com.badlogic.gdx.audio.Music Java Examples

The following examples show how to use com.badlogic.gdx.audio.Music. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: SoundManager.java    From dice-heroes with GNU General Public License v3.0 6 votes vote down vote up
public void stopMusicBeautifully(String name, Stage stage) {
    final Music music = musics.get(name);
    if (music == null) {
        Logger.error("there is no music for " + name);
        return;
    }
    final float initialVolume = music.getVolume();
    Action action = new TemporalAction(2f, Interpolation.linear) {
        @Override protected void update(float percent) {
            music.setVolume(initialVolume - percent * initialVolume);
        }

        @Override protected void end() {
            music.stop();
            playingMusics.remove(music);
            disabledMusics.remove(music);
        }
    };
    stage.addAction(action);
    replaceAction(music, action);
}
 
Example #2
Source File: AssetsManagerGDX.java    From Entitas-Java with MIT License 6 votes vote down vote up
@Override
public void playMusic(String name) {
    if (!preferencesManager.MUSIC) {
        stopMusic();
        return;
    }
    stopMusic();
    if (assetManager.isLoaded(name, Music.class))
        currentMusicPlaying = assetManager.get(name, Music.class);
    loadAsset(name, Music.class);
    assetManager.finishLoading();

    if (currentMusicPlaying != null) {
        currentMusicPlaying.play();
        currentMusicPlaying.setLooping(true);
        currentMusicPlaying.setVolume(preferencesManager.VOL_MUSIC);
    }
}
 
Example #3
Source File: MusicController.java    From riiablo with Apache License 2.0 6 votes vote down vote up
public void next() {
  stop();
  if (PLAYLIST.isEmpty()) {
    return;
  }

  this.asset = PLAYLIST.removeFirst();
  ASSETS.load(asset, Music.class);
  ASSETS.finishLoadingAsset(asset);
  this.track = ASSETS.get(asset, Music.class);
  track.setOnCompletionListener(this);
  track.play();
  if (Gdx.app.getLogLevel() >= Application.LOG_DEBUG) {
    Gdx.app.debug(TAG, "Now playing \"" + asset + "\"");
  }
}
 
Example #4
Source File: GameManager.java    From Bomberman_libGdx with MIT License 6 votes vote down vote up
public void playMusic(String musicName, boolean isLooping) {
    Music music = assetManager.get(musicPath + musicName);
    music.setVolume(0.6f);
    if (currentMusic.equals(musicName)) {
        music.setLooping(isLooping);
        if (!music.isPlaying()) {
            music.play();
        }
        return;
    }

    stopMusic();
    music.setLooping(isLooping);
    music.play();
    currentMusic = musicName;
}
 
Example #5
Source File: AudioGdxMusicTest.java    From gdx-pd with Apache License 2.0 6 votes vote down vote up
public static void main(String[] args) 
{
	LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
	
	new LwjglApplication(new Game(){
		@Override
		public void create() {
			
			// play a music
			Music music = Gdx.audio.newMusic(Gdx.files.classpath("cloudconnected.ogg"));
			music.setVolume(0.3f);
			music.play();
			
			// and a pd patch at the same time
			Pd.audio.create(new PdConfiguration());
			Pd.audio.open(Gdx.files.local("resources/test.pd"));
			
		}}, config);
	
}
 
Example #6
Source File: SoundManager.java    From dice-heroes with GNU General Public License v3.0 6 votes vote down vote up
public void playMusicBeautifully(String name, Stage stage) {
    final Music music = musics.get(name);
    if (music == null) {
        Logger.error("there is no music for " + name);
        return;
    }
    music.setVolume(0);
    if (!usesMusic) {
        disabledMusics.add(music);
    } else {
        music.play();
    }
    music.setLooping(true);
    playingMusics.add(music);
    Action action = new TemporalAction(5f, Interpolation.linear) {
        @Override protected void update(float percent) {
            music.setVolume(percent * volume);
        }
    };
    stage.addAction(action);
    replaceAction(music, action);
}
 
Example #7
Source File: AudioManager.java    From Norii with Apache License 2.0 6 votes vote down vote up
private Music playMusic(boolean isLooping, String fullFilePath){
    Music music = queuedMusic.get(fullFilePath);
    if( music != null ){
        music.setLooping(isLooping);
        music.play();
    }else if(Utility.isAssetLoaded(fullFilePath)){
        music = Utility.getMusicAsset(fullFilePath);
        music.setLooping(isLooping);
        music.play();
        queuedMusic.put(fullFilePath, music);
    }else{
        Gdx.app.debug(TAG, "Music not loaded");
        return null;
    }
    return music;
}
 
Example #8
Source File: GdxAudioRenderer.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 6 votes vote down vote up
@Override
public void playSourceInstance(AudioNode audioNode) {
    Gdx.app.log("GdxAudioRenderer", "playSourceInstance");
    GdxAudioData audioData;
    audioData = (GdxAudioData) audioNode.getAudioData();
    Music music = musicMap.get(audioNode);
    if (Gdx.app.getType() == Application.ApplicationType.iOS && audioData.getAssetKey().getName().endsWith(".ogg")) {
        return;
    }
    if (music == null) {
        music = Gdx.audio.newMusic(GdxAssetCache.getFileHandle(audioData.getAssetKey().getName()));
        musicMap.put(audioNode, music);
    }
    music.stop();
    music.play();
    audioNode.setStatus(AudioNode.Status.Playing);
}
 
Example #9
Source File: GdxAudioRenderer.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 5 votes vote down vote up
@Override
    public void update(float v) {
//        Gdx.app.log("GdxAudioRenderer", "update");
        for(AudioNode src : musicMap.keySet()) {
            Music music = musicMap.get(src);
            if (src.getStatus() == AudioNode.Status.Playing) {
                if (!music.isPlaying()) {
                    Gdx.app.log("GdxAudioRenderer","music Stopped");
                    src.setStatus(AudioNode.Status.Stopped);
                } else {
                }
            }
        }

    }
 
Example #10
Source File: GdxAudioRenderer.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 5 votes vote down vote up
@Override
public void cleanup() {
    Gdx.app.log("GdxAudioRenderer", "cleanup");
    for(Music music : musicMap.values()) {
        music.dispose();
    }
    musicMap.clear();
}
 
Example #11
Source File: Audio.java    From riiablo with Apache License 2.0 5 votes vote down vote up
static Instance obtain(AssetDescriptor descriptor, Object delegate, long id) {
  Instance instance = Pools.obtain(Instance.class);
  instance.descriptor = descriptor;
  instance.stream   = delegate instanceof Music;
  instance.delegate = delegate;
  instance.id       = id;
  return instance;
}
 
Example #12
Source File: Audio.java    From riiablo with Apache License 2.0 5 votes vote down vote up
public void stop() {
  if (stream) {
    ((Music) delegate).stop();
  } else {
    ((Sound) delegate).stop(id);
  }
}
 
Example #13
Source File: Audio.java    From riiablo with Apache License 2.0 5 votes vote down vote up
public void setVolume(float volume) {
  if (stream) {
    ((Music) delegate).setVolume(volume);
  } else {
    ((Sound) delegate).setVolume(id, volume);
  }
}
 
Example #14
Source File: MusicController.java    From riiablo with Apache License 2.0 5 votes vote down vote up
public void stop() {
  final Music track = this.track;
  if (track == null) {
    return;
  }

  // assert asset != null;
  if (ASSETS.isLoaded(asset)) ASSETS.unload(asset);
  track.dispose();
}
 
Example #15
Source File: VolumeControlledMusicLoader.java    From riiablo with Apache License 2.0 5 votes vote down vote up
@Override
public void loadAsync(AssetManager manager, String fileName, FileHandle file,
                      MusicParameter parameter) {
  super.loadAsync(manager, fileName, file, parameter);
  final Music music = getLoadedMusic();
  if (controller != null) {
    music.setVolume(controller.getVolume());
    controller.manage(new WeakReference<>(music));
  }
}
 
Example #16
Source File: MusicVolumeController.java    From riiablo with Apache License 2.0 5 votes vote down vote up
private void refreshVolume() {
  float volume = getVolume();
  for (WeakReference<Music> container : MANAGED) {
    final Music track = container.get();
    if (track == null) {
      //noinspection SuspiciousMethodCalls
      MANAGED.remove(track);
      continue;
    }

    track.setVolume(volume);
  }
}
 
Example #17
Source File: EngineAssetManager.java    From bladecoder-adventure-engine with Apache License 2.0 5 votes vote down vote up
public Music getMusic(String filename) {
	String n = checkIOSSoundName(MUSIC_DIR + filename);

	if (n == null)
		return null;

	return get(n, Music.class);
}
 
Example #18
Source File: GameManager.java    From Bomberman_libGdx with MIT License 5 votes vote down vote up
public void playMusic() {
    if (currentMusic.isEmpty()) {
        return;
    }
    Music music = assetManager.get(musicPath + currentMusic, Music.class);
    music.play();
}
 
Example #19
Source File: Audio.java    From riiablo with Apache License 2.0 5 votes vote down vote up
public boolean play() {
  if (stream) {
    ((Music) delegate).play();
    return true;
  } else {
    id = ((Sound) delegate).play();
    return id != -1;
  }
}
 
Example #20
Source File: GameManager.java    From Bomberman_libGdx with MIT License 5 votes vote down vote up
public void stopMusic() {
    if (currentMusic.isEmpty()) {
        return;
    }
    Music music = assetManager.get(musicPath + currentMusic, Music.class);
    if (music.isPlaying()) {
        music.stop();
    }
}
 
Example #21
Source File: MusicState.java    From gdx-soundboard with MIT License 5 votes vote down vote up
@Override
public void onCompletion(Music music) {
    if (!loopTrack) {
        if (randomTrack) {
            currentTrackIndex = MathUtils.random(0, tracks.size - 1);
        } else {
            currentTrackIndex = (currentTrackIndex + 1) % tracks.size;
        }
    }
    Track currentTrack = getCurrentTrack();
    if(currentTrack != null){
        currentTrack.reset();
        currentTrack.play();
    }
}
 
Example #22
Source File: GameManager.java    From Bomberman_libGdx with MIT License 5 votes vote down vote up
public void pauseMusic() {
    if (currentMusic.isEmpty()) {
        return;
    }

    Music music = assetManager.get(musicPath + currentMusic, Music.class);
    if (music.isPlaying()) {
        music.pause();
    }
}
 
Example #23
Source File: VoiceManager.java    From bladecoder-adventure-engine with Apache License 2.0 5 votes vote down vote up
@Override
public void loadAssets() {
	if (voice == null && fileName != null) {
		EngineLogger.debug("LOADING VOICE: " + fileName);
		EngineAssetManager.getInstance().load(EngineAssetManager.VOICE_DIR + fileName, Music.class);
	}
}
 
Example #24
Source File: VoiceManager.java    From bladecoder-adventure-engine with Apache License 2.0 5 votes vote down vote up
@Override
public void retrieveAssets() {
	if (voice == null && fileName != null) {

		EngineLogger.debug("RETRIEVING VOICE: " + fileName);

		voice = EngineAssetManager.getInstance().get(EngineAssetManager.VOICE_DIR + fileName, Music.class);

		voice.setOnCompletionListener(new OnCompletionListener() {
			@Override
			public void onCompletion(Music music) {
				if (textManager.getCurrentText() != null)
					textManager.getCurrentText().setAutoTime();
			}
		});

		if (voice != null)
			voice.setVolume(volume * VOLUME_MULTIPLIER);

		if (isPlayingSer) {
			voice.play();

			if (voice != null) {
				voice.setPosition(voicePosSer);
			}

			isPlayingSer = false;
			voicePosSer = 0f;
		}
	}
}
 
Example #25
Source File: SongSelectionScreen.java    From SIFTrain with MIT License 5 votes vote down vote up
private void updatePreviewSong() {
    if(Assets.selectedGroup == null)
        return;

    Music previewMusic = null;
    String musicFile = Assets.selectedGroup.music_file;

    if(musicFile != null)
        previewMusic = SongLoader.loadSongByName(musicFile);

    if(previewMusic == null)
        previewMusic = SongLoader.loadSongByName(Assets.selectedGroup.resource_name);

    previewCrossfader.enqueue(previewMusic);
}
 
Example #26
Source File: AudioManager.java    From Norii with Apache License 2.0 5 votes vote down vote up
public void dispose(){
    for(Music music: queuedMusic.values()){
        music.dispose();
    }

    for(Sound sound: queuedSounds.values()){
        sound.dispose();
    }
}
 
Example #27
Source File: Crossfader.java    From SIFTrain with MIT License 5 votes vote down vote up
public void enqueue(Music mus) {
    disposeOf(enqueued);
    enqueued = mus;
    enqueuedStop = (mus == null);

    if(fadingOut == null)
        fadeIn();
}
 
Example #28
Source File: Crossfader.java    From SIFTrain with MIT License 5 votes vote down vote up
private void disposeOf(Music mus) {
    if(mus == null)
        return;;

    if(mus.isPlaying())
        mus.stop();

    mus.dispose();
}
 
Example #29
Source File: WorldController.java    From SIFTrain with MIT License 5 votes vote down vote up
@Override
public void onCompletion(Music music) {
    if (isABRepeatMode && !done) {
        resetMarks();
        if (hasMusic) {
            theSong.pause();
            theSong.setPosition(aPosition);
            theSong.play();
            lastmtime = theSong.getPosition();
            time = lastmtime + world.delay;
            timeSyncAcc = 0;
        } else {
            time = aPosition;
        }
        return;
    }

    if (hasMusic) {
        music.dispose();
    }
    done = true;
    if (this.largestCombo < this.combo) {
        this.largestCombo = combo;
    }
    Results.bads = badCount;
    Results.goods = goodCount;
    Results.greats = greatCount;
    Results.perfects = perfectCount;
    Results.miss = missCount;

    Results.combo = largestCombo;
    Results.accuracy = calculateAccuracy();
    Results.normalizedAccuracy = calculateNormalizedAccuracy();
    accuracyMarkers.clear();
    accuracyPopups.clear();
    marks.clear();
    tapZones.clear();
    ((Game) Gdx.app.getApplicationListener()).setScreen(new ResultsScreen());
}
 
Example #30
Source File: SongLoader.java    From SIFTrain with MIT License 5 votes vote down vote up
public static Music loadSongFile() {
    Music result = null;

    if(Assets.selectedSong.music_file != null)
        result = loadSongByName(Assets.selectedSong.music_file);

    if(result == null)
        result = loadSongByName(Assets.selectedSong.getResourceName());

    return result;
}