Java Code Examples for net.minecraft.entity.player.EntityPlayer#isInsideOfMaterial()

The following examples show how to use net.minecraft.entity.player.EntityPlayer#isInsideOfMaterial() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ArmorLogicRebreather.java    From GregTech with GNU Lesser General Public License v3.0 6 votes vote down vote up
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {
    IElectricItem electricItem = itemStack.getCapability(GregtechCapabilities.CAPABILITY_ELECTRIC_ITEM, null);
    if (electricItem.getCharge() >= energyUsagePerTick) {
        if (player.isInsideOfMaterial(Material.WATER) && world.isRemote && world.getTotalWorldTime() % 20 == 0L) {
            Vec3d pos = player.getPositionVector().add(new Vec3d(0.0, player.getEyeHeight(), 0.0));
            Particle particle = new ParticleBubble.Factory().createParticle(0, world, pos.x, pos.y, pos.z, 0.0, 0.0, 0.0);
            particle.setMaxAge(Integer.MAX_VALUE);
            Minecraft.getMinecraft().effectRenderer.addEffect(particle);
        }
        if (player.isInsideOfMaterial(Material.WATER) && !player.isPotionActive(MobEffects.WATER_BREATHING)) {
            if (player.getAir() < 300 && drainActivationEnergy(electricItem)) {
                player.setAir(Math.min(player.getAir() + 1, 300));
            }
        }
    }
}
 
Example 2
Source File: ItemCybereyeUpgrade.java    From Cyberware with MIT License 6 votes vote down vote up
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void handleFog(FogDensity event)
{
	EntityPlayer p = Minecraft.getMinecraft().thePlayer;
	if (CyberwareAPI.isCyberwareInstalled(p, new ItemStack(this, 1, 1)))
	{
		if (p.isInsideOfMaterial(Material.WATER))
		{
			event.setDensity(0.01F);
			event.setCanceled(true);
		}
		else if (p.isInsideOfMaterial(Material.LAVA))
		{
			event.setDensity(0.7F);
			event.setCanceled(true);
		}

	}

}
 
Example 3
Source File: MixinBlock.java    From LiquidBounce with GNU General Public License v3.0 5 votes vote down vote up
@Inject(method = "getPlayerRelativeBlockHardness", at = @At("RETURN"), cancellable = true)
public void modifyBreakSpeed(EntityPlayer playerIn, World worldIn, BlockPos pos, final CallbackInfoReturnable<Float> callbackInfo) {
    float f = callbackInfo.getReturnValue();

    // NoSlowBreak
    final NoSlowBreak noSlowBreak = (NoSlowBreak) LiquidBounce.moduleManager.getModule(NoSlowBreak.class);
    if (noSlowBreak.getState()) {
        if (noSlowBreak.getWaterValue().get() && playerIn.isInsideOfMaterial(Material.water) &&
                !EnchantmentHelper.getAquaAffinityModifier(playerIn)) {
            f *= 5.0F;
        }

        if (noSlowBreak.getAirValue().get() && !playerIn.onGround) {
            f *= 5.0F;
        }
    } else if (playerIn.onGround) { // NoGround
        final NoFall noFall = (NoFall) LiquidBounce.moduleManager.getModule(NoFall.class);
        final Criticals criticals = (Criticals) LiquidBounce.moduleManager.getModule(Criticals.class);

        if (noFall.getState() && noFall.modeValue.get().equalsIgnoreCase("NoGround") ||
                criticals.getState() && criticals.getModeValue().get().equalsIgnoreCase("NoGround")) {
            f /= 5F;
        }
    }

    callbackInfo.setReturnValue(f);
}
 
Example 4
Source File: MixinBlock.java    From LiquidBounce with GNU General Public License v3.0 5 votes vote down vote up
@Inject(method = "getPlayerRelativeBlockHardness", at = @At("RETURN"), cancellable = true)
public void modifyBreakSpeed(EntityPlayer playerIn, World worldIn, BlockPos pos, final CallbackInfoReturnable<Float> callbackInfo) {
    float f = callbackInfo.getReturnValue();

    // NoSlowBreak
    final NoSlowBreak noSlowBreak = (NoSlowBreak) LiquidBounce.moduleManager.getModule(NoSlowBreak.class);
    if (noSlowBreak.getState()) {
        if (noSlowBreak.getWaterValue().get() && playerIn.isInsideOfMaterial(Material.water) &&
                !EnchantmentHelper.getAquaAffinityModifier(playerIn)) {
            f *= 5.0F;
        }

        if (noSlowBreak.getAirValue().get() && !playerIn.onGround) {
            f *= 5.0F;
        }
    } else if (playerIn.onGround) { // NoGround
        final NoFall noFall = (NoFall) LiquidBounce.moduleManager.getModule(NoFall.class);
        final Criticals criticals = (Criticals) LiquidBounce.moduleManager.getModule(Criticals.class);

        if (noFall.getState() && noFall.modeValue.get().equalsIgnoreCase("NoGround") ||
                criticals.getState() && criticals.getModeValue().get().equalsIgnoreCase("NoGround")) {
            f /= 5F;
        }
    }

    callbackInfo.setReturnValue(f);
}
 
Example 5
Source File: ItemLungsUpgrade.java    From Cyberware with MIT License 4 votes vote down vote up
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onDrawScreenPost(RenderGameOverlayEvent.Post event)
{
	if (event.getType() == ElementType.AIR)
	{
		EntityPlayer p = Minecraft.getMinecraft().thePlayer;
		if (CyberwareAPI.isCyberwareInstalled(p, new ItemStack(this, 1, 0)) && !p.isCreative())
		{
			GL11.glPushMatrix();
			ItemStack stack = CyberwareAPI.getCyberware(p, new ItemStack(this, 1, 0));
			int air = getAir(stack);
			
			Minecraft.getMinecraft().getTextureManager().bindTexture(Gui.ICONS);
	
			ScaledResolution res = event.getResolution();
			GlStateManager.enableBlend();
			int left = res.getScaledWidth() / 2 + 91;
			int top = res.getScaledHeight() - 49 - 8;//- right_height;
			
			float r = 1F;
			float b = 1F;
			float g = 1F;

		
			if (p.isInsideOfMaterial(Material.WATER))
			{
				while (air > 0)
				{
					r += 1F;
					b -= .25F;
					g += .25F;
					GL11.glColor3f(r, g, b);
					int drawAir = Math.min(300, air);
					int full = MathHelper.ceiling_double_int((double)(drawAir - 2) * 10.0D / 300.0D);
					int partial = MathHelper.ceiling_double_int((double)drawAir * 10.0D / 300.0D) - full;
			
					for (int i = 0; i < full + partial; ++i)
					{
						ClientUtils.drawTexturedModalRect(left - i * 8 - 9, top, (i < full ? 16 : 25), 18, 9, 9);
					}
					
					
					air -= 300;
					top -= 8;
				}
			}
		
			GL11.glColor3f(1.0F, 1.0F, 1.0F);
			//GlStateManager.disableBlend();
			GL11.glPopMatrix();
		}
	}
}