thaumcraft.api.WorldCoordinates Java Examples
The following examples show how to use
thaumcraft.api.WorldCoordinates.
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Example #1
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 6 votes |
public static ArrayList<Object[]> findClosestNodes(TileVisNode target, TileVisNode parent, ArrayList<Object[]> in) { if (cache.size() > 512 || cache.contains(new WorldCoordinates(parent))) return in; cache.add(new WorldCoordinates(parent)); for (WeakReference<TileVisNode> childWR : parent.getChildren()) { TileVisNode child = childWR.get(); if (child != null && !child.equals(target) && !child.equals(parent)) { float r2 = inRange(child.getWorldObj(), child.getLocation(), target.getLocation(), target.getRange()); if (r2 > 0) { in.add(new Object[] { child, r2 }); } in = findClosestNodes(target, child, in); } } return in; }
Example #2
Source File: VisNetHandler.java From Chisel-2 with GNU General Public License v2.0 | 6 votes |
public static ArrayList<Object[]> findClosestNodes(TileVisNode target, TileVisNode parent, ArrayList<Object[]> in) { if (cache.size() > 512 || cache.contains(new WorldCoordinates(parent))) return in; cache.add(new WorldCoordinates(parent)); for (WeakReference<TileVisNode> childWR : parent.getChildren()) { TileVisNode child = childWR.get(); if (child != null && !child.equals(target) && !child.equals(parent)) { float r2 = inRange(child.getWorldObj(), child.getLocation(), target.getLocation(), target.getRange()); if (r2 > 0) { in.add(new Object[] { child, r2 }); } in = findClosestNodes(target, child, in); } } return in; }
Example #3
Source File: TileVisNode.java From GardenCollection with MIT License | 6 votes |
public void removeThisNode() { for (WeakReference<TileVisNode> n:getChildren()) { if (n!=null && n.get()!=null) { n.get().removeThisNode(); } } children = new ArrayList<WeakReference<TileVisNode>>(); if (VisNetHandler.isNodeValid(this.getParent())) { this.getParent().get().nodeRefresh=true; } this.setParent(null); this.parentChanged(); if (this.isSource()) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId); if (sourcelist==null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.remove(getLocation()); VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist ); } worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); }
Example #4
Source File: TileVisNode.java From Chisel-2 with GNU General Public License v2.0 | 6 votes |
public void removeThisNode() { for (WeakReference<TileVisNode> n:getChildren()) { if (n!=null && n.get()!=null) { n.get().removeThisNode(); } } children = new ArrayList<WeakReference<TileVisNode>>(); if (VisNetHandler.isNodeValid(this.getParent())) { this.getParent().get().nodeRefresh=true; } this.setParent(null); this.parentChanged(); if (this.isSource()) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId); if (sourcelist==null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.remove(getLocation()); VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist ); } worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); }
Example #5
Source File: VisNetHandler.java From GardenCollection with MIT License | 6 votes |
public static ArrayList<Object[]> findClosestNodes(TileVisNode target, TileVisNode parent, ArrayList<Object[]> in) { if (cache.size() > 512 || cache.contains(new WorldCoordinates(parent))) return in; cache.add(new WorldCoordinates(parent)); for (WeakReference<TileVisNode> childWR : parent.getChildren()) { TileVisNode child = childWR.get(); if (child != null && !child.equals(target) && !child.equals(parent)) { float r2 = inRange(child.getWorldObj(), child.getLocation(), target.getLocation(), target.getRange()); if (r2 > 0) { in.add(new Object[] { child, r2 }); } in = findClosestNodes(target, child, in); } } return in; }
Example #6
Source File: TileVisNode.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 6 votes |
public void removeThisNode() { for (WeakReference<TileVisNode> n:getChildren()) { if (n!=null && n.get()!=null) { n.get().removeThisNode(); } } children = new ArrayList<WeakReference<TileVisNode>>(); if (VisNetHandler.isNodeValid(this.getParent())) { this.getParent().get().nodeRefresh=true; } this.setParent(null); this.parentChanged(); if (this.isSource()) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId); if (sourcelist==null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.remove(getLocation()); VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist ); } worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); }
Example #7
Source File: TileVisNode.java From AdvancedMod with GNU General Public License v3.0 | 6 votes |
public void removeThisNode() { for (WeakReference<TileVisNode> n:getChildren()) { if (n!=null && n.get()!=null) { n.get().removeThisNode(); } } children = new ArrayList<WeakReference<TileVisNode>>(); if (VisNetHandler.isNodeValid(this.getParent())) { this.getParent().get().nodeRefresh=true; } this.setParent(null); this.parentChanged(); if (this.isSource()) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId); if (sourcelist==null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.remove(getLocation()); VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist ); } worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); }
Example #8
Source File: VisNetHandler.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 6 votes |
public static ArrayList<Object[]> findClosestNodes(TileVisNode target, TileVisNode parent, ArrayList<Object[]> in) { if (cache.size() > 512 || cache.contains(new WorldCoordinates(parent))) return in; cache.add(new WorldCoordinates(parent)); for (WeakReference<TileVisNode> childWR : parent.getChildren()) { TileVisNode child = childWR.get(); if (child != null && !child.equals(target) && !child.equals(parent)) { float r2 = inRange(child.getWorldObj(), child.getLocation(), target.getLocation(), target.getRange()); if (r2 > 0) { in.add(new Object[] { child, r2 }); } in = findClosestNodes(target, child, in); } } return in; }
Example #9
Source File: TileVisNode.java From PneumaticCraft with GNU General Public License v3.0 | 6 votes |
public void removeThisNode() { for (WeakReference<TileVisNode> n:getChildren()) { if (n!=null && n.get()!=null) { n.get().removeThisNode(); } } children = new ArrayList<WeakReference<TileVisNode>>(); if (VisNetHandler.isNodeValid(this.getParent())) { this.getParent().get().nodeRefresh=true; } this.setParent(null); this.parentChanged(); if (this.isSource()) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = VisNetHandler.sources.get(worldObj.provider.dimensionId); if (sourcelist==null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.remove(getLocation()); VisNetHandler.sources.put( worldObj.provider.dimensionId, sourcelist ); } worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); }
Example #10
Source File: TileEssentiaCompressor.java From Gadomancy with GNU Lesser General Public License v3.0 | 6 votes |
private List<WorldCoordinates> searchAndGetSources() { WorldCoordinates thisCoordinates = new WorldCoordinates(this); Map<WorldCoordinates, List<WorldCoordinates>> teSources = new HashMap<WorldCoordinates, List<WorldCoordinates>>(); getSourcesField(teSources); if(!teSources.containsKey(thisCoordinates)) { searchSources(); getSourcesField(teSources); if(teSources.containsKey(thisCoordinates)) { return searchAndGetSources(); } return new ArrayList<WorldCoordinates>(); } List<WorldCoordinates> result = teSources.get(thisCoordinates); ((Map<WorldCoordinates, List<WorldCoordinates>>) injEssentiaHandler.getField("sources")).remove(thisCoordinates); return result; }
Example #11
Source File: TileEssentiaCompressor.java From Gadomancy with GNU Lesser General Public License v3.0 | 6 votes |
private boolean doDrain(Aspect a, List<WorldCoordinates> coordinates) { for (WorldCoordinates coordinate : coordinates) { TileEntity sourceTile = worldObj.getTileEntity(coordinate.x, coordinate.y, coordinate.z); if ((sourceTile == null) || (!(sourceTile instanceof IAspectSource))) { continue; } if(sourceTile instanceof TileEssentiaCompressor) continue; IAspectSource as = (IAspectSource)sourceTile; AspectList contains = as.getAspects(); if(contains == null || contains.visSize() > al.visSize()) continue; if(!canAccept(a)) continue; if (as.takeFromContainer(a, 1)) { PacketHandler.INSTANCE.sendToAllAround(new PacketFXEssentiaSource(xCoord, yCoord + 1, zCoord, (byte)(xCoord - coordinate.x), (byte)(yCoord - coordinate.y + 1), (byte)(zCoord - coordinate.z), a.getColor()), new NetworkRegistry.TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord + 1, zCoord, 32.0D)); return true; } } return false; }
Example #12
Source File: VisNetHandler.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
public static void addSource(World world, TileVisNode vs) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.put(vs.getLocation(), new WeakReference(vs)); sources.put(world.provider.dimensionId, sourcelist); nearbyNodes.clear(); }
Example #13
Source File: VisNetHandler.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
/** * This method drains vis from a relay or source near the passed in * location. The amount received can be less than the amount requested so * take that into account. * * @param world * @param x the x position of the draining block or entity * @param y the y position of the draining block or entity * @param z the z position of the draining block or entity * @param aspect what aspect to drain * @param amount how much to drain * @return how much was actually drained */ public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) { int drainedAmount = 0; WorldCoordinates drainer = new WorldCoordinates(x, y, z, world.provider.dimensionId); if (!nearbyNodes.containsKey(drainer)) { calculateNearbyNodes(world, x, y, z); } ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer); if (nodes!=null && nodes.size()>0) for (WeakReference<TileVisNode> noderef : nodes) { TileVisNode node = noderef.get(); if (node == null) continue; int a = node.consumeVis(aspect, amount); drainedAmount += a; amount -= a; if (a>0) { int color = Aspect.getPrimalAspects().indexOf(aspect); generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color); } if (amount <= 0) { break; } } return drainedAmount; }
Example #14
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
/** * This method drains vis from a relay or source near the passed in * location. The amount received can be less than the amount requested so * take that into account. * * @param world * @param x the x position of the draining block or entity * @param y the y position of the draining block or entity * @param z the z position of the draining block or entity * @param aspect what aspect to drain * @param amount how much to drain * @return how much was actually drained */ public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) { int drainedAmount = 0; WorldCoordinates drainer = new WorldCoordinates(x, y, z, world.provider.dimensionId); if (!nearbyNodes.containsKey(drainer)) { calculateNearbyNodes(world, x, y, z); } ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer); if (nodes!=null && nodes.size()>0) for (WeakReference<TileVisNode> noderef : nodes) { TileVisNode node = noderef.get(); if (node == null) continue; int a = node.consumeVis(aspect, amount); drainedAmount += a; amount -= a; if (a>0) { int color = Aspect.getPrimalAspects().indexOf(aspect); generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color); } if (amount <= 0) { break; } } return drainedAmount; }
Example #15
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public static void addSource(World world, TileVisNode vs) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.put(vs.getLocation(), new WeakReference(vs)); sources.put(world.provider.dimensionId, sourcelist); nearbyNodes.clear(); }
Example #16
Source File: VisNetHandler.java From GardenCollection with MIT License | 5 votes |
public static void addSource(World world, TileVisNode vs) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.put(vs.getLocation(), new WeakReference(vs)); sources.put(world.provider.dimensionId, sourcelist); nearbyNodes.clear(); }
Example #17
Source File: VisNetHandler.java From GardenCollection with MIT License | 5 votes |
/** * This method drains vis from a relay or source near the passed in * location. The amount received can be less than the amount requested so * take that into account. * * @param world * @param x the x position of the draining block or entity * @param y the y position of the draining block or entity * @param z the z position of the draining block or entity * @param aspect what aspect to drain * @param amount how much to drain * @return how much was actually drained */ public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) { int drainedAmount = 0; WorldCoordinates drainer = new WorldCoordinates(x, y, z, world.provider.dimensionId); if (!nearbyNodes.containsKey(drainer)) { calculateNearbyNodes(world, x, y, z); } ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer); if (nodes!=null && nodes.size()>0) for (WeakReference<TileVisNode> noderef : nodes) { TileVisNode node = noderef.get(); if (node == null) continue; int a = node.consumeVis(aspect, amount); drainedAmount += a; amount -= a; if (a>0) { int color = Aspect.getPrimalAspects().indexOf(aspect); generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color); } if (amount <= 0) { break; } } return drainedAmount; }
Example #18
Source File: TileEssentiaCompressor.java From Gadomancy with GNU Lesser General Public License v3.0 | 5 votes |
private boolean searchForEssentia(List<WorldCoordinates> coordinates) { if(ticksExisted % 10 != 0) return prevFound; for (Aspect a : Aspect.aspects.values()) { if (doDrain(a, coordinates)) { al.add(a, 1); worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); markDirty(); return true; } } return false; }
Example #19
Source File: VisNetHandler.java From Chisel-2 with GNU General Public License v2.0 | 5 votes |
public static void addSource(World world, TileVisNode vs) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.put(vs.getLocation(), new WeakReference(vs)); sources.put(world.provider.dimensionId, sourcelist); nearbyNodes.clear(); }
Example #20
Source File: TileEssentiaCompressor.java From Gadomancy with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void updateEntity() { super.updateEntity(); ticksExisted++; if(!worldObj.isRemote) { if(isMultiblockFormed()) { checkMultiblock(); } if(!isMultiblockFormed()) return; if (isMasterTile() && (prevFound || (ticksExisted % 100) == 0)) { List<WorldCoordinates> coords = searchAndGetSources(); if (coords == null || coords.isEmpty()) { prevFound = false; } else { prevFound = searchForEssentia(coords); } } if(isMasterTile() && ((incSize < MAX_SIZE && (ticksExisted % 40) == 0) || (coordPedestal != null))) { consumeElements(); } } else { if(isMasterTile() && isMultiblockFormed()) { playLightningEffects(); playVortexEffects(); if(al.visSize() > 0) { playEssentiaEffects(); } } } if(isMasterTile() && isMultiblockFormed()) { vortexEntities(); } }
Example #21
Source File: TileEssentiaCompressor.java From Gadomancy with GNU Lesser General Public License v3.0 | 5 votes |
private void searchSources() { WorldCoordinates thisCoord = new WorldCoordinates(xCoord, yCoord, zCoord, worldObj.provider.dimensionId); List<WorldCoordinates> coords = new LinkedList<WorldCoordinates>(); for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS) { unsafe_search(thisCoord, direction, coords); } ((Map<WorldCoordinates, List<WorldCoordinates>>) injEssentiaHandler.getField("sources")).put(thisCoord, coords); }
Example #22
Source File: TileEssentiaCompressor.java From Gadomancy with GNU Lesser General Public License v3.0 | 5 votes |
private void unsafe_search(WorldCoordinates coord, ForgeDirection direction, List<WorldCoordinates> out) { ((HashMap<WorldCoordinates, Long>) injEssentiaHandler.getField("sourcesDelay")).remove(coord); injEssentiaHandler.invokeMethod("getSources", new Class[]{ World.class, WorldCoordinates.class, ForgeDirection.class, int.class }, worldObj, coord, direction, 5); List<WorldCoordinates> coords = ((Map<WorldCoordinates, List<WorldCoordinates>>) injEssentiaHandler.getField("sources")).get(coord); if(coords != null) { out.addAll(((Map<WorldCoordinates, List<WorldCoordinates>>) injEssentiaHandler.getField("sources")).get(coord)); ((Map<WorldCoordinates, List<WorldCoordinates>>) injEssentiaHandler.getField("sources")).remove(coord); } }
Example #23
Source File: VisNetHandler.java From AdvancedMod with GNU General Public License v3.0 | 5 votes |
/** * This method drains vis from a relay or source near the passed in * location. The amount received can be less than the amount requested so * take that into account. * * @param world * @param x the x position of the draining block or entity * @param y the y position of the draining block or entity * @param z the z position of the draining block or entity * @param aspect what aspect to drain * @param amount how much to drain * @return how much was actually drained */ public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) { int drainedAmount = 0; WorldCoordinates drainer = new WorldCoordinates(x, y, z, world.provider.dimensionId); if (!nearbyNodes.containsKey(drainer)) { calculateNearbyNodes(world, x, y, z); } ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer); if (nodes!=null && nodes.size()>0) for (WeakReference<TileVisNode> noderef : nodes) { TileVisNode node = noderef.get(); if (node == null) continue; int a = node.consumeVis(aspect, amount); drainedAmount += a; amount -= a; if (a>0) { int color = Aspect.getPrimalAspects().indexOf(aspect); generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color); } if (amount <= 0) { break; } } return drainedAmount; }
Example #24
Source File: VisNetHandler.java From AdvancedMod with GNU General Public License v3.0 | 5 votes |
public static void addSource(World world, TileVisNode vs) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); } sourcelist.put(vs.getLocation(), new WeakReference(vs)); sources.put(world.provider.dimensionId, sourcelist); nearbyNodes.clear(); }
Example #25
Source File: VisNetHandler.java From Chisel-2 with GNU General Public License v2.0 | 5 votes |
/** * This method drains vis from a relay or source near the passed in * location. The amount received can be less than the amount requested so * take that into account. * * @param world * @param x the x position of the draining block or entity * @param y the y position of the draining block or entity * @param z the z position of the draining block or entity * @param aspect what aspect to drain * @param amount how much to drain * @return how much was actually drained */ public static int drainVis(World world, int x, int y, int z, Aspect aspect, int amount) { int drainedAmount = 0; WorldCoordinates drainer = new WorldCoordinates(x, y, z, world.provider.dimensionId); if (!nearbyNodes.containsKey(drainer)) { calculateNearbyNodes(world, x, y, z); } ArrayList<WeakReference<TileVisNode>> nodes = nearbyNodes.get(drainer); if (nodes!=null && nodes.size()>0) for (WeakReference<TileVisNode> noderef : nodes) { TileVisNode node = noderef.get(); if (node == null) continue; int a = node.consumeVis(aspect, amount); drainedAmount += a; amount -= a; if (a>0) { int color = Aspect.getPrimalAspects().indexOf(aspect); generateVisEffect(world.provider.dimensionId, x, y, z, node.xCoord, node.yCoord, node.zCoord, color); } if (amount <= 0) { break; } } return drainedAmount; }
Example #26
Source File: TileVisNode.java From AdvancedMod with GNU General Public License v3.0 | 4 votes |
/** * @return the WorldCoordinates location of where this node is located */ public WorldCoordinates getLocation() { return new WorldCoordinates(this); }
Example #27
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
private static void calculateNearbyNodes(World world, int x, int y, int z) { HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); return; } ArrayList<WeakReference<TileVisNode>> cn = new ArrayList<WeakReference<TileVisNode>>(); WorldCoordinates drainer = new WorldCoordinates(x, y, z, world.provider.dimensionId); ArrayList<Object[]> nearby = new ArrayList<Object[]>(); for (WeakReference<TileVisNode> root : sourcelist.values()) { if (!isNodeValid(root)) continue; TileVisNode source = root.get(); TileVisNode closest = null; float range = Float.MAX_VALUE; float r = inRange(world, drainer, source.getLocation(), source.getRange()); if (r > 0) { range = r; closest = source; } ArrayList<WeakReference<TileVisNode>> children = new ArrayList<WeakReference<TileVisNode>>(); children = getAllChildren(source,children); for (WeakReference<TileVisNode> child : children) { TileVisNode n = child.get(); if (n != null && !n.equals(root)) { float r2 = inRange(n.getWorldObj(), n.getLocation(), drainer, n.getRange()); if (r2 > 0 && r2 < range) { range = r2; closest = n; } } } if (closest != null) { cn.add(new WeakReference(closest)); } } nearbyNodes.put(drainer, cn); }
Example #28
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
private static float inRange(World world, WorldCoordinates cc1, WorldCoordinates cc2, int range) { float distance = cc1.getDistanceSquaredToWorldCoordinates(cc2); return distance > range * range ? -1 : distance; }
Example #29
Source File: VisNetHandler.java From Chisel-2 with GNU General Public License v2.0 | 4 votes |
public static WeakReference<TileVisNode> addNode(World world, TileVisNode vn) { WeakReference ref = new WeakReference(vn); HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); return null; } ArrayList<Object[]> nearby = new ArrayList<Object[]>(); for (WeakReference<TileVisNode> root : sourcelist.values()) { if (!isNodeValid(root)) continue; TileVisNode source = root.get(); float r = inRange(world, vn.getLocation(), source.getLocation(), vn.getRange()); if (r > 0) { nearby.add(new Object[] { source, r - vn.getRange() * 2 }); } nearby = findClosestNodes(vn, source, nearby); cache.clear(); } float dist = Float.MAX_VALUE; TileVisNode closest = null; if (nearby.size() > 0) { for (Object[] o : nearby) { if ((Float) o[1] < dist && (vn.getAttunement() == -1 || ((TileVisNode) o[0]).getAttunement() == -1 || vn.getAttunement() == ((TileVisNode) o[0]).getAttunement())//) { && canNodeBeSeen(vn,(TileVisNode)o[0])) { dist = (Float) o[1]; closest = (TileVisNode) o[0]; } } } if (closest != null) { closest.getChildren().add(ref); nearbyNodes.clear(); return new WeakReference(closest); } return null; }
Example #30
Source File: VisNetHandler.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
public static WeakReference<TileVisNode> addNode(World world, TileVisNode vn) { WeakReference ref = new WeakReference(vn); HashMap<WorldCoordinates, WeakReference<TileVisNode>> sourcelist = sources .get(world.provider.dimensionId); if (sourcelist == null) { sourcelist = new HashMap<WorldCoordinates, WeakReference<TileVisNode>>(); return null; } ArrayList<Object[]> nearby = new ArrayList<Object[]>(); for (WeakReference<TileVisNode> root : sourcelist.values()) { if (!isNodeValid(root)) continue; TileVisNode source = root.get(); float r = inRange(world, vn.getLocation(), source.getLocation(), vn.getRange()); if (r > 0) { nearby.add(new Object[] { source, r - vn.getRange() * 2 }); } nearby = findClosestNodes(vn, source, nearby); cache.clear(); } float dist = Float.MAX_VALUE; TileVisNode closest = null; if (nearby.size() > 0) { for (Object[] o : nearby) { if ((Float) o[1] < dist && (vn.getAttunement() == -1 || ((TileVisNode) o[0]).getAttunement() == -1 || vn.getAttunement() == ((TileVisNode) o[0]).getAttunement())//) { && canNodeBeSeen(vn,(TileVisNode)o[0])) { dist = (Float) o[1]; closest = (TileVisNode) o[0]; } } } if (closest != null) { closest.getChildren().add(ref); nearbyNodes.clear(); return new WeakReference(closest); } return null; }