alpha-zero

AlphaZero implementation based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.

The algorithm learns to play games like Chess and Go without any human knowledge. It uses Monte Carlo Tree Search and a Deep Residual Network to evaluate the board state and play the most promising move.

Games implemented: 1) Tic Tac Toe 2) Othello 3) Connect Four

Requirements

Usage

To train the model from scratch.:

python main.py --load_model 0

To train the model using the previous best model as a starting point:

python main.py --load_model 1

To play a game vs the previous best model:

python main.py --load_model 1 --human_play 1

Options:

License

MIT License

Copyright (c) 2018 Blanyal D'Souza

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.