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APIs provided by
three
1.
Vector3
2.
Mesh
3.
Vector2
4.
Color
5.
Matrix4
6.
PerspectiveCamera
7.
MeshBasicMaterial
8.
Scene
9.
ShaderMaterial
10.
BufferGeometry
11.
Quaternion
12.
TextureLoader
13.
Object3D
14.
LineBasicMaterial
15.
EventDispatcher
16.
DoubleSide
17.
LineSegments
18.
BufferAttribute
19.
FileLoader
20.
UniformsUtils
21.
Vector4
22.
Box3
23.
Group
24.
DirectionalLight
25.
OrthographicCamera
26.
MathUtils
27.
NearestFilter
28.
LinearFilter
29.
Spherical
30.
MeshStandardMaterial
31.
PlaneBufferGeometry
32.
WebGLRenderer
33.
BackSide
34.
Float32BufferAttribute
35.
MeshPhongMaterial
36.
Points
37.
MOUSE
38.
WebGLRenderTarget
39.
AmbientLight
40.
AdditiveBlending
41.
Line
42.
RepeatWrapping
43.
RGBAFormat
44.
RGBFormat
45.
Plane
46.
BoxGeometry
47.
Raycaster
48.
FrontSide
49.
Sphere
50.
Loader
51.
PointsMaterial
52.
TOUCH
53.
sRGBEncoding
54.
FloatType
55.
UnsignedByteType
56.
BoxBufferGeometry
57.
ClampToEdgeWrapping
58.
ShaderLib
59.
UniformsLib
60.
Clock
61.
Matrix3
62.
LinearMipmapLinearFilter
63.
LoaderUtils
64.
AnimationClip
65.
Bone
66.
PointLight
67.
QuaternionKeyframeTrack
68.
Skeleton
69.
SkinnedMesh
70.
SpotLight
71.
VectorKeyframeTrack
72.
NearestMipmapLinearFilter
73.
DataTextureLoader
74.
HalfFloatType
75.
LinearEncoding
76.
RawShaderMaterial
77.
CanvasTexture
78.
Geometry
79.
MeshNormalMaterial
80.
DataTexture
81.
Euler
82.
Texture
83.
VertexColors
84.
InterleavedBufferAttribute
85.
Material
86.
DepthTexture
87.
PCFSoftShadowMap
88.
FogExp2
89.
Box3Helper
90.
InstancedMesh
91.
Frustum
92.
Curve
93.
MirroredRepeatWrapping
94.
MeshLambertMaterial
95.
NumberKeyframeTrack
96.
PropertyBinding
97.
InterleavedBuffer
98.
Interpolant
99.
InterpolateDiscrete
100.
InterpolateLinear
101.
LineLoop
102.
LinearMipmapNearestFilter
103.
MeshPhysicalMaterial
104.
NearestMipmapNearestFilter
105.
TangentSpaceNormalMap
106.
TriangleFanDrawMode
107.
TriangleStripDrawMode
108.
RGBEEncoding
109.
RGBEFormat
110.
NoBlending
111.
PlaneGeometry
112.
Face3
113.
AxesHelper
114.
Uniform
115.
MeshDepthMaterial
116.
RGBADepthPacking
117.
LuminanceFormat
118.
DepthStencilFormat
119.
UnsignedInt248Type
120.
ShaderChunk
121.
Shape
122.
SphereGeometry
123.
SphereBufferGeometry
124.
HemisphereLight
125.
LoadingManager
126.
CameraHelper
127.
CylinderBufferGeometry
128.
TorusBufferGeometry
129.
GridHelper
130.
RingBufferGeometry
131.
DefaultLoadingManager
132.
Ray
133.
EquirectangularReflectionMapping
134.
Uint16BufferAttribute
135.
TrianglesDrawMode
136.
LinearMipMapLinearFilter
137.
BoxHelper
138.
Triangle
139.
ShapeGeometry
140.
JSONLoader
141.
Path
142.
CylinderGeometry
143.
ImageUtils
144.
CompressedTextureLoader
145.
RGBA_S3TC_DXT3_Format
146.
RGBA_S3TC_DXT5_Format
147.
RGB_ETC1_Format
148.
RGB_S3TC_DXT1_Format
149.
CurvePath
150.
EdgesGeometry
151.
DynamicDrawUsage
152.
StaticDrawUsage
153.
RedFormat
154.
AddEquation
155.
CustomBlending
156.
DstAlphaFactor
157.
DstColorFactor
158.
UnsignedShortType
159.
ZeroFactor
160.
NormalBlending
161.
SrcAlphaFactor
162.
OneMinusSrcAlphaFactor
163.
UnsignedIntType
164.
WebGLMultisampleRenderTarget
165.
Camera
166.
IcosahedronBufferGeometry
167.
LineDashedMaterial
168.
CircleGeometry
169.
NearestMipMapLinearFilter
170.
BufferGeometryLoader
171.
ExtrudeBufferGeometry
172.
ShapeBufferGeometry
173.
InstancedInterleavedBuffer
174.
Line3
175.
InstancedBufferGeometry
176.
WireframeGeometry
177.
NoColors