldBB != null) {
        oldBB.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
}
 
Example 20
Source File: WComponentPeer.java    From openjdk-jdk9 with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Multi-buffer version of replaceSurfaceData.  This version is called
 * by createBuffers(), which needs to acquire the same locks in the same
 * order, but also needs to perform additional functions inside the
 * locks.
 */
public void replaceSurfaceData(int newNumBackBuffers,
                               BufferCapabilities caps)
{
    SurfaceData oldData = null;
    VolatileImage oldBB = null;
    synchronized(((Component)target).getTreeLock()) {
        synchronized(this) {
            if (pData == 0) {
                return;
            }
            numBackBuffers = newNumBackBuffers;
            ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
            oldData = surfaceData;
            mgr.dropScreenSurface(oldData);
            createScreenSurface(true);
            if (oldData != null) {
                oldData.invalidate();
            }

            oldBB = backBuffer;
            if (numBackBuffers > 0) {
                // set the caps first, they're used when creating the bb
                backBufferCaps = caps;
                Win32GraphicsConfig gc =
                    (Win32GraphicsConfig)getGraphicsConfiguration();
                backBuffer = gc.createBackBuffer(this);
            } else if (backBuffer != null) {
                backBufferCaps = null;
                backBuffer = null;
            }
        }
    }
    // it would be better to do this before we create new ones,
    // but then we'd run into deadlock issues
    if (oldData != null) {
        oldData.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
    if (oldBB != null) {
        oldBB.flush();
        // null out the old data to make it collected faster
        oldData = null;
    }
}