Java Code Examples for org.bukkit.Material#JUNGLE_LEAVES

The following examples show how to use org.bukkit.Material#JUNGLE_LEAVES . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ShearDurability.java    From AdditionsAPI with MIT License 6 votes vote down vote up
public ShearDurability() {
	super.setInstantBlockBreak(1);
	super.addSpecialBlock(Material.COBWEB, 1);
	super.addSpecialBlock(Material.ACACIA_LEAVES, 1);
	super.addSpecialBlock(Material.BIRCH_LEAVES, 1);
	super.addSpecialBlock(Material.JUNGLE_LEAVES, 1);
	super.addSpecialBlock(Material.OAK_LEAVES, 1);
	super.addSpecialBlock(Material.SPRUCE_LEAVES, 1);
	super.addSpecialBlock(Material.BLACK_WOOL, 1);
	super.addSpecialBlock(Material.BLUE_WOOL, 1);
	super.addSpecialBlock(Material.BROWN_WOOL, 1);
	super.addSpecialBlock(Material.CYAN_WOOL, 1);
	super.addSpecialBlock(Material.GRAY_WOOL, 1);
	super.addSpecialBlock(Material.GREEN_WOOL, 1);
	super.addSpecialBlock(Material.LIME_WOOL, 1);
	super.addSpecialBlock(Material.MAGENTA_WOOL, 1);
	super.addSpecialBlock(Material.ORANGE_WOOL, 1);
	super.addSpecialBlock(Material.PINK_WOOL, 1);
	super.addSpecialBlock(Material.PURPLE_WOOL, 1);
	super.addSpecialBlock(Material.RED_WOOL, 1);
	super.addSpecialBlock(Material.WHITE_WOOL, 1);
	super.addSpecialBlock(Material.YELLOW_WOOL, 1);
	super.addSpecialBlock(Material.LIGHT_BLUE_WOOL, 1);
	super.addSpecialBlock(Material.LIGHT_GRAY_WOOL, 1);
	super.addSpecialBlock(Material.VINE, 1);
}
 
Example 2
Source File: TreeType.java    From GiantTrees with GNU General Public License v3.0 6 votes vote down vote up
public TreeType(final String treeType) {
  // "Oak","Spruce","Birch","Jungle","Acacia","Dark Oak"
  if (treeType.equals("Oak")) {
    this.woodMaterial = Material.OAK_LOG;
    this.leafMaterial = Material.OAK_LEAVES;
  } else if (treeType.equals("Spruce")) {
    this.woodMaterial = Material.SPRUCE_LOG;
    this.leafMaterial = Material.SPRUCE_LEAVES;
  } else if (treeType.equals("Birch")) {
    this.woodMaterial = Material.BIRCH_LOG;
    this.leafMaterial = Material.BIRCH_LEAVES;
  } else if (treeType.equals("Jungle")) {
    this.woodMaterial = Material.JUNGLE_LOG;
    this.leafMaterial = Material.JUNGLE_LEAVES;
  } else if (treeType.equals("Acacia")) {
    this.woodMaterial = Material.ACACIA_LOG;
    this.leafMaterial = Material.ACACIA_LEAVES;
  } else if (treeType.equals("Dark Oak")) {
    this.woodMaterial = Material.DARK_OAK_LOG;
    this.leafMaterial = Material.DARK_OAK_LEAVES;
  } else {
    this.woodMaterial = Material.OAK_LOG;
    this.leafMaterial = Material.OAK_LEAVES;
  }
}
 
Example 3
Source File: Schematic.java    From ExoticGarden with GNU General Public License v3.0 5 votes vote down vote up
public static Material parseId(short blockId, byte blockData) {
    switch (blockId) {
    case 6:
        if (blockData == 0) return Material.OAK_SAPLING;
        if (blockData == 1) return Material.SPRUCE_SAPLING;
        if (blockData == 2) return Material.BIRCH_SAPLING;
        if (blockData == 3) return Material.JUNGLE_SAPLING;
        if (blockData == 4) return Material.ACACIA_SAPLING;
        if (blockData == 5) return Material.DARK_OAK_SAPLING;
        break;
    case 17:
        if (blockData == 0 || blockData == 4 || blockData == 8 || blockData == 12) return Material.OAK_LOG;
        if (blockData == 1 || blockData == 5 || blockData == 9 || blockData == 13) return Material.SPRUCE_LOG;
        if (blockData == 2 || blockData == 6 || blockData == 10 || blockData == 14) return Material.BIRCH_LOG;
        if (blockData == 3 || blockData == 7 || blockData == 11 || blockData == 15) return Material.JUNGLE_LOG;
        break;
    case 18:
        if (blockData == 0 || blockData == 4 || blockData == 8 || blockData == 12) return Material.OAK_LEAVES;
        if (blockData == 1 || blockData == 5 || blockData == 9 || blockData == 13) return Material.SPRUCE_LEAVES;
        if (blockData == 2 || blockData == 6 || blockData == 10 || blockData == 14) return Material.BIRCH_LEAVES;
        if (blockData == 3 || blockData == 7 || blockData == 11 || blockData == 15) return Material.JUNGLE_LEAVES;
        return Material.OAK_LEAVES;
    case 161:
        if (blockData == 0 || blockData == 4 || blockData == 8 || blockData == 12) return Material.ACACIA_LEAVES;
        if (blockData == 1 || blockData == 5 || blockData == 9 || blockData == 13) return Material.DARK_OAK_LEAVES;
        break;
    case 162:
        if (blockData == 0 || blockData == 4 || blockData == 8 || blockData == 12) return Material.ACACIA_LOG;
        if (blockData == 1 || blockData == 5 || blockData == 9 || blockData == 13) return Material.DARK_OAK_LOG;
        break;
    case 144:
        return Material.PLAYER_HEAD;
    default:
        return null;
    }

    return null;
}
 
Example 4
Source File: GenericSuperAxe.java    From NBTEditor with GNU General Public License v3.0 4 votes vote down vote up
protected boolean isLeaves(Material mat) {
	return (mat == Material.OAK_LEAVES || mat == Material.SPRUCE_LEAVES || mat == Material.BIRCH_LEAVES
			|| mat == Material.JUNGLE_LEAVES || mat == Material.ACACIA_LEAVES || mat == Material.DARK_OAK_LEAVES);
}