cn.nukkit.event.entity.EntityDamageEvent.DamageCause Java Examples

The following examples show how to use cn.nukkit.event.entity.EntityDamageEvent.DamageCause. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: Effect.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
public void applyEffect(Entity entity) {
    switch (this.id) {
        case Effect.POISON: //POISON
            if (entity.getHealth() > 1) {
                entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, 1));
            }
            break;
        case Effect.WITHER: //WITHER
            entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, 1));
            break;
        case Effect.REGENERATION: //REGENERATION
            if (entity.getHealth() < entity.getMaxHealth()) {
                entity.heal(new EntityRegainHealthEvent(entity, 1, EntityRegainHealthEvent.CAUSE_MAGIC));
            }
            break;
    }
}
 
Example #2
Source File: BlockLava.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
@Override
public void onEntityCollide(Entity entity) {
    entity.highestPosition -= (entity.highestPosition - entity.y) * 0.5;
    if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) {
        entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.LAVA, 4));
    }

    // Always setting the duration to 15 seconds? TODO
    EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15);
    Server.getInstance().getPluginManager().callEvent(ev);
    if (!ev.isCancelled()
            // Making sure the entity is acutally alive and not invulnerable.
            && entity.isAlive()
            && entity.noDamageTicks == 0) {
        entity.setOnFire(ev.getDuration());
    }

    super.onEntityCollide(entity);
}
 
Example #3
Source File: Entity.java    From Jupiter with GNU General Public License v3.0 6 votes vote down vote up
public boolean attack(EntityDamageEvent source) {
    if (hasEffect(Effect.FIRE_RESISTANCE)
            && (source.getCause() == DamageCause.FIRE
            || source.getCause() == DamageCause.FIRE_TICK
            || source.getCause() == DamageCause.LAVA)) {
        return false;
    }

    getServer().getPluginManager().callEvent(source);
    if (source.isCancelled()) {
        return false;
    }
    if (this.absorption > 0) {  //Damage Absorption
        float absorptionHealth = this.absorption - source.getFinalDamage() > 0 ? source.getFinalDamage() : this.absorption;
        this.setAbsorption(this.absorption - absorptionHealth);
        source.setDamage(-absorptionHealth, EntityDamageEvent.DamageModifier.ABSORPTION);
    }
    setLastDamageCause(source);
    setHealth(getHealth() - source.getFinalDamage());
    return true;
}
 
Example #4
Source File: Entity.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
public boolean attack(EntityDamageEvent source) {
    if (hasEffect(Effect.FIRE_RESISTANCE)
            && (source.getCause() == DamageCause.FIRE
            || source.getCause() == DamageCause.FIRE_TICK
            || source.getCause() == DamageCause.LAVA)) {
        return false;
    }

    getServer().getPluginManager().callEvent(source);
    if (source.isCancelled()) {
        return false;
    }
    if (this.absorption > 0) {  // Damage Absorption
        this.setAbsorption(Math.max(0, this.getAbsorption() + source.getDamage(EntityDamageEvent.DamageModifier.ABSORPTION)));
    }
    setLastDamageCause(source);
    setHealth(getHealth() - source.getFinalDamage());
    return true;
}
 
Example #5
Source File: EntityProjectile.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
public void onCollideWithEntity(Entity entity) {
    this.server.getPluginManager().callEvent(new ProjectileHitEvent(this, MovingObjectPosition.fromEntity(entity)));
    float damage = this.getResultDamage();

    EntityDamageEvent ev;
    if (this.shootingEntity == null) {
        ev = new EntityDamageByEntityEvent(this, entity, DamageCause.PROJECTILE, damage);
    } else {
        ev = new EntityDamageByChildEntityEvent(this.shootingEntity, this, entity, DamageCause.PROJECTILE, damage);
    }
    if (entity.attack(ev)) {
        this.hadCollision = true;

        if (this.fireTicks > 0) {
            EntityCombustByEntityEvent event = new EntityCombustByEntityEvent(this, entity, 5);
            this.server.getPluginManager().callEvent(ev);
            if (!event.isCancelled()) {
                entity.setOnFire(event.getDuration());
            }
        }
    }
    if (closeOnCollide) {
        this.close();
    }
}
 
Example #6
Source File: Entity.java    From Jupiter with GNU General Public License v3.0 6 votes vote down vote up
public void fall(float fallDistance) {
    float damage = (float) Math.floor(fallDistance - 3 - (this.hasEffect(Effect.JUMP) ? this.getEffect(Effect.JUMP).getAmplifier() + 1 : 0));
    if (damage > 0) {
        this.attack(new EntityDamageEvent(this, DamageCause.FALL, damage));
    }

    if (fallDistance > 0.75) {
        BlockVector3 v = new BlockVector3(getFloorX(), getFloorY() - 1, getFloorZ());
        int down = this.level.getBlockIdAt(v.x, v.y, v.z);

        if (down == Item.FARMLAND) {
            if (this instanceof Player) {
                Player p = (Player) this;
                PlayerInteractEvent ev = new PlayerInteractEvent(p, p.getInventory().getItemInHand(), this.temporalVector.setComponents(v.x, v.y, v.z), null, Action.PHYSICAL);
                this.server.getPluginManager().callEvent(ev);
                if (ev.isCancelled()) {
                    return;
                }
            }
            this.level.setBlock(this.temporalVector.setComponents(v.x, v.y, v.z), new BlockDirt(), true, true);
        }
    }
}
 
Example #7
Source File: BlockLava.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
@Override
public void onEntityCollide(Entity entity) {
    entity.highestPosition -= (entity.highestPosition - entity.y) * 0.5;

    // Always setting the duration to 15 seconds? TODO
    EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 15);
    Server.getInstance().getPluginManager().callEvent(ev);
    if (!ev.isCancelled()
            // Making sure the entity is actually alive and not invulnerable.
            && entity.isAlive()
            && entity.noDamageTicks == 0) {
        entity.setOnFire(ev.getDuration());
    }

    if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) {
        entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.LAVA, 4));
    }

    super.onEntityCollide(entity);
}
 
Example #8
Source File: Entity.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
public boolean attack(EntityDamageEvent source) {
    if (hasEffect(Effect.FIRE_RESISTANCE)
            && (source.getCause() == DamageCause.FIRE
            || source.getCause() == DamageCause.FIRE_TICK
            || source.getCause() == DamageCause.LAVA)) {
        return false;
    }

    getServer().getPluginManager().callEvent(source);
    if (source.isCancelled()) {
        return false;
    }
    if (this.absorption > 0) {  //Damage Absorption
        float absorptionHealth = this.absorption - source.getFinalDamage() > 0 ? source.getFinalDamage() : this.absorption;
        this.setAbsorption(this.absorption - absorptionHealth);
        source.setDamage(-absorptionHealth, EntityDamageEvent.DamageModifier.ABSORPTION);
    }
    setLastDamageCause(source);
    setHealth(getHealth() - source.getFinalDamage());
    return true;
}
 
Example #9
Source File: EntityProjectile.java    From Nukkit with GNU General Public License v3.0 6 votes vote down vote up
public void onCollideWithEntity(Entity entity) {
    this.server.getPluginManager().callEvent(new ProjectileHitEvent(this));
    float damage = this.getResultDamage();

    EntityDamageEvent ev;
    if (this.shootingEntity == null) {
        ev = new EntityDamageByEntityEvent(this, entity, DamageCause.PROJECTILE, damage);
    } else {
        ev = new EntityDamageByChildEntityEvent(this.shootingEntity, this, entity, DamageCause.PROJECTILE, damage);
    }
    entity.attack(ev);
    this.hadCollision = true;

    if (this.fireTicks > 0) {
        EntityCombustByEntityEvent event = new EntityCombustByEntityEvent(this, entity, 5);
        this.server.getPluginManager().callEvent(ev);
        if (!event.isCancelled()) {
            entity.setOnFire(event.getDuration());
        }
    }
    this.close();
}
 
Example #10
Source File: EnchantmentProtectionAll.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getProtectionFactor(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || cause == DamageCause.VOID || cause == DamageCause.CUSTOM || cause == DamageCause.MAGIC) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #11
Source File: BlockFire.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void onEntityCollide(Entity entity) {
    if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) {
        entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.FIRE, 1));
    }

    EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 8);
    if (entity instanceof EntityArrow) {
        ev.setCancelled();
    }
    Server.getInstance().getPluginManager().callEvent(ev);
    if (!ev.isCancelled() && entity.isAlive() && entity.noDamageTicks == 0) {
        entity.setOnFire(ev.getDuration());
    }
}
 
Example #12
Source File: EnchantmentProtectionFall.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getProtectionFactor(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.FALL)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #13
Source File: EnchantmentProtectionFire.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getProtectionFactor(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.LAVA && cause != DamageCause.FIRE && cause != DamageCause.FIRE_TICK)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #14
Source File: EnchantmentProtectionExplosion.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getProtectionFactor(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.ENTITY_EXPLOSION && cause != DamageCause.BLOCK_EXPLOSION)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #15
Source File: EntityXPOrb.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean attack(EntityDamageEvent source) {
    return (source.getCause() == DamageCause.VOID ||
            source.getCause() == DamageCause.FIRE_TICK ||
            source.getCause() == DamageCause.ENTITY_EXPLOSION ||
            source.getCause() == DamageCause.BLOCK_EXPLOSION)
            && super.attack(source);
}
 
Example #16
Source File: EnchantmentProtectionProjectile.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getProtectionFactor(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.PROJECTILE)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #17
Source File: Entity.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
public void onStruckByLightning(Entity entity) {
    if (this.attack(new EntityDamageByEntityEvent(entity, this, DamageCause.LIGHTNING, 5))) {
        if (this.fireTicks < 8 * 20) {
            this.setOnFire(8);
        }
    }
}
 
Example #18
Source File: EnchantmentProtectionFall.java    From Jupiter with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getDamageProtection(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.FALL)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #19
Source File: Player.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean attack(EntityDamageEvent source) {
    if (!this.isAlive()) {
        return false;
    }

    if (this.isSpectator() || (this.isCreative() && source.getCause() != DamageCause.SUICIDE)) {
        //source.setCancelled();
        return false;
    } else if (this.getAdventureSettings().get(Type.ALLOW_FLIGHT) && source.getCause() == DamageCause.FALL) {
        //source.setCancelled();
        return false;
    } else if (source.getCause() == DamageCause.FALL) {
        if (this.getLevel().getBlock(this.getPosition().floor().add(0.5, -1, 0.5)).getId() == Block.SLIME_BLOCK) {
            if (!this.isSneaking()) {
                //source.setCancelled();
                this.resetFallDistance();
                return false;
            }
        }
    }

    if (super.attack(source)) { //!source.isCancelled()
        if (this.getLastDamageCause() == source && this.spawned) {
            if (source instanceof EntityDamageByEntityEvent) {
                Entity damager = ((EntityDamageByEntityEvent) source).getDamager();
                if (damager instanceof Player) {
                    ((Player) damager).getFoodData().updateFoodExpLevel(0.3);
                }
            }
            EntityEventPacket pk = new EntityEventPacket();
            pk.eid = this.id;
            pk.event = EntityEventPacket.HURT_ANIMATION;
            this.dataPacket(pk);
        }
        return true;
    } else {
        return false;
    }
}
 
Example #20
Source File: EntityItem.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean attack(EntityDamageEvent source) {
    return (source.getCause() == DamageCause.VOID ||
            source.getCause() == DamageCause.FIRE_TICK ||
            source.getCause() == DamageCause.ENTITY_EXPLOSION ||
            source.getCause() == DamageCause.BLOCK_EXPLOSION)
            && super.attack(source);
}
 
Example #21
Source File: EntityXPOrb.java    From Jupiter with GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean attack(EntityDamageEvent source) {
    return (source.getCause() == DamageCause.VOID ||
            source.getCause() == DamageCause.FIRE_TICK ||
            source.getCause() == DamageCause.ENTITY_EXPLOSION ||
            source.getCause() == DamageCause.BLOCK_EXPLOSION)
            && super.attack(source);
}
 
Example #22
Source File: Entity.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
public void onStruckByLightning(Entity entity) {
    this.attack(new EntityDamageByEntityEvent(entity, this, DamageCause.LIGHTNING, 5));

    if (this.fireTicks < 8 * 20) {
        this.setOnFire(8);
    }
}
 
Example #23
Source File: EnchantmentThorns.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void doPostAttack(Entity attacker, Entity entity) {
    if (!(entity instanceof EntityHumanType)) {
        return;
    }

    EntityHumanType human = (EntityHumanType) entity;

    int thornsDamage = 0;
    Random rnd = new Random();

    for (Item armor : human.getInventory().getArmorContents()) {
        Enchantment thorns = armor.getEnchantment(Enchantment.ID_THORNS);

        if (thorns != null && thorns.getLevel() > 0) {
            int chance = thorns.getLevel() * 15;

            if (chance > 90) {
                chance = 90;
            }

            if (rnd.nextInt(100) + 1 <= chance) {
                thornsDamage += rnd.nextInt(4) + 1;
            }
        }
    }

    if (thornsDamage > 0) {
        attacker.attack(new EntityDamageEvent(attacker, DamageCause.MAGIC, rnd.nextInt(4) + 1));
    }
}
 
Example #24
Source File: EnchantmentProtectionProjectile.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getDamageProtection(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.PROJECTILE)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #25
Source File: EnchantmentProtectionAll.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getDamageProtection(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || cause == DamageCause.VOID || cause == DamageCause.CUSTOM || cause == DamageCause.MAGIC) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #26
Source File: EnchantmentProtectionExplosion.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getDamageProtection(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.ENTITY_EXPLOSION && cause != DamageCause.BLOCK_EXPLOSION)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #27
Source File: EnchantmentProtectionFire.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getDamageProtection(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.LAVA && cause != DamageCause.FIRE && cause != DamageCause.FIRE_TICK)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #28
Source File: EnchantmentProtectionFall.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public float getDamageProtection(EntityDamageEvent e) {
    DamageCause cause = e.getCause();

    if (level <= 0 || (cause != DamageCause.FALL)) {
        return 0;
    }

    return (float) (getLevel() * getTypeModifier());
}
 
Example #29
Source File: BlockFire.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void onEntityCollide(Entity entity) {
    if (!entity.hasEffect(Effect.FIRE_RESISTANCE)) {
        entity.attack(new EntityDamageByBlockEvent(this, entity, DamageCause.FIRE, 1));
    }

    EntityCombustByBlockEvent ev = new EntityCombustByBlockEvent(this, entity, 8);
    if (entity instanceof EntityArrow) {
        ev.setCancelled();
    }
    Server.getInstance().getPluginManager().callEvent(ev);
    if (!ev.isCancelled() && entity instanceof Player && !((Player) entity).isCreative()) {
        entity.setOnFire(ev.getDuration());
    }
}
 
Example #30
Source File: Effect.java    From Nukkit with GNU General Public License v3.0 5 votes vote down vote up
public void applyEffect(Entity entity) {
    switch (this.id) {
        case Effect.POISON: //POISON
            if (entity.getHealth() > 1) {
                entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, 1));
            }
            break;
        case Effect.WITHER: //WITHER
            entity.attack(new EntityDamageEvent(entity, DamageCause.MAGIC, 1));
            break;
        case Effect.REGENERATION: //REGENERATION
            if (entity.getHealth() < entity.getMaxHealth()) {
                entity.heal(new EntityRegainHealthEvent(entity, 1, EntityRegainHealthEvent.CAUSE_MAGIC));
            }
            break;
        case Effect.SPEED:
            if (entity instanceof Player) {
                ((Player) entity).setMovementSpeed((float) (((this.amplifier + 1) * 0.2 + 1) * 0.1));
            }
            break;
        case Effect.SLOWNESS:
            if (entity instanceof Player) {
                ((Player) entity).setMovementSpeed((float) (((this.amplifier + 1) * -0.15 + 1) * 0.1));
            }
            break;
    }
}