import { Camera, MOUSE, TOUCH, Vector3 } from "three"; export class OrbitControls { constructor(object: Camera, domElement?: HTMLElement); object: Camera; domElement: HTMLElement | HTMLDocument; // API enabled: boolean; target: Vector3; // deprecated center: Vector3; minDistance: number; maxDistance: number; minZoom: number; maxZoom: number; minPolarAngle: number; maxPolarAngle: number; minAzimuthAngle: number; maxAzimuthAngle: number; enableDamping: boolean; dampingFactor: number; enableZoom: boolean; zoomSpeed: number; enableRotate: boolean; rotateSpeed: number; rotateCtrl: boolean; enablePan: boolean; panSpeed: number; screenSpacePanning: boolean; keyPanSpeed: number; autoRotate: boolean; autoRotateSpeed: number; enableKeys: boolean; keys: { LEFT: number; UP: number; RIGHT: number; BOTTOM: number }; mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE }; touches: { ONE: TOUCH; TWO: TOUCH }; update(): boolean; saveState(): void; reset(): void; dispose(): void; getPolarAngle(): number; getAzimuthalAngle(): number; // EventDispatcher mixins addEventListener(type: string, listener: (event: any) => void): void; hasEventListener(type: string, listener: (event: any) => void): boolean; removeEventListener(type: string, listener: (event: any) => void): void; dispatchEvent(event: { type: string; target: any }): void; } export class MapControls extends OrbitControls { constructor(object: Camera, domElement?: HTMLElement); }