Java Code Examples for javax.swing.UIManager#getLookAndFeel()
The following examples show how to use
javax.swing.UIManager#getLookAndFeel() .
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Example 1
Source File: JSystemFileChooser.java From FastAsyncWorldedit with GNU General Public License v3.0 | 6 votes |
public void updateUI(){ LookAndFeel old = UIManager.getLookAndFeel(); try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (Throwable ex) { old = null; } super.updateUI(); if(old != null){ FilePane filePane = findFilePane(this); filePane.setViewType(FilePane.VIEWTYPE_DETAILS); filePane.setViewType(FilePane.VIEWTYPE_LIST); Color background = UIManager.getColor("Label.background"); setBackground(background); setOpaque(true); try { UIManager.setLookAndFeel(old); } catch (UnsupportedLookAndFeelException ignored) {} // shouldn't get here } }
Example 2
Source File: DPreferences.java From keystore-explorer with GNU General Public License v3.0 | 6 votes |
private void initLookAndFeelSelection() { // This may contain duplicates UIManager.LookAndFeelInfo[] lookFeelInfos = UIManager.getInstalledLookAndFeels(); LookAndFeel currentLookAndFeel = UIManager.getLookAndFeel(); TreeSet<String> lookFeelClasses = new TreeSet<>(); for (UIManager.LookAndFeelInfo lfi : lookFeelInfos) { // Avoid duplicates if (!lookFeelClasses.contains(lfi.getClassName())) { lookFeelClasses.add(lfi.getClassName()); lookFeelInfoList.add(lfi); jcbLookFeel.addItem(lfi.getName()); // Pre-select current look & feel - compare by class as the look // and feel name can differ from the look and feel info name if ((currentLookAndFeel != null) && (currentLookAndFeel.getClass().getName().equals(lfi.getClassName()))) { this.lookFeelInfo = lfi; jcbLookFeel.setSelectedIndex(jcbLookFeel.getItemCount() - 1); } } } }
Example 3
Source File: FlatRootPaneUI.java From FlatLaf with Apache License 2.0 | 6 votes |
@Override protected void installDefaults( JRootPane c ) { super.installDefaults( c ); // Update background color of JFrame or JDialog parent to avoid bad border // on HiDPI screens when switching from light to dark Laf. // The background of JFrame is initialized in JFrame.frameInit() and // the background of JDialog in JDialog.dialogInit(), // but it was not updated when switching Laf. Container parent = c.getParent(); if( parent instanceof JFrame || parent instanceof JDialog ) { Color background = parent.getBackground(); if( background == null || background instanceof UIResource ) parent.setBackground( UIManager.getColor( "control" ) ); } // enable dark window appearance on macOS when running in JetBrains Runtime if( SystemInfo.IS_JETBRAINS_JVM && SystemInfo.IS_MAC_OS_10_14_MOJAVE ) { LookAndFeel laf = UIManager.getLookAndFeel(); boolean isDark = laf instanceof FlatLaf && ((FlatLaf)laf).isDark(); c.putClientProperty( "jetbrains.awt.windowDarkAppearance", isDark ); } }
Example 4
Source File: BasicLookAndFeel.java From Java8CN with Apache License 2.0 | 5 votes |
/** * Helper method to play a named sound. * * @param c JComponent to play the sound for. * @param actionKey Key for the sound. */ static void playSound(JComponent c, Object actionKey) { LookAndFeel laf = UIManager.getLookAndFeel(); if (laf instanceof BasicLookAndFeel) { ActionMap map = c.getActionMap(); if (map != null) { Action audioAction = map.get(actionKey); if (audioAction != null) { // pass off firing the Action to a utility method ((BasicLookAndFeel)laf).playSound(audioAction); } } } }
Example 5
Source File: BasicLookAndFeel.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the parent of the passed in ActionMap to be the audio action * map. */ static void installAudioActionMap(ActionMap map) { LookAndFeel laf = UIManager.getLookAndFeel(); if (laf instanceof BasicLookAndFeel) { map.setParent(((BasicLookAndFeel)laf).getAudioActionMap()); } }
Example 6
Source File: BasicLookAndFeel.java From jdk8u60 with GNU General Public License v2.0 | 5 votes |
/** * Helper method to play a named sound. * * @param c JComponent to play the sound for. * @param actionKey Key for the sound. */ static void playSound(JComponent c, Object actionKey) { LookAndFeel laf = UIManager.getLookAndFeel(); if (laf instanceof BasicLookAndFeel) { ActionMap map = c.getActionMap(); if (map != null) { Action audioAction = map.get(actionKey); if (audioAction != null) { // pass off firing the Action to a utility method ((BasicLookAndFeel)laf).playSound(audioAction); } } } }
Example 7
Source File: DesktopProperty.java From Bytecoder with Apache License 2.0 | 5 votes |
public void propertyChange(PropertyChangeEvent pce) { DesktopProperty property = get(); if (property == null || laf != UIManager.getLookAndFeel()) { // The property was GC'ed, we're no longer interested in // PropertyChanges, remove the listener. dispose(); } else { property.invalidate(laf); property.updateUI(); } }
Example 8
Source File: BasicLookAndFeel.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Helper method to play a named sound. * * @param c JComponent to play the sound for. * @param actionKey Key for the sound. */ static void playSound(JComponent c, Object actionKey) { LookAndFeel laf = UIManager.getLookAndFeel(); if (laf instanceof BasicLookAndFeel) { ActionMap map = c.getActionMap(); if (map != null) { Action audioAction = map.get(actionKey); if (audioAction != null) { // pass off firing the Action to a utility method ((BasicLookAndFeel)laf).playSound(audioAction); } } } }
Example 9
Source File: LayoutStyle.java From RipplePower with Apache License 2.0 | 5 votes |
/** * Factory methods for obtaining the current <code>LayoutStyle</code> object * appropriate for the current look and feel. * * @return the current LayoutStyle instance */ public static LayoutStyle getSharedInstance() { Object layoutImpl = UIManager.get("LayoutStyle.instance"); if (layoutImpl != null && (layoutImpl instanceof LayoutStyle)) { return (LayoutStyle) layoutImpl; } LookAndFeel currentLAF = UIManager.getLookAndFeel(); if (layoutStyle == null || currentLAF != laf) { laf = currentLAF; String lafID = laf.getID(); if (USE_CORE_LAYOUT_STYLE) { if ("Aqua" == lafID) { try { currentLAF.getClass().getDeclaredMethod("getLayoutStyle", new Class[0]); layoutStyle = new SwingLayoutStyle(); } catch (NoSuchMethodException nsfex) { // getLayoutStyle() not overriden => use our own (issue // 52) layoutStyle = new AquaLayoutStyle(); } } else { layoutStyle = new SwingLayoutStyle(); } } else if ("Metal" == lafID) { layoutStyle = new MetalLayoutStyle(); } else if ("Windows" == lafID) { layoutStyle = new WindowsLayoutStyle(); } else if ("GTK" == lafID) { layoutStyle = new GnomeLayoutStyle(); } else if ("Aqua" == lafID) { layoutStyle = new AquaLayoutStyle(); } else { layoutStyle = new LayoutStyle(); } } return layoutStyle; }
Example 10
Source File: BasicLookAndFeel.java From openjdk-8 with GNU General Public License v2.0 | 5 votes |
/** * Helper method to play a named sound. * * @param c JComponent to play the sound for. * @param actionKey Key for the sound. */ static void playSound(JComponent c, Object actionKey) { LookAndFeel laf = UIManager.getLookAndFeel(); if (laf instanceof BasicLookAndFeel) { ActionMap map = c.getActionMap(); if (map != null) { Action audioAction = map.get(actionKey); if (audioAction != null) { // pass off firing the Action to a utility method ((BasicLookAndFeel)laf).playSound(audioAction); } } } }
Example 11
Source File: OSPRuntime.java From osp with GNU General Public License v3.0 | 5 votes |
/** * Sets the look and feel of the user interface. Look and feel user interfaces are: * * NIMBUS_LF: com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel * METAL_LF: javax.swing.plaf.metal.MetalLookAndFeel * GTK_LF: com.sun.java.swing.plaf.gtk.GTKLookAndFeel * MOTIF_LF: com.sun.java.swing.plaf.motif.MotifLookAndFeel * WINDOWS_LF: com.sun.java.swing.plaf.windows.WindowsLookAndFeel * DEFAULT_LF: the default look and feel in effect when this class was loaded * CROSS_PLATFORM_LF: the cross platform look and feel; usually METAL_LF * SYSTEM_LF: the operating system look and feel * * @param useDefaultLnFDecorations * @param lookAndFeel * * @return true if successful */ public static boolean setLookAndFeel(boolean useDefaultLnFDecorations, String lookAndFeel) { boolean found = true; LookAndFeel currentLookAndFeel = UIManager.getLookAndFeel(); try { if((lookAndFeel==null)||lookAndFeel.equals(DEFAULT_LF)) { UIManager.setLookAndFeel(DEFAULT_LOOK_AND_FEEL); useDefaultLnFDecorations = DEFAULT_LOOK_AND_FEEL_DECORATIONS; } else if(lookAndFeel.equals(CROSS_PLATFORM_LF)) { lookAndFeel = UIManager.getCrossPlatformLookAndFeelClassName(); UIManager.setLookAndFeel(lookAndFeel); } else if(lookAndFeel.equals(SYSTEM_LF)) { lookAndFeel = UIManager.getSystemLookAndFeelClassName(); UIManager.setLookAndFeel(lookAndFeel); } else if(lookAndFeel.equals(NIMBUS_LF)) { UIManager.setLookAndFeel("com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel"); //$NON-NLS-1$ } else if(lookAndFeel.equals(METAL_LF)) { // MetalLookAndFeel.setCurrentTheme(new DefaultMetalTheme()); UIManager.setLookAndFeel(new MetalLookAndFeel()); } else if(lookAndFeel.equals(GTK_LF)) { UIManager.setLookAndFeel("com.sun.java.swing.plaf.gtk.GTKLookAndFeel"); //$NON-NLS-1$ } else if(lookAndFeel.equals(MOTIF_LF)) { UIManager.setLookAndFeel("com.sun.java.swing.plaf.motif.MotifLookAndFeel"); //$NON-NLS-1$ } else if(lookAndFeel.equals(WINDOWS_LF)) { UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"); //$NON-NLS-1$ } else { UIManager.setLookAndFeel(lookAndFeel); // LnF can be set using a fully qualified path } JFrame.setDefaultLookAndFeelDecorated(useDefaultLnFDecorations); JDialog.setDefaultLookAndFeelDecorated(useDefaultLnFDecorations); } catch(Exception ex) { found = false; } if(!found) { // keep current look and feel try { UIManager.setLookAndFeel(currentLookAndFeel); } catch(Exception e) {} } return found; }
Example 12
Source File: BasicLookAndFeel.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the parent of the passed in ActionMap to be the audio action * map. */ static void installAudioActionMap(ActionMap map) { LookAndFeel laf = UIManager.getLookAndFeel(); if (laf instanceof BasicLookAndFeel) { map.setParent(((BasicLookAndFeel)laf).getAudioActionMap()); } }
Example 13
Source File: ProgressPanel.java From gate-core with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void setIndeterminate(boolean indeterminate) { // workaround for bug in some versions of Aqua L&F that prevents GATE // from exiting if indeterminate progress bars are used if(Gate.runningOnMac() && (UIManager.getLookAndFeel() == null || UIManager.getLookAndFeel().getClass().getName() .equals(UIManager.getSystemLookAndFeelClassName()))) { return; } else { super.setIndeterminate(indeterminate); } }
Example 14
Source File: DefaultTreeCellRenderer.java From jdk8u_jdk with GNU General Public License v2.0 | 4 votes |
/** * Configures the renderer based on the passed in components. * The value is set from messaging the tree with * <code>convertValueToText</code>, which ultimately invokes * <code>toString</code> on <code>value</code>. * The foreground color is set based on the selection and the icon * is set based on the <code>leaf</code> and <code>expanded</code> * parameters. */ public Component getTreeCellRendererComponent(JTree tree, Object value, boolean sel, boolean expanded, boolean leaf, int row, boolean hasFocus) { String stringValue = tree.convertValueToText(value, sel, expanded, leaf, row, hasFocus); this.tree = tree; this.hasFocus = hasFocus; setText(stringValue); Color fg = null; isDropCell = false; JTree.DropLocation dropLocation = tree.getDropLocation(); if (dropLocation != null && dropLocation.getChildIndex() == -1 && tree.getRowForPath(dropLocation.getPath()) == row) { Color col = DefaultLookup.getColor(this, ui, "Tree.dropCellForeground"); if (col != null) { fg = col; } else { fg = getTextSelectionColor(); } isDropCell = true; } else if (sel) { fg = getTextSelectionColor(); } else { fg = getTextNonSelectionColor(); } setForeground(fg); Icon icon = null; if (leaf) { icon = getLeafIcon(); } else if (expanded) { icon = getOpenIcon(); } else { icon = getClosedIcon(); } if (!tree.isEnabled()) { setEnabled(false); LookAndFeel laf = UIManager.getLookAndFeel(); Icon disabledIcon = laf.getDisabledIcon(tree, icon); if (disabledIcon != null) icon = disabledIcon; setDisabledIcon(icon); } else { setEnabled(true); setIcon(icon); } setComponentOrientation(tree.getComponentOrientation()); selected = sel; return this; }
Example 15
Source File: DefaultsDisplay.java From littleluck with Apache License 2.0 | 4 votes |
protected void addDefaultsTab() { LookAndFeel lookAndFeel = UIManager.getLookAndFeel(); JScrollPane scrollPane = new JScrollPane(createDefaultsTable()); tabPane.addTab(lookAndFeel.getName() + " Defaults", scrollPane); defaultsTablesMap.put(lookAndFeel.getName(), scrollPane); }
Example 16
Source File: DefaultTreeCellRenderer.java From Java8CN with Apache License 2.0 | 4 votes |
/** * Configures the renderer based on the passed in components. * The value is set from messaging the tree with * <code>convertValueToText</code>, which ultimately invokes * <code>toString</code> on <code>value</code>. * The foreground color is set based on the selection and the icon * is set based on the <code>leaf</code> and <code>expanded</code> * parameters. */ public Component getTreeCellRendererComponent(JTree tree, Object value, boolean sel, boolean expanded, boolean leaf, int row, boolean hasFocus) { String stringValue = tree.convertValueToText(value, sel, expanded, leaf, row, hasFocus); this.tree = tree; this.hasFocus = hasFocus; setText(stringValue); Color fg = null; isDropCell = false; JTree.DropLocation dropLocation = tree.getDropLocation(); if (dropLocation != null && dropLocation.getChildIndex() == -1 && tree.getRowForPath(dropLocation.getPath()) == row) { Color col = DefaultLookup.getColor(this, ui, "Tree.dropCellForeground"); if (col != null) { fg = col; } else { fg = getTextSelectionColor(); } isDropCell = true; } else if (sel) { fg = getTextSelectionColor(); } else { fg = getTextNonSelectionColor(); } setForeground(fg); Icon icon = null; if (leaf) { icon = getLeafIcon(); } else if (expanded) { icon = getOpenIcon(); } else { icon = getClosedIcon(); } if (!tree.isEnabled()) { setEnabled(false); LookAndFeel laf = UIManager.getLookAndFeel(); Icon disabledIcon = laf.getDisabledIcon(tree, icon); if (disabledIcon != null) icon = disabledIcon; setDisabledIcon(icon); } else { setEnabled(true); setIcon(icon); } setComponentOrientation(tree.getComponentOrientation()); selected = sel; return this; }
Example 17
Source File: TriStateCheckBox.java From FlatLaf with Apache License 2.0 | 4 votes |
private boolean isThirdStateSupported() { LookAndFeel laf = UIManager.getLookAndFeel(); return laf instanceof FlatLaf || laf.getClass().getName().equals( "com.apple.laf.AquaLookAndFeel" ); }
Example 18
Source File: DefaultTreeCellRenderer.java From openjdk-jdk8u with GNU General Public License v2.0 | 4 votes |
/** * Configures the renderer based on the passed in components. * The value is set from messaging the tree with * <code>convertValueToText</code>, which ultimately invokes * <code>toString</code> on <code>value</code>. * The foreground color is set based on the selection and the icon * is set based on the <code>leaf</code> and <code>expanded</code> * parameters. */ public Component getTreeCellRendererComponent(JTree tree, Object value, boolean sel, boolean expanded, boolean leaf, int row, boolean hasFocus) { String stringValue = tree.convertValueToText(value, sel, expanded, leaf, row, hasFocus); this.tree = tree; this.hasFocus = hasFocus; setText(stringValue); Color fg = null; isDropCell = false; JTree.DropLocation dropLocation = tree.getDropLocation(); if (dropLocation != null && dropLocation.getChildIndex() == -1 && tree.getRowForPath(dropLocation.getPath()) == row) { Color col = DefaultLookup.getColor(this, ui, "Tree.dropCellForeground"); if (col != null) { fg = col; } else { fg = getTextSelectionColor(); } isDropCell = true; } else if (sel) { fg = getTextSelectionColor(); } else { fg = getTextNonSelectionColor(); } setForeground(fg); Icon icon = null; if (leaf) { icon = getLeafIcon(); } else if (expanded) { icon = getOpenIcon(); } else { icon = getClosedIcon(); } if (!tree.isEnabled()) { setEnabled(false); LookAndFeel laf = UIManager.getLookAndFeel(); Icon disabledIcon = laf.getDisabledIcon(tree, icon); if (disabledIcon != null) icon = disabledIcon; setDisabledIcon(icon); } else { setEnabled(true); setIcon(icon); } setComponentOrientation(tree.getComponentOrientation()); selected = sel; return this; }
Example 19
Source File: DefaultTreeCellRenderer.java From hottub with GNU General Public License v2.0 | 4 votes |
/** * Configures the renderer based on the passed in components. * The value is set from messaging the tree with * <code>convertValueToText</code>, which ultimately invokes * <code>toString</code> on <code>value</code>. * The foreground color is set based on the selection and the icon * is set based on the <code>leaf</code> and <code>expanded</code> * parameters. */ public Component getTreeCellRendererComponent(JTree tree, Object value, boolean sel, boolean expanded, boolean leaf, int row, boolean hasFocus) { String stringValue = tree.convertValueToText(value, sel, expanded, leaf, row, hasFocus); this.tree = tree; this.hasFocus = hasFocus; setText(stringValue); Color fg = null; isDropCell = false; JTree.DropLocation dropLocation = tree.getDropLocation(); if (dropLocation != null && dropLocation.getChildIndex() == -1 && tree.getRowForPath(dropLocation.getPath()) == row) { Color col = DefaultLookup.getColor(this, ui, "Tree.dropCellForeground"); if (col != null) { fg = col; } else { fg = getTextSelectionColor(); } isDropCell = true; } else if (sel) { fg = getTextSelectionColor(); } else { fg = getTextNonSelectionColor(); } setForeground(fg); Icon icon = null; if (leaf) { icon = getLeafIcon(); } else if (expanded) { icon = getOpenIcon(); } else { icon = getClosedIcon(); } if (!tree.isEnabled()) { setEnabled(false); LookAndFeel laf = UIManager.getLookAndFeel(); Icon disabledIcon = laf.getDisabledIcon(tree, icon); if (disabledIcon != null) icon = disabledIcon; setDisabledIcon(icon); } else { setEnabled(true); setIcon(icon); } setComponentOrientation(tree.getComponentOrientation()); selected = sel; return this; }
Example 20
Source File: DefaultTreeCellRenderer.java From jdk8u-jdk with GNU General Public License v2.0 | 4 votes |
/** * Configures the renderer based on the passed in components. * The value is set from messaging the tree with * <code>convertValueToText</code>, which ultimately invokes * <code>toString</code> on <code>value</code>. * The foreground color is set based on the selection and the icon * is set based on the <code>leaf</code> and <code>expanded</code> * parameters. */ public Component getTreeCellRendererComponent(JTree tree, Object value, boolean sel, boolean expanded, boolean leaf, int row, boolean hasFocus) { String stringValue = tree.convertValueToText(value, sel, expanded, leaf, row, hasFocus); this.tree = tree; this.hasFocus = hasFocus; setText(stringValue); Color fg = null; isDropCell = false; JTree.DropLocation dropLocation = tree.getDropLocation(); if (dropLocation != null && dropLocation.getChildIndex() == -1 && tree.getRowForPath(dropLocation.getPath()) == row) { Color col = DefaultLookup.getColor(this, ui, "Tree.dropCellForeground"); if (col != null) { fg = col; } else { fg = getTextSelectionColor(); } isDropCell = true; } else if (sel) { fg = getTextSelectionColor(); } else { fg = getTextNonSelectionColor(); } setForeground(fg); Icon icon = null; if (leaf) { icon = getLeafIcon(); } else if (expanded) { icon = getOpenIcon(); } else { icon = getClosedIcon(); } if (!tree.isEnabled()) { setEnabled(false); LookAndFeel laf = UIManager.getLookAndFeel(); Icon disabledIcon = laf.getDisabledIcon(tree, icon); if (disabledIcon != null) icon = disabledIcon; setDisabledIcon(icon); } else { setEnabled(true); setIcon(icon); } setComponentOrientation(tree.getComponentOrientation()); selected = sel; return this; }