Java Code Examples for cn.nukkit.block.BlockRail

The following examples show how to use cn.nukkit.block.BlockRail. These examples are extracted from open source projects. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source Project: Jupiter   Source File: ItemMinecartTNT.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartTNT minecart = new EntityMinecartTNT(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 2
Source Project: Jupiter   Source File: ItemMinecartHopper.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartHopper minecart = new EntityMinecartHopper(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 3
Source Project: Jupiter   Source File: ItemMinecartChest.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartChest minecart = new EntityMinecartChest(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 4
Source Project: Jupiter   Source File: ItemMinecart.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartEmpty minecart = new EntityMinecartEmpty(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 5
Source Project: Nukkit   Source File: ItemMinecartTNT.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartTNT minecart = (EntityMinecartTNT) Entity.createEntity("MinecartTnt",
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );

        if(minecart == null) {
            return false;
        }

        if (player.isSurvival()) {
            Item item = player.getInventory().getItemInHand();
            item.setCount(item.getCount() - 1);
            player.getInventory().setItemInHand(item);
        }

        minecart.spawnToAll();
        return true;
    }
    return false;
}
 
Example 6
Source Project: Nukkit   Source File: ItemMinecartHopper.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartHopper minecart = (EntityMinecartHopper) Entity.createEntity("MinecartHopper",
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                        .putList(new ListTag<>("Pos")
                                .add(new DoubleTag("", target.getX() + 0.5))
                                .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                                .add(new DoubleTag("", target.getZ() + 0.5)))
                        .putList(new ListTag<>("Motion")
                                .add(new DoubleTag("", 0))
                                .add(new DoubleTag("", 0))
                                .add(new DoubleTag("", 0)))
                        .putList(new ListTag<>("Rotation")
                                .add(new FloatTag("", 0))
                                .add(new FloatTag("", 0)))
        );

        if(minecart == null) {
            return false;
        }

        if (player.isSurvival()) {
            Item item = player.getInventory().getItemInHand();
            item.setCount(item.getCount() - 1);
            player.getInventory().setItemInHand(item);
        }

        minecart.spawnToAll();
        return true;
    }
    return false;
}
 
Example 7
Source Project: Nukkit   Source File: ItemMinecartChest.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartChest minecart = (EntityMinecartChest) Entity.createEntity("MinecartChest",
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                        .putList(new ListTag<>("Pos")
                                .add(new DoubleTag("", target.getX() + 0.5))
                                .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                                .add(new DoubleTag("", target.getZ() + 0.5)))
                        .putList(new ListTag<>("Motion")
                                .add(new DoubleTag("", 0))
                                .add(new DoubleTag("", 0))
                                .add(new DoubleTag("", 0)))
                        .putList(new ListTag<>("Rotation")
                                .add(new FloatTag("", 0))
                                .add(new FloatTag("", 0)))
        );

        if(minecart == null) {
            return false;
        }

        if (player.isSurvival()) {
            Item item = player.getInventory().getItemInHand();
            item.setCount(item.getCount() - 1);
            player.getInventory().setItemInHand(item);
        }

        minecart.spawnToAll();
        return true;
    }
    return false;
}
 
Example 8
Source Project: Nukkit   Source File: ItemMinecart.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartEmpty minecart = (EntityMinecartEmpty) Entity.createEntity("MinecartRideable",
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );

        if(minecart == null) {
            return false;
        }

        if (player.isSurvival()) {
            Item item = player.getInventory().getItemInHand();
            item.setCount(item.getCount() - 1);
            player.getInventory().setItemInHand(item);
        }

        minecart.spawnToAll();
        return true;
    }
    return false;
}
 
Example 9
Source Project: Nukkit   Source File: ItemMinecartTNT.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartTNT minecart = new EntityMinecartTNT(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 10
Source Project: Nukkit   Source File: ItemMinecartHopper.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartHopper minecart = new EntityMinecartHopper(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 11
Source Project: Nukkit   Source File: ItemMinecartChest.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartChest minecart = new EntityMinecartChest(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 12
Source Project: Nukkit   Source File: ItemMinecart.java    License: GNU General Public License v3.0 5 votes vote down vote up
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
    if (Rail.isRailBlock(target)) {
        Rail.Orientation type = ((BlockRail) target).getOrientation();
        double adjacent = 0.0D;
        if (type.isAscending()) {
            adjacent = 0.5D;
        }
        EntityMinecartEmpty minecart = new EntityMinecartEmpty(
                level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                .putList(new ListTag<>("Pos")
                        .add(new DoubleTag("", target.getX() + 0.5))
                        .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                        .add(new DoubleTag("", target.getZ() + 0.5)))
                .putList(new ListTag<>("Motion")
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0))
                        .add(new DoubleTag("", 0)))
                .putList(new ListTag<>("Rotation")
                        .add(new FloatTag("", 0))
                        .add(new FloatTag("", 0)))
        );
        minecart.spawnToAll();
        count -= 1;
        return true;
    }
    return false;
}
 
Example 13
@Override
public boolean onUpdate(int currentTick) {
    if (this.closed) {
        return false;
    }

    if (!this.isAlive()) {
        ++this.deadTicks;
        if (this.deadTicks >= 10) {
            this.despawnFromAll();
            this.close();
        }
        return this.deadTicks < 10;
    }

    int tickDiff = currentTick - this.lastUpdate;

    if (tickDiff <= 0) {
        return false;
    }

    this.lastUpdate = currentTick;

    if (isAlive()) {
        super.onUpdate(currentTick);

        // Entity variables
        lastX = x;
        lastY = y;
        lastZ = z;
        motionY -= 0.03999999910593033D;
        int dx = MathHelper.floor(x);
        int dy = MathHelper.floor(y);
        int dz = MathHelper.floor(z);

        // Some hack to check rails
        if (Rail.isRailBlock(level.getBlockIdAt(dx, dy - 1, dz))) {
            --dy;
        }

        Block block = level.getBlock(new Vector3(dx, dy, dz));

        // Ensure that the block is a rail
        if (Rail.isRailBlock(block)) {
            processMovement(dx, dy, dz, (BlockRail) block);
            if (block instanceof BlockRailActivator) {
                // Activate the minecart/TNT
                activate(dx, dy, dz, (block.getDamage() & 0x8) != 0);
            }
        } else {
            setFalling();
        }
        checkBlockCollision();

        // Minecart head
        pitch = 0;
        double diffX = this.lastX - this.x;
        double diffZ = this.lastZ - this.z;
        double yawToChange = yaw;
        if (diffX * diffX + diffZ * diffZ > 0.001D) {
            yawToChange = (Math.atan2(diffZ, diffX) * 180 / 3.141592653589793D);
        }
        
        // Reverse yaw if yaw is below 0
        if (yawToChange < 0) {
            // -90-(-90)-(-90) = 90
            yawToChange -= yawToChange - yawToChange;
        }
        
        setRotation(yawToChange, pitch);

        Location from = new Location(lastX, lastY, lastZ, lastYaw, lastPitch, level);
        Location to = new Location(this.x, this.y, this.z, this.yaw, this.pitch, level);

        this.getServer().getPluginManager().callEvent(new VehicleUpdateEvent(this));

        if (!from.equals(to)) {
            this.getServer().getPluginManager().callEvent(new VehicleMoveEvent(this, from, to));
        }

        // Collisions
        for (Entity entity : level.getNearbyEntities(boundingBox.grow(0.2D, 0, 0.2D), this)) {
            if (entity != linkedEntity && entity instanceof EntityMinecartAbstract) {
                entity.applyEntityCollision(this);
            }
        }

        // Easier
        if ((linkedEntity != null) && (!linkedEntity.isAlive())) {
            if (linkedEntity.riding == this) {
                linkedEntity.riding = null;
            }
            linkedEntity = null;
        }
        // No need to onGround or Motion diff! This always have an update
        return true;
    }
    return false;
}
 
Example 14
private Vector3 getNextRail(double dx, double dy, double dz) {
    int checkX = MathHelper.floor(dx);
    int checkY = MathHelper.floor(dy);
    int checkZ = MathHelper.floor(dz);

    if (Rail.isRailBlock(level.getBlockIdAt(checkX, checkY - 1, checkZ))) {
        --checkY;
    }

    Block block = level.getBlock(new Vector3(checkX, checkY, checkZ));

    if (Rail.isRailBlock(block)) {
        int[][] facing = matrix[((BlockRail) block).getRealMeta()];
        double rail;
        // Genisys mistake (Doesn't check surrounding more exactly)
        double nextOne = (double) checkX + 0.5D + (double) facing[0][0] * 0.5D;
        double nextTwo = (double) checkY + 0.5D + (double) facing[0][1] * 0.5D;
        double nextThree = (double) checkZ + 0.5D + (double) facing[0][2] * 0.5D;
        double nextFour = (double) checkX + 0.5D + (double) facing[1][0] * 0.5D;
        double nextFive = (double) checkY + 0.5D + (double) facing[1][1] * 0.5D;
        double nextSix = (double) checkZ + 0.5D + (double) facing[1][2] * 0.5D;
        double nextSeven = nextFour - nextOne;
        double nextEight = (nextFive - nextTwo) * 2;
        double nextMax = nextSix - nextThree;

        if (nextSeven == 0) {
            rail = dz - (double) checkZ;
        } else if (nextMax == 0) {
            rail = dx - (double) checkX;
        } else {
            double whatOne = dx - nextOne;
            double whatTwo = dz - nextThree;

            rail = (whatOne * nextSeven + whatTwo * nextMax) * 2;
        }

        dx = nextOne + nextSeven * rail;
        dy = nextTwo + nextEight * rail;
        dz = nextThree + nextMax * rail;
        if (nextEight < 0) {
            ++dy;
        }

        if (nextEight > 0) {
            dy += 0.5D;
        }

        return new Vector3(dx, dy, dz);
    } else {
        return null;
    }
}
 
Example 15
private Vector3 getNextRail(double dx, double dy, double dz) {
    int checkX = MathHelper.floor(dx);
    int checkY = MathHelper.floor(dy);
    int checkZ = MathHelper.floor(dz);

    if (Rail.isRailBlock(level.getBlockIdAt(checkX, checkY - 1, checkZ))) {
        --checkY;
    }

    Block block = level.getBlock(new Vector3(checkX, checkY, checkZ));

    if (Rail.isRailBlock(block)) {
        int[][] facing = matrix[((BlockRail) block).getRealMeta()];
        double rail;
        // Genisys mistake (Doesn't check surrounding more exactly)
        double nextOne = (double) checkX + 0.5D + (double) facing[0][0] * 0.5D;
        double nextTwo = (double) checkY + 0.5D + (double) facing[0][1] * 0.5D;
        double nextThree = (double) checkZ + 0.5D + (double) facing[0][2] * 0.5D;
        double nextFour = (double) checkX + 0.5D + (double) facing[1][0] * 0.5D;
        double nextFive = (double) checkY + 0.5D + (double) facing[1][1] * 0.5D;
        double nextSix = (double) checkZ + 0.5D + (double) facing[1][2] * 0.5D;
        double nextSeven = nextFour - nextOne;
        double nextEight = (nextFive - nextTwo) * 2;
        double nextMax = nextSix - nextThree;

        if (nextSeven == 0) {
            rail = dz - (double) checkZ;
        } else if (nextMax == 0) {
            rail = dx - (double) checkX;
        } else {
            double whatOne = dx - nextOne;
            double whatTwo = dz - nextThree;

            rail = (whatOne * nextSeven + whatTwo * nextMax) * 2;
        }

        dx = nextOne + nextSeven * rail;
        dy = nextTwo + nextEight * rail;
        dz = nextThree + nextMax * rail;
        if (nextEight < 0) {
            ++dy;
        }

        if (nextEight > 0) {
            dy += 0.5D;
        }

        return new Vector3(dx, dy, dz);
    } else {
        return null;
    }
}
 
Example 16
@Override
public boolean onUpdate(int currentTick) {
    if (this.closed) {
        return false;
    }

    if (!this.isAlive()) {
        ++this.deadTicks;
        if (this.deadTicks >= 10) {
            this.despawnFromAll();
            this.close();
        }
        return this.deadTicks < 10;
    }

    int tickDiff = currentTick - this.lastUpdate;

    if (tickDiff <= 0) {
        return false;
    }

    this.lastUpdate = currentTick;

    if (isAlive()) {
        super.onUpdate(currentTick);

        // Entity variables
        lastX = x;
        lastY = y;
        lastZ = z;
        motionY -= 0.03999999910593033D;
        int dx = MathHelper.floor(x);
        int dy = MathHelper.floor(y);
        int dz = MathHelper.floor(z);

        // Some hack to check rails
        if (Rail.isRailBlock(level.getBlockIdAt(dx, dy - 1, dz))) {
            --dy;
        }

        Block block = level.getBlock(new Vector3(dx, dy, dz));

        // Ensure that the block is a rail
        if (Rail.isRailBlock(block)) {
            processMovement(dx, dy, dz, (BlockRail) block);
            if (block instanceof BlockRailActivator) {
                // Activate the minecart/TNT
                activate(dx, dy, dz, (block.getDamage() & 0x8) != 0);
            }
        } else {
            setFalling();
        }
        checkBlockCollision();

        // Minecart head
        pitch = 0;
        double diffX = this.lastX - this.x;
        double diffZ = this.lastZ - this.z;
        double yawToChange = yaw;
        if (diffX * diffX + diffZ * diffZ > 0.001D) {
            yawToChange = (Math.atan2(diffZ, diffX) * 180 / 3.141592653589793D);
        }

        // Reverse yaw if yaw is below 0
        if (yawToChange < 0) {
            // -90-(-90)-(-90) = 90
            yawToChange -= yawToChange - yawToChange;
        }

        setRotation(yawToChange, pitch);

        Location from = new Location(lastX, lastY, lastZ, lastYaw, lastPitch, level);
        Location to = new Location(this.x, this.y, this.z, this.yaw, this.pitch, level);

        this.getServer().getPluginManager().callEvent(new VehicleUpdateEvent(this));

        if (!from.equals(to)) {
            this.getServer().getPluginManager().callEvent(new VehicleMoveEvent(this, from, to));
        }

        // Collisions
        for (Entity entity : level.getNearbyEntities(boundingBox.grow(0.2D, 0, 0.2D), this)) {
            if (entity != linkedEntity && entity instanceof EntityMinecartAbstract) {
                entity.applyEntityCollision(this);
            }
        }

        // Easier
        if ((linkedEntity != null) && (!linkedEntity.isAlive())) {
            if (linkedEntity.riding == this) {
                linkedEntity.riding = null;
            }
            linkedEntity = null;
        }
        // No need to onGround or Motion diff! This always have an update
        return true;
    }
    return false;
}
 
Example 17
private Vector3 getNextRail(double dx, double dy, double dz) {
    int checkX = MathHelper.floor(dx);
    int checkY = MathHelper.floor(dy);
    int checkZ = MathHelper.floor(dz);

    if (Rail.isRailBlock(level.getBlockIdAt(checkX, checkY - 1, checkZ))) {
        --checkY;
    }

    Block block = level.getBlock(new Vector3(checkX, checkY, checkZ));

    if (Rail.isRailBlock(block)) {
        int[][] facing = matrix[((BlockRail) block).getRealMeta()];
        double rail;
        // Genisys mistake (Doesn't check surrounding more exactly)
        double nextOne = (double) checkX + 0.5D + (double) facing[0][0] * 0.5D;
        double nextTwo = (double) checkY + 0.5D + (double) facing[0][1] * 0.5D;
        double nextThree = (double) checkZ + 0.5D + (double) facing[0][2] * 0.5D;
        double nextFour = (double) checkX + 0.5D + (double) facing[1][0] * 0.5D;
        double nextFive = (double) checkY + 0.5D + (double) facing[1][1] * 0.5D;
        double nextSix = (double) checkZ + 0.5D + (double) facing[1][2] * 0.5D;
        double nextSeven = nextFour - nextOne;
        double nextEight = (nextFive - nextTwo) * 2;
        double nextMax = nextSix - nextThree;

        if (nextSeven == 0) {
            rail = dz - (double) checkZ;
        } else if (nextMax == 0) {
            rail = dx - (double) checkX;
        } else {
            double whatOne = dx - nextOne;
            double whatTwo = dz - nextThree;

            rail = (whatOne * nextSeven + whatTwo * nextMax) * 2;
        }

        dx = nextOne + nextSeven * rail;
        dy = nextTwo + nextEight * rail;
        dz = nextThree + nextMax * rail;
        if (nextEight < 0) {
            ++dy;
        }

        if (nextEight > 0) {
            dy += 0.5D;
        }

        return new Vector3(dx, dy, dz);
    } else {
        return null;
    }
}