Python maya.cmds.button() Examples
The following are 30
code examples of maya.cmds.button().
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Example #1
Source File: createSpiralWin.py From tutorials with MIT License | 7 votes |
def createSpiralWin(): window = cmds.window( title="Create Spiral", widthHeight=(200, 300) ) cmds.columnLayout( columnAttach=('both', 5), rowSpacing=5, adjustableColumn=True ) amp = cmds.floatFieldGrp( numberOfFields=1, label='Amp', value1=1.0) spin = cmds.floatFieldGrp( numberOfFields=1, label='Spin', value1=30) count = cmds.intFieldGrp( numberOfFields=1, label='Count', value1=20) width = cmds.floatFieldGrp( numberOfFields=1, label='Width', value1=3) def click(value): doCreateSpiral(amp, spin, count, width) cmds.button( label='Create Spiral!', command=click ) closeCmd = 'cmds.deleteUI("%s", window=True)' % window cmds.button( label='Close', command=closeCmd ) cmds.showWindow( window )
Example #2
Source File: ml_breakdown.py From ml_tools with MIT License | 7 votes |
def quickBreakDownUI(): winName = 'ml_quickBreakdownWin' if mc.window(winName, exists=True): mc.deleteUI(winName) mc.window(winName, title='ml :: QBD', iconName='Quick Breakdown', width=100, height=500) mc.columnLayout(adj=True) mc.paneLayout(configuration='vertical2', separatorThickness=1) mc.text('<<') mc.text('>>') mc.setParent('..') for v in (10,20,50,80,90,100,110,120,150): mc.paneLayout(configuration='vertical2',separatorThickness=1) mc.button(label=str(v)+' %', command=partial(weightPrevious,v/100.0)) mc.button(label=str(v)+' %', command=partial(weightNext,v/100.0)) mc.setParent('..') mc.showWindow(winName) mc.window(winName, edit=True, width=100, height=250)
Example #3
Source File: ml_utilities.py From ml_tools with MIT License | 7 votes |
def buttonWithPopup(self, label=None, command=None, annotation='', shelfLabel='', shelfIcon='render_useBackground', readUI_toArgs={}): ''' Create a button and attach a popup menu to a control with options to create a shelf button or a hotkey. The argCommand should return a kwargs dictionary that can be used as args for the main command. ''' if self.icon: shelfIcon = self.icon if annotation and not annotation.endswith('.'): annotation+='.' button = mc.button(label=label, command=command, annotation=annotation+' Or right click for more options.') mc.popupMenu() self.shelfMenuItem(command=command, annotation=annotation, shelfLabel=shelfLabel, shelfIcon=shelfIcon) self.hotkeyMenuItem(command=command, annotation=annotation) return button
Example #4
Source File: ml_arcTracer.py From ml_tools with MIT License | 6 votes |
def mini(): name = 'ml_arcTracer_win_mini' w = 100 h = 50 if mc.window(name, exists=True): mc.deleteUI(name) win = mc.window(name, width=w, height=h, title='arcs', iconName='arc') form = mc.formLayout() a1 = mc.button(label='camera', command=traceCamera) a2 = mc.button(label='world', command=traceWorld) b1 = mc.button(label='retrace', command=retraceArc) b2 = mc.button(label='clear', command=clearArcs) utl.formLayoutGrid(form, [[a1,a2],[b1,b2]], ) mc.showWindow(win) mc.window(win, edit=True, width=w, height=h)
Example #5
Source File: dpIkFkSnap.py From dpAutoRigSystem with GNU General Public License v2.0 | 6 votes |
def dpIkFkSnapUI(self, *args): """ Show a little window with buttons to change from Ik to Fk or from Fk to Ik snapping. """ # creating ikFkSnap Window: if cmds.window('dpIkFkSnapWindow', query=True, exists=True): cmds.deleteUI('dpIkFkSnapWindow', window=True) ikFkSnap_winWidth = 205 ikFkSnap_winHeight = 50 dpIkFkSnapWin = cmds.window('dpIkFkSnapWindow', title='IkFkSnap '+DPIKFK_VERSION, iconName='dpIkFkSnap', widthHeight=(ikFkSnap_winWidth, ikFkSnap_winHeight), menuBar=False, sizeable=True, minimizeButton=True, maximizeButton=False, menuBarVisible=False, titleBar=True) # creating layout: ikFkSnapLayout = cmds.columnLayout('ikFkSnapLayout', adjustableColumn=True, parent=dpIkFkSnapWin) # creating buttons: cmds.button('ikToFkSnap_BT', label="Ik --> Fk", backgroundColor=(0.8, 0.8, 1.0), command=self.IkToFkSnap, parent=ikFkSnapLayout) cmds.button('fkToIkSnap_BT', label="Fk --> Ik", backgroundColor=(1.0, 0.8, 0.8), command=self.FkToIkSnap, parent=ikFkSnapLayout) # call colorIndex Window: cmds.showWindow(dpIkFkSnapWin)
Example #6
Source File: dpAutoRig.py From dpAutoRigSystem with GNU General Public License v2.0 | 6 votes |
def donateWin(self, *args): """ Simple window with links to donate in order to support this free and openSource code via PayPal. """ # declaring variables: self.donate_title = 'dpAutoRig - v'+DPAR_VERSION+' - '+self.langDic[self.langName]['i167_donate'] self.donate_description = self.langDic[self.langName]['i168_donateDesc'] self.donate_winWidth = 305 self.donate_winHeight = 300 self.donate_align = "center" # creating Donate Window: if cmds.window('dpDonateWindow', query=True, exists=True): cmds.deleteUI('dpDonateWindow', window=True) dpDonateWin = cmds.window('dpDonateWindow', title=self.donate_title, iconName='dpInfo', widthHeight=(self.donate_winWidth, self.donate_winHeight), menuBar=False, sizeable=True, minimizeButton=False, maximizeButton=False) # creating text layout: donateColumnLayout = cmds.columnLayout('donateColumnLayout', adjustableColumn=True, columnOffset=['both', 20], rowSpacing=5, parent=dpDonateWin) cmds.separator(style='none', height=10, parent=donateColumnLayout) infoDesc = cmds.text(self.donate_description, align=self.donate_align, parent=donateColumnLayout) cmds.separator(style='none', height=10, parent=donateColumnLayout) brPaypalButton = cmds.button('brlPaypalButton', label=self.langDic[self.langName]['i167_donate']+" - R$ - Real", align=self.donate_align, command=partial(utils.visitWebSite, DONATE+"BRL"), parent=donateColumnLayout) #usdPaypalButton = cmds.button('usdPaypalButton', label=self.langDic[self.langName]['i167_donate']+" - USD - Dollar", align=self.donate_align, command=partial(utils.visitWebSite, DONATE+"USD"), parent=donateColumnLayout) # call Donate Window: cmds.showWindow(dpDonateWin)
Example #7
Source File: ml_stopwatch.py From ml_tools with MIT License | 6 votes |
def ui(): ''' User interface for stopwatch ''' with utl.MlUi('ml_stopwatch', 'Stopwatch', width=400, height=175, info='''Press the start button to start recording. Continue pressing to set marks. When finished, press the stop button and the report will pop up.''') as win: mc.checkBoxGrp('ml_stopwatch_round_checkBox',label='Round to nearest frame', value1=True, annotation='Only whole number frames') mc.text('ml_stopwatch_countdown_text', label='Ready...') mc.button('ml_stopwatch_main_button', label='Start', height=80) _setButtonStart() mc.button(label='Stop', command=_stopButton, annotation='Stop the recording.')
Example #8
Source File: ml_copySkin.py From ml_tools with MIT License | 6 votes |
def __init__(self): super(CopySkinUI, self).__init__('ml_copySkin', 'Copy SkinClusters', width=400, height=180, info='''Select a skinned mesh to add to the Source Mesh field below. Select a destination mesh, or vertices to copy the skin to. Press the button to copy the skin weights.''') self.buildWindow() self.srcMeshField = self.selectionField(label='Source Mesh', annotation='Select the mesh to be used as the source skin.', channel=False, text='') mc.button(label='Copy Skin', command=self.copySkin, annotation='Copy the Source Skin to selection.') self.finish()
Example #9
Source File: ml_utilities.py From ml_tools with MIT License | 6 votes |
def __init__(self, label=None, name=None, command=None, annotation='', shelfLabel='', shelfIcon='render_useBackground', readUI_toArgs={}, **kwargs): ''' The fancy part of this object is the readUI_toArgs argument. ''' self.uiArgDict = readUI_toArgs self.name = name self.command = command self.kwargs = kwargs self.annotation = annotation self.shelfLabel = shelfLabel self.shelfIcon = shelfIcon if annotation and not annotation.endswith('.'): annotation+='.' button = mc.button(label=label, command=self.runCommand, annotation=annotation+' Or right click for more options.') mc.popupMenu() mc.menuItem(label='Create Shelf Button', command=self.createShelfButton, image=shelfIcon) mc.menuItem(label='Create Hotkey', command=self.createHotkey, image='commandButton')
Example #10
Source File: ml_utilities.py From ml_tools with MIT License | 6 votes |
def upToDateCheck(revision, prompt=True): ''' This is a check that can be run by scripts that import ml_utilities to make sure they have the correct version. ''' if not '__revision__' in locals(): return if revision > __revision__: if prompt and mc.optionVar(query='ml_utilities_revision') < revision: result = mc.confirmDialog( title='Module Out of Date', message='Your version of ml_utilities may be out of date for this tool. Without the latest file you may encounter errors.', button=['Download Latest Revision','Ignore', "Don't Ask Again"], defaultButton='Download Latest Revision', cancelButton='Ignore', dismissString='Ignore' ) if result == 'Download Latest Revision': mc.showHelp(GITHUB_ROOT_URL+'ml_utilities.py', absolute=True) elif result == "Don't Ask Again": mc.optionVar(intValue=('ml_utilities_revision', revision)) return False return True
Example #11
Source File: ml_utilities.py From ml_tools with MIT License | 6 votes |
def about(self, *args): ''' This pops up a window which shows the revision number of the current script. ''' text='by Morgan Loomis\n\n' try: __import__(self.module) module = sys.modules[self.module] text = text+'Revision: '+str(module.__revision__)+'\n' except StandardError: pass try: text = text+'ml_utilities Rev: '+str(__revision__)+'\n' except StandardError: pass mc.confirmDialog(title=self.name, message=text, button='Close')
Example #12
Source File: dpLayoutClass.py From dpAutoRigSystem with GNU General Public License v2.0 | 6 votes |
def colorizeModuleUI(self, colorIndex, *args): """ Show a little window to choose the color of the button and the override the guide. """ # verify integrity of the guideModule: if self.verifyGuideModuleIntegrity(): # creating colorIndex Window: if cmds.window('dpColorIndexWindow', query=True, exists=True): cmds.deleteUI('dpColorIndexWindow', window=True) colorIndex_winWidth = 160 colorIndex_winHeight = 80 self.dpColorIndexWin = cmds.window('dpColorIndexWindow', title='Color Index', iconName='dpColorIndex', widthHeight=(colorIndex_winWidth, colorIndex_winHeight), menuBar=False, sizeable=False, minimizeButton=False, maximizeButton=False, menuBarVisible=False, titleBar=True) # creating layout: colorIndexLayout = cmds.gridLayout('colorIndexLayout', numberOfColumns=8, cellWidthHeight=(20,20)) # creating buttons: for colorIndex, colorValues in enumerate(self.colorList): cmds.button('indexColor_'+str(colorIndex)+'_BT', label=str(colorIndex), backgroundColor=(colorValues[0], colorValues[1], colorValues[2]), command=partial(self.setColorModule, colorIndex), parent=colorIndexLayout) # call colorIndex Window: cmds.showWindow(self.dpColorIndexWin)
Example #13
Source File: optionbox.py From cmt with MIT License | 6 votes |
def __init__(self, title, help_url=None): layout = mel.eval("getOptionBox") cmds.setParent(layout) mel.eval('setOptionBoxTitle("{}");'.format(title)) self.create_ui() apply_close_button = mel.eval("getOptionBoxApplyAndCloseBtn;") cmds.button(apply_close_button, e=True, command=self._apply_and_close) apply_button = mel.eval("getOptionBoxApplyBtn;") cmds.button(apply_button, e=True, command=self._on_apply) close_button = mel.eval("getOptionBoxCloseBtn;") cmds.button(close_button, e=True, command=self._close) if help_url: help_item = mel.eval("getOptionBoxHelpItem;") cmds.menuItem( help_item, e=True, label="Help on {}".format(title), command='import webbrowser; webbrowser.open("{}")'.format(help_url), )
Example #14
Source File: ml_convertRotationOrder.py From ml_tools with MIT License | 6 votes |
def ui(): ''' User interface for convert rotation order ''' with utl.MlUi('ml_convertRotationOrder', 'Convert Rotation Order', width=400, height=140, info='''Select objects to convert and press button for desired rotation order. Use the "Get Tips" button to see suggestions for a single object on the current frame.''') as win: mc.button(label='Get tips for selection', command=loadTips, annotation='') mc.scrollField('ml_convertRotationOrder_nodeInfo_scrollField', editable=False, wordWrap=True, height=60) mc.rowColumnLayout(numberOfColumns=2, columnWidth=[(1,100), (2,400)], columnAttach=[2,'both',1]) for each in ROTATE_ORDERS: _BUTTON[each] = win.buttonWithPopup(label=each, command=globals()[each], annotation='Convert selected object rotate order to '+each+'.', shelfLabel=each) mc.textField('ml_convertRotationOrder_'+each+'_textField', editable=False) resetTips()
Example #15
Source File: ml_colorControl.py From ml_tools with MIT License | 6 votes |
def colorControlLayout(self, label=''): mc.rowLayout( numberOfColumns=4, columnWidth4=(150, 200, 90, 80), adjustableColumn=2, columnAlign=(1, 'right'), columnAttach=[(1, 'both', 0), (2, 'both', 0), (3, 'both', 0), (4, 'both', 0)] ) mc.text(label=label) colorSlider = mc.colorSliderGrp( label='', adj=2, columnWidth=((1,1),(3,1))) mc.button(label='From Selected', ann='Get the color of the selected object.', command=partial(self.setFromSelected, colorSlider)) mc.button(label='Randomize', ann='Set a random color.', command=partial(self.randomizeColors, colorSlider)) controls = mc.layout(colorSlider, query=True, childArray=True) mc.setParent('..') return colorSlider
Example #16
Source File: ml_puppet.py From ml_tools with MIT License | 5 votes |
def __init__(self, title='SpaceSwitch', width=400, height=200): sel = mc.ls(sl=True) if not sel: return spaces = None nodes = [] for each in sel: data = getSpaceSwitchData(each) if not data: continue nodes.append(each) theseSpaces = set(data['space']['enumValues']) if not spaces: spaces = theseSpaces else: spaces.intersection(theseSpaces) if not spaces: return self.width = width self.height = height self.close() mc.window(self.win_name, title=title, iconName=title, width=self.width, height=self.height, menuBar=True) self.column = mc.columnLayout(adj=True) for space in list(spaces): mc.button(space, command=partial(self.setSpace, nodes, space)) self.show()
Example #17
Source File: ml_utilities.py From ml_tools with MIT License | 5 votes |
def buildWindow(self): ''' Initialize the UI ''' if mc.window(self.name, exists=True): mc.deleteUI(self.name) mc.window(self.name, title='ml :: '+self.title, iconName=self.title, width=self.width, height=self.height, menuBar=self.menu) if self.menu: self.createMenu() self.form = mc.formLayout() self.column = mc.columnLayout(adj=True) mc.rowLayout( numberOfColumns=2, columnWidth2=(34, self.width-34), adjustableColumn=2, columnAlign2=('right','left'), columnAttach=[(1, 'both', 0), (2, 'both', 8)] ) #if we can find an icon, use that, otherwise do the text version if self.icon: mc.iconTextStaticLabel(style='iconOnly', image1=self.icon) else: mc.text(label=' _ _ |\n| | | |') if not self.menu: mc.popupMenu(button=1) mc.menuItem(label='Help', command=(_showHelpCommand(TOOL_URL+self.name+'/'))) mc.text(label=self.info) mc.setParent('..') mc.separator(height=8, style='single', horizontal=True)
Example #18
Source File: ml_utilities.py From ml_tools with MIT License | 5 votes |
def drag(self, *args): ''' This is what is actually run during the drag, updating the coordinates and calling the placeholder drag functions depending on which button is pressed. ''' self.dragPoint = mc.draggerContext(self.draggerContext, query=True, dragPoint=True) #if this doesn't work, try getmodifier self.modifier = mc.draggerContext(self.draggerContext, query=True, modifier=True) self.x = ((self.dragPoint[0] - self.anchorPoint[0]) * self.multiplier) + self.defaultValue self.y = ((self.dragPoint[1] - self.anchorPoint[1]) * self.multiplier) + self.defaultValue if self.minValue is not None and self.x < self.minValue: self.x = self.minValue if self.maxValue is not None and self.x > self.maxValue: self.x = self.maxValue #dragString if self.modifier == 'control': if self.button == 1: self.dragControlLeft(*args) elif self.button == 2: self.dragControlMiddle(*args) elif self.modifier == 'shift': if self.button == 1: self.dragShiftLeft(*args) elif self.button == 2: self.dragShiftMiddle(*args) else: if self.button == 1: self.dragLeft() elif self.button == 2: self.dragMiddle() mc.refresh()
Example #19
Source File: ml_utilities.py From ml_tools with MIT License | 5 votes |
def createShelfButton(self,*args): ''' Builds the command and creates a shelf button out of it ''' self.readUI() pythonCommand = self.stringCommand() createShelfButton(pythonCommand, self.shelfLabel, self.name, description=self.annotation, image=self.shelfIcon)
Example #20
Source File: ml_controlLibrary.py From ml_tools with MIT License | 5 votes |
def deleteShelfButton(self, name, *args): '''Delete the shelf button ''' #at the moment this crashes my maya. Need to investigate before including. path = controlFilePath(name) os.remove(path) os.remove(path.replace('.ctrl','.png')) self.refreshShelfLayout()
Example #21
Source File: ml_controlLibrary.py From ml_tools with MIT License | 5 votes |
def buildMainLayout(self): '''Build the main part of the ui ''' tabs = mc.tabLayout() tab1 = mc.columnLayout(adj=True) mc.scrollLayout(cr=True) self.shelfLayout = mc.shelfLayout() self.refreshShelfLayout() mc.setParent(tabs) tab2 = mc.columnLayout(adj=True) mc.separator(height=8, style='none') mc.text('Select curve(s) to export. Multiple selected curves will be combined.') mc.text('Center and fit the curve in the viewport,') mc.text('and make sure nothing else is visible for best icon creation.') mc.separator(height=16, style='in') mc.button('Export Selected Curve', command=self.exportControl, annotation='Select a nurbsCurve to export.') mc.tabLayout( tabs, edit=True, tabLabel=((tab1, 'Import'), (tab2, 'Export') )) if not mc.shelfLayout(self.shelfLayout, query=True, numberOfChildren=True): mc.tabLayout( tabs, edit=True, selectTab=tab2)
Example #22
Source File: ml_controlLibrary.py From ml_tools with MIT License | 5 votes |
def ui(): '''Launch the UI ''' if not os.path.exists(REPOSITORY_PATH): result = mc.confirmDialog( title='Control Repository Not Found', message='Create a repository directory?', button=['Create','Cancel'], defaultButton='Cancel', cancelButton='Cancel', dismissString='Cancel' ) if result != 'Create': return None os.mkdir(REPOSITORY_PATH) win = ControlLibraryUI() win.buildMainLayout() win.finish()
Example #23
Source File: ml_colorControl.py From ml_tools with MIT License | 5 votes |
def buildMainLayout(self): '''Build the main part of the ui ''' #tabs = mc.tabLayout() #tab1 = mc.columnLayout(adj=True) #self.swatch_selected = self.colorControlLayout() #mc.button(label='Color Selected', command=self.colorSelected) #mc.setParent('..') #tab2 = mc.columnLayout(adj=True) self.swatch_range1 = self.colorControlLayout(label='First Selected') self.swatch_range2 = self.colorControlLayout(label='Last Selected') mc.separator(horizontal=True, height=10) mc.button(label='Color Selected Nodes', command=self.colorSelectedRange) #mc.setParent('..') #tab3 = mc.columnLayout(adj=True) #self.positionWidgets = {} #for xyz in 'XYZ': #for m in ['Min','Max']: #self.positionWidgets[m+xyz] = self.colorControlLayout(label='{} {}'.format(m,xyz)) mc.setParent('..') #mc.tabLayout( tabs, edit=True, tabLabel=((tab1, 'Color Control'), (tab2, 'Color Range')) )
Example #24
Source File: ml_colorControl.py From ml_tools with MIT License | 5 votes |
def __init__(self): super(ColorControlUI, self).__init__('ml_colorControl', 'Color Controls', width=400, height=175, info='''Color control curves or other nodes. Color a selected list of nodes as a gradient from one color to another. Set the first and last color, make a selection, and press the button.''') self.colorSliders = [] self.buildWindow()
Example #25
Source File: optionbox.py From cmt with MIT License | 5 votes |
def _on_apply(self, *args): """Call back called when the Apply button is pressed. The only reason this method exists is so the derived on_apply doesn't have to have any args. :param args: Callback args. """ self.on_apply()
Example #26
Source File: ml_stopwatch.py From ml_tools with MIT License | 5 votes |
def stop(self): ''' Stop the stopwatch and convert the time to frames. ''' if not self.markTime: OpenMaya.MGlobal.displayWarning('No marks recorded, the "Mark" button needs to be pressed at least once after recording is started.') return #don't mark the last frame #self.mark() self.elapsed = self.markTime[-1] - self.startTime #mark frames self.frameMarks = [0] for m in self.markTime: seconds = m - self.startTime frame = (seconds*self.frameRate) frame = round(frame, self.roundTo) if not self.roundTo: frame = int(frame) self.frameMarks.append(frame) self.ui()
Example #27
Source File: menu.py From cmt with MIT License | 5 votes |
def about(): """Displays the CMT About dialog.""" name = "cmt_about" if cmds.window(name, exists=True): cmds.deleteUI(name, window=True) if cmds.windowPref(name, exists=True): cmds.windowPref(name, remove=True) window = cmds.window( name, title="About CMT", widthHeight=(600, 500), sizeable=False ) form = cmds.formLayout(nd=100) text = cmds.scrollField(editable=False, wordWrap=True, text=cmt.__doc__.strip()) button = cmds.button( label="Documentation", command="import cmt.menu; cmt.menu.documentation()" ) margin = 8 cmds.formLayout( form, e=True, attachForm=( (text, "top", margin), (text, "right", margin), (text, "left", margin), (text, "bottom", 40), (button, "right", margin), (button, "left", margin), (button, "bottom", margin), ), attachControl=((button, "top", 2, text)), ) cmds.showWindow(window)
Example #28
Source File: reusableUI.py From PythonForMayaSamples with GNU General Public License v3.0 | 5 votes |
def buildUI(self): column = cmds.columnLayout() cmds.text(label="Use this slider to set the tween amount") cmds.rowLayout(numberOfColumns=2) self.slider = cmds.floatSlider(min=0, max=100, value=50, step=1, changeCommand=tweener.tween) cmds.button(label="Reset", command=self.reset) cmds.setParent(column) cmds.button(label="Close", command=self.close) # And again, we just need to override the reset method # We don't need to define the close, or show methods because it gets those from BaseWindow
Example #29
Source File: tweener.py From PythonForMayaSamples with GNU General Public License v3.0 | 5 votes |
def buildUI(self): # To start with we create a layout to hold our UI objects # A layout is a UI object that lays out its children, in this case in a column column = cmds.columnLayout() # Now we create a text label to tell a user how to use our UI cmds.text(label="Use this slider to set the tween amount") # We want to put our slider and a button side by side. This is not possible in a columnLayout, so we use a row row = cmds.rowLayout(numberOfColumns=2) # We create a slider, set its minimum, maximum and default value. # The changeCommand needs to be given a function to call, so we give it our tween function # We need to hold on to our slider's name so we can edit it later, so we hold it in a variable self.slider = cmds.floatSlider(min=0, max=100, value=50, step=1, changeCommand=tween) # Now we make a button to reset our UI, and it calls our reset method cmds.button(label="Reset", command=self.reset) # Finally we don't want to add anymore to our row layout but want to add it to our column again # So we must change the active parent layout cmds.setParent(column) # We add a button to close our UI cmds.button(label="Close", command=self.close) # *args will be a new concept for you # It basically means I do not know how many arguments I will get, so please put them all inside this one list (tuple) called args
Example #30
Source File: ml_convertRotationOrder.py From ml_tools with MIT License | 5 votes |
def resetTips(): #clear the tips for each in ROTATE_ORDERS: mc.button(_BUTTON[each], edit=True, enable=True) mc.textField('ml_convertRotationOrder_'+each+'_textField', edit=True, text='') #set default tips mc.textField('ml_convertRotationOrder_xyz_textField', edit=True, text='Default Maya rotation order, for x-oriented joints.') mc.textField('ml_convertRotationOrder_zxy_textField', edit=True, text='Ideal for worldspace controls.') mc.textField('ml_convertRotationOrder_xzy_textField', edit=True, text='Ideal for worldspace controls.')