Java Code Examples for android.opengl.EGL14#EGL_COLOR_BUFFER_TYPE

The following examples show how to use android.opengl.EGL14#EGL_COLOR_BUFFER_TYPE . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: EglUtils.java    From EasyPhotos with Apache License 2.0 4 votes vote down vote up
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
private static int getMaxTextureEgl14() {
    EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    int[] vers = new int[2];
    EGL14.eglInitialize(dpy, vers, 0, vers, 1);

    int[] configAttr = {
            EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
            EGL14.EGL_LEVEL, 0,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfig = new int[1];
    EGL14.eglChooseConfig(dpy, configAttr, 0,
            configs, 0, 1, numConfig, 0);
    if (numConfig[0] == 0) {
        return 0;
    }
    EGLConfig config = configs[0];

    int[] surfAttr = {
            EGL14.EGL_WIDTH, 64,
            EGL14.EGL_HEIGHT, 64,
            EGL14.EGL_NONE
    };
    EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0);

    int[] ctxAttrib = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };
    EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0);

    EGL14.eglMakeCurrent(dpy, surf, surf, ctx);

    int[] maxSize = new int[1];
    GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);

    EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
            EGL14.EGL_NO_CONTEXT);
    EGL14.eglDestroySurface(dpy, surf);
    EGL14.eglDestroyContext(dpy, ctx);
    EGL14.eglTerminate(dpy);

    return maxSize[0];
}
 
Example 2
Source File: EglUtils.java    From Matisse-Kotlin with Apache License 2.0 4 votes vote down vote up
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
private static int getMaxTextureEgl14() {
    EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    int[] vers = new int[2];
    EGL14.eglInitialize(dpy, vers, 0, vers, 1);

    int[] configAttr = {
            EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
            EGL14.EGL_LEVEL, 0,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfig = new int[1];
    EGL14.eglChooseConfig(dpy, configAttr, 0,
            configs, 0, 1, numConfig, 0);
    if (numConfig[0] == 0) {
        return 0;
    }
    EGLConfig config = configs[0];

    int[] surfAttr = {
            EGL14.EGL_WIDTH, 64,
            EGL14.EGL_HEIGHT, 64,
            EGL14.EGL_NONE
    };
    EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0);

    int[] ctxAttrib = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };
    EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0);

    EGL14.eglMakeCurrent(dpy, surf, surf, ctx);

    int[] maxSize = new int[1];
    GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);

    EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
            EGL14.EGL_NO_CONTEXT);
    EGL14.eglDestroySurface(dpy, surf);
    EGL14.eglDestroyContext(dpy, ctx);
    EGL14.eglTerminate(dpy);

    return maxSize[0];
}
 
Example 3
Source File: GlideFilmstripManager.java    From Camera2 with Apache License 2.0 4 votes vote down vote up
/**
 * Ridiculous way to read the devices maximum texture size because no other
 * way is provided.
 */
private static Integer computeEglMaxTextureSize()
{
    EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    int[] majorMinor = new int[2];
    EGL14.eglInitialize(eglDisplay, majorMinor, 0, majorMinor, 1);

    int[] configAttr = {
            EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
            EGL14.EGL_LEVEL, 0,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    EGLConfig[] eglConfigs = new EGLConfig[1];
    int[] configCount = new int[1];
    EGL14.eglChooseConfig(eglDisplay, configAttr, 0,
            eglConfigs, 0, 1, configCount, 0);

    if (configCount[0] == 0)
    {
        Log.w(TAG, "No EGL configurations found!");
        return null;
    }
    EGLConfig eglConfig = eglConfigs[0];

    // Create a tiny surface
    int[] eglSurfaceAttributes = {
            EGL14.EGL_WIDTH, 64,
            EGL14.EGL_HEIGHT, 64,
            EGL14.EGL_NONE
    };
    //
    EGLSurface eglSurface = EGL14.eglCreatePbufferSurface(eglDisplay, eglConfig,
            eglSurfaceAttributes, 0);

    int[] eglContextAttributes = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };

    // Create an EGL context.
    EGLContext eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig, EGL14.EGL_NO_CONTEXT,
            eglContextAttributes, 0);
    EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext);

    // Actually read the Gl_MAX_TEXTURE_SIZE into the array.
    int[] maxSize = new int[1];
    GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);
    int result = maxSize[0];

    // Tear down the surface, context, and display.
    EGL14.eglMakeCurrent(eglDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
            EGL14.EGL_NO_CONTEXT);
    EGL14.eglDestroySurface(eglDisplay, eglSurface);
    EGL14.eglDestroyContext(eglDisplay, eglContext);
    EGL14.eglTerminate(eglDisplay);

    // Return the computed max size.
    return result;
}
 
Example 4
Source File: EglUtils.java    From PictureSelector with Apache License 2.0 4 votes vote down vote up
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
private static int getMaxTextureEgl14() {
    EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    int[] vers = new int[2];
    EGL14.eglInitialize(dpy, vers, 0, vers, 1);

    int[] configAttr = {
            EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
            EGL14.EGL_LEVEL, 0,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfig = new int[1];
    EGL14.eglChooseConfig(dpy, configAttr, 0,
            configs, 0, 1, numConfig, 0);
    if (numConfig[0] == 0) {
        return 0;
    }
    EGLConfig config = configs[0];

    int[] surfAttr = {
            EGL14.EGL_WIDTH, 64,
            EGL14.EGL_HEIGHT, 64,
            EGL14.EGL_NONE
    };
    EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0);

    int[] ctxAttrib = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };
    EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0);

    EGL14.eglMakeCurrent(dpy, surf, surf, ctx);

    int[] maxSize = new int[1];
    GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);

    EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
            EGL14.EGL_NO_CONTEXT);
    EGL14.eglDestroySurface(dpy, surf);
    EGL14.eglDestroyContext(dpy, ctx);
    EGL14.eglTerminate(dpy);

    return maxSize[0];
}
 
Example 5
Source File: SketchUtils.java    From sketch with Apache License 2.0 4 votes vote down vote up
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
private static int getOpenGLMaxTextureSizeJB1() {
    // Then get a hold of the default display, and initialize.
    // This could get more complex if you have to deal with devices that could have multiple displays,
    // but will be sufficient for a typical phone/tablet:
    android.opengl.EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    int[] vers = new int[2];
    EGL14.eglInitialize(dpy, vers, 0, vers, 1);

    // Next, we need to find a config. Since we won't use this context for rendering,
    // the exact attributes aren't very critical:
    int[] configAttr = {
            EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
            EGL14.EGL_LEVEL, 0,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    android.opengl.EGLConfig[] configs = new android.opengl.EGLConfig[1];
    int[] numConfig = new int[1];
    EGL14.eglChooseConfig(dpy, configAttr, 0,
            configs, 0, 1, numConfig, 0);
    //noinspection StatementWithEmptyBody
    if (numConfig[0] == 0) {
        // TROUBLE! No config found.
    }
    android.opengl.EGLConfig config = configs[0];

    // To make a context current, which we will need later,
    // you need a rendering surface, even if you don't actually plan to render.
    // To satisfy this requirement, create a small offscreen (Pbuffer) surface:
    int[] surfAttr = {
            EGL14.EGL_WIDTH, 64,
            EGL14.EGL_HEIGHT, 64,
            EGL14.EGL_NONE
    };
    android.opengl.EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0);

    // Next, create the context:
    int[] ctxAttrib = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };
    android.opengl.EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0);

    // Ready to make the context current now:
    EGL14.eglMakeCurrent(dpy, surf, surf, ctx);

    // If all of the above succeeded (error checking was omitted), you can make your OpenGL calls now:
    int[] maxSize = new int[1];
    GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);

    // Once you're all done, you can tear down everything:
    EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
            EGL14.EGL_NO_CONTEXT);
    EGL14.eglDestroySurface(dpy, surf);
    EGL14.eglDestroyContext(dpy, ctx);
    EGL14.eglTerminate(dpy);

    return maxSize[0];
}