#!/usr/bin/python
# -*- coding: utf-8 -*-
#
# Copyright 2015 clowwindy
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.

from __future__ import absolute_import, division, print_function, \
    with_statement

import time
import socket
import errno
import struct
import logging
import binascii
import traceback
import random
import platform
import threading

from shadowsocks import encrypt, obfs, eventloop, shell, common, lru_cache, version
from shadowsocks.common import pre_parse_header, parse_header

# we clear at most TIMEOUTS_CLEAN_SIZE timeouts each time
TIMEOUTS_CLEAN_SIZE = 512

MSG_FASTOPEN = 0x20000000

# SOCKS command definition
CMD_CONNECT = 1
CMD_BIND = 2
CMD_UDP_ASSOCIATE = 3

# for each opening port, we have a TCP Relay

# for each connection, we have a TCP Relay Handler to handle the connection

# for each handler, we have 2 sockets:
#    local:   connected to the client
#    remote:  connected to remote server

# for each handler, it could be at one of several stages:

# as sslocal:
# stage 0 SOCKS hello received from local, send hello to local
# stage 1 addr received from local, query DNS for remote
# stage 2 UDP assoc
# stage 3 DNS resolved, connect to remote
# stage 4 still connecting, more data from local received
# stage 5 remote connected, piping local and remote

# as ssserver:
# stage 0 just jump to stage 1
# stage 1 addr received from local, query DNS for remote
# stage 3 DNS resolved, connect to remote
# stage 4 still connecting, more data from local received
# stage 5 remote connected, piping local and remote

STAGE_INIT = 0
STAGE_ADDR = 1
STAGE_UDP_ASSOC = 2
STAGE_DNS = 3
STAGE_CONNECTING = 4
STAGE_STREAM = 5
STAGE_DESTROYED = -1

# for each handler, we have 2 stream directions:
#    upstream:    from client to server direction
#                 read local and write to remote
#    downstream:  from server to client direction
#                 read remote and write to local

STREAM_UP = 0
STREAM_DOWN = 1

# for each stream, it's waiting for reading, or writing, or both
WAIT_STATUS_INIT = 0
WAIT_STATUS_READING = 1
WAIT_STATUS_WRITING = 2
WAIT_STATUS_READWRITING = WAIT_STATUS_READING | WAIT_STATUS_WRITING

NETWORK_MTU = 1500
TCP_MSS = NETWORK_MTU - 40
BUF_SIZE = 32 * 1024
UDP_MAX_BUF_SIZE = 65536

class SpeedTester(object):
    def __init__(self, max_speed = 0):
        self.max_speed = max_speed * 1024
        self.last_time = time.time()
        self.sum_len = 0

    def update_limit(self, max_speed):
        self.max_speed = max_speed * 1024

    def add(self, data_len):
        if self.max_speed > 0:
            cut_t = time.time()
            self.sum_len -= (cut_t - self.last_time) * self.max_speed
            if self.sum_len < 0:
                self.sum_len = 0
            self.last_time = cut_t
            self.sum_len += data_len

    def isExceed(self):
        if self.max_speed > 0:
            cut_t = time.time()
            self.sum_len -= (cut_t - self.last_time) * self.max_speed
            if self.sum_len < 0:
                self.sum_len = 0
            self.last_time = cut_t
            return self.sum_len >= self.max_speed
        return False

class TCPRelayHandler(object):
    def __init__(self, server, fd_to_handlers, loop, local_sock, config,
                 dns_resolver, is_local):
        self._server = server
        self._fd_to_handlers = fd_to_handlers
        self._loop = loop
        self._local_sock = local_sock
        self._remote_sock = None
        self._remote_sock_v6 = None
        self._local_sock_fd = None
        self._remote_sock_fd = None
        self._remotev6_sock_fd = None
        self._remote_udp = False
        self._config = config
        self._dns_resolver = dns_resolver
        self._add_ref = 0
        if not self._create_encryptor(config):
            return

        self._client_address = local_sock.getpeername()[:2]
        self._accept_address = local_sock.getsockname()[:2]
        self._user = None
        self._user_id = server._listen_port
        self._update_tcp_mss(local_sock)

        # TCP Relay works as either sslocal or ssserver
        # if is_local, this is sslocal
        self._is_local = is_local
        self._encrypt_correct = True
        self._obfs = obfs.obfs(config['obfs'])
        self._protocol = obfs.obfs(config['protocol'])
        self._overhead = self._obfs.get_overhead(self._is_local) + self._protocol.get_overhead(self._is_local)
        self._recv_buffer_size = BUF_SIZE - self._overhead

        server_info = obfs.server_info(server.obfs_data)
        server_info.host = config['server']
        server_info.port = server._listen_port
        #server_info.users = server.server_users
        #server_info.update_user_func = self._update_user
        server_info.client = self._client_address[0]
        server_info.client_port = self._client_address[1]
        server_info.protocol_param = ''
        server_info.obfs_param = config['obfs_param']
        server_info.iv = self._encryptor.cipher_iv
        server_info.recv_iv = b''
        server_info.key_str = common.to_bytes(config['password'])
        server_info.key = self._encryptor.cipher_key
        server_info.head_len = 30
        server_info.tcp_mss = self._tcp_mss
        server_info.buffer_size = self._recv_buffer_size
        server_info.overhead = self._overhead
        self._obfs.set_server_info(server_info)

        server_info = obfs.server_info(server.protocol_data)
        server_info.host = config['server']
        server_info.port = server._listen_port
        server_info.users = server.server_users
        server_info.update_user_func = self._update_user
        server_info.client = self._client_address[0]
        server_info.client_port = self._client_address[1]
        server_info.protocol_param = config['protocol_param']
        server_info.obfs_param = ''
        server_info.iv = self._encryptor.cipher_iv
        server_info.recv_iv = b''
        server_info.key_str = common.to_bytes(config['password'])
        server_info.key = self._encryptor.cipher_key
        server_info.head_len = 30
        server_info.tcp_mss = self._tcp_mss
        server_info.buffer_size = self._recv_buffer_size
        server_info.overhead = self._overhead
        self._protocol.set_server_info(server_info)

        self._redir_list = config.get('redirect', ["*#0.0.0.0:0"])
        self._is_redirect = False
        self._bind = config.get('out_bind', '')
        self._bindv6 = config.get('out_bindv6', '')
        self._ignore_bind_list = config.get('ignore_bind', [])

        self._fastopen_connected = False
        self._data_to_write_to_local = []
        self._data_to_write_to_remote = []
        self._udp_data_send_buffer = b''
        self._upstream_status = WAIT_STATUS_READING
        self._downstream_status = WAIT_STATUS_INIT
        self._remote_address = None

        self._forbidden_iplist = config.get('forbidden_ip', None)
        self._forbidden_portset = config.get('forbidden_port', None)
        if is_local:
            self._chosen_server = self._get_a_server()

        self.last_activity = 0
        self._update_activity()
        self._server.add_connection(1)
        self._server.stat_add(self._client_address[0], 1)
        self._add_ref = 1
        self.speed_tester_u = SpeedTester(config.get("speed_limit_per_con", 0))
        self.speed_tester_d = SpeedTester(config.get("speed_limit_per_con", 0))
        self._recv_u_max_size = BUF_SIZE
        self._recv_d_max_size = BUF_SIZE
        self._recv_pack_id = 0
        self._udp_send_pack_id = 0
        self._udpv6_send_pack_id = 0

        local_sock.setblocking(False)
        local_sock.setsockopt(socket.SOL_TCP, socket.TCP_NODELAY, 1)
        self._local_sock_fd = local_sock.fileno()
        fd_to_handlers[self._local_sock_fd] = self
        loop.add(local_sock, eventloop.POLL_IN | eventloop.POLL_ERR, self._server)
        self._stage = STAGE_INIT

    def __hash__(self):
        # default __hash__ is id / 16
        # we want to eliminate collisions
        return id(self)

    @property
    def remote_address(self):
        return self._remote_address

    def _get_a_server(self):
        server = self._config['server']
        server_port = self._config['server_port']
        if type(server_port) == list:
            server_port = random.choice(server_port)
        if type(server) == list:
            server = random.choice(server)
        logging.debug('chosen server: %s:%d', server, server_port)
        return server, server_port

    def _update_tcp_mss(self, local_sock):
        self._tcp_mss = TCP_MSS
        try:
            tcp_mss = local_sock.getsockopt(socket.SOL_TCP, socket.TCP_MAXSEG)
            if tcp_mss > 500 and tcp_mss <= 1500:
                self._tcp_mss = tcp_mss
            logging.debug("TCP MSS = %d" % (self._tcp_mss,))
        except:
            pass

    def _create_encryptor(self, config):
        try:
            self._encryptor = encrypt.Encryptor(config['password'],
                                                config['method'])
            return True
        except Exception:
            self._stage = STAGE_DESTROYED
            logging.error('create encryptor fail at port %d', self._server._listen_port)

    def _update_user(self, user):
        self._user = user
        self._user_id = struct.unpack('<I', user)[0]
        if self._user in self._server.server_users_cfg:
            cfg = self._server.server_users_cfg[self._user]
            speed = cfg.get('speed_limit_per_con', 0)
            self.speed_tester_u.update_limit(speed)
            self.speed_tester_d.update_limit(speed)

    def _update_activity(self, data_len=0):
        # tell the TCP Relay we have activities recently
        # else it will think we are inactive and timed out
        self._server.update_activity(self, data_len)

    def _update_stream(self, stream, status):
        # update a stream to a new waiting status

        # check if status is changed
        # only update if dirty
        dirty = False
        if stream == STREAM_DOWN:
            if self._downstream_status != status:
                self._downstream_status = status
                dirty = True
        elif stream == STREAM_UP:
            if self._upstream_status != status:
                self._upstream_status = status
                dirty = True
        if dirty:
            if self._local_sock:
                event = eventloop.POLL_ERR
                if self._downstream_status & WAIT_STATUS_WRITING:
                    event |= eventloop.POLL_OUT
                if self._upstream_status & WAIT_STATUS_READING:
                    event |= eventloop.POLL_IN
                self._loop.modify(self._local_sock, event)
            if self._remote_sock:
                event = eventloop.POLL_ERR
                if self._downstream_status & WAIT_STATUS_READING:
                    event |= eventloop.POLL_IN
                if self._upstream_status & WAIT_STATUS_WRITING:
                    event |= eventloop.POLL_OUT
                self._loop.modify(self._remote_sock, event)
                if self._remote_sock_v6:
                    self._loop.modify(self._remote_sock_v6, event)

    def _write_to_sock(self, data, sock):
        # write data to sock
        # if only some of the data are written, put remaining in the buffer
        # and update the stream to wait for writing
        if not sock:
            return False
        uncomplete = False
        if self._remote_udp and sock == self._remote_sock:
            try:
                self._udp_data_send_buffer += data
                #logging.info('UDP over TCP sendto %d %s' % (len(data), binascii.hexlify(data)))
                while len(self._udp_data_send_buffer) > 6:
                    length = struct.unpack('>H', self._udp_data_send_buffer[:2])[0]

                    if length > len(self._udp_data_send_buffer):
                        break

                    data = self._udp_data_send_buffer[:length]
                    self._udp_data_send_buffer = self._udp_data_send_buffer[length:]

                    frag = common.ord(data[2])
                    if frag != 0:
                        logging.warn('drop a message since frag is %d' % (frag,))
                        continue
                    else:
                        data = data[3:]
                    header_result = parse_header(data)
                    if header_result is None:
                        continue
                    connecttype, addrtype, dest_addr, dest_port, header_length = header_result
                    if (addrtype & 7) == 3:
                        af = common.is_ip(dest_addr)
                        if af == False:
                            handler = common.UDPAsyncDNSHandler(data[header_length:])
                            handler.resolve(self._dns_resolver, (dest_addr, dest_port), self._handle_server_dns_resolved)
                        else:
                            return self._handle_server_dns_resolved("", (dest_addr, dest_port), dest_addr, data[header_length:])
                    else:
                        return self._handle_server_dns_resolved("", (dest_addr, dest_port), dest_addr, data[header_length:])

            except Exception as e:
                #trace = traceback.format_exc()
                #logging.error(trace)
                error_no = eventloop.errno_from_exception(e)
                if error_no in (errno.EAGAIN, errno.EINPROGRESS,
                                errno.EWOULDBLOCK):
                    uncomplete = True
                else:
                    shell.print_exception(e)
                    logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                    self.destroy()
                    return False
            return True
        else:
            try:
                if self._encrypt_correct:
                    if sock == self._remote_sock:
                        self._server.add_transfer_u(self._user, len(data))
                self._update_activity(len(data))
                if data:
                    l = len(data)
                    s = sock.send(data)
                    if s < l:
                        data = data[s:]
                        uncomplete = True
                else:
                    return
            except (OSError, IOError) as e:
                error_no = eventloop.errno_from_exception(e)
                if error_no in (errno.EAGAIN, errno.EINPROGRESS,
                                errno.EWOULDBLOCK):
                    uncomplete = True
                else:
                    #traceback.print_exc()
                    shell.print_exception(e)
                    logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                    self.destroy()
                    return False
            except Exception as e:
                shell.print_exception(e)
                logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                self.destroy()
                return False
        if uncomplete:
            if sock == self._local_sock:
                self._data_to_write_to_local.append(data)
                self._update_stream(STREAM_DOWN, WAIT_STATUS_WRITING)
            elif sock == self._remote_sock:
                self._data_to_write_to_remote.append(data)
                self._update_stream(STREAM_UP, WAIT_STATUS_WRITING)
            else:
                logging.error('write_all_to_sock:unknown socket from %s:%d' % (self._client_address[0], self._client_address[1]))
        else:
            if sock == self._local_sock:
                self._update_stream(STREAM_DOWN, WAIT_STATUS_READING)
            elif sock == self._remote_sock:
                self._update_stream(STREAM_UP, WAIT_STATUS_READING)
            else:
                logging.error('write_all_to_sock:unknown socket from %s:%d' % (self._client_address[0], self._client_address[1]))
        return True

    def _handle_server_dns_resolved(self, error, remote_addr, server_addr, data):
        if error:
            return
        try:
            addrs = socket.getaddrinfo(server_addr, remote_addr[1], 0, socket.SOCK_DGRAM, socket.SOL_UDP)
            if not addrs: # drop
                return
            af, socktype, proto, canonname, sa = addrs[0]
            if af == socket.AF_INET6:
                self._remote_sock_v6.sendto(data, (server_addr, remote_addr[1]))
                if self._udpv6_send_pack_id == 0:
                    addr, port = self._remote_sock_v6.getsockname()[:2]
                    common.connect_log('UDPv6 sendto %s(%s):%d from %s:%d by user %d' %
                        (common.to_str(remote_addr[0]), common.to_str(server_addr), remote_addr[1], addr, port, self._user_id))
                self._udpv6_send_pack_id += 1
            else:
                self._remote_sock.sendto(data, (server_addr, remote_addr[1]))
                if self._udp_send_pack_id == 0:
                    addr, port = self._remote_sock.getsockname()[:2]
                    common.connect_log('UDP sendto %s(%s):%d from %s:%d by user %d' %
                        (common.to_str(remote_addr[0]), common.to_str(server_addr), remote_addr[1], addr, port, self._user_id))
                self._udp_send_pack_id += 1
            return True
        except Exception as e:
            shell.print_exception(e)
            logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))

    def _get_redirect_host(self, client_address, ogn_data):
        host_list = self._redir_list or ["*#0.0.0.0:0"]

        if type(host_list) != list:
            host_list = [host_list]

        items_sum = common.to_str(host_list[0]).rsplit('#', 1)
        if len(items_sum) < 2:
            hash_code = binascii.crc32(ogn_data)
            addrs = socket.getaddrinfo(client_address[0], client_address[1], 0, socket.SOCK_STREAM, socket.SOL_TCP)
            af, socktype, proto, canonname, sa = addrs[0]
            address_bytes = common.inet_pton(af, sa[0])
            if af == socket.AF_INET6:
                addr = struct.unpack('>Q', address_bytes[8:])[0]
            elif af == socket.AF_INET:
                addr = struct.unpack('>I', address_bytes)[0]
            else:
                addr = 0

            host_port = []
            match_port = False
            for host in host_list:
                items = common.to_str(host).rsplit(':', 1)
                if len(items) > 1:
                    try:
                        port = int(items[1])
                        if port == self._server._listen_port:
                            match_port = True
                        host_port.append((items[0], port))
                    except:
                        pass
                else:
                    host_port.append((host, 80))

            if match_port:
                last_host_port = host_port
                host_port = []
                for host in last_host_port:
                    if host[1] == self._server._listen_port:
                        host_port.append(host)

            return host_port[((hash_code & 0xffffffff) + addr) % len(host_port)]

        else:
            host_port = []
            for host in host_list:
                items_sum = common.to_str(host).rsplit('#', 1)
                items_match = common.to_str(items_sum[0]).rsplit(':', 1)
                items = common.to_str(items_sum[1]).rsplit(':', 1)
                if len(items_match) > 1:
                    if items_match[1] != "*":
                        try:
                            if self._server._listen_port != int(items_match[1]) and int(items_match[1]) != 0:
                                continue
                        except:
                            pass

                if items_match[0] != "*" and common.match_regex(
                        items_match[0], ogn_data) == False:
                    continue
                if len(items) > 1:
                    try:
                        port = int(items[1])
                        return (items[0], port)
                    except:
                        pass
                else:
                    return (items[0], 80)

            return ("0.0.0.0", 0)

    def _handel_protocol_error(self, client_address, ogn_data):
        logging.warn("Protocol ERROR, TCP ogn data %s from %s:%d via port %d by UID %d" % (binascii.hexlify(ogn_data), client_address[0], client_address[1], self._server._listen_port, self._user_id))
        self._encrypt_correct = False
        #create redirect or disconnect by hash code
        host, port = self._get_redirect_host(client_address, ogn_data)
        if port == 0:
            raise Exception('can not parse header')
        data = b"\x03" + common.to_bytes(common.chr(len(host))) + common.to_bytes(host) + struct.pack('>H', port)
        self._is_redirect = True
        logging.warn("TCP data redir %s:%d %s" % (host, port, binascii.hexlify(data)))
        return data + ogn_data

    def _handle_stage_connecting(self, data):
        if self._is_local:
            if self._encryptor is not None:
                data = self._protocol.client_pre_encrypt(data)
                data = self._encryptor.encrypt(data)
                data = self._obfs.client_encode(data)
        if data:
            self._data_to_write_to_remote.append(data)
        if self._is_local and not self._fastopen_connected and \
                self._config['fast_open']:
            # for sslocal and fastopen, we basically wait for data and use
            # sendto to connect
            try:
                # only connect once
                self._fastopen_connected = True
                remote_sock = \
                    self._create_remote_socket(self._chosen_server[0],
                                               self._chosen_server[1])
                self._loop.add(remote_sock, eventloop.POLL_ERR, self._server)
                data = b''.join(self._data_to_write_to_remote)
                l = len(data)
                s = remote_sock.sendto(data, MSG_FASTOPEN, self._chosen_server)
                if s < l:
                    data = data[s:]
                    self._data_to_write_to_remote = [data]
                else:
                    self._data_to_write_to_remote = []
                self._update_stream(STREAM_UP, WAIT_STATUS_READWRITING)
            except (OSError, IOError) as e:
                if eventloop.errno_from_exception(e) == errno.EINPROGRESS:
                    # in this case data is not sent at all
                    self._update_stream(STREAM_UP, WAIT_STATUS_READWRITING)
                elif eventloop.errno_from_exception(e) == errno.ENOTCONN:
                    logging.error('fast open not supported on this OS')
                    self._config['fast_open'] = False
                    self.destroy()
                else:
                    shell.print_exception(e)
                    if self._config['verbose']:
                        traceback.print_exc()
                    logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                    self.destroy()

    def _get_head_size(self, buf, def_value):
        if len(buf) < 2:
            return def_value
        head_type = common.ord(buf[0]) & 0xF
        if head_type == 1:
            return 7
        if head_type == 4:
            return 19
        if head_type == 3:
            return 4 + common.ord(buf[1])
        return def_value

    def _handle_stage_addr(self, ogn_data, data):
        try:
            if self._is_local:
                cmd = common.ord(data[1])
                if cmd == CMD_UDP_ASSOCIATE:
                    logging.debug('UDP associate')
                    if self._local_sock.family == socket.AF_INET6:
                        header = b'\x05\x00\x00\x04'
                    else:
                        header = b'\x05\x00\x00\x01'
                    addr, port = self._local_sock.getsockname()[:2]
                    addr_to_send = socket.inet_pton(self._local_sock.family,
                                                    addr)
                    port_to_send = struct.pack('>H', port)
                    self._write_to_sock(header + addr_to_send + port_to_send,
                                        self._local_sock)
                    self._stage = STAGE_UDP_ASSOC
                    # just wait for the client to disconnect
                    return
                elif cmd == CMD_CONNECT:
                    # just trim VER CMD RSV
                    data = data[3:]
                else:
                    logging.error('invalid command %d', cmd)
                    self.destroy()
                    return

            before_parse_data = data
            if self._is_local:
                header_result = parse_header(data)
            else:
                data = pre_parse_header(data)
                if data is None:
                    data = self._handel_protocol_error(self._client_address, ogn_data)
                header_result = parse_header(data)
                if header_result is not None:
                    try:
                        common.to_str(header_result[2])
                    except Exception as e:
                        header_result = None
                if header_result is None:
                    data = self._handel_protocol_error(self._client_address, ogn_data)
                    header_result = parse_header(data)
                self._overhead = self._obfs.get_overhead(self._is_local) + self._protocol.get_overhead(self._is_local)
                self._recv_buffer_size = BUF_SIZE - self._overhead
                server_info = self._obfs.get_server_info()
                server_info.buffer_size = self._recv_buffer_size
                server_info = self._protocol.get_server_info()
                server_info.buffer_size = self._recv_buffer_size
            connecttype, addrtype, remote_addr, remote_port, header_length = header_result
            if connecttype != 0:
                pass
                #common.connect_log('UDP over TCP by user %d' %
                #        (self._user_id, ))
            else:
                common.connect_log('TCP request %s:%d by user %d' %
                        (common.to_str(remote_addr), remote_port, self._user_id))
            self._remote_address = (common.to_str(remote_addr), remote_port)
            self._remote_udp = (connecttype != 0)
            # pause reading
            self._update_stream(STREAM_UP, WAIT_STATUS_WRITING)
            self._stage = STAGE_DNS
            if self._is_local:
                # forward address to remote
                self._write_to_sock((b'\x05\x00\x00\x01'
                                     b'\x00\x00\x00\x00\x10\x10'),
                                    self._local_sock)
                head_len = self._get_head_size(data, 30)
                self._obfs.obfs.server_info.head_len = head_len
                self._protocol.obfs.server_info.head_len = head_len
                if self._encryptor is not None:
                    data = self._protocol.client_pre_encrypt(data)
                    data_to_send = self._encryptor.encrypt(data)
                    data_to_send = self._obfs.client_encode(data_to_send)
                if data_to_send:
                    self._data_to_write_to_remote.append(data_to_send)
                # notice here may go into _handle_dns_resolved directly
                self._dns_resolver.resolve(self._chosen_server[0],
                                           self._handle_dns_resolved)
            else:
                if len(data) > header_length:
                    self._data_to_write_to_remote.append(data[header_length:])
                # notice here may go into _handle_dns_resolved directly
                self._dns_resolver.resolve(remote_addr,
                                           self._handle_dns_resolved)
        except Exception as e:
            self._log_error(e)
            if self._config['verbose']:
                traceback.print_exc()
            self.destroy()

    def _socket_bind_addr(self, sock, af):
        bind_addr = ''
        if self._bind and af == socket.AF_INET:
            bind_addr = self._bind
        elif self._bindv6 and af == socket.AF_INET6:
            bind_addr = self._bindv6
        else:
            bind_addr = self._accept_address[0]

        bind_addr = bind_addr.replace("::ffff:", "")
        if bind_addr in self._ignore_bind_list:
            bind_addr = None
        if bind_addr:
            local_addrs = socket.getaddrinfo(bind_addr, 0, 0, socket.SOCK_STREAM, socket.SOL_TCP)
            if local_addrs[0][0] == af:
                logging.debug("bind %s" % (bind_addr,))
                try:
                    sock.bind((bind_addr, 0))
                except Exception as e:
                    logging.warn("bind %s fail" % (bind_addr,))

    def _create_remote_socket(self, ip, port):
        if self._remote_udp:
            addrs_v6 = socket.getaddrinfo("::", 0, 0, socket.SOCK_DGRAM, socket.SOL_UDP)
            addrs = socket.getaddrinfo("0.0.0.0", 0, 0, socket.SOCK_DGRAM, socket.SOL_UDP)
        else:
            addrs = socket.getaddrinfo(ip, port, 0, socket.SOCK_STREAM, socket.SOL_TCP)
        if len(addrs) == 0:
            raise Exception("getaddrinfo failed for %s:%d" % (ip, port))
        af, socktype, proto, canonname, sa = addrs[0]
        if not self._remote_udp and not self._is_redirect:
            if self._forbidden_iplist:
                if common.to_str(sa[0]) in self._forbidden_iplist:
                    if self._remote_address:
                        raise Exception('IP %s is in forbidden list, when connect to %s:%d via port %d by UID %d' %
                            (common.to_str(sa[0]), self._remote_address[0], self._remote_address[1], self._server._listen_port, self._user_id))
                    raise Exception('IP %s is in forbidden list, reject' %
                                    common.to_str(sa[0]))
            if self._forbidden_portset:
                if sa[1] in self._forbidden_portset:
                    if self._remote_address:
                        raise Exception('Port %d is in forbidden list, when connect to %s:%d via port %d by UID %d' %
                            (sa[1], self._remote_address[0], self._remote_address[1], self._server._listen_port, self._user_id))
                    raise Exception('Port %d is in forbidden list, reject' % sa[1])
        remote_sock = socket.socket(af, socktype, proto)
        self._remote_sock = remote_sock
        self._remote_sock_fd = remote_sock.fileno()
        self._fd_to_handlers[self._remote_sock_fd] = self

        if self._remote_udp:
            af, socktype, proto, canonname, sa = addrs_v6[0]
            remote_sock_v6 = socket.socket(af, socktype, proto)
            self._remote_sock_v6 = remote_sock_v6
            self._remotev6_sock_fd = remote_sock_v6.fileno()
            self._fd_to_handlers[self._remotev6_sock_fd] = self

        remote_sock.setblocking(False)
        if self._remote_udp:
            remote_sock_v6.setblocking(False)

            if not self._is_local:
                self._socket_bind_addr(remote_sock, af)
                self._socket_bind_addr(remote_sock_v6, af)
        else:
            remote_sock.setsockopt(socket.SOL_TCP, socket.TCP_NODELAY, 1)
            if not self._is_local:
                self._socket_bind_addr(remote_sock, af)
        return remote_sock

    def _handle_dns_resolved(self, result, error):
        if error:
            self._log_error(error)
            self.destroy()
            return
        if result:
            ip = result[1]
            if ip:
                try:
                    self._stage = STAGE_CONNECTING
                    remote_addr = ip
                    if self._is_local:
                        remote_port = self._chosen_server[1]
                    else:
                        remote_port = self._remote_address[1]

                    if self._is_local and self._config['fast_open']:
                        # for fastopen:
                        # wait for more data to arrive and send them in one SYN
                        self._stage = STAGE_CONNECTING
                        # we don't have to wait for remote since it's not
                        # created
                        self._update_stream(STREAM_UP, WAIT_STATUS_READING)
                        # TODO when there is already data in this packet
                    else:
                        # else do connect
                        remote_sock = self._create_remote_socket(remote_addr,
                                                                 remote_port)
                        if self._remote_udp:
                            self._loop.add(remote_sock,
                                           eventloop.POLL_IN,
                                           self._server)
                            if self._remote_sock_v6:
                                self._loop.add(self._remote_sock_v6,
                                        eventloop.POLL_IN,
                                        self._server)
                        else:
                            try:
                                remote_sock.connect((remote_addr, remote_port))
                            except (OSError, IOError) as e:
                                if eventloop.errno_from_exception(e) in (errno.EINPROGRESS,
                                        errno.EWOULDBLOCK):
                                    pass # always goto here
                                else:
                                    raise e
                            addr, port = self._remote_sock.getsockname()[:2]
                            common.connect_log('TCP connecting %s(%s):%d from %s:%d by user %d' %
                                (common.to_str(self._remote_address[0]), common.to_str(remote_addr), remote_port, addr, port, self._user_id))

                            self._loop.add(remote_sock,
                                       eventloop.POLL_ERR | eventloop.POLL_OUT,
                                       self._server)
                        self._stage = STAGE_CONNECTING
                        self._update_stream(STREAM_UP, WAIT_STATUS_READWRITING)
                        self._update_stream(STREAM_DOWN, WAIT_STATUS_READING)
                        if self._remote_udp:
                            while self._data_to_write_to_remote:
                                data = self._data_to_write_to_remote[0]
                                del self._data_to_write_to_remote[0]
                                self._write_to_sock(data, self._remote_sock)
                    return
                except Exception as e:
                    shell.print_exception(e)
                    if self._config['verbose']:
                        traceback.print_exc()
                    logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
        self.destroy()

    def _get_read_size(self, sock, recv_buffer_size, up):
        if self._overhead == 0:
            return recv_buffer_size
        buffer_size = len(sock.recv(recv_buffer_size, socket.MSG_PEEK))
        frame_size = self._tcp_mss - self._overhead
        if up:
            buffer_size = min(buffer_size, self._recv_u_max_size)
            self._recv_u_max_size = min(self._recv_u_max_size + frame_size, BUF_SIZE)
        else:
            buffer_size = min(buffer_size, self._recv_d_max_size)
            self._recv_d_max_size = min(self._recv_d_max_size + frame_size, BUF_SIZE)
        if buffer_size == recv_buffer_size:
            return buffer_size
        if buffer_size > frame_size:
            buffer_size = int(buffer_size / frame_size) * frame_size
        return buffer_size

    def _on_local_read(self):
        # handle all local read events and dispatch them to methods for
        # each stage
        if not self._local_sock:
            return
        is_local = self._is_local
        if is_local:
            recv_buffer_size = self._get_read_size(self._local_sock, self._recv_buffer_size, True)
        else:
            recv_buffer_size = BUF_SIZE
        data = None
        try:
            data = self._local_sock.recv(recv_buffer_size)
        except (OSError, IOError) as e:
            if eventloop.errno_from_exception(e) in \
                    (errno.ETIMEDOUT, errno.EAGAIN, errno.EWOULDBLOCK):
                return
        if not data:
            self.destroy()
            return

        self.speed_tester_u.add(len(data))
        self._server.speed_tester_u(self._user_id).add(len(data))
        ogn_data = data
        if not is_local:
            if self._encryptor is not None:
                if self._encrypt_correct:
                    try:
                        obfs_decode = self._obfs.server_decode(data)
                        if self._stage == STAGE_INIT:
                            self._overhead = self._obfs.get_overhead(self._is_local) + self._protocol.get_overhead(self._is_local)
                            server_info = self._protocol.get_server_info()
                            server_info.overhead = self._overhead
                    except Exception as e:
                        shell.print_exception(e)
                        logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                        self.destroy()
                        return
                    if obfs_decode[2]:
                        data = self._obfs.server_encode(b'')
                        try:
                            self._write_to_sock(data, self._local_sock)
                        except Exception as e:
                            shell.print_exception(e)
                            if self._config['verbose']:
                                traceback.print_exc()
                            logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                            self.destroy()
                            return
                    if obfs_decode[1]:
                        if not self._protocol.obfs.server_info.recv_iv:
                            iv_len = len(self._protocol.obfs.server_info.iv)
                            self._protocol.obfs.server_info.recv_iv = obfs_decode[0][:iv_len]
                        data = self._encryptor.decrypt(obfs_decode[0])
                    else:
                        data = obfs_decode[0]
                    try:
                        data, sendback = self._protocol.server_post_decrypt(data)
                        if sendback:
                            backdata = self._protocol.server_pre_encrypt(b'')
                            backdata = self._encryptor.encrypt(backdata)
                            backdata = self._obfs.server_encode(backdata)
                            try:
                                self._write_to_sock(backdata, self._local_sock)
                            except Exception as e:
                                shell.print_exception(e)
                                if self._config['verbose']:
                                    traceback.print_exc()
                                logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                                self.destroy()
                                return
                    except Exception as e:
                        shell.print_exception(e)
                        logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                        self.destroy()
                        return
            else:
                return
            if not data:
                return
        if self._stage == STAGE_STREAM:
            if self._is_local:
                if self._encryptor is not None:
                    data = self._protocol.client_pre_encrypt(data)
                    data = self._encryptor.encrypt(data)
                    data = self._obfs.client_encode(data)
            self._write_to_sock(data, self._remote_sock)
        elif is_local and self._stage == STAGE_INIT:
            # TODO check auth method
            self._write_to_sock(b'\x05\00', self._local_sock)
            self._stage = STAGE_ADDR
        elif self._stage == STAGE_CONNECTING:
            self._handle_stage_connecting(data)
        elif (is_local and self._stage == STAGE_ADDR) or \
                (not is_local and self._stage == STAGE_INIT):
            self._handle_stage_addr(ogn_data, data)

    def _on_remote_read(self, is_remote_sock):
        # handle all remote read events
        data = None
        try:
            if self._remote_udp:
                if is_remote_sock:
                    data, addr = self._remote_sock.recvfrom(UDP_MAX_BUF_SIZE)
                else:
                    data, addr = self._remote_sock_v6.recvfrom(UDP_MAX_BUF_SIZE)
                port = struct.pack('>H', addr[1])
                try:
                    ip = socket.inet_aton(addr[0])
                    data = b'\x00\x01' + ip + port + data
                except Exception as e:
                    ip = socket.inet_pton(socket.AF_INET6, addr[0])
                    data = b'\x00\x04' + ip + port + data
                size = len(data) + 2
                data = struct.pack('>H', size) + data
                #logging.info('UDP over TCP recvfrom %s:%d %d bytes to %s:%d' % (addr[0], addr[1], len(data), self._client_address[0], self._client_address[1]))
            else:
                if self._is_local:
                    recv_buffer_size = BUF_SIZE
                else:
                    recv_buffer_size = self._get_read_size(self._remote_sock, self._recv_buffer_size, False)
                data = self._remote_sock.recv(recv_buffer_size)
                self._recv_pack_id += 1
        except (OSError, IOError) as e:
            if eventloop.errno_from_exception(e) in \
                    (errno.ETIMEDOUT, errno.EAGAIN, errno.EWOULDBLOCK, 10035): #errno.WSAEWOULDBLOCK
                return
        if not data:
            self.destroy()
            return

        self.speed_tester_d.add(len(data))
        self._server.speed_tester_d(self._user_id).add(len(data))
        if self._encryptor is not None:
            if self._is_local:
                try:
                    obfs_decode = self._obfs.client_decode(data)
                except Exception as e:
                    shell.print_exception(e)
                    logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                    self.destroy()
                    return
                if obfs_decode[1]:
                    send_back = self._obfs.client_encode(b'')
                    self._write_to_sock(send_back, self._remote_sock)
                if not self._protocol.obfs.server_info.recv_iv:
                    iv_len = len(self._protocol.obfs.server_info.iv)
                    self._protocol.obfs.server_info.recv_iv = obfs_decode[0][:iv_len]
                data = self._encryptor.decrypt(obfs_decode[0])
                try:
                    data = self._protocol.client_post_decrypt(data)
                    if self._recv_pack_id == 1:
                        self._tcp_mss = self._protocol.get_server_info().tcp_mss
                except Exception as e:
                    shell.print_exception(e)
                    logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
                    self.destroy()
                    return
            else:
                if self._encrypt_correct:
                    data = self._protocol.server_pre_encrypt(data)
                    data = self._encryptor.encrypt(data)
                    data = self._obfs.server_encode(data)
                    self._server.add_transfer_d(self._user, len(data))
                self._update_activity(len(data))
        else:
            return
        try:
            self._write_to_sock(data, self._local_sock)
        except Exception as e:
            shell.print_exception(e)
            if self._config['verbose']:
                traceback.print_exc()
            logging.error("exception from %s:%d" % (self._client_address[0], self._client_address[1]))
            self.destroy()

    def _on_local_write(self):
        # handle local writable event
        if self._data_to_write_to_local:
            data = b''.join(self._data_to_write_to_local)
            self._data_to_write_to_local = []
            self._write_to_sock(data, self._local_sock)
        else:
            self._update_stream(STREAM_DOWN, WAIT_STATUS_READING)

    def _on_remote_write(self):
        # handle remote writable event
        self._stage = STAGE_STREAM
        if self._data_to_write_to_remote:
            data = b''.join(self._data_to_write_to_remote)
            self._data_to_write_to_remote = []
            self._write_to_sock(data, self._remote_sock)
        else:
            self._update_stream(STREAM_UP, WAIT_STATUS_READING)

    def _on_local_error(self):
        if self._local_sock:
            err = eventloop.get_sock_error(self._local_sock)
            if err.errno not in [errno.ECONNRESET, errno.EPIPE]:
                logging.error(err)
                logging.error("local error, exception from %s:%d" % (self._client_address[0], self._client_address[1]))
        self.destroy()

    def _on_remote_error(self):
        if self._remote_sock:
            err = eventloop.get_sock_error(self._remote_sock)
            if err.errno not in [errno.ECONNRESET]:
                logging.error(err)
                if self._remote_address:
                    logging.error("remote error, when connect to %s:%d" % (self._remote_address[0], self._remote_address[1]))
                else:
                    logging.error("remote error, exception from %s:%d" % (self._client_address[0], self._client_address[1]))
        self.destroy()

    def handle_event(self, sock, fd, event):
        # handle all events in this handler and dispatch them to methods
        handle = False
        if self._stage == STAGE_DESTROYED:
            logging.debug('ignore handle_event: destroyed')
            return True
        if self._user is not None and self._user not in self._server.server_users:
            self.destroy()
            return True
        if fd == self._remote_sock_fd or fd == self._remotev6_sock_fd:
            if event & eventloop.POLL_ERR:
                handle = True
                self._on_remote_error()
            elif event & (eventloop.POLL_IN | eventloop.POLL_HUP):
                if not self.speed_tester_d.isExceed() and not self._server.speed_tester_d(self._user_id).isExceed():
                    handle = True
                    self._on_remote_read(sock == self._remote_sock)
                else:
                    self._recv_d_max_size = self._tcp_mss - self._overhead
            elif event & eventloop.POLL_OUT:
                handle = True
                self._on_remote_write()
        elif fd == self._local_sock_fd:
            if event & eventloop.POLL_ERR:
                handle = True
                self._on_local_error()
            elif event & (eventloop.POLL_IN | eventloop.POLL_HUP):
                if not self.speed_tester_u.isExceed() and not self._server.speed_tester_u(self._user_id).isExceed():
                    handle = True
                    self._on_local_read()
                else:
                    self._recv_u_max_size = self._tcp_mss - self._overhead
            elif event & eventloop.POLL_OUT:
                handle = True
                self._on_local_write()
        else:
            logging.warn('unknown socket from %s:%d' % (self._client_address[0], self._client_address[1]))
            try:
                self._loop.removefd(fd)
            except Exception as e:
                shell.print_exception(e)
            try:
                del self._fd_to_handlers[fd]
            except Exception as e:
                shell.print_exception(e)
            sock.close()

        return handle

    def _log_error(self, e):
        logging.error('%s when handling connection from %s:%d' %
                      (e, self._client_address[0], self._client_address[1]))

    def stage(self):
        return self._stage

    def destroy(self):
        # destroy the handler and release any resources
        # promises:
        # 1. destroy won't make another destroy() call inside
        # 2. destroy releases resources so it prevents future call to destroy
        # 3. destroy won't raise any exceptions
        # if any of the promises are broken, it indicates a bug has been
        # introduced! mostly likely memory leaks, etc
        if self._stage == STAGE_DESTROYED:
            # this couldn't happen
            logging.debug('already destroyed')
            return
        self._stage = STAGE_DESTROYED
        if self._remote_address:
            logging.debug('destroy: %s:%d' %
                          self._remote_address)
        else:
            logging.debug('destroy')
        if self._remote_sock:
            logging.debug('destroying remote')
            try:
                self._loop.removefd(self._remote_sock_fd)
            except Exception as e:
                shell.print_exception(e)
            try:
                if self._remote_sock_fd is not None:
                    del self._fd_to_handlers[self._remote_sock_fd]
            except Exception as e:
                shell.print_exception(e)
            self._remote_sock.close()
            self._remote_sock = None
        if self._remote_sock_v6:
            logging.debug('destroying remote_v6')
            try:
                self._loop.removefd(self._remotev6_sock_fd)
            except Exception as e:
                shell.print_exception(e)
            try:
                if self._remotev6_sock_fd is not None:
                    del self._fd_to_handlers[self._remotev6_sock_fd]
            except Exception as e:
                shell.print_exception(e)
            self._remote_sock_v6.close()
            self._remote_sock_v6 = None
        if self._local_sock:
            logging.debug('destroying local')
            try:
                self._loop.removefd(self._local_sock_fd)
            except Exception as e:
                shell.print_exception(e)
            try:
                if self._local_sock_fd is not None:
                    del self._fd_to_handlers[self._local_sock_fd]
            except Exception as e:
                shell.print_exception(e)
            self._local_sock.close()
            self._local_sock = None
        if self._obfs:
            self._obfs.dispose()
            self._obfs = None
        if self._protocol:
            self._protocol.dispose()
            self._protocol = None
        self._encryptor = None
        self._dns_resolver.remove_callback(self._handle_dns_resolved)
        self._server.remove_handler(self)
        if self._add_ref > 0:
            self._server.add_connection(-1)
            self._server.stat_add(self._client_address[0], -1)

class TCPRelay(object):
    def __init__(self, config, dns_resolver, is_local, stat_callback=None, stat_counter=None):
        self._config = config
        self._is_local = is_local
        self._dns_resolver = dns_resolver
        self._closed = False
        self._eventloop = None
        self._fd_to_handlers = {}
        self.server_transfer_ul = 0
        self.server_transfer_dl = 0
        self.server_users = {}
        self.server_users_cfg = {}
        self.server_user_transfer_ul = {}
        self.server_user_transfer_dl = {}
        self.mu = False
        self._speed_tester_u = {}
        self._speed_tester_d = {}
        self.server_connections = 0
        self.protocol_data = obfs.obfs(config['protocol']).init_data()
        self.obfs_data = obfs.obfs(config['obfs']).init_data()

        if config.get('connect_verbose_info', 0) > 0:
            common.connect_log = logging.info

        self._timeout = config['timeout']
        self._timeout_cache = lru_cache.LRUCache(timeout=self._timeout,
                                         close_callback=self._close_tcp_client)

        if is_local:
            listen_addr = config['local_address']
            listen_port = config['local_port']
        else:
            listen_addr = config['server']
            listen_port = config['server_port']
        self._listen_port = listen_port

        if common.to_str(config['protocol']) in obfs.mu_protocol():
            self._update_users(None, None)

        addrs = socket.getaddrinfo(listen_addr, listen_port, 0,
                                   socket.SOCK_STREAM, socket.SOL_TCP)
        if len(addrs) == 0:
            raise Exception("can't get addrinfo for %s:%d" %
                            (listen_addr, listen_port))
        af, socktype, proto, canonname, sa = addrs[0]
        server_socket = socket.socket(af, socktype, proto)
        server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
        server_socket.bind(sa)
        server_socket.setblocking(False)
        if config['fast_open']:
            try:
                server_socket.setsockopt(socket.SOL_TCP, 23, 5)
            except socket.error:
                logging.error('warning: fast open is not available')
                self._config['fast_open'] = False
        server_socket.listen(config.get('max_connect', 1024))
        self._server_socket = server_socket
        self._server_socket_fd = server_socket.fileno()
        self._stat_counter = stat_counter
        self._stat_callback = stat_callback

    def add_to_loop(self, loop):
        if self._eventloop:
            raise Exception('already add to loop')
        if self._closed:
            raise Exception('already closed')
        self._eventloop = loop
        self._eventloop.add(self._server_socket,
                            eventloop.POLL_IN | eventloop.POLL_ERR, self)
        self._eventloop.add_periodic(self.handle_periodic)

    def remove_handler(self, client):
        if hash(client) in self._timeout_cache:
            del self._timeout_cache[hash(client)]

    def add_connection(self, val):
        self.server_connections += val
        logging.debug('server port %5d connections = %d' % (self._listen_port, self.server_connections,))

    def get_ud(self):
        return (self.server_transfer_ul, self.server_transfer_dl)

    def get_users_ud(self):
        return (self.server_user_transfer_ul.copy(), self.server_user_transfer_dl.copy())

    def _update_users(self, protocol_param, acl):
        if protocol_param is None:
            protocol_param = self._config['protocol_param']
        param = common.to_bytes(protocol_param).split(b'#')
        if len(param) == 2:
            self.mu = True
            user_list = param[1].split(b',')
            if user_list:
                for user in user_list:
                    items = user.split(b':')
                    if len(items) == 2:
                        user_int_id = int(items[0])
                        uid = struct.pack('<I', user_int_id)
                        if acl is not None and user_int_id not in acl:
                            self.del_user(uid)
                        else:
                            passwd = items[1]
                            self.add_user(uid, {'password':passwd})

    def _update_user(self, id, passwd):
        uid = struct.pack('<I', id)
        self.add_user(uid, passwd)

    def update_users(self, users):
        for uid in list(self.server_users.keys()):
            id = struct.unpack('<I', uid)[0]
            if id not in users:
                self.del_user(uid)
        for id in users:
            uid = struct.pack('<I', id)
            self.add_user(uid, users[id])

    def add_user(self, uid, cfg): # user: binstr[4], passwd: str
        passwd = cfg['password']
        self.server_users[uid] = common.to_bytes(passwd)
        self.server_users_cfg[uid] = cfg
        speed = cfg.get("speed_limit_per_user", 0)
        if uid in self._speed_tester_u:
            self._speed_tester_u[uid].update_limit(speed)
        else:
            self._speed_tester_u[uid] = SpeedTester(speed)
        if uid in self._speed_tester_d:
            self._speed_tester_d[uid].update_limit(speed)
        else:
            self._speed_tester_d[uid] = SpeedTester(speed)

    def del_user(self, uid):
        if uid in self.server_users:
            del self.server_users[uid]
        if uid in self.server_users_cfg:
            del self.server_users_cfg[uid]

    def add_transfer_u(self, user, transfer):
        if user is None:
            self.server_transfer_ul += transfer
        else:
            if user not in self.server_user_transfer_ul:
                self.server_user_transfer_ul[user] = 0
            self.server_user_transfer_ul[user] += transfer + self.server_transfer_ul
            self.server_transfer_ul = 0

    def add_transfer_d(self, user, transfer):
        if user is None:
            self.server_transfer_dl += transfer
        else:
            if user not in self.server_user_transfer_dl:
                self.server_user_transfer_dl[user] = 0
            self.server_user_transfer_dl[user] += transfer + self.server_transfer_dl
            self.server_transfer_dl = 0

    def speed_tester_u(self, uid):
        if uid not in self._speed_tester_u:
            if self.mu: #TODO
                self._speed_tester_u[uid] = SpeedTester(self._config.get("speed_limit_per_user", 0))
            else:
                self._speed_tester_u[uid] = SpeedTester(self._config.get("speed_limit_per_user", 0))
        return self._speed_tester_u[uid]

    def speed_tester_d(self, uid):
        if uid not in self._speed_tester_d:
            if self.mu: #TODO
                self._speed_tester_d[uid] = SpeedTester(self._config.get("speed_limit_per_user", 0))
            else:
                self._speed_tester_d[uid] = SpeedTester(self._config.get("speed_limit_per_user", 0))
        return self._speed_tester_d[uid]

    def update_limit(self, uid, max_speed):
        if uid in self._speed_tester_u:
            self._speed_tester_u[uid].update_limit(max_speed)
        if uid in self._speed_tester_d:
            self._speed_tester_d[uid].update_limit(max_speed)

    def update_stat(self, port, stat_dict, val):
        newval = stat_dict.get(0, 0) + val
        stat_dict[0] = newval
        logging.debug('port %d connections %d' % (port, newval))
        connections_step = 25
        if newval >= stat_dict.get(-1, 0) + connections_step:
            logging.info('port %d connections up to %d' % (port, newval))
            stat_dict[-1] = stat_dict.get(-1, 0) + connections_step
        elif newval <= stat_dict.get(-1, 0) - connections_step:
            logging.info('port %d connections down to %d' % (port, newval))
            stat_dict[-1] = stat_dict.get(-1, 0) - connections_step

    def stat_add(self, local_addr, val):
        if self._stat_counter is not None:
            if self._listen_port not in self._stat_counter:
                self._stat_counter[self._listen_port] = {}
            newval = self._stat_counter[self._listen_port].get(local_addr, 0) + val
            logging.debug('port %d addr %s connections %d' % (self._listen_port, local_addr, newval))
            self._stat_counter[self._listen_port][local_addr] = newval
            self.update_stat(self._listen_port, self._stat_counter[self._listen_port], val)
            if newval <= 0:
                if local_addr in self._stat_counter[self._listen_port]:
                    del self._stat_counter[self._listen_port][local_addr]

            newval = self._stat_counter.get(0, 0) + val
            self._stat_counter[0] = newval
            logging.debug('Total connections %d' % newval)

            connections_step = 50
            if newval >= self._stat_counter.get(-1, 0) + connections_step:
                logging.info('Total connections up to %d' % newval)
                self._stat_counter[-1] = self._stat_counter.get(-1, 0) + connections_step
            elif newval <= self._stat_counter.get(-1, 0) - connections_step:
                logging.info('Total connections down to %d' % newval)
                self._stat_counter[-1] = self._stat_counter.get(-1, 0) - connections_step

    def update_activity(self, client, data_len):
        if data_len and self._stat_callback:
            self._stat_callback(self._listen_port, data_len)

        self._timeout_cache[hash(client)] = client

    def _sweep_timeout(self):
        self._timeout_cache.sweep()

    def _close_tcp_client(self, client):
        if client.remote_address:
            logging.debug('timed out: %s:%d' %
                         client.remote_address)
        else:
            logging.debug('timed out')
        client.destroy()

    def handle_event(self, sock, fd, event):
        # handle events and dispatch to handlers
        handle = False
        if sock:
            logging.log(shell.VERBOSE_LEVEL, 'fd %d %s', fd,
                        eventloop.EVENT_NAMES.get(event, event))
        if sock == self._server_socket:
            if event & eventloop.POLL_ERR:
                # TODO
                raise Exception('server_socket error')
            handler = None
            handle = True
            try:
                logging.debug('accept')
                conn = self._server_socket.accept()
                handler = TCPRelayHandler(self, self._fd_to_handlers,
                                self._eventloop, conn[0], self._config,
                                self._dns_resolver, self._is_local)
                if handler.stage() == STAGE_DESTROYED:
                    conn[0].close()
            except (OSError, IOError) as e:
                error_no = eventloop.errno_from_exception(e)
                if error_no in (errno.EAGAIN, errno.EINPROGRESS,
                                errno.EWOULDBLOCK):
                    return
                else:
                    shell.print_exception(e)
                    if self._config['verbose']:
                        traceback.print_exc()
                    if handler:
                        handler.destroy()
        else:
            if sock:
                handler = self._fd_to_handlers.get(fd, None)
                if handler:
                    handle = handler.handle_event(sock, fd, event)
                else:
                    logging.warn('unknown fd')
                    handle = True
                    try:
                        self._eventloop.removefd(fd)
                    except Exception as e:
                        shell.print_exception(e)
                    sock.close()
            else:
                logging.warn('poll removed fd')
                handle = True
                if fd in self._fd_to_handlers:
                    try:
                        del self._fd_to_handlers[fd]
                    except Exception as e:
                        shell.print_exception(e)
        return handle

    def handle_periodic(self):
        if self._closed:
            if self._server_socket:
                self._eventloop.removefd(self._server_socket_fd)
                self._server_socket.close()
                self._server_socket = None
                logging.info('closed TCP port %d', self._listen_port)
            for handler in list(self._fd_to_handlers.values()):
                handler.destroy()
        self._sweep_timeout()

    def close(self, next_tick=False):
        logging.debug('TCP close')
        self._closed = True
        if not next_tick:
            if self._eventloop:
                self._eventloop.remove_periodic(self.handle_periodic)
                self._eventloop.removefd(self._server_socket_fd)
            self._server_socket.close()
            for handler in list(self._fd_to_handlers.values()):
                handler.destroy()