Java Code Examples for org.bukkit.Location#setZ()
The following examples show how to use
org.bukkit.Location#setZ() .
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Example 1
Source Project: UhcCore File: VersionUtils_1_14.java License: GNU General Public License v3.0 | 6 votes |
@Override public void handleNetherPortalEvent(PlayerPortalEvent event){ Location loc = event.getFrom(); MainConfiguration cfg = GameManager.getGameManager().getConfiguration(); if (event.getFrom().getWorld().getEnvironment() == World.Environment.NETHER){ loc.setWorld(Bukkit.getWorld(cfg.getOverworldUuid())); loc.setX(loc.getX() * 2d); loc.setZ(loc.getZ() * 2d); event.setTo(loc); }else{ loc.setWorld(Bukkit.getWorld(cfg.getNetherUuid())); loc.setX(loc.getX() / 2d); loc.setZ(loc.getZ() / 2d); event.setTo(loc); } }
Example 2
Source Project: WildernessTp File: ClaimChecks.java License: MIT License | 6 votes |
private boolean checkSurroundingWGClaims(Location loc){ if(wild.getConfig().getBoolean("WorldGuard")){ int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { loc.setX(x); loc.setY(Bukkit.getWorld(loc.getWorld().getName()).getHighestBlockYAt(x, z)); loc.setZ(z); if (!WorldGuardWrapper.getInstance().getRegions(loc).isEmpty()) return true; } } } return false; }
Example 3
Source Project: PGM File: Post.java License: GNU Affero General Public License v3.0 | 5 votes |
private Location roundToBlock(Location loc) { Location newLoc = loc.clone(); newLoc.setX(Math.floor(loc.getX()) + 0.5); newLoc.setY(Math.floor(loc.getY())); newLoc.setZ(Math.floor(loc.getZ()) + 0.5); return newLoc; }
Example 4
Source Project: Kettle File: CraftEntity.java License: GNU General Public License v3.0 | 5 votes |
public Location getLocation(Location loc) { if (loc != null) { loc.setWorld(getWorld()); loc.setX(entity.posX); loc.setY(entity.posY); loc.setZ(entity.posZ); loc.setYaw(entity.getBukkitYaw()); loc.setPitch(entity.rotationPitch); } return loc; }
Example 5
Source Project: Thermos File: CraftEntity.java License: GNU General Public License v3.0 | 5 votes |
public Location getLocation(Location loc) { if (loc != null) { loc.setWorld(getWorld()); loc.setX(entity.posX); loc.setY(entity.posY); loc.setZ(entity.posZ); loc.setYaw(entity.rotationYaw); loc.setPitch(entity.rotationPitch); } return loc; }
Example 6
Source Project: Kettle File: CraftBlockState.java License: GNU General Public License v3.0 | 5 votes |
public Location getLocation(Location loc) { if (loc != null) { loc.setWorld(world); loc.setX(x); loc.setY(y); loc.setZ(z); loc.setYaw(0); loc.setPitch(0); } return loc; }
Example 7
Source Project: Thermos File: CraftBlockState.java License: GNU General Public License v3.0 | 5 votes |
public Location getLocation(Location loc) { if (loc != null) { loc.setWorld(world); loc.setX(x); loc.setY(y); loc.setZ(z); loc.setYaw(0); loc.setPitch(0); } return loc; }
Example 8
Source Project: ProjectAres File: Post.java License: GNU Affero General Public License v3.0 | 5 votes |
private Location roundToBlock(Location loc) { Location newLoc = loc.clone(); newLoc.setX(Math.floor(loc.getX()) + 0.5); newLoc.setY(Math.floor(loc.getY())); newLoc.setZ(Math.floor(loc.getZ()) + 0.5); return newLoc; }
Example 9
Source Project: ProjectAres File: WorldBorderUtils.java License: GNU Affero General Public License v3.0 | 5 votes |
public static boolean clampToBorder(Location location) { WorldBorder border = location.getWorld().getWorldBorder(); Location center = border.getCenter(); double radius = border.getSize() / 2d; double xMin = center.getX() - radius; double xMax = center.getX() + radius; double zMin = center.getZ() - radius; double zMax = center.getZ() + radius; boolean moved = false; if(location.getX() < xMin) { location.setX(xMin); moved = true; } if(location.getX() > xMax) { location.setX(xMax); moved = true; } if(location.getZ() < zMin) { location.setZ(zMin); moved = true; } if(location.getZ() > zMax) { location.setZ(zMax); moved = true; } return moved; }
Example 10
Source Project: Thermos File: CraftBlock.java License: GNU General Public License v3.0 | 5 votes |
public Location getLocation(Location loc) { if (loc != null) { loc.setWorld(getWorld()); loc.setX(x); loc.setY(y); loc.setZ(z); loc.setYaw(0); loc.setPitch(0); } return loc; }
Example 11
Source Project: Slimefun4 File: FireworkUtils.java License: GNU General Public License v3.0 | 5 votes |
public static void launchRandom(Entity n, int amount) { for (int i = 0; i < amount; i++) { Location l = n.getLocation().clone(); l.setX(l.getX() + ThreadLocalRandom.current().nextInt(amount)); l.setX(l.getX() - ThreadLocalRandom.current().nextInt(amount)); l.setZ(l.getZ() + ThreadLocalRandom.current().nextInt(amount)); l.setZ(l.getZ() - ThreadLocalRandom.current().nextInt(amount)); launchFirework(l, getRandomColor()); } }
Example 12
Source Project: civcraft File: WaterStructure.java License: GNU General Public License v2.0 | 5 votes |
@Override protected Location repositionCenter(Location center, String dir, double x_size, double z_size) { Location loc = new Location(center.getWorld(), center.getX(), center.getY(), center.getZ(), center.getYaw(), center.getPitch()); // Reposition tile improvements if (this.isTileImprovement()) { // just put the center at 0,0 of this chunk? loc = center.getChunk().getBlock(0, center.getBlockY(), 0).getLocation(); //loc = center.getChunk().getBlock(arg0, arg1, arg2) } else { if (dir.equalsIgnoreCase("east")) { loc.setZ(loc.getZ() - (z_size / 2)); loc.setX(loc.getX() + SHIFT_OUT); } else if (dir.equalsIgnoreCase("west")) { loc.setZ(loc.getZ() - (z_size / 2)); loc.setX(loc.getX() - (SHIFT_OUT+x_size)); } else if (dir.equalsIgnoreCase("north")) { loc.setX(loc.getX() - (x_size / 2)); loc.setZ(loc.getZ() - (SHIFT_OUT+z_size)); } else if (dir.equalsIgnoreCase("south")) { loc.setX(loc.getX() - (x_size / 2)); loc.setZ(loc.getZ() + SHIFT_OUT); } } if (this.getTemplateYShift() != 0) { // Y-Shift based on the config, this allows templates to be built underground. loc.setY(WATER_LEVEL + this.getTemplateYShift()); } return loc; }
Example 13
Source Project: Survival-Games File: MoveEvent.java License: GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void frozenSpawnHandler(PlayerMoveEvent e) { /* Optimization for single game world. No longer works since support for multiple worlds was added *if(e.getPlayer().getWorld()!=SettingsManager.getGameWorld()) return;*/ if(GameManager.getInstance().getPlayerGameId(e.getPlayer()) == -1){ playerpos.remove(e.getPlayer()); return; } if(GameManager.getInstance().getGame(GameManager.getInstance().getPlayerGameId(e.getPlayer())).getMode() == Game.GameMode.INGAME) return; GameMode mo3 = GameManager.getInstance().getGameMode(GameManager.getInstance().getPlayerGameId(e.getPlayer())); if(GameManager.getInstance().isPlayerActive(e.getPlayer()) && mo3 != Game.GameMode.INGAME){ if(playerpos.get(e.getPlayer()) == null){ playerpos.put(e.getPlayer(), e.getPlayer().getLocation().toVector()); return; } Location l = e.getPlayer().getLocation(); Vector v = playerpos.get(e.getPlayer()); if(l.getBlockX() != v.getBlockX() || l.getBlockZ() != v.getBlockZ()){ l.setX(v.getBlockX() + .5); l.setZ(v.getBlockZ() + .5); l.setYaw(e.getPlayer().getLocation().getYaw()); l.setPitch(e.getPlayer().getLocation().getPitch()); e.getPlayer().teleport(l); } } }
Example 14
Source Project: AnnihilationPro File: Transporter.java License: MIT License | 5 votes |
private Location getMiddle(Location loc) { Location k = loc.clone(); k.setX(k.getBlockX()+0.5); //k.setY(k.getBlockY()+0.5); k.setZ(k.getBlockZ()+0.5); return k; }
Example 15
Source Project: uSkyBlock File: IslandLocatorLogic.java License: GNU General Public License v3.0 | 5 votes |
/** * <pre> * z * x = -z ^ x = z * \ -x < z | x < z / * \ | / * \ | / * \ | / * \ | / x > z * -x > z \ | / * \ | / * -----------------------+-----------------------------> x * / | \ * -x > -z / | \ * (x < z) / | \ x > -z * / | \ * / | \ * / -x < -z | x < -z \ * x = z | x = -z * | * v * </pre> */ static Location nextIslandLocation(final Location lastIsland) { int d = Settings.island_distance; LocationUtil.alignToDistance(lastIsland, d); int x = lastIsland.getBlockX(); int z = lastIsland.getBlockZ(); if (x < z) { if (-1 * x < z) { x += d; } else { z += d; } } else if (x > z) { if (-1 * x >= z) { x -= d; } else { z -= d; } } else { // x == z if (x <= 0) { z += d; } else { z -= d; } } lastIsland.setX(x); lastIsland.setZ(z); return lastIsland; }
Example 16
Source Project: CS-CoreLib File: FireworkShow.java License: GNU General Public License v3.0 | 5 votes |
public static void launchRandom(Player p, int amount) { for (int i = 0; i < amount; i++) { Location l = p.getLocation().clone(); l.setX(l.getX() + CSCoreLib.randomizer().nextInt(amount)); l.setX(l.getX() - CSCoreLib.randomizer().nextInt(amount)); l.setZ(l.getZ() + CSCoreLib.randomizer().nextInt(amount)); l.setZ(l.getZ() - CSCoreLib.randomizer().nextInt(amount)); launchFirework(l, getColors()[CSCoreLib.randomizer().nextInt(getColors().length)]); } }
Example 17
Source Project: CratesPlus File: DropCrate.java License: GNU General Public License v3.0 | 4 votes |
private void spawnCrate() { startTimer(); // Start timer for the next drop if (Bukkit.getOnlinePlayers().size() < minPlayers) { return; // Not enough players online :( } List<String> worlds = new ArrayList<>(); for (String worldName : this.worlds) { if (Bukkit.getWorld(worldName) == null) continue; if (Bukkit.getWorld(worldName).getPlayers().size() < minPlayers) continue; // No players in world worlds.add(worldName); } if (worlds.isEmpty()) { return; // No world with players found :( } World world = Bukkit.getWorld(worlds.get(randInt(0, worlds.size() - 1))); Player player = world.getPlayers().get(randInt(0, world.getPlayers().size() - 1)); // Get random player to spawn crate near Location location = player.getLocation().clone(); double randomX = randInt((int) location.getX() - radiusClosestToPlayer, (int) location.getX() + radiusClosestToPlayer); double randomZ = randInt((int) location.getZ() - radiusClosestToPlayer, (int) location.getZ() + radiusClosestToPlayer); location.setX(randomX); location.setZ(randomZ); location = world.getHighestBlockAt(location).getLocation().clone().add(0, 0, 0); if (location.getBlock().getType().equals(Material.AIR)) { location.getBlock().setType(getBlock()); // TODO idk how to handle the below, is it even needed with 1.13? So reflection if thats the case... // location.getBlock().setData((byte) getBlockData()); System.out.println("Crate dropped at " + location.toString()); drops.add(location); // TODO Broadcast, populate and what not if (despawnTimer > 0) { // TODO Despawn Location finalLocation = location; Bukkit.getScheduler().runTaskLater(getCratesPlus(), () -> { if (drops.contains(finalLocation)) { drops.remove(finalLocation); finalLocation.getBlock().setType(Material.AIR); } }, despawnTimer * 20); } } }
Example 18
Source Project: ce File: Explosive.java License: GNU Lesser General Public License v3.0 | 4 votes |
@Override public void effect(Event e, ItemStack item, int level) { BlockBreakEvent event = (BlockBreakEvent) e; Player player = event.getPlayer(); if (!isUsable(player.getItemInHand().getType().toString(), event.getBlock().getType().toString())) return; List<Location> locations = new ArrayList<Location>(); int locRad = Radius; if (LargerRadius && Tools.random.nextInt(100) < level * 5) locRad += 2; int r = locRad - 1; int start = r / 2; Location sL = event.getBlock().getLocation(); player.getWorld().createExplosion(sL, 0f); // Create a fake explosion sL.setX(sL.getX() - start); sL.setY(sL.getY() - start); sL.setZ(sL.getZ() - start); for (int x = 0; x < locRad; x++) for (int y = 0; y < locRad; y++) for (int z = 0; z < locRad; z++) if ((!(x == 0 && y == 0 && z == 0)) && (!(x == r && y == 0 && z == 0)) && (!(x == 0 && y == r && z == 0)) && (!(x == 0 && y == 0 && z == r)) && (!(x == r && y == r && z == 0)) && (!(x == 0 && y == r && z == r)) && (!(x == r && y == 0 && z == r)) && (!(x == r && y == r && z == r))) locations.add(new Location(sL.getWorld(), sL.getX() + x, sL.getY() + y, sL.getZ() + z)); for (Location loc : locations) { String iMat = item.getType().toString(); Block b = loc.getBlock(); String bMat = b.getType().toString(); if (isUsable(iMat, bMat)) if (!loc.getBlock().getDrops(item).isEmpty()) if (Tools.checkWorldGuard(loc, player, "BUILD", false)) if (DropItems) loc.getBlock().breakNaturally(item); else for (ItemStack i : loc.getBlock().getDrops(item)) { player.getInventory().addItem(i); loc.getBlock().setType(Material.AIR); } } }
Example 19
Source Project: DungeonsXL File: DGameWorld.java License: GNU General Public License v3.0 | 4 votes |
/** * Handles what happens when a player places a block. * * @param player * @param block * @param against * @param hand the event parameters. * @return if the event is cancelled */ public boolean onPlace(Player player, Block block, Block against, ItemStack hand) { Game game = getGame(); if (game == null) { return true; } PlaceableBlock placeableBlock = null; for (PlaceableBlock gamePlaceableBlock : placeableBlocks) { if (gamePlaceableBlock.canPlace(block, caliburn.getExItem(hand))) { placeableBlock = gamePlaceableBlock; break; } } if (!getRules().getState(GameRule.PLACE_BLOCKS) && placeableBlock == null) { // Workaround for a bug that would allow 3-Block-high jumping Location loc = player.getLocation(); if (loc.getY() > block.getY() + 1.0 && loc.getY() <= block.getY() + 1.5) { if (loc.getX() >= block.getX() - 0.3 && loc.getX() <= block.getX() + 1.3) { if (loc.getZ() >= block.getZ() - 0.3 && loc.getZ() <= block.getZ() + 1.3) { loc.setX(block.getX() + 0.5); loc.setY(block.getY()); loc.setZ(block.getZ() + 0.5); player.teleport(loc); } } } return true; } if (placeableBlock != null) { placeableBlock.onPlace(); } Set<ExItem> whitelist = getRules().getState(GameRule.PLACE_WHITELIST); if (whitelist == null || whitelist.contains(VanillaItem.get(block.getType()))) { placedBlocks.add(block); return false; } return true; }
Example 20
Source Project: RandomTeleport File: RandomSearcher.java License: GNU General Public License v3.0 | 4 votes |
private void checkRandom(CompletableFuture<Location> future) { if (checks >= maxTries) { future.completeExceptionally(new NotFoundException("location")); return; } if (future.isCancelled() || future.isDone() || future.isCompletedExceptionally()) { return; } lastCheck = center.getWorld().getTime(); Location randomLoc = center.clone(); randomLoc.setY(0); int minChunk = minRadius >> 4; int maxChunk = maxRadius >> 4; int randChunkX; int randChunkZ; Chunk[] loadedChunks = new Chunk[0]; if (loadedOnly) { loadedChunks = randomLoc.getWorld().getLoadedChunks(); if (loadedChunks.length == 0) { future.completeExceptionally(new NotFoundException("loaded chunk")); return; } } do { checks++; if (checks >= maxTries) { future.completeExceptionally(new NotFoundException("location")); return; } if (loadedOnly) { Chunk chunk = loadedChunks[random.nextInt(loadedChunks.length)]; randChunkX = chunk.getX(); randChunkZ = chunk.getZ(); } else { randChunkX = (random.nextBoolean() ? 1 : -1) * random.nextInt(maxChunk + 1); randChunkZ = (random.nextBoolean() ? 1 : -1) * random.nextInt(maxChunk + 1); } } while (!checked.put(randChunkX, randChunkZ) || !inRadius(Math.abs(randChunkX), Math.abs(randChunkZ), minChunk, maxChunk)); randomLoc.setX(((center.getBlockX() >> 4) + randChunkX) * 16); randomLoc.setZ(((center.getBlockZ() >> 4) + randChunkZ) * 16); PaperLib.getChunkAtAsync(randomLoc, generatedOnly).thenApply(c -> { checks++; if (c == null) { // Chunk not generated, test another one checkRandom(future); return false; } int indexOffset = random.nextInt(RANDOM_LIST.size()); Location foundLoc = null; for (int i = 0; i < RANDOM_LIST.size(); i++) { int index = (i + indexOffset) % RANDOM_LIST.size(); boolean validated = true; Location loc = randomLoc.clone().add(RANDOM_LIST.get(index)[0], 0, RANDOM_LIST.get(index)[1]); if (!inRadius(loc)) { continue; } for (LocationValidator validator : getValidators().getAll()) { if (!validator.validate(this, loc)) { validated = false; break; } } if (validated) { foundLoc = loc; break; } } if (foundLoc != null) { // all checks are for the top block, put we want a location above that so add 1 to y future.complete(foundLoc.add(0, 1, 0)); return true; } long diff = center.getWorld().getTime() - lastCheck; if (diff < checkDelay) { plugin.getServer().getScheduler().runTaskLater(plugin, () -> checkRandom(future), checkDelay - diff); } else { checkRandom(future); } return false; }).exceptionally(future::completeExceptionally); }