Java Code Examples for org.bukkit.event.entity.EntityDamageEvent.DamageCause#ENTITY_ATTACK

The following examples show how to use org.bukkit.event.entity.EntityDamageEvent.DamageCause#ENTITY_ATTACK . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: QAListener.java    From QualityArmory with GNU General Public License v3.0 6 votes vote down vote up
@SuppressWarnings("deprecation")
@EventHandler
public void onHit(EntityDamageByEntityEvent e) {
	if (e.isCancelled())
		return;
	if (e.getDamager() instanceof Player) {
		Player d = (Player) e.getDamager();
		if ((e.getCause() == DamageCause.ENTITY_ATTACK || e.getCause() == DamageCause.ENTITY_SWEEP_ATTACK)) {
			if (QualityArmory.isMisc(d.getItemInHand())) {
				CustomBaseObject aa = QualityArmory.getMisc(d.getItemInHand());
				if (aa instanceof MeleeItems) {
					DEBUG("Setting damage for " + aa.getName() + " to be equal to " + ((MeleeItems) aa).getDamage()
							+ ". was " + e.getDamage());
					e.setDamage(((MeleeItems) aa).getDamage());
				}
				if (aa.getSoundOnHit() != null) {
					e.getEntity().getWorld().playSound(e.getEntity().getLocation(), aa.getSoundOnHit(), 1, 1);
				}
			}
		}
		if (QualityArmory.isGun(d.getItemInHand())
				|| QualityArmory.isIronSights(d.getItemInHand()))
			DEBUG("The player " + e.getEntity().getName() + " was Hit with a gun! Damage=" + e.getDamage());
	}
}
 
Example 2
Source File: SlimefunBootsListener.java    From Slimefun4 with GNU General Public License v3.0 6 votes vote down vote up
private void stomp(EntityDamageEvent e) {
    Player p = (Player) e.getEntity();
    p.getWorld().playSound(p.getLocation(), Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 1F, 2F);
    p.setVelocity(new Vector(0.0, 0.7, 0.0));

    for (Entity n : p.getNearbyEntities(4, 4, 4)) {
        if (n instanceof LivingEntity && !n.getUniqueId().equals(p.getUniqueId())) {
            Vector velocity = n.getLocation().toVector().subtract(p.getLocation().toVector()).normalize().multiply(1.4);
            n.setVelocity(velocity);

            if (!(n instanceof Player) || (p.getWorld().getPVP() && SlimefunPlugin.getProtectionManager().hasPermission(p, n.getLocation(), ProtectableAction.PVP))) {
                EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(p, n, DamageCause.ENTITY_ATTACK, e.getDamage() / 2);
                Bukkit.getPluginManager().callEvent(event);
                if (!event.isCancelled()) ((LivingEntity) n).damage(e.getDamage() / 2);
            }
        }
    }

    for (BlockFace face : BlockFace.values()) {
        Block b = p.getLocation().getBlock().getRelative(BlockFace.DOWN).getRelative(face);
        p.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, b.getType());
    }
}
 
Example 3
Source File: TalismanListener.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onDamageGet(EntityDamageEvent e) {
    if (e.getEntity() instanceof Player) {
        if (e.getCause() == DamageCause.LAVA) {
            Talisman.checkFor(e, SlimefunItems.TALISMAN_LAVA);
        }

        if (e.getCause() == DamageCause.DROWNING) {
            Talisman.checkFor(e, SlimefunItems.TALISMAN_WATER);
        }

        if (e.getCause() == DamageCause.FALL) {
            Talisman.checkFor(e, SlimefunItems.TALISMAN_ANGEL);
        }

        if (e.getCause() == DamageCause.FIRE) {
            Talisman.checkFor(e, SlimefunItems.TALISMAN_FIRE);
        }

        if (e.getCause() == DamageCause.ENTITY_ATTACK) {
            Talisman.checkFor(e, SlimefunItems.TALISMAN_KNIGHT);
            Talisman.checkFor(e, SlimefunItems.TALISMAN_WARRIOR);
        }

        if (e.getCause() == DamageCause.PROJECTILE && ((EntityDamageByEntityEvent) e).getDamager() instanceof Projectile) {
            Projectile projectile = (Projectile) ((EntityDamageByEntityEvent) e).getDamager();

            if (Talisman.checkFor(e, SlimefunItems.TALISMAN_WHIRLWIND)) {
                returnProjectile((Player) e.getEntity(), projectile);
            }
        }
    }
}
 
Example 4
Source File: SeismicAxe.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
private void pushEntity(Player p, Entity entity) {
    Vector vector = entity.getLocation().toVector().subtract(p.getLocation().toVector()).normalize();
    vector.multiply(STRENGTH);
    vector.setY(0.9);
    entity.setVelocity(vector);

    if (entity.getType() != EntityType.PLAYER || p.getWorld().getPVP()) {
        EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(p, entity, DamageCause.ENTITY_ATTACK, 6D);
        Bukkit.getPluginManager().callEvent(event);

        if (!event.isCancelled()) {
            ((LivingEntity) entity).damage(DAMAGE);
        }
    }
}
 
Example 5
Source File: Game.java    From HeavySpleef with GNU General Public License v3.0 5 votes vote down vote up
public void onEntityDamageEvent(EntityDamageEvent event, SpleefPlayer damaged) {
	boolean disableDamage = getPropertyValue(GameProperty.DISABLE_DAMAGE);
	
	if (event.getCause() != DamageCause.ENTITY_ATTACK && disableDamage) {
		event.setCancelled(true);
	}
}
 
Example 6
Source File: NPCEntity.java    From NPCFactory with MIT License 4 votes vote down vote up
@Override
public boolean damageEntity(DamageSource source, float damage) {
    if(godmode || noDamageTicks > 0) {
        return false;
    }

    DamageCause cause = null;
    org.bukkit.entity.Entity bEntity = null;
    if(source instanceof EntityDamageSource) {
        Entity damager = source.getEntity();
        cause = DamageCause.ENTITY_ATTACK;
        if(source instanceof EntityDamageSourceIndirect) {
            damager = ((EntityDamageSourceIndirect) source).getProximateDamageSource();
            if(damager.getBukkitEntity() instanceof ThrownPotion) {
                cause = DamageCause.MAGIC;
            } else if(damager.getBukkitEntity() instanceof Projectile) {
                cause = DamageCause.PROJECTILE;
            }
        }

        bEntity = damager.getBukkitEntity();
    } else if(source == DamageSource.FIRE)
        cause = DamageCause.FIRE;
    else if(source == DamageSource.STARVE)
        cause = DamageCause.STARVATION;
    else if(source == DamageSource.WITHER)
        cause = DamageCause.WITHER;
    else if(source == DamageSource.STUCK)
        cause = DamageCause.SUFFOCATION;
    else if(source == DamageSource.DROWN)
        cause = DamageCause.DROWNING;
    else if(source == DamageSource.BURN)
        cause = DamageCause.FIRE_TICK;
    else if(source == CraftEventFactory.MELTING)
        cause = DamageCause.MELTING;
    else if(source == CraftEventFactory.POISON)
        cause = DamageCause.POISON;
    else if(source == DamageSource.MAGIC) {
        cause = DamageCause.MAGIC;
    } else if(source == DamageSource.OUT_OF_WORLD) {
        cause = DamageCause.VOID;
    }

    if(cause != null) {
        NPCDamageEvent event = new NPCDamageEvent(this, bEntity, cause, (double) damage);
        Bukkit.getPluginManager().callEvent(event);
        if(!event.isCancelled()) {
            return super.damageEntity(source, (float) event.getDamage());
        } else {
            return false;
        }
    }

    if(super.damageEntity(source, damage)) {
        if(bEntity != null) {
            Entity e = ((CraftEntity) bEntity).getHandle();
            double d0 = e.locX - this.locX;

            double d1;
            for(d1 = e.locZ - this.locZ; d0 * d0 + d1 * d1 < 0.0001D; d1 = (Math.random() - Math.random()) * 0.01D) {
                d0 = (Math.random() - Math.random()) * 0.01D;
            }

            a(e, damage, d0, d1);
        }

        return true;
    } else {
        return false;
    }
}