Python maya.cmds.error() Examples
The following are 10
code examples of maya.cmds.error().
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Example #1
Source File: uExport.py From uExport with zlib License | 6 votes |
def connectRenderMeshes(self, renderMeshes, LOD=0): try: cmds.undoInfo(openChunk=True) lodAttr = None if LOD >=0 or LOD <=4: lodAttr = self.node + '.rendermeshes_LOD' + str(LOD) conns = cmds.listConnections(lodAttr, plugs=1, destination=1) if conns: for conn in cmds.listConnections(lodAttr, plugs=1, destination=1): cmds.disconnectAttr(lodAttr, conn) if lodAttr: for mesh in renderMeshes: msgConnect(lodAttr, mesh + '.uExport') else: cmds.error('connectRenderMeshes>>> please specify a LOD integer (0-4) for your meshes') except Exception as e: print e finally: cmds.undoInfo(closeChunk=True)
Example #2
Source File: assetImporter4.py From tutorials with MIT License | 6 votes |
def setAssetRoot(self, root): """ setAssetRoot(string root) Set the root level directory for the Asset manager. Show directories will live under this root, and Assets will live under shows. Creates the directory if it does not exist. """ if not os.path.exists(root): try: os.mkdir(root) except OSError, e: cmds.error("Could not create asset root directory. %s" % e)
Example #3
Source File: assetImporter4.py From tutorials with MIT License | 6 votes |
def _getShowDir(self, show=''): """ _getShowDir(string show='') -> string path Get the full path to a show directory, and create it if it doesn't exist. If no show name is given, return the current set show """ if show: d = os.path.join(self._rootDir, show) else: d = self.showDir if not os.path.exists(d): try: os.mkdir(d) except OSError, e: cmds.error("Failed to create show directory '%s'. %s" % (d, e))
Example #4
Source File: assetImporter2.py From tutorials with MIT License | 6 votes |
def setAssetRoot(self, root): """ setAssetRoot(string root) Set the root level directory for the Asset manager. Show directories will live under this root, and Assets will live under shows. Creates the directory if it does not exist. """ if not os.path.exists(root): try: os.makedirs(root) except OSError, e: cmds.error("Could not create asset root directory. %s" % e)
Example #5
Source File: assetImporter2.py From tutorials with MIT License | 6 votes |
def _getShowDir(self, show=''): """ _getShowDir(string show='') -> string path Get the full path to a show directory, and create it if it doesn't exist. If no show name is given, return the current set show """ if show: d = os.path.join(self._rootDir, show) else: d = self.showDir if not os.path.exists(d): try: os.mkdir(d) except OSError, e: cmds.error("Failed to create show directory '%s'. %s" % (d, e))
Example #6
Source File: assetImporter3.py From tutorials with MIT License | 6 votes |
def setAssetRoot(self, root): """ setAssetRoot(string root) Set the root level directory for the Asset manager. Show directories will live under this root, and Assets will live under shows. Creates the directory if it does not exist. """ if not os.path.exists(root): try: os.makedirs(root) except OSError, e: cmds.error("Could not create asset root directory. %s" % e)
Example #7
Source File: shakeNodeCmd.py From tutorials with MIT License | 6 votes |
def createShakeNode(transform=None): """ createShakeNode (string transform=None) -> string node A helper command for creating a new shakeNode Optionally, a transform node path may be given to automatically connect the shakeNode output into the transform input. """ if not cmds.pluginInfo("shakeNode", query=True, loaded=True): cmds.error("shakeNode plugin is not loaded!") shake = cmds.createNode("shakeNode") cmds.connectAttr("time1.outTime", "%s.time" % shake) if transform: if not cmds.objExists(transform): cmds.error("transform does not exist: %s" % transform) cmds.connectAttr("%s.output" % shake, "%s.translate" % transform, f=True) return shake
Example #8
Source File: pyMyPlugin.py From MayaDev with MIT License | 5 votes |
def doIt(self, args): print('starting %s'%kPluginCmdName) try: import MyWindow reload(MyWindow) MyWindow.main() except Exception as ex: cmds.error(ex.message())
Example #9
Source File: MyWindow.py From MayaDev with MIT License | 5 votes |
def btnCallCppPlugin_clicked(self): print('btnCallCppPlugin_clicked') try: cmds.loadPlugin('HelloMaya') cmds.myCmd1() cmds.hello() except Exception as ex: cmds.error(ex.message)
Example #10
Source File: MyWindow.py From MayaDev with MIT License | 5 votes |
def btnCallCSPlugin_clicked(self): print('btnCallCSPlugin_clicked') try: cmds.loadPlugin('HiMaya2017') cmds.csHi() except Exception as ex: cmds.error(ex.message)