com.badlogic.gdx.graphics.g2d.TextureAtlas Java Examples
The following examples show how to use
com.badlogic.gdx.graphics.g2d.TextureAtlas.
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Example #1
Source File: StaticMemoryInfo.java From jorbs-spire-mod with MIT License | 6 votes |
private <T extends AbstractMemory> StaticMemoryInfo(Class<T> memoryClass) { CLASS = memoryClass; ID = JorbsMod.makeID(memoryClass.getSimpleName()); PowerStrings powerStrings = CardCrawlGame.languagePack.getPowerStrings(ID); NAME = powerStrings.NAME; DESCRIPTIONS = powerStrings.DESCRIPTIONS; String imageFilenamePrefix = memoryClass.getSimpleName().replace("Memory",""); CLARITY_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("c" + imageFilenamePrefix + "_84.png")); CLARITY_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("c" + imageFilenamePrefix + "_48.png")); EMPTY_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("e" + imageFilenamePrefix + "_84.png")); EMPTY_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("e" + imageFilenamePrefix + "_48.png")); REMEMBER_TEXTURE_84 = TextureLoader.getTexture(makeMemoryPath("r" + imageFilenamePrefix + "_84.png")); REMEMBER_TEXTURE_48 = TextureLoader.getTexture(makeMemoryPath("r" + imageFilenamePrefix + "_48.png")); CLARITY_IMG_84 = new TextureAtlas.AtlasRegion(CLARITY_TEXTURE_84, 0, 0, 84, 84); CLARITY_IMG_48 = new TextureAtlas.AtlasRegion(CLARITY_TEXTURE_48, 0, 0, 48, 48); EMPTY_IMG_84 = new TextureAtlas.AtlasRegion(EMPTY_TEXTURE_84, 0, 0, 84, 84); EMPTY_IMG_48 = new TextureAtlas.AtlasRegion(EMPTY_TEXTURE_48, 0, 0, 48, 48); REMEMBER_IMG_84 = new TextureAtlas.AtlasRegion(REMEMBER_TEXTURE_84, 0, 0, 84, 84); REMEMBER_IMG_48 = new TextureAtlas.AtlasRegion(REMEMBER_TEXTURE_48, 0, 0, 48, 48); }
Example #2
Source File: TalosAssetProvider.java From talos with Apache License 2.0 | 6 votes |
private TextureRegion findRegionOrLoad (String assetName) { final TextureAtlas.AtlasRegion region = atlas.findRegion(assetName); if (region == null) { //Look in all paths, and hopefully load the requested asset, or fail (crash) //if has extension remove it if(assetName.contains(".")) { assetName = assetName.substring(0, assetName.lastIndexOf(".")); } FileHandle file = findFile(assetName); if (file == null || !file.exists()) { //throw new GdxRuntimeException("No region found for: " + assetName + " from provider"); // try the tracker first file = TalosMain.Instance().FileTracker().findFileByName(assetName + ".png"); if(file == null) { return null; } } Texture texture = new Texture(file); TextureRegion textureRegion = new TextureRegion(texture); atlas.addRegion(assetName, textureRegion); return textureRegion; } return region; }
Example #3
Source File: TalosAssetProvider.java From talos with Apache License 2.0 | 6 votes |
public Sprite replaceRegion (FileHandle handle) { Texture texture = new Texture(handle); final Sprite textureRegion = new Sprite(texture); final Array<TextureAtlas.AtlasRegion> regions = atlas.getRegions(); for (int i = 0; i < regions.size; i++) { if (regions.get(i).name.equalsIgnoreCase(handle.nameWithoutExtension())) { regions.removeIndex(i); break; } } atlas.addRegion(handle.nameWithoutExtension(), textureRegion); return textureRegion; }
Example #4
Source File: RarePower.java From StS-DefaultModBase with MIT License | 6 votes |
public RarePower(final AbstractCreature owner, final AbstractCreature source, final int amount) { name = NAME; ID = POWER_ID; this.owner = owner; this.amount = amount; this.source = source; type = PowerType.DEBUFF; isTurnBased = false; // We load those textures here. this.region128 = new TextureAtlas.AtlasRegion(tex84, 0, 0, 84, 84); this.region48 = new TextureAtlas.AtlasRegion(tex32, 0, 0, 32, 32); updateDescription(); }
Example #5
Source File: CommonPower.java From StS-DefaultModBase with MIT License | 6 votes |
public CommonPower(final AbstractCreature owner, final AbstractCreature source, final int amount) { name = NAME; ID = POWER_ID; this.owner = owner; this.amount = amount; this.source = source; type = PowerType.BUFF; isTurnBased = false; // We load those txtures here. this.region128 = new TextureAtlas.AtlasRegion(tex84, 0, 0, 84, 84); this.region48 = new TextureAtlas.AtlasRegion(tex32, 0, 0, 32, 32); updateDescription(); }
Example #6
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #7
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #8
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #9
Source File: GraphicWidget.java From skin-composer with MIT License | 6 votes |
public GraphicWidget(Skin skin) { super(skin); mode = Mode.START; setTouchable(Touchable.disabled); SkeletonJson skeletonJson = new SkeletonJson(new TextureAtlas(Gdx.files.internal("ui/skin-composer-installer-ui.atlas"))); SkeletonRenderer skeletonRenderer = new SkeletonRenderer(); skeletonRenderer.setPremultipliedAlpha(false); SpineDrawableTemplate template = new SpineDrawableTemplate(); template.internalPath = Gdx.files.internal("ui/progress-bar.json"); template.widthBones = new Array<>(new String[] {"resizer"}); template.heightBones = new Array<>(new String[] {"resizer"}); spineDrawable = new SpineDrawable(skeletonJson, skeletonRenderer, template); spineDrawable.getAnimationState().getData().setDefaultMix(0); }
Example #10
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #11
Source File: TeleportVisualizer.java From dice-heroes with GNU General Public License v3.0 | 6 votes |
private Array<TextureAtlas.AtlasRegion> compose(String name) { Array<TextureAtlas.AtlasRegion> result = composes.get(name); if (result == null) { result = new Array<TextureAtlas.AtlasRegion>(Config.findRegions(name)); Array<TextureAtlas.AtlasRegion> rev = new Array<TextureAtlas.AtlasRegion>(result); rev.pop(); rev.reverse(); for (int i = 0; i < 1; i++) { result.add(result.get(result.size - 2)); result.add(result.get(result.size - 2)); } result.addAll(rev); composes.put(name, result); } return result; }
Example #12
Source File: Assets.java From ud406 with MIT License | 6 votes |
public void init(AssetManager assetManager) { this.assetManager = assetManager; assetManager.setErrorListener(this); assetManager.load(Constants.TEXTURE_ATLAS, TextureAtlas.class); assetManager.finishLoading(); TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS); gigaGalAssets = new GigaGalAssets(atlas); platformAssets = new PlatformAssets(atlas); bulletAssets = new BulletAssets(atlas); enemyAssets = new EnemyAssets(atlas); explosionAssets = new ExplosionAssets(atlas); powerupAssets = new PowerupAssets(atlas); exitPortalAssets = new ExitPortalAssets(atlas); onscreenControlsAssets = new OnscreenControlsAssets(atlas); }
Example #13
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #14
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #15
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #16
Source File: PageAmountMetadataProcessor.java From gdx-texture-packer-gui with Apache License 2.0 | 6 votes |
@Override public void processPackage(PackProcessingNode node) throws Exception { PackModel pack = node.getPack(); ProjectModel project = node.getProject(); FileHandle packFileHandle = Gdx.files.absolute(pack.getOutputDir()).child(pack.getCanonicalFilename()); FileHandle imagesDirFileHandle = Gdx.files.absolute(pack.getOutputDir()); TextureAtlas.TextureAtlasData atlasData = new TextureAtlas.TextureAtlasData( packFileHandle, imagesDirFileHandle, false); int pageAmount = atlasData.getPages().size; node.addMetadata(PackProcessingNode.META_ATLAS_PAGES, pageAmount); System.out.println(pageAmount + " pages"); }
Example #17
Source File: FileSizeMetadataProcessor.java From gdx-texture-packer-gui with Apache License 2.0 | 6 votes |
@Override public void processPackage(PackProcessingNode node) throws Exception { PackModel pack = node.getPack(); ProjectModel project = node.getProject(); FileHandle packFileHandle = Gdx.files.absolute(pack.getOutputDir()).child(pack.getCanonicalFilename()); FileHandle imagesDirFileHandle = Gdx.files.absolute(pack.getOutputDir()); TextureAtlas.TextureAtlasData atlasData = new TextureAtlas.TextureAtlasData( packFileHandle, imagesDirFileHandle, false); long totalSize = 0; // Bytes totalSize += packFileHandle.length(); for (TextureAtlas.TextureAtlasData.Page page : atlasData.getPages()) { long pageSize = page.textureFile.length(); totalSize += pageSize; } node.addMetadata(PackProcessingNode.META_FILE_SIZE, totalSize); System.out.println("Total pack files size is " + totalSize + " bytes"); }
Example #18
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #19
Source File: Assets.java From ud406 with MIT License | 6 votes |
public GigaGalAssets(TextureAtlas atlas) { standingLeft = atlas.findRegion(Constants.STANDING_LEFT); standingRight = atlas.findRegion(Constants.STANDING_RIGHT); walkingLeft = atlas.findRegion(Constants.WALKING_LEFT_2); walkingRight = atlas.findRegion(Constants.WALKING_RIGHT_2); jumpingLeft = atlas.findRegion(Constants.JUMPING_LEFT); jumpingRight = atlas.findRegion(Constants.JUMPING_RIGHT); Array<AtlasRegion> walkingLeftFrames = new Array<AtlasRegion>(); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_1)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_2)); walkingLeftFrames.add(atlas.findRegion(Constants.WALKING_LEFT_3)); walkingLeftAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingLeftFrames, PlayMode.LOOP); Array<AtlasRegion> walkingRightFrames = new Array<AtlasRegion>(); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_1)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_2)); walkingRightFrames.add(atlas.findRegion(Constants.WALKING_RIGHT_3)); walkingRightAnimation = new Animation(Constants.WALK_LOOP_DURATION, walkingRightFrames, PlayMode.LOOP); }
Example #20
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExitPortalAssets(TextureAtlas atlas) { final AtlasRegion exitPortal1 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_1); final AtlasRegion exitPortal2 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_2); final AtlasRegion exitPortal3 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_3); final AtlasRegion exitPortal4 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_4); final AtlasRegion exitPortal5 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_5); final AtlasRegion exitPortal6 = atlas.findRegion(Constants.EXIT_PORTAL_SPRITE_6); Array<AtlasRegion> exitPortalFrames = new Array<AtlasRegion>(); exitPortalFrames.addAll(exitPortal1, exitPortal2, exitPortal3, exitPortal4, exitPortal5, exitPortal6); exitPortal = new Animation(Constants.EXIT_PORTAL_FRAME_DURATION, exitPortalFrames); }
Example #21
Source File: LevelStartScreen.java From ninja-rabbit with GNU General Public License v2.0 | 5 votes |
public LevelStartScreen(final NinjaRabbitGame game) { super(game); PlayerStatus playerStatus = game.getPlayerStatus(); stage = new Stage(new ScreenViewport(), game.getBatch()); Label.LabelStyle style = new Label.LabelStyle(); style.fontColor = Color.WHITE; style.font = game.getAssetsManager().get(Assets.HUD_FONT); TextureAtlas hudAtlas = game.getAssetsManager().get(Assets.NINJA_RABBIT_ATLAS); Label collectiblesLabel = new Label(String.format(TWO_DIGITS, playerStatus.getCollectibles()), style); Label livesLabel = new Label(String.format(LIVES_FORMAT, playerStatus.getLives()), style); Label scoreLabel = new Label(String.format(EIGHT_DIGITS, playerStatus.getScore()), style); Label timeLabel = new Label(String.format(THREE_DIGITS, playerStatus.getTime()), style); Table status = new Table(); status.add(new Image(hudAtlas.findRegion(SMALL_CARROT_REGION))).padRight(4.0f); status.add(collectiblesLabel).bottom(); status.add(scoreLabel).expandX(); status.add(new Image(hudAtlas.findRegion(TIME_REGION))).padRight(12.0f); status.add(timeLabel).row(); status.setFillParent(true); status.top(); status.pad(15.0f); stage.addActor(status); Table levelInfo = new Table(); levelInfo.add(new Label(LEVEL_LABEL, style)).expandX().right().padRight(18.0f); levelInfo.add(new Label(String.format(LEVEL_FORMAT, playerStatus.getWorld(), playerStatus.getLevel()), style)).expandX() .left().padTop(18.0f).row(); Image livesIcon = new Image(hudAtlas.findRegion(LIVES_REGION)); levelInfo.add(livesIcon).expandX().right().spaceRight(25f); levelInfo.add(livesLabel).expandX().left().bottom(); levelInfo.setFillParent(true); stage.addActor(levelInfo); }
Example #22
Source File: Assets.java From ud406 with MIT License | 5 votes |
public void init() { this.assetManager = new AssetManager(); assetManager.setErrorListener(this); assetManager.load(Constants.TEXTURE_ATLAS, TextureAtlas.class); assetManager.finishLoading(); TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS); gigaGalAssets = new GigaGalAssets(atlas); }
Example #23
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExplosionAssets(TextureAtlas atlas) { Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>(); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL)); explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size, explosionRegions, PlayMode.NORMAL); }
Example #24
Source File: Assets.java From ud406 with MIT License | 5 votes |
public void init(AssetManager assetManager) { this.assetManager = assetManager; assetManager.setErrorListener(this); assetManager.load(Constants.TEXTURE_ATLAS, TextureAtlas.class); assetManager.finishLoading(); TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS); gigaGalAssets = new GigaGalAssets(atlas); platformAssets = new PlatformAssets(atlas); bulletAssets = new BulletAssets(atlas); enemyAssets = new EnemyAssets(atlas); explosionAssets = new ExplosionAssets(atlas); powerupAssets = new PowerupAssets(atlas); }
Example #25
Source File: Assets.java From ud406 with MIT License | 5 votes |
public ExplosionAssets(TextureAtlas atlas) { Array<AtlasRegion> explosionRegions = new Array<AtlasRegion>(); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_LARGE)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_MEDIUM)); explosionRegions.add(atlas.findRegion(Constants.EXPLOSION_SMALL)); explosion = new Animation(Constants.EXPLOSION_DURATION / explosionRegions.size, explosionRegions, PlayMode.NORMAL); }
Example #26
Source File: SkeletonAttachmentLoader.java From talos with Apache License 2.0 | 5 votes |
@Override public MeshAttachment newMeshAttachment (Skin skin, String name, String path) { TextureAtlas.AtlasRegion region = atlasRef.findRegion(path); if(region == null) { return super.newMeshAttachment(skin, name, stripPath(path)); } else { return super.newMeshAttachment(skin, name, path); } }
Example #27
Source File: Assets.java From ud406 with MIT License | 5 votes |
public void init(AssetManager assetManager) { this.assetManager = assetManager; assetManager.setErrorListener(this); assetManager.load(Constants.TEXTURE_ATLAS, TextureAtlas.class); assetManager.finishLoading(); TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS); gigaGalAssets = new GigaGalAssets(atlas); }
Example #28
Source File: Art.java From uracer-kotd with Apache License 2.0 | 5 votes |
public static void loadScreensData () { scrBackground = newTexture("data/base/titlescreen.png", true); // the skin will automatically search and load the same filename+".atlas" extension // skinAtlas = new TextureAtlas("data/ui/skin/skin.atlas"); // if (ScaleUtils.PlayWidth < 1280) { // scrSkin = new Skin(Gdx.files.internal(Storage.UI + "skin/skin-small.json"), skinAtlas); // } else if (ScaleUtils.PlayWidth >= 1280) { // && ScaleUtils.PlayWidth < 1440) { // scrSkin = new Skin(Gdx.files.internal(Storage.UI + "skin/skin-big.json"), skinAtlas); // } // old // else if (ScaleUtils.PlayWidth >= 1440) { // scrSkin = new Skin(Gdx.files.internal(Storage.UI + "skin-big.json"), skinAtlas); // } // // holo // String skinName = "Holo-dark-ldpi"; // String skinPath = Storage.UI + "holo/" + skinName; // skinAtlas = new TextureAtlas(Gdx.files.internal(skinPath + ".atlas")); // scrSkin = new Skin(Gdx.files.internal(skinPath + ".json"), skinAtlas); // kenney String skinPath = Storage.UI + "kenney/"; skinAtlas = new TextureAtlas(Gdx.files.internal(skinPath + "pack.atlas")); scrSkin = new Skin(Gdx.files.internal(skinPath + "kenney.json"), skinAtlas); // brushed texture scrPanel = newTexture("data/base/panel.png", false); }
Example #29
Source File: Assets.java From ud406 with MIT License | 5 votes |
public void init(AssetManager assetManager) { this.assetManager = assetManager; assetManager.setErrorListener(this); assetManager.load(Constants.TEXTURE_ATLAS, TextureAtlas.class); assetManager.finishLoading(); TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS); gigaGalAssets = new GigaGalAssets(atlas); platformAssets = new PlatformAssets(atlas); enemyAssets = new EnemyAssets(atlas); }
Example #30
Source File: Assets.java From ud406 with MIT License | 5 votes |
public void init(AssetManager assetManager) { this.assetManager = assetManager; assetManager.setErrorListener(this); assetManager.load(Constants.TEXTURE_ATLAS, TextureAtlas.class); assetManager.finishLoading(); TextureAtlas atlas = assetManager.get(Constants.TEXTURE_ATLAS); gigaGalAssets = new GigaGalAssets(atlas); platformAssets = new PlatformAssets(atlas); bulletAssets = new BulletAssets(atlas); enemyAssets = new EnemyAssets(atlas); explosionAssets = new ExplosionAssets(atlas); powerupAssets = new PowerupAssets(atlas); exitPortalAssets = new ExitPortalAssets(atlas); }