Java Code Examples for net.minecraft.client.options.KeyBinding#setKeyPressed()

The following examples show how to use net.minecraft.client.options.KeyBinding#setKeyPressed() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: BlockParty.java    From bleachhack-1.14 with GNU General Public License v3.0 4 votes vote down vote up
@Subscribe
public void onTick(EventTick event) {
	Item item = mc.player.inventory.getMainHandStack().getItem();
	Block block = Block.getBlockFromItem(item);
	if (block == Blocks.AIR) return;
	
	if (mc.world.getBlockState(mc.player.getBlockPos().add(0, -1, 0)).getBlock() == block
			|| mc.world.getBlockState(mc.player.getBlockPos().add(0, -2, 0)).getBlock() == block) {
		mc.player.setVelocity(0, mc.player.getVelocity().y, 0);
		KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), false);
		return;
	}
	
	List<BlockPos> poses = new ArrayList<>();
	for (int x = -50; x < 50; x++) {
		for (int y = -2; y < 1; y++) {
			for (int z = -50; z < 50; z++) {
				if (mc.world.getBlockState(mc.player.getBlockPos().add(x, y, z)).getBlock() == block
						&& mc.world.getBlockState(mc.player.getBlockPos().add(x, y+1, z)).getBlock() == Blocks.AIR) poses.add(mc.player.getBlockPos().add(x, y, z));
			}
		}
	}
	
	if (poses.isEmpty()) return;
	
	poses.sort((a,b) -> Double.compare(a.getSquaredDistance(mc.player.getBlockPos()), b.getSquaredDistance(mc.player.getBlockPos())));
	
	double diffX = poses.get(0).getX() + 0.5 - mc.player.x;
	double diffZ = poses.get(0).getZ() + 0.5 - mc.player.z;
		
	float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
		
	mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw);
	
	KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), true);
	
	if (mc.player.getBlockPos().getSquaredDistance(poses.get(0)) < (mc.player.isSprinting() ? 25 : 8)
			&& Math.abs(mc.player.getVelocity().x) + Math.abs(mc.player.getVelocity().z) > 0.15
			&& mc.player.verticalCollision) {
		mc.player.jump();
		mc.player.verticalCollision = false;
		//mc.player.setPosition(mc.player.x, mc.player.y + 0.02, mc.player.z);
	}
	
	if (getSettings().get(1).toToggle().state && mc.player.fallDistance < 0.25) {
		if (jumping && mc.player.y >= mc.player.prevY + 0.399994D) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.9, mc.player.getVelocity().z);
			mc.player.y = mc.player.prevY;
			jumping = false;
		}
		
		if (mc.player.forwardSpeed != 0.0F && !mc.player.horizontalCollision) {
			if (mc.player.verticalCollision) {
				mc.player.setVelocity(mc.player.getVelocity().x * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300),
						mc.player.getVelocity().y,
						mc.player.getVelocity().z * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300));
				jumping = true;
				mc.player.jump();
			}
			
			if (jumping && mc.player.y >= mc.player.prevY + 0.399994D) {
				mc.player.setVelocity(mc.player.getVelocity().x, -100, mc.player.getVelocity().z);
				jumping = false;
			}
		}
	}
}
 
Example 2
Source File: BlockParty.java    From bleachhack-1.14 with GNU General Public License v3.0 4 votes vote down vote up
@Subscribe
public void onTick(EventTick event) {
	Item item = mc.player.inventory.getMainHandStack().getItem();
	Block block = Block.getBlockFromItem(item);
	if (block == Blocks.AIR) return;
	
	if (mc.world.getBlockState(mc.player.getBlockPos().add(0, -1, 0)).getBlock() == block
			|| mc.world.getBlockState(mc.player.getBlockPos().add(0, -2, 0)).getBlock() == block) {
		mc.player.setVelocity(0, mc.player.getVelocity().y, 0);
		KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKey(), false);
		return;
	}
	
	List<BlockPos> poses = new ArrayList<>();
	for (int x = -50; x < 50; x++) {
		for (int y = -2; y < 1; y++) {
			for (int z = -50; z < 50; z++) {
				if (mc.world.getBlockState(mc.player.getBlockPos().add(x, y, z)).getBlock() == block
						&& mc.world.getBlockState(mc.player.getBlockPos().add(x, y+1, z)).getBlock() == Blocks.AIR) poses.add(mc.player.getBlockPos().add(x, y, z));
			}
		}
	}
	
	if (poses.isEmpty()) return;
	
	poses.sort((a,b) -> Double.compare(a.getSquaredDistance(mc.player.getBlockPos()), b.getSquaredDistance(mc.player.getBlockPos())));
	
	double diffX = poses.get(0).getX() + 0.5 - mc.player.getX();
	double diffZ = poses.get(0).getZ() + 0.5 - mc.player.getZ();
		
	float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
		
	mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw);
	
	KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKey(), true);
	
	if (mc.player.getBlockPos().getSquaredDistance(poses.get(0)) < (mc.player.isSprinting() ? 25 : 8)
			&& Math.abs(mc.player.getVelocity().x) + Math.abs(mc.player.getVelocity().z) > 0.15
			&& mc.player.verticalCollision) {
		mc.player.jump();
		mc.player.verticalCollision = false;
		//mc.player.setPosition(mc.player.getX(), mc.player.y + 0.02, mc.player.getZ());
	}
	
	if (getSettings().get(1).toToggle().state && mc.player.fallDistance < 0.25) {
		if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.9, mc.player.getVelocity().z);
			mc.player.setPos(mc.player.getX(), mc.player.prevY, mc.player.getZ());
			jumping = false;
		}
		
		if (mc.player.forwardSpeed != 0.0F && !mc.player.horizontalCollision) {
			if (mc.player.verticalCollision) {
				mc.player.setVelocity(mc.player.getVelocity().x * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300),
						mc.player.getVelocity().y,
						mc.player.getVelocity().z * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300));
				jumping = true;
				mc.player.jump();
			}
			
			if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) {
				mc.player.setVelocity(mc.player.getVelocity().x, -100, mc.player.getVelocity().z);
				jumping = false;
			}
		}
	}
}
 
Example 3
Source File: BlockParty.java    From bleachhack-1.14 with GNU General Public License v3.0 4 votes vote down vote up
@Subscribe
public void onTick(EventTick event) {
	Item item = mc.player.inventory.getMainHandStack().getItem();
	Block block = Block.getBlockFromItem(item);
	if (block == Blocks.AIR) return;
	
	if (mc.world.getBlockState(mc.player.getBlockPos().add(0, -1, 0)).getBlock() == block
			|| mc.world.getBlockState(mc.player.getBlockPos().add(0, -2, 0)).getBlock() == block) {
		mc.player.setVelocity(0, mc.player.getVelocity().y, 0);
		KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), false);
		return;
	}
	
	List<BlockPos> poses = new ArrayList<>();
	for (int x = -50; x < 50; x++) {
		for (int y = -2; y < 1; y++) {
			for (int z = -50; z < 50; z++) {
				if (mc.world.getBlockState(mc.player.getBlockPos().add(x, y, z)).getBlock() == block
						&& mc.world.getBlockState(mc.player.getBlockPos().add(x, y+1, z)).getBlock() == Blocks.AIR) poses.add(mc.player.getBlockPos().add(x, y, z));
			}
		}
	}
	
	if (poses.isEmpty()) return;
	
	poses.sort((a,b) -> Double.compare(a.getSquaredDistance(mc.player.getBlockPos()), b.getSquaredDistance(mc.player.getBlockPos())));
	
	double diffX = poses.get(0).getX() + 0.5 - mc.player.getX();
	double diffZ = poses.get(0).getZ() + 0.5 - mc.player.getZ();
		
	float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
		
	mc.player.yaw += MathHelper.wrapDegrees(yaw - mc.player.yaw);
	
	KeyBinding.setKeyPressed(mc.options.keyForward.getDefaultKeyCode(), true);
	
	if (mc.player.getBlockPos().getSquaredDistance(poses.get(0)) < (mc.player.isSprinting() ? 25 : 8)
			&& Math.abs(mc.player.getVelocity().x) + Math.abs(mc.player.getVelocity().z) > 0.15
			&& mc.player.verticalCollision) {
		mc.player.jump();
		mc.player.verticalCollision = false;
		//mc.player.setPosition(mc.player.getX(), mc.player.y + 0.02, mc.player.getZ());
	}
	
	if (getSettings().get(1).toToggle().state && mc.player.fallDistance < 0.25) {
		if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) {
			mc.player.setVelocity(mc.player.getVelocity().x, -0.9, mc.player.getVelocity().z);
			mc.player.setPos(mc.player.getX(), mc.player.prevY, mc.player.getZ());
			jumping = false;
		}
		
		if (mc.player.forwardSpeed != 0.0F && !mc.player.horizontalCollision) {
			if (mc.player.verticalCollision) {
				mc.player.setVelocity(mc.player.getVelocity().x * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300),
						mc.player.getVelocity().y,
						mc.player.getVelocity().z * Math.min(1.3, 0.85 + mc.player.getBlockPos().getSquaredDistance(poses.get(0)) / 300));
				jumping = true;
				mc.player.jump();
			}
			
			if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) {
				mc.player.setVelocity(mc.player.getVelocity().x, -100, mc.player.getVelocity().z);
				jumping = false;
			}
		}
	}
}