codechicken.lib.render.TextureUtils Java Examples
The following examples show how to use
codechicken.lib.render.TextureUtils.
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Example #1
Source File: RenderTracker.java From WirelessRedstone with MIT License | 6 votes |
public void renderTracker(int freq) { GL11.glDisable(GL11.GL_LIGHTING); TextureUtils.bindAtlas(0); CCRenderState.reset(); CCRenderState.startDrawing(7); CCRenderState.setColour(0xFFFFFFFF); model.render(new IconTransformation(Blocks.obsidian.getIcon(0, 0))); CCRenderState.draw(); Matrix4 pearlMat = CCModelLibrary.getRenderMatrix( new Vector3(0, 0.44+RedstoneEther.getSineWave(ClientUtils.getRenderTime(), 7)*0.02, 0), new Rotation(RedstoneEther.getRotation(ClientUtils.getRenderTime(), freq), new Vector3(0, 1, 0)), 0.04); CCRenderState.changeTexture("wrcbe_core:textures/hedronmap.png"); CCRenderState.startDrawing(4); CCRenderState.setColour(freq == 0 ? 0xC0C0C0FF : 0xFFFFFFFF); CCModelLibrary.icosahedron4.render(pearlMat); CCRenderState.draw(); GL11.glEnable(GL11.GL_LIGHTING); }
Example #2
Source File: RemoteTexManager.java From WirelessRedstone with MIT License | 6 votes |
public static void load(TextureMap registrar) { for(int i = 0; i < icons.length; i++) icons[i] = TextureUtils.getTextureSpecial(registrar, "wrcbe_addons:remote_"+i); texOn = TextureUtils.loadTextureColours(new ResourceLocation("wrcbe_addons", "textures/items/remoteOn.png")); texOff = TextureUtils.loadTextureColours(new ResourceLocation("wrcbe_addons", "textures/items/remoteOff.png")); texGrad = TextureUtils.loadTextureColours(new ResourceLocation("wrcbe_addons", "textures/items/remoteGrad.png")); for(int i = 0; i < RedstoneEther.numcolours; i++) { processTexture(RedstoneEther.colours[i], false, getIconIndex(i, false)); processTexture(RedstoneEther.colours[i], true, getIconIndex(i, true)); } processTexture(0xFFFFFFFF, false, getIconIndex(-1, false)); processTexture(0xFFFFFFFF, true, getIconIndex(-1, true)); }
Example #3
Source File: CustomGradient.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public CustomGradient(ResourceLocation textureFile) { BufferedImage img = TextureUtils.loadBufferedImage(textureFile); if(img == null) throw new RuntimeException("File not found: "+textureFile.toString()); int[] data = new int[img.getWidth()]; img.getRGB(0, 0, img.getWidth(), 1, data, 0, img.getWidth()); gradient = new int[img.getWidth()]; for(int i = 0; i < data.length; i++) gradient[i] = (data[i]<<8)|(((data[i])>>24)&0xFF); }
Example #4
Source File: TileCraftingGridRenderer.java From Translocators with MIT License | 4 votes |
@Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) { TileCraftingGrid tcraft = (TileCraftingGrid)tile; TextureUtils.bindAtlas(0); IIcon icon = Translocator.blockCraftingGrid.gridIcon; Tessellator t = Tessellator.instance; t.setTranslation(x, y+0.001, z); t.startDrawingQuads(); t.setNormal(0, 1, 0); t.addVertexWithUV(1, 0, 0, icon.getMinU(), icon.getMinV()); t.addVertexWithUV(0, 0, 0, icon.getMinU(), icon.getMaxV()); t.addVertexWithUV(0, 0, 1, icon.getMaxU(), icon.getMaxV()); t.addVertexWithUV(1, 0, 1, icon.getMaxU(), icon.getMinV()); t.draw(); t.setTranslation(0, 0, 0); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glPushMatrix(); GL11.glTranslated(x+0.5, y, z+0.5); Transformation orient = Rotation.quarterRotations[tcraft.rotation]; for(int i = 0; i < 9; i++) { ItemStack item = tcraft.items[i]; if(item == null) continue; int row = i/3; int col = i%3; Vector3 pos = new Vector3((col-1)*5/16D, 0.1+0.01*Math.sin(i*1.7+ClientUtils.getRenderTime()/5), (row-1)*5/16D).apply(orient); GL11.glPushMatrix(); GL11.glTranslated(pos.x, pos.y, pos.z); GL11.glScaled(0.5, 0.5, 0.5); RenderUtils.renderItemUniform(item); GL11.glPopMatrix(); } if(tcraft.result != null) { GL11.glPushMatrix(); GL11.glTranslated(0, 0.6 + 0.02 * Math.sin(ClientUtils.getRenderTime() / 10), 0); GL11.glScaled(0.8, 0.8, 0.8); RenderUtils.renderItemUniform(tcraft.result, ClientUtils.getRenderTime()); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glDisable(GL12.GL_RESCALE_NORMAL); }
Example #5
Source File: TriangTexManager.java From WirelessRedstone with MIT License | 4 votes |
public static void loadTextures() { texRing = TextureUtils.loadTextureColours(new ResourceLocation("wrcbe_addons", "textures/items/triangRing.png")); texGrad = TextureUtils.loadTextureColours(new ResourceLocation("wrcbe_addons", "textures/items/triangGrad.png")); processTexture(-1, 0); }