Java Code Examples for com.watabou.utils.BitmapCache

The following examples show how to use com.watabou.utils.BitmapCache. These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: PD-classes   Source File: Game.java    License: GNU General Public License v3.0 6 votes vote down vote up
@Override
protected void onCreate( Bundle savedInstanceState ) {
	super.onCreate( savedInstanceState );
	
	BitmapCache.context = TextureCache.context = instance = this;
	
	DisplayMetrics m = new DisplayMetrics();
	getWindowManager().getDefaultDisplay().getMetrics( m );
	density = m.density;
	
	try {
		version = getPackageManager().getPackageInfo( getPackageName(), 0 ).versionName;
	} catch (NameNotFoundException e) {
		version = "???";
	}
	
	setVolumeControlStream( AudioManager.STREAM_MUSIC );
	
	view = new GLSurfaceView( this );
	view.setEGLContextClientVersion( 2 );
	view.setEGLConfigChooser( false );
	view.setRenderer( this );
	view.setOnTouchListener( this );
	setContentView( view );
}
 
Example 2
Source Project: YetAnotherPixelDungeon   Source File: Game.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
protected void onCreate( Bundle savedInstanceState ) {
	super.onCreate( savedInstanceState );
	
	BitmapCache.context = TextureCache.context = instance = this;
	
	DisplayMetrics m = new DisplayMetrics();
	getWindowManager().getDefaultDisplay().getMetrics( m );
	density = m.density;
	
	try {
		version = getPackageManager().getPackageInfo( getPackageName(), 0 ).versionName;
		versionNum = getPackageManager().getPackageInfo( getPackageName(), 0 ).versionCode;
	} catch (NameNotFoundException e) {
		version = "???";
           versionNum = 0;
	}
	
	setVolumeControlStream( AudioManager.STREAM_MUSIC );
	
	view = new GLSurfaceView( this );
	view.setEGLContextClientVersion( 2 );
	view.setEGLConfigChooser( false );
	view.setRenderer( this );
	view.setOnTouchListener( this );
	setContentView( view );
}
 
Example 3
Source Project: remixed-dungeon   Source File: PixelScene.java    License: GNU General Public License v3.0 5 votes vote down vote up
static private void createFonts() {
	if (font1x == null) {
		// 3x5 (6)
		font1x = Font.colorMarked(BitmapCache.get(Assets.FONTS1X),
				0x00000000, Font.LATIN_FULL);
		font1x.baseLine = 6;
		font1x.tracking = -1;
		
		// 7x12 (15)
		font25x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS25X ), 17, 0x00000000, Font.ALL_CHARS);
		font25x.baseLine = 13;
		font25x.tracking = -1;
	}
}
 
Example 4
@Override
public void create() {
	
	super.create();
	
	GameScene.scene = null;
	
	float minWidth, minHeight;
	if (YetAnotherPixelDungeon.landscape()) {
		minWidth = MIN_WIDTH_L;
		minHeight = MIN_HEIGHT_L;
	} else {
		minWidth = MIN_WIDTH_P;
		minHeight = MIN_HEIGHT_P;
	}
	
	defaultZoom = (int)Math.ceil( Game.density * 2.5 );
	while ((
		Game.width / defaultZoom < minWidth || 
		Game.height / defaultZoom < minHeight
		) && defaultZoom > 1) {
		
		defaultZoom--;
	}
		
	if (YetAnotherPixelDungeon.scaleUp()) {
		while (
			Game.width / (defaultZoom + 1) >= minWidth && 
			Game.height / (defaultZoom + 1) >= minHeight) {
			
			defaultZoom++;
		}	
	}
	minZoom = 1;
	maxZoom = defaultZoom * 2;	
	
	Camera.reset( new PixelCamera( defaultZoom ) );
	
	float uiZoom = defaultZoom;
	uiCamera = Camera.createFullscreen( uiZoom );
	Camera.add( uiCamera );
	
	if (font1x == null) {
		
		// 3x5 (6)
		font1x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS1X ), 0x00000000, BitmapText.Font.LATIN_FULL );
		font1x.baseLine = 6;
		font1x.tracking = -1;
		
		// 5x8 (10)
		font15x = Font.colorMarked( 
				BitmapCache.get( Assets.FONTS15X ), 12, 0x00000000, BitmapText.Font.LATIN_FULL );
		font15x.baseLine = 9;
		font15x.tracking = -1;
		
		// 6x10 (12)
		font2x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS2X ), 14, 0x00000000, BitmapText.Font.LATIN_FULL );
		font2x.baseLine = 11;
		font2x.tracking = -1;
		
		// 7x12 (15)
		font25x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS25X ), 17, 0x00000000, BitmapText.Font.LATIN_FULL );
		font25x.baseLine = 13;
		font25x.tracking = -1;
		
		// 9x15 (18)
		font3x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS3X ), 22, 0x00000000, BitmapText.Font.LATIN_FULL );
		font3x.baseLine = 17;
		font3x.tracking = -2;
	}
}
 
Example 5
@Override
public void create() {
	
	super.create();
	
	GameScene.scene = null;

	float minWidth, minHeight;
	if (ShatteredPixelDungeon.landscape()) {
		minWidth = MIN_WIDTH_L;
		minHeight = MIN_HEIGHT_L;
	} else {
		minWidth = MIN_WIDTH_P;
		minHeight = MIN_HEIGHT_P;
	}

	defaultZoom = (int)Math.ceil( Game.density * 2.5 );
	while ((
		Game.width / defaultZoom < minWidth ||
		Game.height / defaultZoom < minHeight
		) && defaultZoom > 1) {
		
		defaultZoom--;
	}
		
	while (
			Game.width / (defaultZoom + 1) >= minWidth &&
			Game.height / (defaultZoom + 1) >= minHeight) {
		defaultZoom++;
	}

	minZoom = 1;
	maxZoom = defaultZoom * 2;
		
	
	Camera.reset( new PixelCamera( defaultZoom ) );
	
	float uiZoom = defaultZoom;
	uiCamera = Camera.createFullscreen( uiZoom );
	Camera.add( uiCamera );
	
	if (font1x == null) {
		
		// 3x5 (6)
		font1x = Font.colorMarked(
			BitmapCache.get( Assets.FONTS1X ), 0x00000000, BitmapText.Font.LATIN_FULL );
		font1x.baseLine = 6;
		font1x.tracking = -1;
		
		// 5x8 (10)
		font15x = Font.colorMarked(
				BitmapCache.get( Assets.FONTS15X ), 12, 0x00000000, BitmapText.Font.LATIN_FULL );
		font15x.baseLine = 9;
		font15x.tracking = -1;
		
		// 6x10 (12)
		font2x = Font.colorMarked(
			BitmapCache.get( Assets.FONTS2X ), 14, 0x00000000, BitmapText.Font.LATIN_FULL );
		font2x.baseLine = 11;
		font2x.tracking = -1;
		
		// 7x12 (15)
		font25x = Font.colorMarked(
			BitmapCache.get( Assets.FONTS25X ), 17, 0x00000000, BitmapText.Font.LATIN_FULL );
		font25x.baseLine = 13;
		font25x.tracking = -1;
		
		// 9x15 (18)
		font3x = Font.colorMarked(
			BitmapCache.get( Assets.FONTS3X ), 22, 0x00000000, BitmapText.Font.LATIN_FULL );
		font3x.baseLine = 17;
		font3x.tracking = -2;
	}
}
 
Example 6
Source Project: pixel-dungeon   Source File: PixelScene.java    License: GNU General Public License v3.0 4 votes vote down vote up
@Override
public void create() {
	
	super.create();
	
	GameScene.scene = null;
	
	float minWidth, minHeight;
	if (PixelDungeon.landscape()) {
		minWidth = MIN_WIDTH_L;
		minHeight = MIN_HEIGHT_L;
	} else {
		minWidth = MIN_WIDTH_P;
		minHeight = MIN_HEIGHT_P;
	}
	
	defaultZoom = (int)Math.ceil( Game.density * 2.5 );
	while ((
		Game.width / defaultZoom < minWidth || 
		Game.height / defaultZoom < minHeight
		) && defaultZoom > 1) {
		
		defaultZoom--;
	}
		
	if (PixelDungeon.scaleUp()) {
		while (
			Game.width / (defaultZoom + 1) >= minWidth && 
			Game.height / (defaultZoom + 1) >= minHeight) {
			
			defaultZoom++;
		}	
	}
	minZoom = 1;
	maxZoom = defaultZoom * 2;	
	
	Camera.reset( new PixelCamera( defaultZoom ) );
	
	float uiZoom = defaultZoom;
	uiCamera = Camera.createFullscreen( uiZoom );
	Camera.add( uiCamera );
	
	if (font1x == null) {
		
		// 3x5 (6)
		font1x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS1X ), 0x00000000, BitmapText.Font.LATIN_FULL );
		font1x.baseLine = 6;
		font1x.tracking = -1;
		
		// 5x8 (10)
		font15x = Font.colorMarked( 
				BitmapCache.get( Assets.FONTS15X ), 12, 0x00000000, BitmapText.Font.LATIN_FULL );
		font15x.baseLine = 9;
		font15x.tracking = -1;
		
		// 6x10 (12)
		font2x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS2X ), 14, 0x00000000, BitmapText.Font.LATIN_FULL );
		font2x.baseLine = 11;
		font2x.tracking = -1;
		
		// 7x12 (15)
		font25x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS25X ), 17, 0x00000000, BitmapText.Font.LATIN_FULL );
		font25x.baseLine = 13;
		font25x.tracking = -1;
		
		// 9x15 (18)
		font3x = Font.colorMarked( 
			BitmapCache.get( Assets.FONTS3X ), 22, 0x00000000, BitmapText.Font.LATIN_FULL );
		font3x.baseLine = 17;
		font3x.tracking = -2;
	}
}
 
Example 7
@Override
public void create() {

	super.create();

	GameScene.scene = null;

	float minWidth, minHeight;
	if (landscape()) {
		minWidth = MIN_WIDTH_L;
		minHeight = MIN_HEIGHT_L;
	} else {
		minWidth = MIN_WIDTH_P;
		minHeight = MIN_HEIGHT_P;
	}

	maxDefaultZoom = (int)Math.min(Game.width/minWidth, Game.height/minHeight);
	maxScreenZoom = (int)Math.min(Game.dispWidth/minWidth, Game.dispHeight/minHeight);
	defaultZoom = SPDSettings.scale();

	if (defaultZoom < Math.ceil( Game.density * 2 ) || defaultZoom > maxDefaultZoom){
		defaultZoom = (int)Math.ceil( Game.density * 2.5 );
		while ((
			Game.width / defaultZoom < minWidth ||
			Game.height / defaultZoom < minHeight
		) && defaultZoom > 1) {
			defaultZoom--;
		}
	}

	minZoom = 1;
	maxZoom = defaultZoom * 2;

	Camera.reset( new PixelCamera( defaultZoom ) );

	float uiZoom = defaultZoom;
	uiCamera = Camera.createFullscreen( uiZoom );
	Camera.add( uiCamera );

	if (pixelFont == null) {

		// 3x5 (6)
		pixelFont = Font.colorMarked(
			BitmapCache.get( Assets.Fonts.PIXELFONT), 0x00000000, BitmapText.Font.LATIN_FULL );
		pixelFont.baseLine = 6;
		pixelFont.tracking = -1;
		
	}
	
	//set up the texture size which rendered text will use for any new glyphs.
	int renderedTextPageSize;
	if (defaultZoom <= 3){
		renderedTextPageSize = 256;
	} else if (defaultZoom <= 8){
		renderedTextPageSize = 512;
	} else {
		renderedTextPageSize = 1024;
	}
	//asian languages have many more unique characters, so increase texture size to anticipate that
	if (Messages.lang() == Languages.KOREAN ||
			Messages.lang() == Languages.CHINESE ||
			Messages.lang() == Languages.JAPANESE){
		renderedTextPageSize *= 2;
	}
	Game.platform.setupFontGenerators(renderedTextPageSize, SPDSettings.systemFont());
	
}
 
Example 8
@Override
public void create() {
	
	super.create();
	
	GameScene.scene = null;
	
	float minWidth, minHeight;
	if (SPDSettings.landscape()) {
		minWidth = MIN_WIDTH_L;
		minHeight = MIN_HEIGHT_L;
	} else {
		minWidth = MIN_WIDTH_P;
		minHeight = MIN_HEIGHT_P;
	}
	
	maxDefaultZoom = (int)Math.min(Game.width/minWidth, Game.height/minHeight);
	defaultZoom = SPDSettings.scale();
	
	if (defaultZoom < Math.ceil( Game.density * 2 ) || defaultZoom > maxDefaultZoom){
		defaultZoom = (int)Math.round((Math.ceil( Game.density * 2 ) + maxDefaultZoom)/2);
		while ((
				Game.width / defaultZoom < minWidth ||
						Game.height / defaultZoom < minHeight
		) && defaultZoom > 1) {
			defaultZoom--;
		}
	}
	
	minZoom = 1;
	maxZoom = defaultZoom * 2;
	
	Camera.reset( new PixelCamera( defaultZoom ) );
	
	float uiZoom = defaultZoom;
	uiCamera = Camera.createFullscreen( uiZoom );
	Camera.add( uiCamera );
	
	if (pixelFont == null) {
		
		// 3x5 (6)
		pixelFont = Font.colorMarked(
				BitmapCache.get( Assets.PIXELFONT), 0x00000000, BitmapText.Font.LATIN_FULL );
		pixelFont.baseLine = 6;
		pixelFont.tracking = -1;
		
	}
	
}