Java Code Examples for com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion

The following examples show how to use com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion. These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: jorbs-spire-mod   Source File: StaticMemoryInfo.java    License: MIT License 6 votes vote down vote up
private <T extends AbstractMemory> StaticMemoryInfo(Class<T> memoryClass) {
    CLASS = memoryClass;
    ID = JorbsMod.makeID(memoryClass.getSimpleName());
    PowerStrings powerStrings = CardCrawlGame.languagePack.getPowerStrings(ID);
    NAME = powerStrings.NAME;
    DESCRIPTIONS = powerStrings.DESCRIPTIONS;

    String imageFilenamePrefix = memoryClass.getSimpleName().replace("Memory","");
    CLARITY_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("c" + imageFilenamePrefix + "_84.png"));
    CLARITY_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("c" + imageFilenamePrefix + "_48.png"));
    EMPTY_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("e" + imageFilenamePrefix + "_84.png"));
    EMPTY_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("e" + imageFilenamePrefix + "_48.png"));
    REMEMBER_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("r" + imageFilenamePrefix + "_84.png"));
    REMEMBER_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("r" + imageFilenamePrefix + "_48.png"));

    CLARITY_IMG_84 = new TextureAtlas.AtlasRegion(CLARITY_TEXTURE_84, 0, 0, 84, 84);
    CLARITY_IMG_48 = new TextureAtlas.AtlasRegion(CLARITY_TEXTURE_48, 0, 0, 48, 48);
    EMPTY_IMG_84 = new TextureAtlas.AtlasRegion(EMPTY_TEXTURE_84, 0, 0, 84, 84);
    EMPTY_IMG_48 = new TextureAtlas.AtlasRegion(EMPTY_TEXTURE_48, 0, 0, 48, 48);
    REMEMBER_IMG_84 = new TextureAtlas.AtlasRegion(REMEMBER_TEXTURE_84, 0, 0, 84, 84);
    REMEMBER_IMG_48 = new TextureAtlas.AtlasRegion(REMEMBER_TEXTURE_48, 0, 0, 48, 48);
}
 
Example 2
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 3
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 4
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 5
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 6
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 7
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 8
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 9
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 10
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 11
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 12
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 13
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 14
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 15
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 16
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 17
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 18
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 19
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 20
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 21
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 22
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 23
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 24
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 25
Source Project: ud406   Source File: Assets.java    License: MIT License 6 votes vote down vote up
public GigaGalAssets(TextureAtlas atlas) {
    standingLeft = atlas.findRegion(Constants.STANDING_LEFT);
    standingRight = atlas.findRegion(Constants.STANDING_RIGHT);
    walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2);
    walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2);

    jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT);
    jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT);

    Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>();
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2));
    walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3));
    walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP);

    Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>();
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2));
    walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3));
    walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP);
}
 
Example 26
Source Project: ud406   Source File: Assets.java    License: MIT License 5 votes vote down vote up
public ExitPortalAssets(TextureAtlas atlas) {
    final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1);
    final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2);
    final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3);
    final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4);
    final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5);
    final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6);

    Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>();
    exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6);

    exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames);
}
 
Example 27
Source Project: ud406   Source File: Assets.java    License: MIT License 5 votes vote down vote up
public ExplosionAssets(TextureAtlas atlas) {

            Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>();
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE));
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM));
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL));

            explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size,
                    explosionRegions, PlayMode.NORMAL);
        }
 
Example 28
Source Project: ud406   Source File: Assets.java    License: MIT License 5 votes vote down vote up
public ExplosionAssets(TextureAtlas atlas) {

            Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>();
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE));
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM));
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL));

            explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size,
                    explosionRegions, PlayMode.NORMAL);
        }
 
Example 29
Source Project: ud406   Source File: Assets.java    License: MIT License 5 votes vote down vote up
public ExitPortalAssets(TextureAtlas atlas) {
    final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1);
    final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2);
    final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3);
    final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4);
    final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5);
    final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6);

    Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>();
    exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6);

    exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames);
}
 
Example 30
Source Project: ud406   Source File: Assets.java    License: MIT License 5 votes vote down vote up
public ExplosionAssets(TextureAtlas atlas) {

            Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>();
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE));
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM));
            explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL));

            explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size,
                    explosionRegions, PlayMode.NORMAL);
        }