Java Code Examples for java.awt.geom.GeneralPath#createTransformedShape()

The following examples show how to use java.awt.geom.GeneralPath#createTransformedShape() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: GUIHex.java    From Rails with GNU General Public License v2.0 6 votes vote down vote up
private GeneralPath getInnerHexagon(GeneralPath hexagon, HexPoint center) {
    //inner hexagons are drawn outlined (not filled)
    //for this draw, the stroke width is half the scale reduction
    //the scale factor is multiplied by the average of hex width / height in order
    //to get a good estimate for which for stroke width the hex borders are touched
    //by the stroke

    AffineTransform at =
            AffineTransform.getScaleInstance(getHexDrawScale(), getHexDrawScale());
    GeneralPath innerHexagon = (GeneralPath) hexagon.createTransformedShape(at);

    // Translate innerHexagon to make it concentric.
    Rectangle2D innerBounds = innerHexagon.getBounds2D();
    HexPoint innerCenter = new HexPoint(
            innerBounds.getX() + innerBounds.getWidth() / 2.0,
            innerBounds.getY() + innerBounds.getHeight() / 2.0
    );
    HexPoint difference = HexPoint.difference(center, innerCenter);

    at = AffineTransform.getTranslateInstance(difference.getX(), difference.getY());
    innerHexagon.transform(at);

    return innerHexagon;
}
 
Example 2
Source File: ArrowedStroke.java    From ramus with GNU General Public License v3.0 6 votes vote down vote up
protected Shape createArrow(float fx, float fy, float tx, float ty) {
    float dx = tx - fx;
    float dy = ty - fy;
    float D = (float) Math.sqrt(dx * dx + dy * dy);
    float z = (dx <= 0) ? fx - D : fx + D;
    double alpha = (dx > 0) ? Math.asin(dy / D) : -Math.asin(dy / D);
    float h = arrowHeight;

    int n = (int) (D / h);
    h = D / (float) (n + 1);

    float dec = (dx <= 0) ? h : -h;

    GeneralPath gp = new GeneralPath();
    for (int i = 0; i <= n; i++) {
        gp.moveTo(z + dec, fy - arrowWidth);
        gp.lineTo(z, fy);
        gp.lineTo(z + dec, fy + arrowWidth);
        z += dec;
    }
    gp.closePath();
    AffineTransform affineTransform = new AffineTransform();
    affineTransform.rotate(alpha, fx, fy);
    return gp.createTransformedShape(affineTransform);
}
 
Example 3
Source File: WayStroke.java    From ramus with GNU General Public License v3.0 5 votes vote down vote up
protected Shape createArrow(float fx, float fy, float tx, float ty) {
    float dx = tx - fx;
    float dy = ty - fy;
    float D = (float) Math.sqrt(dx * dx + dy * dy);
    float z = (dx <= 0) ? fx - D : fx + D;
    double alpha = (dx > 0) ? Math.asin(dy / D) : -Math.asin(dy / D);
    float h = arrowWidth * 2;

    int n = (int) (D / h);
    h = D / (float) (n + 1);
    if (n < 0)
        n = 0;

    float dec = (dx <= 0) ? h : -h;
    GeneralPath gp = new GeneralPath();
    for (int i = 0; i <= n; i++) {
        gp.moveTo(z + dec, fy - arrowWidth);
        gp.lineTo(z + dec / 2f, fy - arrowWidth);
        gp.lineTo(z, fy);
        gp.lineTo(z + dec / 2f, fy + arrowWidth);
        gp.lineTo(z + dec, fy + arrowWidth);
        gp.lineTo(z + dec / 2f, fy);
        z += dec;
    }
    gp.closePath();
    AffineTransform affineTransform = new AffineTransform();
    affineTransform.rotate(alpha, fx, fy);
    return gp.createTransformedShape(affineTransform);
}
 
Example 4
Source File: LongNeedle.java    From openstock with GNU General Public License v3.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
@Override
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 5
Source File: LongNeedle.java    From ccu-historian with GNU General Public License v3.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
@Override
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 6
Source File: LongNeedle.java    From SIMVA-SoS with Apache License 2.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
@Override
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 7
Source File: LongNeedle.java    From ECG-Viewer with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
@Override
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 8
Source File: LongNeedle.java    From astor with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 9
Source File: LongNeedle.java    From astor with GNU General Public License v2.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea, 
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 10
Source File: LongNeedle.java    From opensim-gui with Apache License 2.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea, 
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 11
Source File: LongNeedle.java    From buffer_bci with GNU General Public License v3.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
@Override
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}
 
Example 12
Source File: LongNeedle.java    From buffer_bci with GNU General Public License v3.0 4 votes vote down vote up
/**
 * Draws the needle.
 *
 * @param g2  the graphics device.
 * @param plotArea  the plot area.
 * @param rotate  the rotation point.
 * @param angle  the angle.
 */
@Override
protected void drawNeedle(Graphics2D g2, Rectangle2D plotArea,
                          Point2D rotate, double angle) {

    GeneralPath shape1 = new GeneralPath();
    GeneralPath shape2 = new GeneralPath();
    GeneralPath shape3 = new GeneralPath();

    float minX = (float) plotArea.getMinX();
    float minY = (float) plotArea.getMinY();
    float maxX = (float) plotArea.getMaxX();
    float maxY = (float) plotArea.getMaxY();
    //float midX = (float) (minX + (plotArea.getWidth() * getRotateX()));
    //float midY = (float) (minY + (plotArea.getHeight() * getRotateY()));
    float midX = (float) (minX + (plotArea.getWidth() * 0.5));
    float midY = (float) (minY + (plotArea.getHeight() * 0.8));
    float y = maxY - (2 * (maxY - midY));
    if (y < minY) {
        y = minY;
    }
    shape1.moveTo(minX, midY);
    shape1.lineTo(midX, minY);
    shape1.lineTo(midX, y);
    shape1.closePath();

    shape2.moveTo(maxX, midY);
    shape2.lineTo(midX, minY);
    shape2.lineTo(midX, y);
    shape2.closePath();

    shape3.moveTo(minX, midY);
    shape3.lineTo(midX, maxY);
    shape3.lineTo(maxX, midY);
    shape3.lineTo(midX, y);
    shape3.closePath();

    Shape s1 = shape1;
    Shape s2 = shape2;
    Shape s3 = shape3;

    if ((rotate != null) && (angle != 0)) {
        /// we have rotation huston, please spin me
        getTransform().setToRotation(angle, rotate.getX(), rotate.getY());
        s1 = shape1.createTransformedShape(transform);
        s2 = shape2.createTransformedShape(transform);
        s3 = shape3.createTransformedShape(transform);
    }


    if (getHighlightPaint() != null) {
        g2.setPaint(getHighlightPaint());
        g2.fill(s3);
    }

    if (getFillPaint() != null) {
        g2.setPaint(getFillPaint());
        g2.fill(s1);
        g2.fill(s2);
    }


    if (getOutlinePaint() != null) {
        g2.setStroke(getOutlineStroke());
        g2.setPaint(getOutlinePaint());
        g2.draw(s1);
        g2.draw(s2);
        g2.draw(s3);
    }
}