DeepRL

If you have any question or want to report a bug, please open an issue instead of emailing me directly.

Modularized implementation of popular deep RL algorithms in PyTorch.
Easy switch between toy tasks and challenging games.

Implemented algorithms:

The DQN agent, as well as C51, QR-DQN and Rainbow, has an asynchronous actor for data generation and an asynchronous replay buffer for transferring data to GPU. Using 1 RTX 2080 Ti and 3 threads, the DQN agent runs for 10M steps (40M frames, 2.5M gradient updates) for Breakout within 6 hours.

Dependency

Usage

examples.py contains examples for all the implemented algorithms.
Dockerfile contains the environment for generating the curves below.
Please cite any of the papers here if you want to cite this repo.

Curves (commit cd6c30)

BreakoutNoFrameskip-v4 (1 run)

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Mujoco

References

Code of My Papers

They are located in other branches of this repo and seem to be good examples for using this codebase.