com.badlogic.gdx.graphics.g2d.GlyphLayout.GlyphRun Java Examples
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com.badlogic.gdx.graphics.g2d.GlyphLayout.GlyphRun.
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Example #1
Source File: FreeTypeFontGenerator.java From gdx-texture-packer-gui with Apache License 2.0 | 5 votes |
@Override public void getGlyphs (GlyphRun run, CharSequence str, int start, int end, Glyph lastGlyph) { if (packer != null) packer.setPackToTexture(true); // All glyphs added after this are packed directly to the texture. super.getGlyphs(run, str, start, end, lastGlyph); if (dirty) { dirty = false; packer.updateTextureRegions(regions, parameter.minFilter, parameter.magFilter, parameter.genMipMaps); } }
Example #2
Source File: TypingLabel.java From typing-label with MIT License | 4 votes |
/** Adds cached glyphs to the active BitmapFontCache as the char index progresses. */ private void addMissingGlyphs() { // Add additional glyphs to layout array, if any int glyphLeft = glyphCharIndex - cachedGlyphCharIndex; if(glyphLeft < 1) return; // Get runs GlyphLayout layout = super.getGlyphLayout(); Array<GlyphRun> runs = layout.runs; // Iterate through GlyphRuns to find the next glyph spot int glyphCount = 0; for(int runIndex = 0; runIndex < glyphRunCapacities.size; runIndex++) { int runCapacity = glyphRunCapacities.get(runIndex); if((glyphCount + runCapacity) < cachedGlyphCharIndex) { glyphCount += runCapacity; continue; } // Get run and increase glyphCount up to its current size Array<Glyph> glyphs = runs.get(runIndex).glyphs; glyphCount += glyphs.size; // Next glyphs go here while(glyphLeft > 0) { // Skip run if this one is full int runSize = glyphs.size; if(runCapacity == runSize) { break; } // Put new glyph to this run cachedGlyphCharIndex++; TypingGlyph glyph = glyphCache.get(cachedGlyphCharIndex); glyphs.add(glyph); // Cache glyph's vertex index glyph.internalIndex = glyphCount; // Advance glyph count glyphCount++; glyphLeft--; } } }