Java Code Examples for net.minecraft.nbt.NBTTagCompound#setCompoundTag()

The following examples show how to use net.minecraft.nbt.NBTTagCompound#setCompoundTag() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: FluidStorageInventoryHandler.java    From ExtraCells1 with MIT License 6 votes vote down vote up
private void writeFluidStackToSlot(int slotID, FluidStack input)
{
	cachedInventory.set(slotID, input);

	if (storage.stackTagCompound == null)
		storage.stackTagCompound = new NBTTagCompound();
	NBTTagCompound nbt = storage.stackTagCompound;

	if (input != null)
	{
		NBTTagCompound fluidTag = new NBTTagCompound();
		input.writeToNBT(fluidTag);
		nbt.setCompoundTag("Fluid#" + slotID, fluidTag);
	} else
	{
		nbt.removeTag("Fluid#" + slotID);
	}
}
 
Example 2
Source File: TileEntityInterfaceFluid.java    From ExtraCells1 with MIT License 6 votes vote down vote up
@Override
public void writeToNBT(NBTTagCompound nbt)
{
	super.writeToNBT(nbt);

	nbt.setTag("Items", inventory.writeToNBT());
	if (getInventory().isInvNameLocalized())
	{
		nbt.setString("CustomName", this.customName);
	}
	for (int i = 0; i < tanks.length; i++)
	{
		NBTTagCompound tankNBT = new NBTTagCompound();
		tanks[i].writeToNBT(tankNBT);
		nbt.setCompoundTag("tank#" + i, tankNBT);
	}
}
 
Example 3
Source File: TileEntityTerminalFluid.java    From ExtraCells1 with MIT License 5 votes vote down vote up
public Packet getDescriptionPacket()
{
	NBTTagCompound nbtTag = getColorDataForPacket();
	writeToNBT(nbtTag);

	NBTTagCompound fluids = new NBTTagCompound();
	int[] fluidIDs = new int[fluidsInNetwork.size()];
	for (int i = 0; i < fluidsInNetwork.size(); i++)
	{
		fluidIDs[i] = fluidsInNetwork.get(i).getID();
		fluids.setLong("FluidAmount#" + i, fluidsInNetwork.get(i).getAmount());
	}
	fluids.setIntArray("FluidIDs", fluidIDs);
	nbtTag.setCompoundTag("fluids", fluids);

	NBTTagCompound craftableFluids = new NBTTagCompound();
	int[] craftableFluidIDs = new int[craftableFluidsInNetwork.size()];
	for (int i = 0; i < craftableFluidsInNetwork.size(); i++)
	{
		craftableFluidIDs[i] = craftableFluidsInNetwork.get(i).getID();
	}
	craftableFluids.setIntArray("FluidIDs", craftableFluidIDs);
	nbtTag.setCompoundTag("craftablefluids", craftableFluids);

	nbtTag.setInteger("currentFluid", currentFluid != null ? currentFluid.getID() : -1);
	nbtTag.setBoolean("powered", isPowered());
	nbtTag.setBoolean("ready", networkReady);
	return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag);
}
 
Example 4
Source File: TileEntityMEDropper.java    From ExtraCells1 with MIT License 5 votes vote down vote up
@Override
public void writeToNBT(NBTTagCompound nbt)
{
	super.writeToNBT(nbt);
	if (todispense != null)
	{
		if (todispense.itemID != 0)
			nbt.setInteger("ID", todispense.itemID);
		if (todispense.getItemDamage() != 0)
			nbt.setInteger("DMG", todispense.getItemDamage());
		if (todispense.stackTagCompound != null)
			nbt.setCompoundTag("NBT", todispense.stackTagCompound);
	}
	nbt.setBoolean("LOCKED", locked);
}
 
Example 5
Source File: MoCTools.java    From mocreaturesdev with GNU General Public License v3.0 4 votes vote down vote up
/**
 * Reduces the counter on the offline player
 * 
 * @param playername
 */
public static void reduceTamedByOfflinePlayer(String playername)
{
    NBTTagCompound compound = ((SaveHandler) ((WorldServer) MinecraftServer.getServer().worldServerForDimension(0)).getSaveHandler()).getPlayerData(playername);
    if (compound != null && compound.hasKey("ForgeData"))
    {
        NBTTagCompound nbtt = compound.getCompoundTag("ForgeData");
        int count = nbtt.getInteger("NumberTamed");
        //System.out.println("tamed entities for player " + playername + " =" + count);
        count--;
        if (count < 0)
        {
            count = 0;
        }
        nbtt.setInteger("NumberTamed", count);
        compound.setCompoundTag("ForgeData", nbtt);

        try
        {
            SaveHandler saveHandler = ((SaveHandler) ((WorldServer) MinecraftServer.getServer().worldServerForDimension(0)).getSaveHandler());
            // as long as we know the world folder name we can generate the path to players directory
            // still need to test how other worlds will work
            String playersDirectory = ".\\" + saveHandler.getWorldDirectoryName() + "\\players\\";
            File playerFile = new File(playersDirectory + playername + ".dat");
            File playerFileNew = new File(playersDirectory, playername + ".tmp");
            //System.out.println("playerFile = " + playerFile + ", playerFileNew = " + playerFileNew + ", playerFile parent = " + playerFile.getParent());

            CompressedStreamTools.writeCompressed(compound, new FileOutputStream(playerFileNew));

            if (playerFile.exists())
            {
                playerFile.delete();
            }

            playerFileNew.renameTo(playerFile);

            // test to see if changes took effect
            compound = ((SaveHandler) ((WorldServer) MinecraftServer.getServer().worldServerForDimension(0)).getSaveHandler()).getPlayerData(playername);
            if (compound.hasKey("ForgeData"))
            {
                NBTTagCompound nbttest = compound.getCompoundTag("ForgeData");
                //System.out.println("tamed entities for player " + playername + " is now " + nbttest.getInteger("NumberTamed"));
            }
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
    }
}