com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion Java Examples
The following examples show how to use
com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion.
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Example #1
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #2
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #3
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #4
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #5
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #6
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #7
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #8
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #9
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #10
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #11
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #12
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #13
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #14
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #15
Source File: StaticMemoryInfo.java From jorbs-spire-mod with MIT License | 6 votes |
private <T extends AbstractMemory> StaticMemoryInfo(Class<T> memoryClass) { CLASS = memoryClass; ID = JorbsMod.makeID(memoryClass.getSimpleName()); PowerStrings powerStrings = CardCrawlGame.languagePack.getPowerStrings(ID); NAME = powerStrings.NAME; DESCRIPTIONS = powerStrings.DESCRIPTIONS; String imageFilenamePrefix = memoryClass.getSimpleName().replace("Memory",""); CLARITY_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("c" + imageFilenamePrefix + "_84.png")); CLARITY_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("c" + imageFilenamePrefix + "_48.png")); EMPTY_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("e" + imageFilenamePrefix + "_84.png")); EMPTY_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("e" + imageFilenamePrefix + "_48.png")); REMEMBER_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("r" + imageFilenamePrefix + "_84.png")); REMEMBER_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("r" + imageFilenamePrefix + "_48.png")); CLARITY_IMG_84 = new TextureAtlas.AtlasRegion(CLARITY_TEXTURE_84, 0, 0, 84, 84); CLARITY_IMG_48 = new TextureAtlas.AtlasRegion(CLARITY_TEXTURE_48, 0, 0, 48, 48); EMPTY_IMG_84 = new TextureAtlas.AtlasRegion(EMPTY_TEXTURE_84, 0, 0, 84, 84); EMPTY_IMG_48 = new TextureAtlas.AtlasRegion(EMPTY_TEXTURE_48, 0, 0, 48, 48); REMEMBER_IMG_84 = new TextureAtlas.AtlasRegion(REMEMBER_TEXTURE_84, 0, 0, 84, 84); REMEMBER_IMG_48 = new TextureAtlas.AtlasRegion(REMEMBER_TEXTURE_48, 0, 0, 48, 48); }
Example #16
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #17
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #18
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #19
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #20
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #21
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #22
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #23
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #24
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #25
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #26
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExitPortalAssets(TextureAtlas atlas) { final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1); final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2); final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3); final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4); final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5); final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6); Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>(); exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6); exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames); }
Example #27
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExplosionAssets(TextureAtlas atlas) { Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>(); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL)); explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size, explosionRegions, PlayMode.NORMAL); }
Example #28
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExitPortalAssets(TextureAtlas atlas) { final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1); final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2); final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3); final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4); final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5); final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6); Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>(); exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6); exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames); }
Example #29
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExplosionAssets(TextureAtlas atlas) { Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>(); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL)); explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size, explosionRegions, PlayMode.NORMAL); }
Example #30
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExitPortalAssets(TextureAtlas atlas) { final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1); final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2); final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3); final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4); final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5); final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6); Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>(); exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6); exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames); }