Java Code Examples for org.bukkit.inventory.PlayerInventory#getItemInMainHand()
The following examples show how to use
org.bukkit.inventory.PlayerInventory#getItemInMainHand() .
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Example 1
Source Project: AdditionsAPI File: BlockIgnite.java License: MIT License | 6 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onBlockIgnite(BlockIgniteEvent event) { if (event.getPlayer() == null) return; PlayerInventory inv = event.getPlayer().getInventory(); ItemStack item = inv.getItemInMainHand(); if (ItemType.getItemType(item) != ItemType.FLINT_AND_STEEL) { item = inv.getItemInOffHand(); if (ItemType.getItemType(item) != ItemType.FLINT_AND_STEEL) return; } if (AdditionsAPI.isCustomItem(item)) { CustomItemBlockIgniteEvent customEvent = new CustomItemBlockIgniteEvent(event, new CustomItemStack(item)); Bukkit.getServer().getPluginManager().callEvent(customEvent); } }
Example 2
Source Project: LagMonitor File: GraphListener.java License: MIT License | 6 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInteract(PlayerInteractEvent clickEvent) { Player player = clickEvent.getPlayer(); PlayerInventory inventory = player.getInventory(); ItemStack mainHandItem; if (mainHandSupported) { mainHandItem = inventory.getItemInMainHand(); } else { mainHandItem = inventory.getItemInHand(); } if (isOurGraph(mainHandItem)) { inventory.setItemInMainHand(new ItemStack(Material.AIR)); } }
Example 3
Source Project: LagMonitor File: GraphListener.java License: MIT License | 6 votes |
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH) public void onInteract(PlayerInteractEvent clickEvent) { Player player = clickEvent.getPlayer(); PlayerInventory inventory = player.getInventory(); ItemStack mainHandItem; if (mainHandSupported) { mainHandItem = inventory.getItemInMainHand(); } else { mainHandItem = inventory.getItemInHand(); } if (isOurGraph(mainHandItem)) { inventory.setItemInMainHand(new ItemStack(Material.AIR)); } }
Example 4
Source Project: AdditionsAPI File: PlayerInteract.java License: MIT License | 5 votes |
@EventHandler public void onPlayerInteract(PlayerInteractEvent event) { Player player = event.getPlayer(); PlayerInventory inv = player.getInventory(); ItemStack item = inv.getItemInMainHand(); if (event.getHand() != null) switch (event.getHand()) { case OFF_HAND: item = inv.getItemInOffHand(); break; default: break; } if (AdditionsAPI.isCustomItem(item)) { CustomItemPlayerInteractEvent customEvent = new CustomItemPlayerInteractEvent(event, new CustomItemStack(item)); Bukkit.getServer().getPluginManager().callEvent(customEvent); } if (event.getAction() != null && event.getAction() == Action.RIGHT_CLICK_BLOCK && ToolType.getToolType(item.getType()) != null && ToolType.getToolType(item.getType()).equals(ToolType.HOE)) { Block block = event.getClickedBlock(); Material material = block.getType(); Location blockLoc = block.getLocation(); blockLoc.setY(blockLoc.getBlockY() + 1); Material materialUp = blockLoc.getBlock().getType(); @SuppressWarnings("deprecation") byte data = block.getData(); BlockFace face = event.getBlockFace(); if (materialUp == Material.AIR && (face == BlockFace.UP || face == BlockFace.EAST || face == BlockFace.NORTH || face == BlockFace.SOUTH || face == BlockFace.WEST)) if (shouldPlaySound(material, item, data, player)) player.playSound(block.getLocation(), "additionsapi.hoe.till", 1.0F, 1.0F); } }
Example 5
Source Project: AdditionsAPI File: PlayerShearEntity.java License: MIT License | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerShearEntity(PlayerShearEntityEvent event) { PlayerInventory inv = event.getPlayer().getInventory(); ItemStack item = inv.getItemInMainHand(); if (ItemType.getItemType(item) != ItemType.SHEARS) { item = inv.getItemInOffHand(); if (ItemType.getItemType(item) != ItemType.SHEARS) return; } if (AdditionsAPI.isCustomItem(item)) { CustomItemShearEntityEvent customEvent = new CustomItemShearEntityEvent(event, new CustomItemStack(item)); Bukkit.getServer().getPluginManager().callEvent(customEvent); } }
Example 6
Source Project: AdditionsAPI File: PlayerFish.java License: MIT License | 5 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerFishEvent(PlayerFishEvent event) { PlayerInventory inv = event.getPlayer().getInventory(); ItemStack item = inv.getItemInMainHand(); if (ItemType.getItemType(item) != ItemType.FISHING_ROD) { item = inv.getItemInOffHand(); if (ItemType.getItemType(item) != ItemType.FISHING_ROD) return; } if (AdditionsAPI.isCustomItem(item)) Bukkit.getServer().getPluginManager().callEvent(new CustomItemFishEvent(event, new CustomItemStack(item))); }
Example 7
Source Project: DungeonsXL File: DWorldListener.java License: GNU General Public License v3.0 | 5 votes |
private ItemStack getItemInHand(PlayerInteractEvent event) { PlayerInventory inventory = event.getPlayer().getInventory(); if (Version.isAtLeast(Version.MC1_9)) { return event.getHand() == EquipmentSlot.HAND ? inventory.getItemInMainHand() : inventory.getItemInOffHand(); } else { return inventory.getItemInHand(); } }
Example 8
Source Project: BetonQuest File: HandCondition.java License: GNU General Public License v3.0 | 5 votes |
@Override protected Boolean execute(String playerID) { PlayerInventory inv = PlayerConverter.getPlayer(playerID).getInventory(); ItemStack item = null; item = (!offhand) ? inv.getItemInMainHand() : inv.getItemInOffHand(); return questItem.compare(item); }
Example 9
Source Project: Slimefun4 File: IronGolemListener.java License: GNU General Public License v3.0 | 5 votes |
@EventHandler public void onIronGolemHeal(PlayerInteractEntityEvent e) { if (e.getRightClicked().getType() == EntityType.IRON_GOLEM) { PlayerInventory inv = e.getPlayer().getInventory(); ItemStack item = null; if (e.getHand() == EquipmentSlot.HAND) { item = inv.getItemInMainHand(); } else if (e.getHand() == EquipmentSlot.OFF_HAND) { item = inv.getItemInOffHand(); } if (item != null && item.getType() == Material.IRON_INGOT) { SlimefunItem sfItem = SlimefunItem.getByItem(item); if (sfItem != null && !(sfItem instanceof VanillaItem)) { e.setCancelled(true); SlimefunPlugin.getLocalization().sendMessage(e.getPlayer(), "messages.no-iron-golem-heal"); // This is just there to update the Inventory... // Somehow cancelling it isn't enough. if (e.getHand() == EquipmentSlot.HAND) { inv.setItemInMainHand(item); } else if (e.getHand() == EquipmentSlot.OFF_HAND) { inv.setItemInOffHand(item); } } } } }