Java Code Examples for net.minecraft.entity.Entity#getEyeHeight()
The following examples show how to use
net.minecraft.entity.Entity#getEyeHeight() .
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Example 1
Source File: RotationUtils.java From LiquidBounce with GNU General Public License v3.0 | 8 votes |
/** * Face target with bow * * @param target your enemy * @param silent client side rotations * @param predict predict new enemy position * @param predictSize predict size of predict */ public static void faceBow(final Entity target, final boolean silent, final boolean predict, final float predictSize) { final EntityPlayerSP player = mc.thePlayer; final double posX = target.posX + (predict ? (target.posX - target.prevPosX) * predictSize : 0) - (player.posX + (predict ? (player.posX - player.prevPosX) : 0)); final double posY = target.getEntityBoundingBox().minY + (predict ? (target.getEntityBoundingBox().minY - target.prevPosY) * predictSize : 0) + target.getEyeHeight() - 0.15 - (player.getEntityBoundingBox().minY + (predict ? (player.posY - player.prevPosY) : 0)) - player.getEyeHeight(); final double posZ = target.posZ + (predict ? (target.posZ - target.prevPosZ) * predictSize : 0) - (player.posZ + (predict ? (player.posZ - player.prevPosZ) : 0)); final double posSqrt = Math.sqrt(posX * posX + posZ * posZ); float velocity = LiquidBounce.moduleManager.getModule(FastBow.class).getState() ? 1F : player.getItemInUseDuration() / 20F; velocity = (velocity * velocity + velocity * 2) / 3; if(velocity > 1) velocity = 1; final Rotation rotation = new Rotation( (float) (Math.atan2(posZ, posX) * 180 / Math.PI) - 90, (float) -Math.toDegrees(Math.atan((velocity * velocity - Math.sqrt(velocity * velocity * velocity * velocity - 0.006F * (0.006F * (posSqrt * posSqrt) + 2 * posY * (velocity * velocity)))) / (0.006F * posSqrt))) ); if(silent) setTargetRotation(rotation); else limitAngleChange(new Rotation(player.rotationYaw, player.rotationPitch), rotation,10 + new Random().nextInt(6)).toPlayer(mc.thePlayer); }
Example 2
Source File: SwitchHeldItemAndRotationPacket.java From Cyberware with MIT License | 6 votes |
public static void faceEntity(Entity player, Entity entityIn) { double d0 = entityIn.posX - player.posX; double d2 = entityIn.posZ - player.posZ; double d1; if (entityIn instanceof EntityLivingBase) { EntityLivingBase entitylivingbase = (EntityLivingBase)entityIn; d1 = entitylivingbase.posY + (double)entitylivingbase.getEyeHeight() - (player.posY + (double)player.getEyeHeight()); } else { d1 = (entityIn.getEntityBoundingBox().minY + entityIn.getEntityBoundingBox().maxY) / 2.0D - (player.posY + (double)player.getEyeHeight()); } double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2); float f = (float)(MathHelper.atan2(d2, d0) * (180D / Math.PI)) - 90.0F; float f1 = (float)(-(MathHelper.atan2(d1, d3) * (180D / Math.PI))); player.rotationPitch = f1; player.rotationYaw = f; }
Example 3
Source File: WorldUtils.java From WearableBackpacks with MIT License | 6 votes |
/** Spawns an ItemStack as if it was dropped from an entity on death. */ public static EntityItem dropStackFromEntity(Entity entity, ItemStack stack, float speed) { EntityPlayer player = ((entity instanceof EntityPlayer) ? (EntityPlayer)entity : null); EntityItem item; if (player == null) { double y = entity.posY + entity.getEyeHeight() - 0.3; item = spawnItem(entity.world, entity.posX, y, entity.posZ, stack); if (item == null) return null; item.setPickupDelay(40); float f1 = RandomUtils.getFloat(0.5F); float f2 = RandomUtils.getFloat((float)Math.PI * 2.0F); item.motionX = -Math.sin(f2) * f1; item.motionY = 0.2; item.motionZ = Math.cos(f2) * f1; return item; } else item = player.dropItem(stack, true, false); if (item != null) { item.motionX *= speed / 4; item.motionZ *= speed / 4; } return item; }
Example 4
Source File: MoCTools.java From mocreaturesdev with GNU General Public License v3.0 | 6 votes |
public boolean isInsideOfMaterial(Material material, Entity entity) { double d = entity.posY + (double) entity.getEyeHeight(); int i = MathHelper.floor_double(entity.posX); int j = MathHelper.floor_float(MathHelper.floor_double(d)); int k = MathHelper.floor_double(entity.posZ); int l = entity.worldObj.getBlockId(i, j, k); if (l != 0 && Block.blocksList[l].blockMaterial == material) { float f = BlockFluid.getFluidHeightPercent(entity.worldObj.getBlockMetadata(i, j, k)) - 0.1111111F; float f1 = (float) (j + 1) - f; return d < (double) f1; } else { return false; } }
Example 5
Source File: AimAssist.java From ehacks-pro with GNU General Public License v3.0 | 5 votes |
private float[] getAngles(Entity entity) { float xDiff = (float) (entity.posX - Wrapper.INSTANCE.player().posX); float yDiff = (float) (entity.boundingBox.minY + entity.getEyeHeight() - Wrapper.INSTANCE.player().boundingBox.maxY); float zDiff = (float) (entity.posZ - Wrapper.INSTANCE.player().posZ); float yaw = (float) (Math.atan2(zDiff, xDiff) * 180.0 / 3.141592653589793 - 90.0); float pitch = (float) (-Math.toDegrees(Math.atan(yDiff / Math.sqrt(zDiff * zDiff + xDiff * xDiff)))); return new float[]{yaw, pitch}; }
Example 6
Source File: AimBot.java From ehacks-pro with GNU General Public License v3.0 | 5 votes |
public static void faceEntity(Entity e) { double x = e.posX - Wrapper.INSTANCE.player().posX; double y = e.posY - Wrapper.INSTANCE.player().posY; double z = e.posZ - Wrapper.INSTANCE.player().posZ; double d1 = Wrapper.INSTANCE.player().posY + Wrapper.INSTANCE.player().getEyeHeight() - (e.posY + e.getEyeHeight()); double d3 = MathHelper.sqrt_double((x * x + z * z)); float f = (float) (Math.atan2(z, x) * 180.0 / 3.141592653589793) - 90.0f; float f1 = (float) (-Math.atan2(d1, d3) * 180.0 / 3.141592653589793); Wrapper.INSTANCE.player().setPositionAndRotation(Wrapper.INSTANCE.player().posX, Wrapper.INSTANCE.player().posY, Wrapper.INSTANCE.player().posZ, f, -f1); }
Example 7
Source File: SoundPhysics.java From Sound-Physics with GNU General Public License v3.0 | 5 votes |
public static double calculateEntitySoundOffset(Entity entity, SoundEvent sound) { if (!sound.getSoundName().getResourcePath().matches(".*step.*")) { //log("Offset entity say sound by " + entity.getEyeHeight()); return entity.getEyeHeight(); } else { return 0.0; } //return 0.0; }
Example 8
Source File: ItemBasicLaserGun.java From AdvancedRocketry with MIT License | 5 votes |
public RayTraceResult rayTraceEntity(World world, Entity entity) { Vec3d vec3d = new Vec3d(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ); Vec3d vec3d1 = entity.getLook(0); Vec3d vec3d2 = vec3d.addVector(vec3d1.x * reachDistance, vec3d1.y * reachDistance, vec3d1.z * reachDistance); List<Entity> list = world.getEntitiesInAABBexcluding(entity, entity.getEntityBoundingBox().grow(vec3d1.x * reachDistance, vec3d1.y * reachDistance, vec3d1.z * reachDistance).expand(1.0D, 1.0D, 1.0D), Predicates.and(EntitySelectors.NOT_SPECTATING, new Predicate<Entity>() { public boolean apply(@Nullable Entity p_apply_1_) { return p_apply_1_ != null && p_apply_1_.canBeCollidedWith(); } })); for (int j = 0; j < list.size(); ++j) { Entity entity1 = (Entity)list.get(j); AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow((double)entity1.getCollisionBorderSize()); RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(vec3d, vec3d2); if (axisalignedbb.contains(vec3d)) { } else if (raytraceresult != null) { raytraceresult.entityHit = entity1; return raytraceresult; } } return null; }
Example 9
Source File: EntityEnderminy.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
protected boolean teleportToEntity(Entity p_70816_1_) { Vec3d vec3 = new Vec3d(posX - p_70816_1_.posX, getEntityBoundingBox().minY + height / 2.0F - p_70816_1_.posY + p_70816_1_.getEyeHeight(), posZ - p_70816_1_.posZ); vec3 = vec3.normalize(); double d0 = 16.0D; double d1 = posX + (rand.nextDouble() - 0.5D) * 8.0D - vec3.x * d0; double d2 = posY + (rand.nextInt(16) - 8) - vec3.y * d0; double d3 = posZ + (rand.nextDouble() - 0.5D) * 8.0D - vec3.z * d0; return teleportTo(d1, d2, d3); }
Example 10
Source File: TeleportHelper.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public static boolean teleportToEntity(EntityLivingBase entity, Entity toEntity) { Vec3d vec3 = new Vec3d(entity.posX - toEntity.posX, entity.getEntityBoundingBox().minY + entity.height / 2.0F - toEntity.posY + toEntity.getEyeHeight(), entity.posZ - toEntity.posZ); vec3 = vec3.normalize(); double d0 = 16.0D; double d1 = entity.posX + (rand.nextDouble() - 0.5D) * 8.0D - vec3.x * d0; double d2 = entity.posY + (rand.nextInt(16) - 8) - vec3.y * d0; double d3 = entity.posZ + (rand.nextDouble() - 0.5D) * 8.0D - vec3.z * d0; return teleportTo(entity, d1, d2, d3, false); }
Example 11
Source File: BlockQuickSand.java From Artifacts with MIT License | 5 votes |
public static boolean headInQuicksand(World world, int x, int y, int z, Entity entity) { x = MathHelper.floor_double(entity.posX); int headY = MathHelper.floor_double(entity.posY + entity.getEyeHeight()); z = MathHelper.floor_double(entity.posZ); if(world.getBlock(x, headY, z) != BlockQuickSand.instance) { return false; } return entity.posY + entity.getEyeHeight() < y + getQuicksandBlockLevel(world, x, y, z); }
Example 12
Source File: MixinEntityRenderer.java From LiquidBounce with GNU General Public License v3.0 | 4 votes |
@Inject(method = "orientCamera", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/Vec3;distanceTo(Lnet/minecraft/util/Vec3;)D"), cancellable = true) private void cameraClip(float partialTicks, CallbackInfo callbackInfo) { if (LiquidBounce.moduleManager.getModule(CameraClip.class).getState()) { callbackInfo.cancel(); Entity entity = this.mc.getRenderViewEntity(); float f = entity.getEyeHeight(); if(entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isPlayerSleeping()) { f = (float) ((double) f + 1D); GlStateManager.translate(0F, 0.3F, 0.0F); if(!this.mc.gameSettings.debugCamEnable) { BlockPos blockpos = new BlockPos(entity); IBlockState iblockstate = this.mc.theWorld.getBlockState(blockpos); net.minecraftforge.client.ForgeHooksClient.orientBedCamera(this.mc.theWorld, blockpos, iblockstate, entity); GlStateManager.rotate(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * partialTicks + 180.0F, 0.0F, -1.0F, 0.0F); GlStateManager.rotate(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks, -1.0F, 0.0F, 0.0F); } }else if(this.mc.gameSettings.thirdPersonView > 0) { double d3 = (double) (this.thirdPersonDistanceTemp + (this.thirdPersonDistance - this.thirdPersonDistanceTemp) * partialTicks); if(this.mc.gameSettings.debugCamEnable) { GlStateManager.translate(0.0F, 0.0F, (float) (-d3)); }else{ float f1 = entity.rotationYaw; float f2 = entity.rotationPitch; if(this.mc.gameSettings.thirdPersonView == 2) f2 += 180.0F; if(this.mc.gameSettings.thirdPersonView == 2) GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F); GlStateManager.rotate(entity.rotationPitch - f2, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(entity.rotationYaw - f1, 0.0F, 1.0F, 0.0F); GlStateManager.translate(0.0F, 0.0F, (float) (-d3)); GlStateManager.rotate(f1 - entity.rotationYaw, 0.0F, 1.0F, 0.0F); GlStateManager.rotate(f2 - entity.rotationPitch, 1.0F, 0.0F, 0.0F); } }else GlStateManager.translate(0.0F, 0.0F, -0.1F); if(!this.mc.gameSettings.debugCamEnable) { float yaw = entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * partialTicks + 180.0F; float pitch = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks; float roll = 0.0F; if(entity instanceof EntityAnimal) { EntityAnimal entityanimal = (EntityAnimal) entity; yaw = entityanimal.prevRotationYawHead + (entityanimal.rotationYawHead - entityanimal.prevRotationYawHead) * partialTicks + 180.0F; } Block block = ActiveRenderInfo.getBlockAtEntityViewpoint(this.mc.theWorld, entity, partialTicks); net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup event = new net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup((EntityRenderer) (Object) this, entity, block, partialTicks, yaw, pitch, roll); net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event); GlStateManager.rotate(event.roll, 0.0F, 0.0F, 1.0F); GlStateManager.rotate(event.pitch, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(event.yaw, 0.0F, 1.0F, 0.0F); } GlStateManager.translate(0.0F, -f, 0.0F); double d0 = entity.prevPosX + (entity.posX - entity.prevPosX) * (double) partialTicks; double d1 = entity.prevPosY + (entity.posY - entity.prevPosY) * (double) partialTicks + (double) f; double d2 = entity.prevPosZ + (entity.posZ - entity.prevPosZ) * (double) partialTicks; this.cloudFog = this.mc.renderGlobal.hasCloudFog(d0, d1, d2, partialTicks); } }
Example 13
Source File: EntityUtils.java From ForgeHax with MIT License | 4 votes |
/** * Get entities eye position */ public static Vec3d getEyePos(Entity entity) { return new Vec3d(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ); }
Example 14
Source File: FxLaser.java From AdvancedRocketry with MIT License | 4 votes |
@Override public void renderParticle(BufferBuilder worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ) { //worldRendererIn.finishDrawing(); float x = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks - interpPosX); float y = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks - interpPosY); float z = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks - interpPosZ); int i = this.getBrightnessForRender(0); int j = i >> 16 & 65535; int k = i & 65535; double radius = .3f; double fwdOffset = 0.075f; double entityOffX = entityFrom.posX - MathHelper.cos((float) (entityFrom.rotationYaw * Math.PI/180f))*radius + fwdOffset*MathHelper.sin((float) (entityFrom.rotationYaw * Math.PI/180f)); double entityOffY = entityFrom.posY + (entityFrom.getEntityId() == entityIn.getEntityId() && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 ? entityIn.getEyeHeight() - 0.12f : 1.15f); double entityOffZ = entityFrom.posZ - MathHelper.sin((float) (entityFrom.rotationYaw * Math.PI/180f))*radius - fwdOffset*MathHelper.cos((float) (entityFrom.rotationYaw * Math.PI/180f)); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_TEXTURE_2D); OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE, 0, 0); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 240.0F); BufferBuilder buffer = Tessellator.getInstance().getBuffer(); buffer.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION); GL11.glLineWidth(5); GlStateManager.color(0.8f, 0.2f, 0.2f, .4f); buffer.pos(entityOffX - entityIn.posX, entityOffY - entityIn.posY, entityOffZ - entityIn.posZ).endVertex(); buffer.pos(x, y, z).endVertex(); Tessellator.getInstance().draw(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 0, 0); GlStateManager.color(1, 1, 1, 1); GL11.glLineWidth(1); }
Example 15
Source File: EntityUtils.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
public static Vec3d getEyesVec(Entity entity) { return new Vec3d(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ); }
Example 16
Source File: RenderWirelessBolt.java From WirelessRedstone with MIT License | 4 votes |
private static Vector3 getRelativeViewVector(Vector3 pos) { Entity renderentity = Minecraft.getMinecraft().renderViewEntity; return new Vector3((float)renderentity.posX - pos.x, (float)renderentity.posY + renderentity.getEyeHeight() - pos.y, (float)renderentity.posZ - pos.z); }