Java Code Examples for org.bukkit.event.world.ChunkUnloadEvent#setCancelled()

The following examples show how to use org.bukkit.event.world.ChunkUnloadEvent#setCancelled() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: WorldListener.java    From WorldGuardExtraFlagsPlugin with MIT License 5 votes vote down vote up
@EventHandler(ignoreCancelled = true)
public void onChunkUnloadEvent(ChunkUnloadEvent event)
{
	World world = event.getWorld();
	Chunk chunk = event.getChunk();
	
	if (!this.plugin.getWorldGuardCommunicator().doUnloadChunkFlagCheck(world, chunk))
	{
		event.setCancelled(true);
	}
}
 
Example 2
Source File: ChunkListener.java    From BedwarsRel with GNU General Public License v3.0 5 votes vote down vote up
@EventHandler
public void onUnload(ChunkUnloadEvent unload) {
  Game game = BedwarsRel.getInstance().getGameManager()
      .getGameByChunkLocation(unload.getChunk().getX(),
          unload.getChunk().getZ());
  if (game == null) {
    return;
  }

  if (game.getState() != GameState.RUNNING) {
    return;
  }

  unload.setCancelled(true);
}
 
Example 3
Source File: BukkitQueue_0.java    From FastAsyncWorldedit with GNU General Public License v3.0 5 votes vote down vote up
@EventHandler
public static void onChunkUnload(ChunkUnloadEvent event) {
    Chunk chunk = event.getChunk();
    long pair = MathMan.pairInt(chunk.getX(), chunk.getZ());
    Long lastLoad = keepLoaded.get(pair);
    if (lastLoad != null) {
        if (Fawe.get().getTimer().getTickStart() - lastLoad < 10000) {
            event.setCancelled(true);
        } else {
            keepLoaded.remove(pair);
        }
    }
}
 
Example 4
Source File: BlockListener.java    From civcraft with GNU General Public License v2.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.HIGH)
public void onChunkUnloadEvent(ChunkUnloadEvent event) {
	Boolean persist = CivGlobal.isPersistChunk(event.getChunk());		
	if (persist != null && persist == true) {
		event.setCancelled(true);
	}
}