Python ctypes.wintypes._COORD Examples
The following are 9
code examples of ctypes.wintypes._COORD().
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Example #1
Source File: win32.py From tf-pose with Apache License 2.0 | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #2
Source File: win32.py From oss-ftp with MIT License | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #3
Source File: win32.py From PocHunter with MIT License | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #4
Source File: win32.py From fips with MIT License | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #5
Source File: win32.py From soapy with GNU General Public License v3.0 | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #6
Source File: win32.py From qgisSpaceSyntaxToolkit with GNU General Public License v3.0 | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #7
Source File: CurseBreaker.py From CurseBreaker with GNU General Public License v3.0 | 6 votes |
def setup_console(self): if self.headless: self.console = Console(record=True) if self.os == 'Windows': window = windll.kernel32.GetConsoleWindow() if window: windll.user32.ShowWindow(window, 0) elif 'WINDIR' in os.environ and 'WT_SESSION' not in os.environ: set_terminal_size(100, 50) windll.kernel32.SetConsoleScreenBufferSize(windll.kernel32.GetStdHandle(-11), wintypes._COORD(100, 200)) self.console = Console(width=97) elif self.os == 'Darwin': set_terminal_size(100, 50) self.console = Console() else: self.console = Console()
Example #8
Source File: win32.py From Flask with Apache License 2.0 | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)
Example #9
Source File: win32.py From Flask with Apache License 2.0 | 6 votes |
def SetConsoleCursorPosition(stream_id, position): position = wintypes._COORD(*position) # If the position is out of range, do nothing. if position.Y <= 0 or position.X <= 0: return # Adjust for Windows' SetConsoleCursorPosition: # 1. being 0-based, while ANSI is 1-based. # 2. expecting (x,y), while ANSI uses (y,x). adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) # Adjust for viewport's scroll position sr = GetConsoleScreenBufferInfo(STDOUT).srWindow adjusted_position.Y += sr.Top adjusted_position.X += sr.Left # Resume normal processing handle = handles[stream_id] return _SetConsoleCursorPosition(handle, adjusted_position)